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Disguises:

gimpdrb14_ESO
gimpdrb14_ESO
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Disguises: You are not able to hide your helmet / hat on a disguise.

this needs to be fixed asap!
  • idk
    idk
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    Disguises are not equal to costumes or outfits which is why they are not part of that system which hides helmets. You are asking for an entire system to be built which is probably more work than we might expect.
  • barney2525
    barney2525
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    you only need them for a short time generally.


  • Chilly-McFreeze
    Chilly-McFreeze
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    barney2525 wrote: »
    you only need them for a short time generally.


    Many people use them constantly because some are really nice. Most popular is probably the Goblin.
  • phaneub17_ESO
    phaneub17_ESO
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    I don't know if they fixed it yet, but I remember Disguises hide Vampire skin changes if you don't want to be pale white. Pretty sure they fixed this by now, it be a weird thing to leave in the game.
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    Ah that sux. You could do that back when hide helmets was an option on the gameplay menu
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • idk
    idk
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    barney2525 wrote: »
    you only need them for a short time generally.


    Many people use them constantly because some are really nice. Most popular is probably the Goblin.

    You are correct. However I do find it funny that you mention the one disguise where you would likely not hide helm.
  • AcadianPaladin
    AcadianPaladin
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    Problems with disguises are several. As mentioned, those with headgear are stuck that way. Those without headgear default you to your char gen face adornments/hair. All require a 're-don them' animation every time you zone. They cannot be dyed.

    I believe the best solution is to offer costumes that are the same or very similar to some of the popular disguises. I would love a costume based on the Stros Mkai servant's outfit disguise that you get (simple blue shirt, brown pants).
    Edited by AcadianPaladin on May 27, 2019 2:20PM
    PC NA(no Steam), PvE, mostly solo
  • gimpdrb14_ESO
    gimpdrb14_ESO
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    how do you hide helms on costumes?
  • starkerealm
    starkerealm
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    how do you hide helms on costumes?

    You equip the Hide Helmet "Hat" from your collections.
    idk wrote: »
    Disguises are not equal to costumes or outfits which is why they are not part of that system which hides helmets. You are asking for an entire system to be built which is probably more work than we might expect.

    Except, of course, the disguise system used to allow you to hide the helmet. Back before the outfit system was implemented, you could toggle your helmet on or off for Costumes (even if you were already wearing a collectible hat), Polymorphs and Disguises from one menu option (which now only modifies Polymorphs.) The Hide Helmet hat that was implemented at the same time does not hide your disguise, and will replace a hat if you're wearing one.
  • twev
    twev
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    Blue shirt servant disguise is my main go-to to hide the gaudy shoulders/tassets/diapers and suchlike.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.

    PC/NA, i7 with 32 gigs of ram, nVME cards and an nVidea 1060 over fiber.
    I don't play through Steam, ever.
  • Robo_Hobo
    Robo_Hobo
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    You used to be able to hide the helmet on disguises before Hide Helmet was changed to be in Collections. It would be nice to have that feature again.
  • CardboardedBox
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    I had an entire character built around the goblin at one point. Being able to see his full head really enforced the fact he was a goblin. Making it so the helmet couldn't be removed ruined it for me.
  • Erelah
    Erelah
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    idk wrote: »
    Disguises are not equal to costumes or outfits which is why they are not part of that system which hides helmets. You are asking for an entire system to be built which is probably more work than we might expect.

    This is incorrect information. It used to be that the hide helm worked with disguises. They did not show the character's hair from the hair packs, but you could remove the helm. This was changed when more and more costumes made it to the crown store. At that point disguises could no longer hide their helms.
  • Kalik_Gold
    Kalik_Gold
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    idk wrote: »
    Disguises are not equal to costumes or outfits which is why they are not part of that system which hides helmets. You are asking for an entire system to be built which is probably more work than we might expect.
    Disguised used to work with hide helm of Polymorph. The system was already in place. Zos removed this option from disguises and it should be reverted IMO.


    Every disguise I find I get two, lock one and use other in the quest. They are fun costumes, that don’t cost crowns, and hides vampirism and work in Battlegrounds (most).
    Edited by Kalik_Gold on May 27, 2019 3:14PM
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Wildberryjack
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    barney2525 wrote: »
    you only need them for a short time generally.


    Many people use them constantly because some are really nice. Most popular is probably the Goblin.

    They also negate the vampire visual, I've used one because of that. I miss my jet black Dark Elf.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • Gnozo
    Gnozo
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    A lot of players are using them to not get the buggy transformation of Pirate skeleton....

    If ZOS reads this. Pls fix the transformation
  • TheShadowScout
    TheShadowScout
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    Disguises: You are not able to hide your helmet / hat on a disguise.
    Uhm... so?
    I mean, its supposed to be a DISGUISE!
    What use is a disguise that keeps your normal face uncovered foro all to see???

    Despite what Superman is trying to sell, just wearing glasses is not much of a "disguise"...

    So, this is pretty m uch a non-issue.

    More of an issue is the way disguises are handled by the game... why are they not ALL retroactively dealt with just like the "Scarlet Judge" disguise - removed upon quest completion, and replaced by a -costume- unlock of the same visuals (which then -would- be helmet-hidable, right?)
  • axan22
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    Disguises could grant you the costume appearance for free as a reward for questing. like you get momentos from some quests.
  • starkerealm
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    Despite what Superman is trying to sell, just wearing glasses is not much of a "disguise"...

    Not to go onto some off-topic rabbit track, but the glasses aren't the disguise. He affects an entire persona while he's in disguise. The glasses are just the most superficial element of that. So, it's not that people look at Clark and go, "well, he looks like Superman, but he's got glasses, so he can't possibly be The Man of Steel," it's they look at Clark and go, "that dweeb can't possibly be a superhero."

    It's a cool part of disguises that does get forgotten most of the time. It'd be cool if the disguises came with their own personality overrides though I fully understand why that's not a thing.

    Also, the main reason people use the disguises as regular cosmetic is because they hide vampirism. Give us a mortal skin, and stage 1 - 4 skins, and you'd probably see disguise use drop drastically.
  • Cerra
    Cerra
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    People were saying that they no longer hide vampirism
  • max_only
    max_only
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    axan22 wrote: »
    Disguises could grant you the costume appearance for free as a reward for questing. like you get momentos from some quests.

    Great idea!

    Unrelated:

    Disguises need to be disabled in all pvp, not just AvA/Cyrodiil
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Seri
    Seri
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    Cerra wrote: »
    People were saying that they no longer hide vampirism

    It depends on the disguise. I tested a bunch last night, half were showing my natural skin colour, the other half were showing my trial skin.
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
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