Saw someone in chat the other day complaining they couldn't sell emp runs to other factions anymore because of the lock.
Yes, there's drawbacks to the system, like not being able to play with friends in other factions or having the map dominated by one faction with little chance of comeback.
But if the community wasn't so trolly and doing shady things, this kind of "solution" wouldn't be necessary.
You can thank your fellow players for faction lock. If they would've just played for the alliance they were currently on, instead of sabotaging or spying, this wouldn't be an issue.
Edit: And I'm not seeing why you are "triggered" with faction locking beyond "It's a stupid idea"...maybe include some point why you think it's stupid..
It's not about immersion, it's about players being ***.
Solid_Metal wrote: »immersion ?, i think faction lock have nothing to do with immersion, it ZoS attempt to decreaase those "Spy" player, that like to hope to other faction and spy those faction situation, at least thats what they say on live stream, how effective it is i'm not sure
Saw someone in chat the other day complaining they couldn't sell emp runs to other factions anymore because of the lock.
Yes, there's drawbacks to the system, like not being able to play with friends in other factions or having the map dominated by one faction with little chance of comeback.
But if the community wasn't so trolly and doing shady things, this kind of "solution" wouldn't be necessary.
You can thank your fellow players for faction lock. If they would've just played for the alliance they were currently on, instead of sabotaging or spying, this wouldn't be an issue.
Edit: And I'm not seeing why you are "triggered" with faction locking beyond "It's a stupid idea"...maybe include some point why you think it's stupid..
It's not about immersion, it's about players being ***.
Basically I´m just triggered because I can´t play with friends of other alliances anymore, and the characters I lvl´d are basically useless.
You do realize that there is only one nocp campaign and 3factions to play, so that won´t work. And I won´t wait one month just to play with a friend, I´m still in a ballgroup which means.... I need to stay on one alliance.
If you don´t know Cyrodiil´s Fist yet ...
https://www.youtube.com/user/tietokonna/videos
Please check them out : )
Saw someone in chat the other day complaining they couldn't sell emp runs to other factions anymore because of the lock.
Yes, there's drawbacks to the system, like not being able to play with friends in other factions or having the map dominated by one faction with little chance of comeback.
But if the community wasn't so trolly and doing shady things, this kind of "solution" wouldn't be necessary.
You can thank your fellow players for faction lock. If they would've just played for the alliance they were currently on, instead of sabotaging or spying, this wouldn't be an issue.
Edit: And I'm not seeing why you are "triggered" with faction locking beyond "It's a stupid idea"...maybe include some point why you think it's stupid..
It's not about immersion, it's about players being ***.
TriangularChicken wrote: »Saw someone in chat the other day complaining they couldn't sell emp runs to other factions anymore because of the lock.
Yes, there's drawbacks to the system, like not being able to play with friends in other factions or having the map dominated by one faction with little chance of comeback.
But if the community wasn't so trolly and doing shady things, this kind of "solution" wouldn't be necessary.
You can thank your fellow players for faction lock. If they would've just played for the alliance they were currently on, instead of sabotaging or spying, this wouldn't be an issue.
Edit: And I'm not seeing why you are "triggered" with faction locking beyond "It's a stupid idea"...maybe include some point why you think it's stupid..
It's not about immersion, it's about players being ***.
Please..this selling emp run thing is a myth. Nobody can guarantee a player to be crowned as emp. Yes you can help somebody get #1 rank, but getting emp still depends on the map situation and on the other 2 alliances.
These points are all made from a non-cp perspective, I don´t take cp scrubs into consideration(I´m sorry).
Well from a solo player perspective (me) faction lock just feels wrong.
I´m not into the whole HEY LET´S WIN THE CAMPAIGN; LET´S ZERG AND MORNING AND NIGHTCAP EVERY SINGLE KEEP ON THE MAP SO THE OTHER FACTIONS WILL COME CRYING AND RAGING.
I just wanna enjoy some good old outnumbered pvp with friends, that´s all. And that´s my point of the story, I realize your´s might differ.
- Bring back pre-one Tamriel, different factions shouldn't be able to play together - since you're choosing an alliance, then you're taking a side whether you're in Cyrodiil or not
- Bring back Cadwell's silver and gold - no access to zones beyond your questing progress
- Remove wayshrines because what kind of immersion is *** fast travel????
- In order to level mages guild you will now have to pass a questionnaire based on every lorebook you read
-Remove being able to buy mount upgrades. You shall practice every day
All because of immersion right ? I mean Cyrodiil gets to have factionlock why shouldn´t that kind of immersion apply to other things aswell, like in the bulletpoints above SMILE : )
THEDKEXPERIENCE wrote: »These points are all made from a non-cp perspective, I don´t take cp scrubs into consideration(I´m sorry).
lol ... “CP scrubs” would likely wipe the floor with you with or without them. Pretending no-CP PVP is somehow more advanced is laughable. The few times I’ve gone in there it felt like I was fighting uncoordinated baby deer.
All of these faction lock discussions just feel like a bunch of selfish pricks yelling at each other. "The only right way to play the game is my way!"
I don't think ZOS has handled faction lock well. They should've given everyone a choice.
30-day CP with faction lock
30-day CP without faction lock
30-day no-CP with faction lock
30-day no-CP without faction lock
4 campaigns is not too bad for spreading out the population and I do not think anyone really enjoys 7-day campaigns. With a selection like that everyone will be able to put their actions to where their mouth is. Or are faction loyalists too afraid that their precious faction locked campaigns will turn into ghost towns without forcing others to play their way?
OlumoGarbag wrote: »I really like the new faction lock system, here is why:
Im mostly playing Ebonheart Pact on Sotha EU, on primetime when all factions are locked the DC and AD small and mediumscale groups are annoying or farming us. We have no chance. Since im Portogeese im playing a little bit out of primetime and as soon as the coordinated groups log of Ep is outnumbering everyone else finally. Thats when i play the most, we can take every keep by force bc we are more. Normally EP players would log onto DC and AD chars to start contering us, but finally they cant anymore. So we can take over the map, war is not fair and we have the numbers.
Saw someone in chat the other day complaining they couldn't sell emp runs to other factions anymore because of the lock.
Yes, there's drawbacks to the system, like not being able to play with friends in other factions or having the map dominated by one faction with little chance of comeback.
But if the community wasn't so trolly and doing shady things, this kind of "solution" wouldn't be necessary.
You can thank your fellow players for faction lock. If they would've just played for the alliance they were currently on, instead of sabotaging or spying, this wouldn't be an issue.
Edit: And I'm not seeing why you are "triggered" with faction locking beyond "It's a stupid idea"...maybe include some point why you think it's stupid..
It's not about immersion, it's about players being ***.
Basically I´m just triggered because I can´t play with friends of other alliances anymore, and the characters I lvl´d are basically useless.