p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
Nobody forces you to do the achievements, not on all your alts but even on the main.
Yet I can see pushing for XYZ achievement giving a dye or some motif (caldwel silver good example) or a pet etc, but all these are account wide benefits afterwards and only need to be done once.
Clearly you do have the issue here, not the game.
As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
Nobody forces you to do the achievements, not on all your alts but even on the main.
Yet I can see pushing for XYZ achievement giving a dye or some motif (caldwel silver good example) or a pet etc, but all these are account wide benefits afterwards and only need to be done once.
Clearly you do have the issue here, not the game.
I never said anyone forced me to the achievements.
So you're arguing a non issue and a point that was never in contention. The whole point of this thread is that I'm not going to do everything over again. Which is why I believe there needs to be an easier way to try out or play new classes.
But yeah, clearly I do have the issue here, which is why I made this thread. That is the purpose of a forum - to discuss your issues with the game. And this is one of my issues with it.
runkorkoeb17_ESO wrote: »Nope.
Stupid idea.
Actually, the idea itself isn't bad. I mean, we can change race, appearance, gender, name... So why not ?
The reason behind it, basically "whine whine I don't want to level all over again", is... Err... Not the most enlightened one.
But maybe an altoholic like myself isn't the best person to say something about the matter. I do enjoy leveling new characters.
p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
Nobody forces you to do the achievements, not on all your alts but even on the main.
Yet I can see pushing for XYZ achievement giving a dye or some motif (caldwel silver good example) or a pet etc, but all these are account wide benefits afterwards and only need to be done once.
Clearly you do have the issue here, not the game.
I never said anyone forced me to the achievements.
So you're arguing a non issue and a point that was never in contention. The whole point of this thread is that I'm not going to do everything over again. Which is why I believe there needs to be an easier way to try out or play new classes.
But yeah, clearly I do have the issue here, which is why I made this thread. That is the purpose of a forum - to discuss your issues with the game. And this is one of my issues with it.
Nothing stopping to you roll an alt. NOTHING. Not the achievement neither anything else. Maybe ofc you need to have Elswyer expansion for Necromancer, there are no blocks not to roll a necromancer.
And also there is also the PTS server
jbjondeaueb17_ESO wrote: »To be honest, achievements is the main and only reason I'd like a class change token.
kathandira wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
We often get free XP scrolls for daily log in rewards. If you have eso plus, you get an xp bonus, and in a group, you get more xp bonus. You can also craft training gear which is even more. Also, during events we often get huge xp bonuses.
If through all of that, you can’t hit 50 within a few days of casual play, or just feel that is too long of a task, I don’t know what to tell you. Leveling to 50 after the first character is super easy and really fast.
p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
Nobody forces you to do the achievements, not on all your alts but even on the main.
Yet I can see pushing for XYZ achievement giving a dye or some motif (caldwel silver good example) or a pet etc, but all these are account wide benefits afterwards and only need to be done once.
Clearly you do have the issue here, not the game.
I never said anyone forced me to the achievements.
So you're arguing a non issue and a point that was never in contention. The whole point of this thread is that I'm not going to do everything over again. Which is why I believe there needs to be an easier way to try out or play new classes.
But yeah, clearly I do have the issue here, which is why I made this thread. That is the purpose of a forum - to discuss your issues with the game. And this is one of my issues with it.
Nothing stopping to you roll an alt. NOTHING. Not the achievement neither anything else. Maybe ofc you need to have Elswyer expansion for Necromancer, there are no blocks not to roll a necromancer.
And also there is also the PTS server
Yes there is. I do not enjoy doing the same thing over and over and over again. That is stopping me from rolling an alt.
So if this game wants me to try out different classes and build new characters they either need to make it easier by making more of my character's progress account wide or give us the option to change classes. Either of those approaches would work for me.
runkorkoeb17_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
Nobody forces you to do the achievements, not on all your alts but even on the main.
Yet I can see pushing for XYZ achievement giving a dye or some motif (caldwel silver good example) or a pet etc, but all these are account wide benefits afterwards and only need to be done once.
Clearly you do have the issue here, not the game.
I never said anyone forced me to the achievements.
So you're arguing a non issue and a point that was never in contention. The whole point of this thread is that I'm not going to do everything over again. Which is why I believe there needs to be an easier way to try out or play new classes.
But yeah, clearly I do have the issue here, which is why I made this thread. That is the purpose of a forum - to discuss your issues with the game. And this is one of my issues with it.
Nothing stopping to you roll an alt. NOTHING. Not the achievement neither anything else. Maybe ofc you need to have Elswyer expansion for Necromancer, there are no blocks not to roll a necromancer.
And also there is also the PTS server
Yes there is. I do not enjoy doing the same thing over and over and over again. That is stopping me from rolling an alt.
So if this game wants me to try out different classes and build new characters they either need to make it easier by making more of my character's progress account wide or give us the option to change classes. Either of those approaches would work for me.
Easier? You are aware that ppl level from 1-50 for like 3-4 hours right?
How more easier you want it ?...
runkorkoeb17_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
Nobody forces you to do the achievements, not on all your alts but even on the main.
Yet I can see pushing for XYZ achievement giving a dye or some motif (caldwel silver good example) or a pet etc, but all these are account wide benefits afterwards and only need to be done once.
Clearly you do have the issue here, not the game.
I never said anyone forced me to the achievements.
So you're arguing a non issue and a point that was never in contention. The whole point of this thread is that I'm not going to do everything over again. Which is why I believe there needs to be an easier way to try out or play new classes.
But yeah, clearly I do have the issue here, which is why I made this thread. That is the purpose of a forum - to discuss your issues with the game. And this is one of my issues with it.
Nothing stopping to you roll an alt. NOTHING. Not the achievement neither anything else. Maybe ofc you need to have Elswyer expansion for Necromancer, there are no blocks not to roll a necromancer.
And also there is also the PTS server
Yes there is. I do not enjoy doing the same thing over and over and over again. That is stopping me from rolling an alt.
So if this game wants me to try out different classes and build new characters they either need to make it easier by making more of my character's progress account wide or give us the option to change classes. Either of those approaches would work for me.
Easier? You are aware that ppl level from 1-50 for like 3-4 hours right?
How more easier you want it ?...
Instead of repeating it again I"ll just refer you to my above post. I address your comment there.
runkorkoeb17_ESO wrote: »runkorkoeb17_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
Nobody forces you to do the achievements, not on all your alts but even on the main.
Yet I can see pushing for XYZ achievement giving a dye or some motif (caldwel silver good example) or a pet etc, but all these are account wide benefits afterwards and only need to be done once.
Clearly you do have the issue here, not the game.
I never said anyone forced me to the achievements.
So you're arguing a non issue and a point that was never in contention. The whole point of this thread is that I'm not going to do everything over again. Which is why I believe there needs to be an easier way to try out or play new classes.
But yeah, clearly I do have the issue here, which is why I made this thread. That is the purpose of a forum - to discuss your issues with the game. And this is one of my issues with it.
Nothing stopping to you roll an alt. NOTHING. Not the achievement neither anything else. Maybe ofc you need to have Elswyer expansion for Necromancer, there are no blocks not to roll a necromancer.
And also there is also the PTS server
Yes there is. I do not enjoy doing the same thing over and over and over again. That is stopping me from rolling an alt.
So if this game wants me to try out different classes and build new characters they either need to make it easier by making more of my character's progress account wide or give us the option to change classes. Either of those approaches would work for me.
Easier? You are aware that ppl level from 1-50 for like 3-4 hours right?
How more easier you want it ?...
Instead of repeating it again I"ll just refer you to my above post. I address your comment there.
Stil not answer my question why EsO need to be the first game ofering such option?
Not gonna happen its an MMO they want you to take a long time to level the new character to keep you playing longer and hopefully subscribing longer.
They brought out the Skyshard unlocks on the guild store if your desperate for skill points and have money to waste go for that.
You chose a class and were motivated to level and flesh out the character, you must have enjoyed doing that or you would not have bothered putting in the time or effort.
Don't see a reason to abandon a class just because they bring out a new one, if your race is no longer suitable for the role buy a race change token.
MLGProPlayer wrote: »ZOS thinks that the game will die if they introduced class change tokens because people won't have a reason to play the game anymore.
But FFXIV lets you change you class as much as you want, and it's likely even more popular than ESO. There is obviouisly no correlation between the ability to change class and a game's overall health. It's an unwarranted fear.
runkorkoeb17_ESO wrote: »runkorkoeb17_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »p_tsakirisb16_ESO wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
You do understand that this wouldn't work because you DO have to level all your skill lines to 50 from scratch and morphs 4?
Which is actually as much time it takes to level a new character? Or even harder if these are the 4th and 5th skill morphs you need take longer than leveling a new character.
I would be fine if using the class token reduced your character back to level 1. I just don't want to have to do all those quests lines and achievements again. It's taken me years to get all that done. Leveling up skill lines isn't that big a deal.
Nobody forces you to do the achievements, not on all your alts but even on the main.
Yet I can see pushing for XYZ achievement giving a dye or some motif (caldwel silver good example) or a pet etc, but all these are account wide benefits afterwards and only need to be done once.
Clearly you do have the issue here, not the game.
I never said anyone forced me to the achievements.
So you're arguing a non issue and a point that was never in contention. The whole point of this thread is that I'm not going to do everything over again. Which is why I believe there needs to be an easier way to try out or play new classes.
But yeah, clearly I do have the issue here, which is why I made this thread. That is the purpose of a forum - to discuss your issues with the game. And this is one of my issues with it.
Nothing stopping to you roll an alt. NOTHING. Not the achievement neither anything else. Maybe ofc you need to have Elswyer expansion for Necromancer, there are no blocks not to roll a necromancer.
And also there is also the PTS server
Yes there is. I do not enjoy doing the same thing over and over and over again. That is stopping me from rolling an alt.
So if this game wants me to try out different classes and build new characters they either need to make it easier by making more of my character's progress account wide or give us the option to change classes. Either of those approaches would work for me.
Easier? You are aware that ppl level from 1-50 for like 3-4 hours right?
How more easier you want it ?...
Instead of repeating it again I"ll just refer you to my above post. I address your comment there.
Stil not answer my question why EsO need to be the first game ofering such option?
ESO would not be the first game to let people change classes.
Sixsixsix161 wrote: »MLGProPlayer wrote: »ZOS thinks that the game will die if they introduced class change tokens because people won't have a reason to play the game anymore.
But FFXIV lets you change you class as much as you want, and it's likely even more popular than ESO. There is obviouisly no correlation between the ability to change class and a game's overall health. It's an unwarranted fear.
I downloaded that game a few days ago. I discovered you can be everything (roles and professions) on one character.
Depending on the weapon you carry, you can be a mage, archer, melee, etc. Swap out on the go.
By the time I discovered this, I already made 4 characters (3 different mages and one archer build) - old habits are hard to break. I don't want one character to be everything. Making alts, for me, is an important part of the game, deciding what role and what profession to be, and be able to provide support for the other characters.
There are several other issues about that game I don't like, but I can understand how a lot of players like the way the game is setup. It's just not for me.
"Only the Aldmeri—the High Elves and their noble allies, the Wood Elves and Cat-Men—have the wisdom and restraint to peaceably rule the disparate peoples of Tamriel. [...] Men always follow the destructive path of their defender and apologist, the Missing God whom we shall not name. [...] The world has gone wrong, and we must put it right. March proudly beneath the eagle banner of the Aldmeri Dominion! "
As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
Dark_Lord_Kuro wrote: »As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.
No it doent having 18 character is fun
Guilds is just another instance of levelling, so I understand the issue with that. If you want the guild skills for a second character, then you need to re-level them. The same is true for weapon skills, which you curiously don't mention. Perhaps because you'd use a different weapon for a different class?It's having to do all my quests, guilds, and achievements all over again. That's my issue.
Read as: It would be way too cheap comapred to sky shards+char slots etc for every altRich Lambert mentioned in one of the Elsweyr live streams that class change tokens are actually something they aren't interested in doing, partly because it would be difficult to implement.Solid_Metal wrote: »i read on a interview with Matt Firor, i think its on french magazine or something, that said they working on something like that, exactly a class change system or something similar we don't know yet
but currently theres no more news regarding that