Sylvermynx wrote: »@worrallj - but if you don't actually pick them up, how is it a problem?
Here is how I look at it, in an ideal perspective:Sylvermynx wrote: »Not sure why you don't want to see solo dungeons. Having instances that can be done with one or two people sounds like a great idea, s'long as the reward pool is appropriate to the difficulty level.LiraTaurwen wrote: »I don't want to see solo dungeons or dumbing down of dungeons mechanics.
In regards to "Dumbing down of mechanics"... What do you mean by this? No one-shots or DPS Checks? Because if that is what you don't want to see removed, then... I personally would like ti say that I do not think that is a hill worth dying on.
I absolutely DO want to see story dungeons though. I don't need rewards, don't care, I just want to get the stories (which with mega-ping like mine, is never going to happen otherwise....)
Here is how I look at it, in an ideal perspective:Sylvermynx wrote: »Not sure why you don't want to see solo dungeons. Having instances that can be done with one or two people sounds like a great idea, s'long as the reward pool is appropriate to the difficulty level.LiraTaurwen wrote: »I don't want to see solo dungeons or dumbing down of dungeons mechanics.
In regards to "Dumbing down of mechanics"... What do you mean by this? No one-shots or DPS Checks? Because if that is what you don't want to see removed, then... I personally would like ti say that I do not think that is a hill worth dying on.
I absolutely DO want to see story dungeons though. I don't need rewards, don't care, I just want to get the stories (which with mega-ping like mine, is never going to happen otherwise....)
Story Difficulty: Can be done by one or two people, bosses have a 50% chance of dropping uncommon quality set gear (Making sure that tge hardcore PvE crowd don't throw a hissy fit knowing that dungeon gear can be farmed in such a manner reliably). Normal and Veteran remain unchanged.
Certainly sounds like a good idea to me.
I've left my piece on what I don't want to see. So now I am discussing ideas that I find interesting.Androconium wrote: »Here is how I look at it, in an ideal perspective:Sylvermynx wrote: »Not sure why you don't want to see solo dungeons. Having instances that can be done with one or two people sounds like a great idea, s'long as the reward pool is appropriate to the difficulty level.LiraTaurwen wrote: »I don't want to see solo dungeons or dumbing down of dungeons mechanics.
In regards to "Dumbing down of mechanics"... What do you mean by this? No one-shots or DPS Checks? Because if that is what you don't want to see removed, then... I personally would like ti say that I do not think that is a hill worth dying on.
I absolutely DO want to see story dungeons though. I don't need rewards, don't care, I just want to get the stories (which with mega-ping like mine, is never going to happen otherwise....)
Story Difficulty: Can be done by one or two people, bosses have a 50% chance of dropping uncommon quality set gear (Making sure that tge hardcore PvE crowd don't throw a hissy fit knowing that dungeon gear can be farmed in such a manner reliably). Normal and Veteran remain unchanged.
Certainly sounds like a good idea to me.
Discussion is about what you don't want.
OP is hardcore PvE.
With hindsight (or experience), your opinions are surplus to requirement.
ArchangelIsraphel wrote: »-No added justice system mechanics for existing classes and skill lines to be made "illegal" (It's annoying. It will get old on Necromancer. Trust me. Even if you think you like it. It. Will. Get. Old. Especially when a random merchant walking down the street a million miles away from you sees you across a desolated field and you end up with a 500+ bounty because you were fighting a hoard of mobs....
I've left my piece on what I don't want to see. So now I am discussing ideas that I find interesting.Androconium wrote: »Here is how I look at it, in an ideal perspective:Sylvermynx wrote: »Not sure why you don't want to see solo dungeons. Having instances that can be done with one or two people sounds like a great idea, s'long as the reward pool is appropriate to the difficulty level.LiraTaurwen wrote: »I don't want to see solo dungeons or dumbing down of dungeons mechanics.
In regards to "Dumbing down of mechanics"... What do you mean by this? No one-shots or DPS Checks? Because if that is what you don't want to see removed, then... I personally would like ti say that I do not think that is a hill worth dying on.
I absolutely DO want to see story dungeons though. I don't need rewards, don't care, I just want to get the stories (which with mega-ping like mine, is never going to happen otherwise....)
Story Difficulty: Can be done by one or two people, bosses have a 50% chance of dropping uncommon quality set gear (Making sure that tge hardcore PvE crowd don't throw a hissy fit knowing that dungeon gear can be farmed in such a manner reliably). Normal and Veteran remain unchanged.
Certainly sounds like a good idea to me.
Discussion is about what you don't want.
OP is hardcore PvE.
With hindsight (or experience), your opinions are surplus to requirement.
So... Why go after me (Or anyone else for that matter) for not obeying the title of the thread?