Necromancer is a really good PvE healer. It might seem weak because it does not have unique buffs like other classes, but thats part of it's actual strength. Necromancer has basically no buff redundancy, while bringing strong support and a convenient playstyle. In particular it shines with the by far strongest ultigen of any class and two unique synergies for keeping up Alkosh.
Necromancer is a really good PvE healer. It might seem weak because it does not have unique buffs like other classes, but thats part of it's actual strength. Necromancer has basically no buff redundancy, while bringing strong support and a convenient playstyle. In particular it shines with the by far strongest ultigen of any class and two unique synergies for keeping up Alkosh.
i'm interested to hear about this! I must have missed the ultigen factor. is that the whole consuming corpses thing? what kept warden in the healer game aside from templar (templar's mainstay being shards and ritual) was their minor toughness. So you're saying the necro ult IS that main focus, and their ult gen compensates for this?
Necromancer is a really good PvE healer. It might seem weak because it does not have unique buffs like other classes, but thats part of it's actual strength. Necromancer has basically no buff redundancy, while bringing strong support and a convenient playstyle. In particular it shines with the by far strongest ultigen of any class and two unique synergies for keeping up Alkosh.
BrianLovesLisa wrote: »Necromancer is a really good PvE healer. It might seem weak because it does not have unique buffs like other classes, but thats part of it's actual strength. Necromancer has basically no buff redundancy, while bringing strong support and a convenient playstyle. In particular it shines with the by far strongest ultigen of any class and two unique synergies for keeping up Alkosh.
Can necros trigger alkosh on self since they have self synergy?
BrianLovesLisa wrote: »Necromancer is a really good PvE healer. It might seem weak because it does not have unique buffs like other classes, but thats part of it's actual strength. Necromancer has basically no buff redundancy, while bringing strong support and a convenient playstyle. In particular it shines with the by far strongest ultigen of any class and two unique synergies for keeping up Alkosh.
Can necros trigger alkosh on self since they have self synergy?
With the graveyard, they should be. Haven't tested it though. But my point is about providing synergies to the tank. Two unique ones from a single healer is pretty significant as it basically means you don't need to worry much about other roles providing additional ones, other then those they have anyway.
+ They look cool
Yes, most of it comes from consuming corpses, 30-35 of them and you have your ultimate back. That means a warhorn or destro every trashpull in a lot of cases. It is increasing group DPS that likely pushes Necromancer into the meta. Sure toughness is great, but thats basically all a Warden provides, a Necromancer can't. A tank can simply do that in trials, there is no need to have multiple DK tanks. And in dungeons who cares about minor toughness?
What also makes Necromancer interesting is that its kit is very similar to Templar. It has a breath equivalent, selfpurge, accessible tankyness, insane sustain, etc. This makes Necromancer be fully capable to take over roles where you would otherwise prefer a Templar over other classes.
Necro seems like a super creative dps (mag AND stam) and tanking class, but the healing side is lacking. The only utility gimmick they hold over other classes is a (super expensive) instant 3 person resurrection. Aside from that, I think they have a short cooldown minor vuln synergy, and that's about it? i'd love to make one my main healer but i see no reason to run one except for the resurrection gimmick.
Oakmontowls_ESO wrote: »Probably will replace sorc healers.
Depends how you look at it. I was feeling bumed too. They can unlike other healer classes use their own playstle.
Buff was there's empowered, minor protection, aoe minor vulnerability synergy, expensive Rez ultimate, potentially nice ultimate generation, there's added restiences that synergize well with warden heals.
It's just another option. I see warden, nerco, Templar, along with Sorc and Nightblade doing well this update. Probably just a bit more polish then we will have 5 competitive options.