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How do you all feel about opening up end game to all players? ( for 1 week out of the year)

  • zyk
    zyk
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    MikaHR wrote: »
    I thought your "tier of gamerz" could read....cuz in game description it says something completely different.
    I'm a casual player, thanks. Er, thankz, as you would put it I presume.

    ESO was obviously designed to have progression based content. If you can't see that for yourself, nothing I can write will change that.
  • NordSwordnBoard
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    @wishlist14
    It would make more sense if you were asking for an escort in Imperial city, a patient one who wouldn't rush you through the quests. The danger and difficulty (no CP is harder) can feel kind of epic when you're new to it.

    You could have suggested "training weeks" as events where pvpers tutor pvers and vice versa. No idea how to implement an ingame reward or incentive for that though. Usually it's a reward in of itself when it goes well.
    Fear is the Mindkiller
  • MikaHR
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    zyk wrote: »
    MikaHR wrote: »
    I thought your "tier of gamerz" could read....cuz in game description it says something completely different.
    I'm a casual player, thanks. Er, thankz, as you would put it I presume.

    ESO was obviously designed to have progression based content. If you can't see that for yourself, nothing I can write will change that.

    It was designed like that at launch....then it died and had to be completely redesigned to One Tamriel.

    Craglorn had to be completely reworked....TWICE.

    Seems your "tier of gamerz" aint all that bright.
    Edited by MikaHR on May 17, 2019 12:46PM
  • NordSwordnBoard
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    Another idea could be open house week, where all the dungeons and trials have a tour option with no adds. You could skip bosses or mechanics by talking to Lyranth or another npc. No rewards except the photo gallery.
    Fear is the Mindkiller
  • zyk
    zyk
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    MikaHR wrote: »
    It was designed like that at launch....then it died and had to be completely redesigned to One Tamriel.

    Craglorn had to be completely reworked....TWICE.

    Seems you "tier of gamerz" aint all that bright.
    To be fair, I don't consider playing ESO an intelligent thing to do, so you have a point there. But you still don't seem to understand that I'm an average, casual gamer and that my recognition that there are tiers of gamers just like there are tiers of athletes should not imply I think I am among the best. Uhm, bezt? is that how you would write it?

    Levels were removed from NPCs, not players. Leveling from 1-50? Progression. Accumulating and applying CP? Progression. Unlocking and leveling skill lines? Progression. Learning the mechanics? Progression. Building a character that can complete all content? Progression.

    Play how you want does not mean ignoring the rules and achieving success everywhere in any group configuration you prefer.
  • DeadlyRecluse
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    wishlist14 wrote: »
    My idea would be to have an amnesty week where all eso content would be open for all levels to experience at a more manageable pace...non elitist.

    Why just a week? Why not add a mode where NORMAL people can run it at a NORMAL difficulty? Could even call it, idk, "Standard Mode."
    Thrice Empress, Forever Scrub
  • MikaHR
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    zyk wrote: »
    MikaHR wrote: »
    It was designed like that at launch....then it died and had to be completely redesigned to One Tamriel.

    Craglorn had to be completely reworked....TWICE.

    Seems you "tier of gamerz" aint all that bright.
    To be fair, I don't consider playing ESO an intelligent thing to do, so you have a point there. But you still don't seem to understand that I'm an average, casual gamer and that my recognition that there are tiers of gamers just like there are tiers of athletes should not imply I think I am among the best. Uhm, bezt? is that how you would write it?

    Levels were removed from NPCs, not players. Leveling from 1-50? Progression. Accumulating and applying CP? Progression. Unlocking and leveling skill lines? Progression. Learning the mechanics? Progression. Building a character that can complete all content? Progression.

    Play how you want does not mean ignoring the rules and achieving success everywhere in any group configuration you prefer.

    Dam, at least you admit you arent all that bright!

    I dont give a rats arse what "tier" you consider yourself....i guess you needed that spelled out.

    All the gear has same stats from level 1- CP160 and play how you want means exactly that, again....reading thing. You can enter any group content at any level. Imagine that, you can go anywhere and do what you want at any level.
    Edited by MikaHR on May 17, 2019 12:27PM
  • kathandira
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    wishlist14 wrote: »
    This is just an idea. I have been thinking about this for many years now. There is a huge misconception that end game has to be all about elitist gamers flexing their godly gamer muscles. I understand that 1% of elitist players are needed to raise a bar so high most average, good players can't reach. I know it's there for a reason, to keep players aspiring to get good and push themselves to work harder. I see how game developers work with this game difficulty model in mind when creating end game content.

    My idea would be to have an amnesty week where all eso content would be open for all levels to experience at a more manageable pace...non elitist. I know there are players that I'm sure would love to take a peek at seeing some of the amazing landscapes, quests and all the lore which most only dream about. Why keep some our lore lovers vaulted shut out of eso content. That is extremely shameful to me since the Elder Scrolls games have always essentialy been about its rich lore.

    I'm not saying to take anything away from our very hard working end gamers. There would be non of the end game rewards such as ;titles, skins, rare mounts or anything of that nature. This amnesty trials and dungeons week would be about opening Tamriel up to all it's citizens. I'm not sure exactly if it could work. It could even be an event thing.

    My reason behind this idea is not just for myself. I do play end game and I know I can get further but I also know some older people who would love to see and experience more of the game they have enjoyed for many years. Not every player will be confident enough or even want to play end game but may want to visit those places that seem forever locked to them

    Anyway pls don't hate me Im not here to annoy anyone. I just wanted to play around with this concept and would love your feedback thank you.🌻❤


    I've literally taken a level 46 through Normal Cloud Rest. Non-CP as well. It's not even like the rest of the group were elite players either, they are just day to day casual players. Vet Content isn't exactly necessary experience endgame content. That is why everything has 2 difficulties. Normal everything in this game is accessible to everyone who puts in the tiniest amount of effort.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Tasear
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    I don't understand premise of request. Also does eso really have an end game like you think?
  • MikaHR
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    kathandira wrote: »
    I've literally taken a level 46 through Normal Cloud Rest. Non-CP as well.

    That must be a BUG...according to zyk, the tiered gamer.
    Edited by MikaHR on May 17, 2019 12:39PM
  • Cheezits94
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    @wishlist14 Any chance we could get some clarification on what you are actually asking for? :)
    If you can't even spell sets, locations and items, you probably have no clue what you even are talking about.

    Tamriel, not Tamerial, Temerial or Tamériál
    Alkosh, not Alkoash
    Dolmen, not Dolman
    Olorime, not Oloramie
    Sorcerer, not Sorceror
  • kathandira
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    Svenja wrote: »
    Jeremy wrote: »
    RogueShark wrote: »
    The normal trials are really quite easy. I've seen a few RP groups do tours and such of the trials on normal... taking their time to listen/watch the dialogue, talk to NPCs, etc, and it's always gone over pretty well. It doesn't take much at all to be able to pass on normal trials, and I think if you're looking to enjoy the scenery, the lore, the quest, etc, getting a like-minded group to go through on normal and enjoy it together is the way to go.

    You definitely do not have to be anywhere near 'end game elitist' or whatever to do this. ^^

    They are. Veteran DLC content via the activity finder is a lot more difficult.

    I believe it's more of an access problem regarding trials instead of a difficulty issue.

    But then WHY do veteran? The dungeon looks the same on normal difficulty, the quest is identical, even the mechanics of bosses look the same, they just aren't as deadly as on vet.

    Monster sets and for fun.

    Funny thing though, for all but nMol and nHoF, you don't need a monster set to complete Normal Trials. But for those two, since DPS does actually matter, i'd suggest it.

    But honestly, if one cannot complete one of the Non-DLC Vet Dungeons, you likely aren't ready for nMol or nHoF.

    I've taken some very very low skill players through Trials for months now, and it is doable.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • wishlist14
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    There is a huge misconception that end Vet game is for the 1% which is not, as long as you understand the mechanics then all is fine, even gear sets and skills are not required, the be all and end all is mechanics

    Ok maybe ive been building end game up too much. Ok thanks ill jump in and see. Hope to find a good guild soon thanks
  • ArchangelIsraphel
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    I love this idea, it would be great for my mother and father, who in spite of being avid gamers who love ESO as much as me, would really like to see some of the end game content without the performance pressure of doing high DPS (especially since they are physically limited by arthritis in the hands/wrists and cannot use keyboards and controllers as fast as they would like) We've cleared a lot of content together 3 manning it and improvising, but there are some things they cannot manage though I know they are totally capable simply because of those physical limitations and the fact that they don't want to impose themselves on others. If there were little events like this, then I could help them through at least some of that content.
    PC l NA
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • wishlist14
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    Thank you all for your awesome feedback. I think ive been creating a block for myself .i shall work towards getting into a trials guild 😊😊😊😊😊
  • mobicera
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    I'm part of a casual, social guild that once a week a member leads some normal trials and EVERYONE is welcome. Mechanics are explained and often times in ways that attempt to prepare for vet. So I don't see this lack of accessibility you speak of. Maybe find a guild, a good deal will teach normal runs and have 0 stipulations as to who joins. Normal mode is the open accessibility option in this game and is open to everyone. Unless I misunderstood what you(op) were asking as you were not all that clear.
  • xxthir13enxx
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    My momma always said, “ If you have nothing nice to say...say nothing at all...”

    I’ll just hold my tongue here.... :tongue:
  • Nestor
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    What people need to do is stop listening to the forums when people state unequivocally that they need BIS and a Perfect Rotation to do end game content.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • kathandira
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    wishlist14 wrote: »
    Thank you all for your awesome feedback. I think ive been creating a block for myself .i shall work towards getting into a trials guild 😊😊😊😊😊

    Also, don't be afraid to hang out in Craglorn reading zone chat. It is usually filled with groups looking for DPS, Tanks, and Healers for Trials groups.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Nicalas
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    All of the content is very easy. The few limitations are going to be for the people who have poor performance and cannot complete simple mechanics due to that problem. Nothing in ESO is mechanically difficult. If you play your role correctly and simply practice/learn the mechanics you can achieve anything in ESO. The one short coming is finding the necessary people for the content. Everybody in ESO complains about needing stuff but nobody is willing to run the content. They need to add better grouping tools for trials/vet dungeons.

    As an example I had been putting off the vet versions of the Craglorn trials. A buddy asked me to off tank vHRC and vAA. I have never tanked either. We pulled 2 PvP healers in PvP gear and the rest was filled with PvPer's using makeshift DPS setups. We did vHRC in 31 minutes and vAA without wiping on either. Every single person except the main tank was doing these trials for the first time on vet. We regularly pull new players through vDSA multiple times a week and always clear with relative ease.

    ESO players are stubborn. They blatantly ignore chat. They will not admit when they don't have the knowledge and some simply refuse to do the things required of their role.

    The only thing that ever upsets me is having my time wasted, if you need help thats fine just admit that and ask for help.




  • Mago
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    OP seems to be yet another patronising 'elitist'. 'Look at me'. Top 1%, don't make me laugh.
    Jeremy wrote: »
    ]They just need to add trials to the activity finder. That would open up the so-called "endgame" to casuals - who either don't have the time or desire to commit themselves to a guild schedule.

    Agreed, a 'Trial Finder' would be great, IF the dungeon finder ever worked. Imagine the 12-player Ready Check? Some declined, you have been placed at the front of the... *headshot*

    Because the DF is poorly implemented.

    1. You should never see the error (Instance is full)
    2. The algorithm should balance the party where possible to try not to mix players who are doing the quest with those who just want to do the daily
  • srfrogg23
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    No. Endgame exists solely for hardcore gamers to validate themselves in lieu of any other form of real life accomplishment.
    Edited by srfrogg23 on May 17, 2019 5:48PM
  • Jhalin
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    Endgame is always open to every kind of player. That’s what Normal mode is for
  • xaraan
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    All end game content is available at an easier level 100% of the time, it's called normal mode. Sounds like you just want vet rewards for doing normal modes.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • SidraWillowsky
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    Whatever. Vet trials are totally soloable.

    SxBlPtD.jpg

    Totally.

    RObs7ez.jpg

    In all seriousness, this post is a bit silly because, as people have pointed out, all normal content in this game is pretty do-able.

    Not endgame per se, but I'd be down with a PvE instance of the Imperial City. No AP, no owned districts, no or lowered-drop tel var.
    Edited by SidraWillowsky on May 17, 2019 6:23PM
  • barney2525
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    zyk wrote: »
    Another idea:

    Let's lower the threshold of genius to an IQ of 50 so we can all experience what it's like to be one.



    That still doesn't help me


    So, they want to scale the vet dungeon bosses down to say, level 10 if that's your lowest level party member? Not sure what the point would be.


  • Salvas_Aren
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    What is endgame in this topic?

    Reaching 160+ or even 810+ is no miracle, it's just stamina and real gamer buttocks.

    Nothing but gear and titles is locked behind vets and hardmodes. Basically all content is soloable or doable on a small scale.

    Doing DSA on normal works like a dream for just 2 players, it's even doable alone. Same for many normals and even some vet dungeons. My first attempt in nMA with a magpler was a no death run, with no preparations.

    Hiding a story behind a DPS wall is not the rule of thumb here, it's basically very rare.
  • tonemd
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    I stand around in craglorn and when someone says LFM {insert roles} for {insert normal trial) I just whisper the caller and say "DPS Here". They don't even ask about CP.

    That's pretty *** open.
  • kathandira
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    tonemd wrote: »
    I stand around in craglorn and when someone says LFM {insert roles} for {insert normal trial) I just whisper the caller and say "DPS Here". They don't even ask about CP.

    That's pretty *** open.

    Absolutely. I've been in such mixed PuGs before. Some people who have never been in a Trial, and some people who are seasoned veterans, and everything in between. Even in some Vet Trials as well, i've had PuGs with people who never have done Vet, I was even one of them once for my first Vet completion.

    In the actual game people are far more willing to taking people into End Game than some forum posters would like others to believe.

    You don't need to do No Death Hardmodes to have completed the End Game content, that is just an extra challenge for clout.
    Edited by kathandira on May 17, 2019 7:35PM
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • p00tx
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    Svenja wrote: »
    Jeremy wrote: »
    RogueShark wrote: »
    The normal trials are really quite easy. I've seen a few RP groups do tours and such of the trials on normal... taking their time to listen/watch the dialogue, talk to NPCs, etc, and it's always gone over pretty well. It doesn't take much at all to be able to pass on normal trials, and I think if you're looking to enjoy the scenery, the lore, the quest, etc, getting a like-minded group to go through on normal and enjoy it together is the way to go.

    You definitely do not have to be anywhere near 'end game elitist' or whatever to do this. ^^

    They are. Veteran DLC content via the activity finder is a lot more difficult.

    I believe it's more of an access problem regarding trials instead of a difficulty issue.

    But then WHY do veteran? The dungeon looks the same on normal difficulty, the quest is identical, even the mechanics of bosses look the same, they just aren't as deadly as on vet.

    For the challenge! :smiley:

    PC/Xbox NA
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