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Its time for craft bag to be available without Eso plus.

Shadowasrial
Shadowasrial
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NOW BEFORE EVERYONE SCREAMS NO PLEASE TAKE THE TIME TO READ MY SUGGESTION FOR A REPLACEMENT.

So we are 5 years in the game. There are tons of crafting materials that if you were to even just want 1 of each you wouldn’t be able to store it in your bank or inventory if you wanted to. This causes players to have to sell these materials some of which are hard to find. Not to mention if you start to amass a large amount of sets then you may be forced to destroy some something that shouldn’t be an issue in the game. I mean realistically if you have 8 characters if you were to have even just one replacement set for each of them it would take over 100 slots of inventory space or bank space and non eso plus members are already at half the max storage space.

Now before you say well then just buy the subscription this is starting to affect even eso plus members. Having all these sets for every occasion takes almost all of my eso plus bank space at max upgrade.

My suggestion is this. Give eso plus members unlimited bank space. If you can create a void like server space for everyone’s unlimited crafting items then you should be able to create one for the bank. Further more i would allow eso plus members to have the ability to SAVE BUILDS. Create a build and save it to a fixed template. Allowing eso plus members to quickly switch builds for different situations. Allow us to save builds for gear and for champion points. Allowing us to rapidly change from day a PVP SETUP TO A PVE SETUP AT THE CLICK OF A BUTTON. ( so long as you are at the bank of course or using your personal banker. This would allow players with eso plus to save even more sets and builds without the hassle of having to remember the setups and save time for trials,dungeons etc. also allowing the non eso plus members the ability to finall store materials and thus give them a bit more wiggle room for gaming without having to throw away their hard work
  • Peekachu99
    Peekachu99
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    It’s time to not hammer the “submit” key and thus spawn multiple threads. Patience, young Tamrelian.
  • mann9753b16_ESO
    mann9753b16_ESO
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    Maybe decide on a few sets you want and dont try to hoard every set in existance?
  • Ogou
    Ogou
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    Why not just increase the inventory and bank space cap? And, I don't think the builds feature would be restricted to ESO+ members.

    Besides, I'm pretty sure ZOS' answer to the inventory problem was to create the housing storage coffers.
  • Parrot1986
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    For me savings on sets is much less valuable than saving on mats.

    I’ve totally maxed out bank space and have c.200 slots free in my bank without any mule alts. That eventually will max with surveys and master writs but that’s my trigger to complete and I’m good again.

    I have a couple sets for Pvp few for DD mag and few for Stam and similar for tanking and healing. So it’s not a massive issue.

    IMO This isn’t a fair swap and believe it should be kept as it is. I’m in the camp that the game should be sub to play but accept that won’t happen so having something that’s as personally valuable as craft bag and dlc for the subs makes it well worth it and a genuine incentive to those who don’t sub.
  • Royaji
    Royaji
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    Or we can just keep Craft Bag as ESO+ feature...
  • sudaki_eso
    sudaki_eso
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    Non eso+ subscriber can get the storage boxes to get more space, i believe they are the same for everyone and not affected by eso+, so just by getting them you can increase your storage by 360 spaces. Each character can hold up to 200 items. So with 8 chars + the storage boxes you can have 1960 storage spaces...I think this is fine for someone who doesnt subscribe - not that i am against having unlimited bank space, just saying that most people havent even maxed out their storage but wanting more spaces...
    Edited by sudaki_eso on May 16, 2019 1:05PM
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  • Luede
    Luede
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    no reason to have eso+ without the bag, so let me guess what happend :)
  • richo262
    richo262
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    Instead they should just make it so that when a Master writ is completed you unlock that item in a new collectibles tab.

    If you complete an Armor Master Sword, Purple, Wood Elf, Infused it will unlock that sword. If you later complete a Gold, Nord Defending AM sword it will upgrade that item to Gold grade and provide the option to select Infused / Defend trait with Wood Elf / Nord style.

    Once a particular set item is golded, you will not get a writ as that set, that item in gold quality again (unless you have completed every item in the game in gold) and you will not get a nirnhoned trait on the same item again (unless you have completed all nirned traits). Jewelry writs would have to be rarer and once done, do not drop again (because Jewelry writs are so inefficient that their real value of doing them will become unlocking them). Ultimately to unlock every item, every trait, every style, there is an insane amount of writs to do that is constantly growing as more sets come out.

    That way, you won't need to carry around a variety of tanking sets you will have access to your crafted unlocked sets any time. Crafted sets are generally not as good as found sets, so they don't get much late game use. This would be perfect for the occasions you may need to swap out a DPS for a Tank for situations of offtanking, or perhaps you are in a vet dungeon and you have a fake tank in the group so you can switch to tank easily.

    You therefore won't need to keep a copy of a tanking set on several characters, you can put your BIS tank gear on your main tank and have your alts rely on the crafted gear in the collectibles.

    People would feel at liberty to decon those sets in their bank that are gathering dust because if they ever needed a particular set like that, they can rely on their unlocked crafted items, they may not be as good, but they are a good enough alternative.

    It would also provide some incentive for players like me sitting on over 5,000 vouchers with nothing to spend them on and wondering why the hell am I still doing writs?!
    Edited by richo262 on May 16, 2019 12:45PM
  • Darkenarlol
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    just sub allready and stop crying
  • reoskit
    reoskit
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    If you can create a void like server space for everyone’s unlimited crafting items then you should be able to create one for the bank.

    "That's not how this works; that's not how any of this works."

    But seriously, it's not the same thing. Storing craftbag data is *vastly* different than any other kind of data.

    There are set item codes for every crafting material - that remains the exact same across every person. All the craftbag does is store how many of XXX your account has. Period.

    Now, you get into the storage of data for "Reo has this shield, at this level, in this set, in this style, with this trait, and this specific enchantment, at this upgrade level, with this remaining durability..." times however many items you have. AND you have to do that for every player. It adds up quickly. Thus, no limitless storage.

    Savvy?
  • tmbrinks
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    reoskit wrote: »
    If you can create a void like server space for everyone’s unlimited crafting items then you should be able to create one for the bank.

    "That's not how this works; that's not how any of this works."

    But seriously, it's not the same thing. Storing craftbag data is *vastly* different than any other kind of data.

    There are set item codes for every crafting material - that remains the exact same across every person. All the craftbag does is store how many of XXX your account has. Period.

    Now, you get into the storage of data for "Reo has this shield, at this level, in this set, in this style, with this trait, and this specific enchantment, at this upgrade level, with this remaining durability..." times however many items you have. AND you have to do that for every player. It adds up quickly. Thus, no limitless storage.

    Savvy?

    How DARE you bring logic into this! That's blasphemy here! :joy:
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  • Anotherone773
    Anotherone773
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    The craft bag is about 90% of why i have ESO Plus. You would have to give some pretty hefty perks for me to continue to keep ESO PLUS without a craft bag. For most people who have ESO Plus they have it for a similar reason.The craft bag sells it everything else is a bonus.

    Or you could just pay $15 a month. I mean its $15 a month. That is like two fast food combo meals, not even half a tank of gas, cant even take your spouse to the movies, etc etc. Or we can look at it another way. If you can afford a pc, a decent internet connection, and have the time to play this game, then you can muster $15 a month.

    Almost all of this games players can afford to pay the $15 a month which is needed to keep the game running but people want everything for free, unless they are the ones offering it and then they want a million dollars for it. I think people need to stop trying to get the craft bag for free and just either do without or cough up the $15 a month.
  • Donny_Vito
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    reoskit wrote: »
    If you can create a void like server space for everyone’s unlimited crafting items then you should be able to create one for the bank.

    "That's not how this works; that's not how any of this works."

    But seriously, it's not the same thing. Storing craftbag data is *vastly* different than any other kind of data.

    There are set item codes for every crafting material - that remains the exact same across every person. All the craftbag does is store how many of XXX your account has. Period.

    Now, you get into the storage of data for "Reo has this shield, at this level, in this set, in this style, with this trait, and this specific enchantment, at this upgrade level, with this remaining durability..." times however many items you have. AND you have to do that for every player. It adds up quickly. Thus, no limitless storage.

    Savvy?

    He took the quote I was going to address. Data is not unlimited, unfortunately. Especially as they have data stored from players who haven't played in years, and need to allocate a certain percentage of space for an influx of new players if they arrive.

    But on a deeper level, let's just stop these ESO Crafting Bags for free. ZoS is a business, first and foremost. This is one of their revenue streams because that is why many players have ESO+. If we take away one of their consistent revenue streams for the game, you are going to see an increase in development for the crown store to make up for that loss.
  • Grimm13
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    Rather see a sub to play, knocks out so much more bots. That ship has sailed so ESO+ it is.

    ESO+ is about to get more valuable to have with Summerset becoming a DLC. Assuming they keep to the model as set with Morrowind.

    It be clear, that is a No to your proposed changes. I'm not ready to see ESO killed off.
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  • VaranisArano
    VaranisArano
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    A. The Crafting Bag is one of the big reasons to subscribe.

    B. During the April ESO Live, one of the housing things that came up is why they can't just make a furnishing bag and the answer had to do, more or less, with how certain items stack or don't stack. The takeaway I got from that was that designing inventory stuff with items that don't stack up into a reasonable amount of slots isn't something ZOS is interested in doing - so I really doubt ZOS is going to go in for "unlimited" bank space.
  • Salvas_Aren
    Salvas_Aren
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    The crafting bag is the only reason to subscribe for some players, and thats the problem.

    Zeni needs to present those who are 810+ with all DLCs another carrot. [snip] for free access to DLCs and exp bonus, and so do many others.

    [edited for inappropriate language circumvention]
    Edited by ZOS_RogerJ on May 16, 2019 5:05PM
  • Sevn
    Sevn
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    I'm all for it, though I'd drop my sub immediately and never sub again. Pretty sure I'm not alone in that.

    I'm sure the game won't miss the residual income from all the dropped subs.
    Edited by Sevn on May 16, 2019 1:12PM
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  • NeillMcAttack
    NeillMcAttack
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    richo262 wrote: »
    Instead they should just make it so that when a Master writ is completed you unlock that item in a new collectibles tab.

    If you complete an Armor Master Sword, Purple, Wood Elf, Infused it will unlock that sword. If you later complete a Gold, Nord Defending AM sword it will upgrade that item to Gold grade and provide the option to select Infused / Defend trait with Wood Elf / Nord style.

    Once a particular set item is golded, you will not get a writ as that set, that item in gold quality again (unless you have completed every item in the game in gold) and you will not get a nirnhoned trait on the same item again (unless you have completed all nirned traits). Jewelry writs would have to be rarer and once done, do not drop again (because Jewelry writs are so inefficient that their real value of doing them will become unlocking them). Ultimately to unlock every item, every trait, every style, there is an insane amount of writs to do that is constantly growing as more sets come out.

    That way, you won't need to carry around a variety of tanking sets you will have access to your crafted unlocked sets any time. Crafted sets are generally not as good as found sets, so they don't get much late game use. This would be perfect for the occasions you may need to swap out a DPS for a Tank for situations of offtanking, or perhaps you are in a vet dungeon and you have a fake tank in the group so you can switch to tank easily.

    You therefore won't need to keep a copy of a tanking set on several characters, you can put your BIS tank gear on your main tank and have your alts rely on the crafted gear in the collectibles.

    People would feel at liberty to decon those sets in their bank that are gathering dust because if they ever needed a particular set like that, they can rely on their unlocked crafted items, they may not be as good, but they are a good enough alternative.

    It would also provide some incentive for players like me sitting on over 5,000 vouchers with nothing to spend them on and wondering why the hell am I still doing writs?!

    Really cool idea. And make them an an ornament for the homestead as well and I’m all in!
    I feel you should make your own thread on this. This is the kind of thing I believe ZOS like. A major end-game time sink that helps move valuables through the economy. And add to the gold sink that a lot of the better writ drops could fetch in stores!?
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  • DeadlyRecluse
    DeadlyRecluse
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    Crafting bag should have been part of the base game storage UI from launch.

    It's current implementation is a byproduct of the game going from sub-only to sub-optional. I don't like it either.

    I unsubbed for about 6 months, and it's workable with enough alts and whatnot, but I resubbed to make life easier during the anniversary event...and it's just such a better game with the craftbag.

    I dislike having QoL paygated.
    Thrice Empress, Forever Scrub
  • Kuramas9tails
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    The craft bag is about 90% of why i have ESO Plus. You would have to give some pretty hefty perks for me to continue to keep ESO PLUS without a craft bag. For most people who have ESO Plus they have it for a similar reason.The craft bag sells it everything else is a bonus.

    Or you could just pay $15 a month. I mean its $15 a month. That is like two fast food combo meals, not even half a tank of gas, cant even take your spouse to the movies, etc etc. Or we can look at it another way. If you can afford a pc, a decent internet connection, and have the time to play this game, then you can muster $15 a month.

    Almost all of this games players can afford to pay the $15 a month which is needed to keep the game running but people want everything for free, unless they are the ones offering it and then they want a million dollars for it. I think people need to stop trying to get the craft bag for free and just either do without or cough up the $15 a month.
    Same. I only keep ESO+ for this very reason. And housing space I guess but I can live without that. But I would also like a way to keep the craft bag space when I am tight financially and need to back up from ESO+.

    Maybe ZOS can play around with different subscription variants. You pay for a subscription that fits your gaming budget/career in ESO. So if you want to have access to chapters with your ESO+ membership, you can click that option instead of buying the chapter and call it like ESOCHAPTER+ or something. Have a PVP subscription that allows 50% off all PVP items you can buy with AP or something like that and call that like ESOPVP+. Don't know. Just throwing an idea out there.
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    • sevomd69
      sevomd69
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      The craft bag is about 90% of why i have ESO Plus. You would have to give some pretty hefty perks for me to continue to keep ESO PLUS without a craft bag. For most people who have ESO Plus they have it for a similar reason.The craft bag sells it everything else is a bonus.

      Or you could just pay $15 a month. I mean its $15 a month. That is like two fast food combo meals, not even half a tank of gas, cant even take your spouse to the movies, etc etc. Or we can look at it another way. If you can afford a pc, a decent internet connection, and have the time to play this game, then you can muster $15 a month.

      Almost all of this games players can afford to pay the $15 a month which is needed to keep the game running but people want everything for free, unless they are the ones offering it and then they want a million dollars for it. I think people need to stop trying to get the craft bag for free and just either do without or cough up the $15 a month.
      Same. I only keep ESO+ for this very reason. And housing space I guess but I can live without that. But I would also like a way to keep the craft bag space when I am tight financially and need to back up from ESO+.

      Maybe ZOS can play around with different subscription variants. You pay for a subscription that fits your gaming budget/career in ESO. So if you want to have access to chapters with your ESO+ membership, you can click that option instead of buying the chapter and call it like ESOCHAPTER+ or something. Have a PVP subscription that allows 50% off all PVP items you can buy with AP or something like that and call that like ESOPVP+. Don't know. Just throwing an idea out there.

      But...you do keep the craft bag space when you unsubscribe...just can't add to it while you don't have ESO+...
    • Skwor
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      NO, Over 1000 CP, I own all the chapters and dlc, have 10s of millions gold and 10s of thousands crowns.

      The ONLY reason I sub is the craft bag. ESO+ offers nothing else of value to me and likely most of the others who sub.

      Just pay up already and stop trying to use people like us to pay for your entertainment convenience.
      Edited by Skwor on May 16, 2019 1:30PM
    • Skwor
      Skwor
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      Double posted due to net lag
      Edited by Skwor on May 16, 2019 1:31PM
    • Kagukan
      Kagukan
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      There needs to be some incentive and benefit for those that sub. The craft bag is perfect for subscribers.
    • dannymcgr81b14_ESO
      dannymcgr81b14_ESO
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      I tried playing without the craft bag. I lasted about 4 days. It's just too much of an incentive to subscribe. I can't think of anything else they could offer that would take it's place. Every other extra that comes with subscription is a bonus. Craft bag is the money maker.
    • idk
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      No it is not. All this thread and ones like it do is telling Zos they made the right call from the start in making it an ESO+ requirement. That was a business decision to encourage more to subscribe and it is still the perk for ESO+.

      Further, the unlined back space is not something Zos can add easily. They just explained in an ESO Live why adding a furniture bag like the crafting bag would be a challenge and the unlimited bank space would have the same issue.

      So in the end, if you want the crafting bag then you will need to subscribe. Really doubt Zos agrees with any aspect of the OP.

      As Danny has pointed out, it is a big draw for ESO+ and that is the solid reason Zos made a good business decision and the crafting bag will remain an ESO+ exclusive.
    • Nestor
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      If you want the Craft Bag, subscribe to the game
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    • Pinesy
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      We should have a furniture bag before a "set bag".. makes more sense, as there are much less combos. And Zo$ already has said they are not implementing a furniture bag... sooo...
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    • Jeirno
      Jeirno
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      I'm Cp1050 and have played the game for 3 years now and NEVER, let me repeat NEVER have felt the need for a craft bag.

      I don't have eso+, i don't have craft bag and I don't feel the need for it. I can fit all my _IMPORTANT_ crafting mats in the bank easily, useless stuff I sell most of the time. Keep craft bag for ESO+ its good for people who hoard useless stuff or cba with 2mins of inventory management per day.
    • Easily_Lost
      Easily_Lost
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      Instead of hanging on to all those crafting material, just buy what you need.
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