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State of PvP / Cyrodiil on PC-EU

  • P3x
    P3x
    Did you read the whole thread?
    Might be you got something wrong as my english isnt perfect.

    I know, I am part of the lags.. like everyone is in Cyro. You cant hate me because I like to play in a huge guild, cus thats nit fair tbh.

    Feel free to add somethin to the discussion. What can we do better even?
    PC/EU Sotha Sil EP
    Guild: Firehearts Officer

    EP Pexis
  • Leeched
    Leeched
    ✭✭✭✭✭
    P3x wrote: »
    Feel free to add somethin to the discussion. What can we do better even?

    Step 1: Stop Zerging
    Step 2: Stop Faction Stacking
    Step 3: Spread out
    Step 4: Win (in terms of less lag)
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  • MirkoZ
    MirkoZ
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    @ZOS_GinaBruno fix the lag plsplsplspls
  • Edika
    Edika
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    P3x wrote: »
    Did you read the whole thread?
    Might be you got something wrong as my english isnt perfect.

    I know, I am part of the lags.. like everyone is in Cyro. You cant hate me because I like to play in a huge guild, cus thats nit fair tbh.

    Feel free to add somethin to the discussion. What can we do better even?

    plays in a guild tht stacks a full raid or more on top of its faction zerg or they cant take a keep.
    asks oter people what they can do to diminish the lag.

    ok
  • P3x
    P3x
    Feel free to hate on me, cus I play cyro in a 24-player group.
    And yes, we even stacked two zergs to force a win at a front. Even more...

    I take the hate, I m sorry, if I made your game lagging.
    I m just a gamer who learned that this is something that can make a lot of fun.
    ESO gave me the option to do this.
    Am I alone whos fault this is?
    Funny thing is, that your hate towards me and the guild I m in completly confirms my cause.

    Also, pointing to hard on my guild is completly not the topic, try to not make this personal.
    PC/EU Sotha Sil EP
    Guild: Firehearts Officer

    EP Pexis
  • Sarousse
    Sarousse
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    Well, just do the maths. By stacking in a 24 guys ballgroup, you're forcing the server to calculate too many things simultaneously. Period. There's a physical limit that can't be crossed, even with NASA hardware (on ESO engine at least, some other engines can do much better).

    Every ballgroup knows about this and continue to play like that in ESO, blaming the game.

    People never change.
    Edited by Sarousse on May 13, 2019 8:35PM
  • Lokirules
    Lokirules
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    @P3x I would like to chime in to this discussion. Like you I also have done nearly every type of pvp for Cryo so I understand a lot of the context of Cryo. But the mode of Pvp I like the most nowadays is Balls. Why? Because despite what many people have said it takes a lot of hard work and Dedication to make a good Ball group. This notion of Oh Balls are impossible to defeat is wrong. It’s hard yes but not impossible. Balls reward teamwork coordination and group play just like pve. Does it cause lag? Yes it does. A good Ball group however can turn the tide of a battle easily and despite what a lot of Zergers will say a Ball group can inspire the randoms to fight harder than they would normally. And for those people who continue to insist that Ball group play is easy mode it isn’t if one person in your group screws up the entire team wipes. If the Crown is tired or new your group will struggle. The fact is every type of player is rewarded in Cryo 1VX Small scale Zerg and Balls which is why I like Cryo even with all its problems. I try to not talk down to other types of players because I have done it all but when I’m called a trash can by a snipe spamming Nb with 18k health I’ll just point out that anyone who has to do health de syncing to get a kill is terrible player
    I’m a Farmer so what
  • P3x
    P3x
    Of course I blame the game.
    The game showed me that to play in a huge group can be fun.
    The game showed me that fighting epic fights for a keep is damn nice and thrilling.
    The game made me join a community that likes this too.
    And the game is not supporting this it seems.

    Is it the players fault?
    Yes.
    Is it also the games fault?
    Yes.

    If this cant be changed (It wont change, if I m not leading anymore.. or even if I delete the guild), why do you stay?
    Are you happy how it is?
    Is a completly split up alliance on every side even possible?

    For real, I did not opened this because I know answers or because I know everything...
    PC/EU Sotha Sil EP
    Guild: Firehearts Officer

    EP Pexis
  • P3x
    P3x
    I dont hate on organised groups.
    I dont hate on people that try to play as good as possible together.

    I m just opening a discussion with fella PvPer, about a topic we lost some time in and we like to keep up.
    PC/EU Sotha Sil EP
    Guild: Firehearts Officer

    EP Pexis
  • omgiztim
    omgiztim
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    Kel wrote: »
    I don't hate ball groups because of lag. I hate ball groups because it's not very skillful. Group play can be, small scale and solo, definitely takes skill.

    Ball groups are the Lethal Arrow spammers of grouping...

    You run with a ton of healers so the group is fine if one or two die, you have a few players toss on some Visious death, and you just AoE everything in sight. If there's no sorc around to negate, there's not alot to do to stop it.

    Ball groups don't get hate because of lag, even though all that AoE in one place does cause lag. Ball groups get hate because it's cheesy as f***.

    Not really weird they get hate at all.

    Go to BG's for small group. This is and always has been large group play. ZOS just needs to work on making a server that can handle what this game was intended for
  • JackDaniell
    JackDaniell
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    The probelm I see here is players arguing and fighting with eachother because ZoS doesnt care about PvP performance.

    How obscene is it that we need to change how we play war in the war zone because of this poor performance?

    Be it zerg, small group or solo, you should be able to PvP as you see fit. Right now everyones experiance is being dictated by a lack of care by ZoS.

    Thier is no strong voice for the oppressed if they are busy infighting. Posts blaming players for lag are simply a win for ZoS, and further encurages them to do nothing about performance.
    Ebonheart Templar

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  • Thoragaal
    Thoragaal
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    The five year anniversary just stopped and during this time people have collected monumental amounts of motifs/schematics/materials and what not.
    It's causing a drop in prices for these things (supply and demand) and nobody is lifting a finger towards people flooding the market which is causing the prices to drop.

    As long as people are playing by the rules that's set before them (by the ones setting the rules; ZOS) I just don't understand why others would point fingers towards them for causing lag (or various other issues).

    The issue is with ZOS, not the individual guild or player that's playing by the rules set before them.
    The road to hell is paved with good intentions.
    "I've always wanted to kick a duck up the arse" -Karl Pilkington, on the question what he'd do if it was the last day on earth.
  • P3x
    P3x
    The probelm I see here is players arguing and fighting with eachother because ZoS doesnt care about PvP performance.
    Thoragaal wrote: »
    The issue is with ZOS, not the individual guild or player that's playing by the rules set before them.

    Thank you for seein the point of this discussion.
    I really try to set a mind of "dont hate the other player just because he plays in X or Y groupsize".
    We all are playing the same game and putting time into it. Instead of hating us each other we could try to find a solution or start a discussion, which ZOS may see and will ... move them.
    Edited by P3x on May 14, 2019 7:28AM
    PC/EU Sotha Sil EP
    Guild: Firehearts Officer

    EP Pexis
  • ErMurazor
    ErMurazor
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    Kel wrote: »
    I don't hate ball groups because of lag. I hate ball groups because it's not very skillful. Group play can be, small scale and solo, definitely takes skill.

    Ball groups are the Lethal Arrow spammers of grouping...

    You run with a ton of healers so the group is fine if one or two die, you have a few players toss on some Visious death, and you just AoE everything in sight. If there's no sorc around to negate, there's not alot to do to stop it.

    Ball groups don't get hate because of lag, even though all that AoE in one place does cause lag. Ball groups get hate because it's cheesy as f***.

    Not really weird they get hate at all.

    Another one who never played in a serious ballgroup. Firstly its not the 12 man group that causes the lagg its the zerg chasing them. Secondly,. Progressive Raid groups are not for any tom and jerry. You need dedication and skill on the highest lvl to join their ranks
    Edited by ErMurazor on May 14, 2019 7:20AM
  • Reaper_00
    Reaper_00
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    I playered in Sotha EU for about year, but moved over to Vivec EU about a month ago. My main reason for moving was because of the non-stop ball groups that Sotha had become but not because of the lag, but because it was incredibly boring! PVP should be about high risk = high reward and ball groups are the absolute opposite of that.

    What made it worse was the only way to effectively defeat them quickly was to ball group up yourself forcing other people into a play style they dislike. So the choice was continue in Sotha being forced into a play style I did not want to play or move campaign. So I moved campaign. Judging from the number of Sotha players I now see in Vivec, it appears other people have decided similarly.

    This isn’t a single player game and the way you decide you want to play has consequences for the other people playing it, so if the way your are playing is turning a PVP zone into a PVE zone and you chose not change then you really can’t complain about it. Yes lag is a problem and one that ZOS needs to fix, but even if there was no lag I won’t return to Sotha as a main campaign in it’s current state.
    Edited by Reaper_00 on May 14, 2019 8:00AM
  • P3x
    P3x
    I wonder how much impact the new player will have on the performance.
    Tbh I really hope we will get a ton of new players that fill up the dead times/campaigns more.
    And maybe we will get some attention on the problems of Lage-Scale-PvP performance wise.
    PC/EU Sotha Sil EP
    Guild: Firehearts Officer

    EP Pexis
  • Thoragaal
    Thoragaal
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    P3x wrote: »
    I wonder how much impact the new player will have on the performance.
    Tbh I really hope we will get a ton of new players that fill up the dead times/campaigns more.
    And maybe we will get some attention on the problems of Lage-Scale-PvP performance wise.

    Previously when they had performance issues with lots of players they lowered the max amount of players allowed / campaign. As we've noticed it's still pretty much unplayable at peak times.

    My guess on the issues is the base coding for the game, combined with how the layout of the map looks.
    We're meant to take keeps around Imperial City as a main goal and it forces too many people, at the same time, to simply go to the closest object (the next keep).
    There are times when nothing but one keep is UA during peak hours and with a pop locked campaign it's pretty obvious where everyone is movin.
    Too many players at one spot, with the current coding for the game, pretty much makes it unplayable.
    The natural zergs are the biggest issue, because even if the campaigns are pop locked during the day we're not even close to the performance issues we face during the evening. But during the day people are often more spread out.

    I really hope ZOS does something about the issues too. But I doubt they will, since it doesn't generate them any money.
    The road to hell is paved with good intentions.
    "I've always wanted to kick a duck up the arse" -Karl Pilkington, on the question what he'd do if it was the last day on earth.
  • Wolfkeks
    Wolfkeks
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    Was fighting in a relatively small group yesterday evening. We had a good time, but at some point we ran into a big three way fight, with organised groups and randoms from all sides and the server just died on us. Some crashed, some had a loading screen, some froze because the map didn't load and the rest were just hit by lag.

    The server just seems uncaple of handling a certain amount of players at the same place, no matter the Playstyle and it would be amazing if ZOS would send some love and work on the pvp performance. While it can be annoying if an organised grp stays in a keep and kills everyone at the wayshrine or a big group chasing one player... I can't tell other people how to play. And while bigger groups seems to make the issues worse (and you're allowed to play how you want), it's ZOS job to make sure the game works.

    I love running with my PVP guilds but sotha is horrible atm.
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  • Haojin
    Haojin
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    It's simple logic; if game allows you to do something, it should be properly done. No matter if it's zerging / 1vx'ing / 6 man'ing ect, period.

    Blaming people for creating lag is mental. If you don't like many players around you, Shor or BG's are way to go. Sadly lag will be worse after Elsweyr release since a lot of well known streamers advertising game like last 2-3 months (hello wow refugees). I find it laughable that people think those streamers suddenly decided to play eso just before new expansion release, wish ZOS invest some money/energy on server performance than paying well known streamers.

    ESO claims to be a AAA game, while don't have a proper instance finder. Wondering how fast wow refugees gonna quit the game after seeing " somebody declined " feature.

    ps: victim of prime time vivec and 30+ minute bg que.
    Edited by Haojin on May 15, 2019 11:20AM
    Guildmaster of Phalanx

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  • heng14rwb17_ESO
    heng14rwb17_ESO
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    WHERE IS MY PRECIOUS PURPLE ZERGLING ?
  • gezginrocker
    gezginrocker
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    I hate ball groups, and I seriously think that there's something wrong with people participating in them. DC has the most active ball groups at EU Sotha Sil, and the same DC didn't won a campaign in what a year? Ball groups are composed of selfish ap hungry players, they don't give a **** about the campaign. They only cause annoyance, lag and waste of time. And I'm very close to quitting ESOP, because now everywhere is ball groups and this takes all the fun away for other players.
  • Haojin
    Haojin
    ✭✭✭
    ball group =/= zerg group, most of ball groups (12-15 people) looking for zerg busting or gvg stuff. it's rare to see them chasing solo players unless they got fanboyed.
    Guildmaster of Phalanx

    PC-EU Vivec/Sotha Sil
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  • Sylosi
    Sylosi
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    Kel wrote: »
    I don't hate ball groups because of lag. I hate ball groups because it's not very skillful.

    Nothing in Cyrodil is very skilful, the basis of skilled PvP is competitiveness and Cyrodil fails miserably in that regard.
    Edited by Sylosi on May 15, 2019 9:56PM
  • P3x
    P3x
    Yesterday.
    I played in Cyro and every alliance had some zergs and some ball groups (everyone can play as the game let them!!!).
    Once 2 groups met each other, what eventually happened every few minutes you could feel the massive drop of performance.
    The ping rises, the input delay grows and competitve PvP isnt working anymore.

    I really like how PvP works. I really like to play in Cyrodil..
    Please make it somewhat working at peak-times.
    Edited by P3x on May 16, 2019 6:24AM
    PC/EU Sotha Sil EP
    Guild: Firehearts Officer

    EP Pexis
  • Feanor
    Feanor
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    Where does the notion come from that playing in a and moreso leading a ball group is “easy”? Of course there are the groups which consist mainly of players who only can press two buttons max. Those will only be successful when they’re waltzing over scattered solo players. The moment you oppose a good group you’ll just evaporate.

    The best groups consist of a great raid lead and individual players who have the skill to actually play the way the raid lead intends in a given situation. Communication and intuition are key skills - the better any individual can read a game Situation the more successful the group will be because the lead simply can’t call everything.

    So, other than farming randoms running a ball group is not easy. To me the argument of being easy just points to a little envy.
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