Thing is that after the patch when You'll use noxious breath as spammable You wont get DoT proc between the noxious initial hits so the DoT component will start to do dmg only when You'll stop to spam noxious. As for chains I dont know what do You mean since chanins do not have DoT component.
Thing is that after the patch when You'll use noxious breath as spammable You wont get DoT proc between the noxious initial hits so the DoT component will start to do dmg only when You'll stop to spam noxious. As for chains I dont know what do You mean since chanins do not have DoT component.
I should have clarified that as the statement on DOTs was more towards noxious. Chains is not designed to be a spammable but now it’s being exploited as it’s a free cast on bosses. I guess my point is I thought the direction they wanted to go is that skills can only be used effectively based on their original design and intent.
Savos_Saren wrote: »Thing is that after the patch when You'll use noxious breath as spammable You wont get DoT proc between the noxious initial hits so the DoT component will start to do dmg only when You'll stop to spam noxious. As for chains I dont know what do You mean since chanins do not have DoT component.
I should have clarified that as the statement on DOTs was more towards noxious. Chains is not designed to be a spammable but now it’s being exploited as it’s a free cast on bosses. I guess my point is I thought the direction they wanted to go is that skills can only be used effectively based on their original design and intent.
It's not being exploited as a free cast. It's literally designed to be a free cast for enemies who cannot be pulled. That's like saying MagDens are exploiting a free purge on their Betty Netch or Templars/Necros are exploiting a free heal from their Repentance/Necrotic Potency.
Savos_Saren wrote: »Thing is that after the patch when You'll use noxious breath as spammable You wont get DoT proc between the noxious initial hits so the DoT component will start to do dmg only when You'll stop to spam noxious. As for chains I dont know what do You mean since chanins do not have DoT component.
I should have clarified that as the statement on DOTs was more towards noxious. Chains is not designed to be a spammable but now it’s being exploited as it’s a free cast on bosses. I guess my point is I thought the direction they wanted to go is that skills can only be used effectively based on their original design and intent.
It's not being exploited as a free cast. It's literally designed to be a free cast for enemies who cannot be pulled. That's like saying MagDens are exploiting a free purge on their Betty Netch or Templars/Necros are exploiting a free heal from their Repentance/Necrotic Potency.
Again, my point is it’s a skill that’s being used for something outside it’s original intent. ZOS changed rending and venom claw so it can’t be spammed effectively. All that change did was allow players to find other skills to use as a pseudo-spammable
Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
What about agility and monster helm?
Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
so what do you think is better setup?
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
so what do you think is better setup?
Any reasonable 5/5/2 with mosnter set. COmparing to setup witj maesltrom dual wield classic 5/5/2 give better sustain and flexibility in rotation plus most of the time more DPS.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
so what do you think is better setup?
Any reasonable 5/5/2 with mosnter set. COmparing to setup witj maesltrom dual wield classic 5/5/2 give better sustain and flexibility in rotation plus most of the time more DPS.
Stam monster sets are outdated. If Stam where like mag relying on Zaans DPS to stay relevant I could agree with that. That isn't the case anymore. The sets out for Stam have surpassed the meager damage of velidreth a 3 year old set.
Flurry is better sustain that other spammables.
I don't see what you mean by flexibility. Ofc vma daggers would only be used in single target only.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
so what do you think is better setup?
Any reasonable 5/5/2 with mosnter set. COmparing to setup witj maesltrom dual wield classic 5/5/2 give better sustain and flexibility in rotation plus most of the time more DPS.
Stam monster sets are outdated. If Stam where like mag relying on Zaans DPS to stay relevant I could agree with that. That isn't the case anymore. The sets out for Stam have surpassed the meager damage of velidreth a 3 year old set.
Flurry is better sustain that other spammables.
I don't see what you mean by flexibility. Ofc vma daggers would only be used in single target only.
Velidreth is still used mainly for two reasons:
1. Weapon damage 1p
2. The 2p proc can hit one target 3 times depending on its hitbox, so it ends up being quite good against large bosses.
You likely know this, though.
I do agree, though, that maybe Monster sets are in need of a pass. The entire combat system has changed drastically and these are static sets that, at the time, were tuned for the old system.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
so what do you think is better setup?
Any reasonable 5/5/2 with mosnter set. COmparing to setup witj maesltrom dual wield classic 5/5/2 give better sustain and flexibility in rotation plus most of the time more DPS.
Stam monster sets are outdated. If Stam where like mag relying on Zaans DPS to stay relevant I could agree with that. That isn't the case anymore. The sets out for Stam have surpassed the meager damage of velidreth a 3 year old set.
Flurry is better sustain that other spammables.
I don't see what you mean by flexibility. Ofc vma daggers would only be used in single target only.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
so what do you think is better setup?
Any reasonable 5/5/2 with mosnter set. COmparing to setup witj maesltrom dual wield classic 5/5/2 give better sustain and flexibility in rotation plus most of the time more DPS.
Stam monster sets are outdated. If Stam where like mag relying on Zaans DPS to stay relevant I could agree with that. That isn't the case anymore. The sets out for Stam have surpassed the meager damage of velidreth a 3 year old set.
Flurry is better sustain that other spammables.
I don't see what you mean by flexibility. Ofc vma daggers would only be used in single target only.
Sets like krag'h or Velidreth are still very strong monster sets. Krag'h on stam dk is really nice atm with deadly strike. That setup also allows to use claw as spammable (noxious in new update) so sustain of that rotation surpasses flurry by a lot and rotation itself is more stable and easy to maintain. Maesltroms dual wield is simply not providing enough DPS to outparse monster set 1 piece and 2nd pice bonuses plus the fact that without maesltrom dual wield You're getting higher numbers easier.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
so what do you think is better setup?
Any reasonable 5/5/2 with mosnter set. COmparing to setup witj maesltrom dual wield classic 5/5/2 give better sustain and flexibility in rotation plus most of the time more DPS.
Stam monster sets are outdated. If Stam where like mag relying on Zaans DPS to stay relevant I could agree with that. That isn't the case anymore. The sets out for Stam have surpassed the meager damage of velidreth a 3 year old set.
Flurry is better sustain that other spammables.
I don't see what you mean by flexibility. Ofc vma daggers would only be used in single target only.
Sets like krag'h or Velidreth are still very strong monster sets. Krag'h on stam dk is really nice atm with deadly strike. That setup also allows to use claw as spammable (noxious in new update) so sustain of that rotation surpasses flurry by a lot and rotation itself is more stable and easy to maintain. Maesltroms dual wield is simply not providing enough DPS to outparse monster set 1 piece and 2nd pice bonuses plus the fact that without maesltrom dual wield You're getting higher numbers easier.
I found deadly set actually will carry you past velidreth by about 2kish DPS solo dummy. Kraghs isn't really used in my group because how little penetration is needed and it's extremely hard to land.
I also stay away from this whole dot spam. It's unsustainable because how zos thinks. That's why claw was changed.
Not saying I'm totally correct. Just sharing that vma dagger spam is becoming a very attractive alternative.
Savos_Saren wrote: »Thing is that after the patch when You'll use noxious breath as spammable You wont get DoT proc between the noxious initial hits so the DoT component will start to do dmg only when You'll stop to spam noxious. As for chains I dont know what do You mean since chanins do not have DoT component.
I should have clarified that as the statement on DOTs was more towards noxious. Chains is not designed to be a spammable but now it’s being exploited as it’s a free cast on bosses. I guess my point is I thought the direction they wanted to go is that skills can only be used effectively based on their original design and intent.
It's not being exploited as a free cast. It's literally designed to be a free cast for enemies who cannot be pulled. That's like saying MagDens are exploiting a free purge on their Betty Netch or Templars/Necros are exploiting a free heal from their Repentance/Necrotic Potency.
Again, my point is it’s a skill that’s being used for something outside it’s original intent. ZOS changed rending and venom claw so it can’t be spammed effectively. All that change did was allow players to find other skills to use as a pseudo-spammable
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »No monster helm plus vma daggers. That's is the future of the dk. It's already been implemented on a Stam sorc. It's back to the tickle tickle tickle era of flurry spam.
It really isn't. Maelstrom daggers is just a meme that You can use if You want but far from being meta on stam dk. Even right now on live server master daggers are doing better DPS when Yoo brainlesly spam rending then maelstroms with perfect rotation.
I'm 50k with puncture on an imperial while using poisons (which are broken, so a loss). Idk what is so bad about that.
It's just not fully optimised setup and other solutions will bring You better results with more versatility.
so what do you think is better setup?
Any reasonable 5/5/2 with mosnter set. COmparing to setup witj maesltrom dual wield classic 5/5/2 give better sustain and flexibility in rotation plus most of the time more DPS.
Stam monster sets are outdated. If Stam where like mag relying on Zaans DPS to stay relevant I could agree with that. That isn't the case anymore. The sets out for Stam have surpassed the meager damage of velidreth a 3 year old set.
Flurry is better sustain that other spammables.
I don't see what you mean by flexibility. Ofc vma daggers would only be used in single target only.
Sets like krag'h or Velidreth are still very strong monster sets. Krag'h on stam dk is really nice atm with deadly strike. That setup also allows to use claw as spammable (noxious in new update) so sustain of that rotation surpasses flurry by a lot and rotation itself is more stable and easy to maintain. Maesltroms dual wield is simply not providing enough DPS to outparse monster set 1 piece and 2nd pice bonuses plus the fact that without maesltrom dual wield You're getting higher numbers easier.
I found deadly set actually will carry you past velidreth by about 2kish DPS solo dummy. Kraghs isn't really used in my group because how little penetration is needed and it's extremely hard to land.
I also stay away from this whole dot spam. It's unsustainable because how zos thinks. That's why claw was changed.
Not saying I'm totally correct. Just sharing that vma dagger spam is becoming a very attractive alternative.
You can use deadly and velidreth. Krag'h is decent set especially that it's buffed by deadly strike and since You're meele DD I dont know why it would be hard to land with it. As for [penetration You can just shift some CPs from pen to other aspects so win/win.
DoT spam is unsustainable ? With claw that costs 700 stamina You canot sustain ? When I was comparing different parses those that had claw or noxious as spammables were always way ahead over other rotations and on PTS rotation with noxious as spammable is very easily sustainable plus allows for easy controll over new whip passive that boost up dmg pretty nicely.
Yes vMA dual wield is alternative but it's just an alternative not something You would pick if You want BiS. Rotation is too strict and You either need to drop some DoT from it or You'll slack with back bar refreshing and it'll cost You more then noxious spam.