I can see moondancer and alkosh effects on others player equipped players while not in combat.Taleof2Cities wrote: »Would be cool, but ZOS’s trend in weapon animations is limited to when they’re unsheathed unfortunately. You’d only see the animations during combat.
The less orbs floating around the better unless there is a toggle to turn on/off. The orbs that float around associated with certain armor sets sometimes give me motion sickness. I usually take one piece of armor off when soloing and put it on again just before the first fight in group activities. If there is a lot of other stuff happening on screen it doesn't bother me as much.
KillsAllElves wrote: »I can see moondancer and alkosh effects on others player equipped players while not in combat.Taleof2Cities wrote: »Would be cool, but ZOS’s trend in weapon animations is limited to when they’re unsheathed unfortunately. You’d only see the animations during combat.
Taleof2Cities wrote: »KillsAllElves wrote: »I can see moondancer and alkosh effects on others player equipped players while not in combat.Taleof2Cities wrote: »Would be cool, but ZOS’s trend in weapon animations is limited to when they’re unsheathed unfortunately. You’d only see the animations during combat.
That's right ... but that's not the trend.
All the current weapon packs associated with the monster sets, for example, only have animations when unsheathed.
Moondancer and Alkosh debuted years ago.
They gave us the companion outfits this year.KillsAllElves wrote: »Was thinking recently how cool it would be to have a mannimarco lich staff...
TheShadowScout wrote: »They gave us the companion outfits this year.KillsAllElves wrote: »Was thinking recently how cool it would be to have a mannimarco lich staff...
What might they do next year? Maybe... some other prestigious outfits? Like... Mannimarco, perhaps?
Just wait, I reckon sooner or later they will do just that, one way or another!
