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dungeons almost giving no exp and drop rate is very very low. that makes people not farm same dungeons many times. nobody wants to do same dungeon few times because of xp or drop rates. at least there is a xp people can keep trying
Personaly I don't mind the low XP so much since I don't like to outlevel the zones I play in. But the rewards are a little low. I did more than 25 runs of the 12-15 dungeons on live servers, and the only blue items I could use after it was a few accesories, the rest was green. In any other game after so many dungeons runs, I would have been fully decked in blue items.
The skill point to complete the dungeon is a little treat though. Perhaps the skillpoint should only be rewarded if done on level. How could it be fair to reward a skill point to clear it if you do it solo at 50?
These are the most disgusting dungeon experiences I have ever had. Arena and Daggerfall had more engaging dungeons than TESO. The lack of exp is so counter-intuitive to every reason for dungeons to exist. Furthermore, the fact that you can only do these dungeons once as the quest rewards no longer apply make it very disappointing.
Agreed. I ran my first dungeon last night as I was tired of normal questing/leveling and was very disappointed. Is it just me or do the adds not drop any loot in spindleclutch? We killed a ton of little spiders and I didn't see any of them glowing. Plus my xp bar barely moved other than when I completed the quest you pick up in the beginning.
I was looking forward to gearing up a bit and maybe finishing off my current level and didn't come close to either goal.