Exactly! Plus do you also find it almost a crime the *necromancer* of all classes doesn't have an ult where it summons something?
Exactly! Plus do you also find it almost a crime the *necromancer* of all classes doesn't have an ult where it summons something?
Yeah. Honestly the class doesn’t reallly feel like a necromancer. They missed the mark imo. It needs a pet of some sort even if you can’t have the pet in towns.
Exactly! Plus do you also find it almost a crime the *necromancer* of all classes doesn't have an ult where it summons something?
ashuraizumi wrote: »with the new necro class do we get to make and summon a pet flesh atronach?
Girl_Number8 wrote: »No flesh atronachs for us because that would be FUN
I feel Zos enjoys Nerfing fun....The emotes with the bone colossus was fun, which is why it is gone. uwu
Buff Fun
Androconium wrote: »Girl_Number8 wrote: »No flesh atronachs for us because that would be FUN
I feel Zos enjoys Nerfing fun....The emotes with the bone colossus was fun, which is why it is gone. uwu
Buff Fun
Consume.
Be Silent.
Die.
do as expected, please.
Exactly! Plus do you also find it almost a crime the *necromancer* of all classes doesn't have an ult where it summons something?
Yeah. Honestly the class doesn’t reallly feel like a necromancer. They missed the mark imo. It needs a pet of some sort even if you can’t have the pet in towns.
Exactly! Plus do you also find it almost a crime the *necromancer* of all classes doesn't have an ult where it summons something?
Yeah. Honestly the class doesn’t reallly feel like a necromancer. They missed the mark imo. It needs a pet of some sort even if you can’t have the pet in towns.
But that would require a way to unsummon the pet. Currently, to unsummon a pet, youeither have to get it killed or remove the skill from your bar / switch to a bar that doesn't have it if it's not equipped on both.
Pet management in this game is a mess. No direct command input, and we even need an addon to display their health, FFS.
Exactly! Plus do you also find it almost a crime the *necromancer* of all classes doesn't have an ult where it summons something?
Yeah. Honestly the class doesn’t reallly feel like a necromancer. They missed the mark imo. It needs a pet of some sort even if you can’t have the pet in towns.
But that would require a way to unsummon the pet. Currently, to unsummon a pet, youeither have to get it killed or remove the skill from your bar / switch to a bar that doesn't have it if it's not equipped on both.
Pet management in this game is a mess. No direct command input, and we even need an addon to display their health, FFS.
@Uryel
There’s a better idea. Make major towns unsummon zones. So it automatically unsummons pets once you enter into the city. It would be perfect and addresss the issue of pets in everyone’s way. 🙂
Androconium wrote: »Girl_Number8 wrote: »No flesh atronachs for us because that would be FUN
I feel Zos enjoys Nerfing fun....The emotes with the bone colossus was fun, which is why it is gone. uwu
Buff Fun
Consume.
Be Silent.
Die.
do as expected, please.
Fleshreaper wrote: »
Exactly! Plus do you also find it almost a crime the *necromancer* of all classes doesn't have an ult where it summons something?
Yeah. Honestly the class doesn’t reallly feel like a necromancer. They missed the mark imo. It needs a pet of some sort even if you can’t have the pet in towns.
But that would require a way to unsummon the pet. Currently, to unsummon a pet, youeither have to get it killed or remove the skill from your bar / switch to a bar that doesn't have it if it's not equipped on both.
Pet management in this game is a mess. No direct command input, and we even need an addon to display their health, FFS.
@Uryel
There’s a better idea. Make major towns unsummon zones. So it automatically unsummons pets once you enter into the city. It would be perfect and addresss the issue of pets in everyone’s way. 🙂
Problem with that is too many players duel in cities. Having those skills break the law, prevents necros from dueling in cities. But on the same hand using Vamp and Werewolf and sorc pets should also break the law.
ArchangelIsraphel wrote: »But they changed one of the ults to look like a flesh atronach already. It used to look like a bone dragon on the original design for the class....which was much cooler.
Please. No more hideous flesh atronach for my necromancer. >_>
ArchangelIsraphel wrote: »But they changed one of the ults to look like a flesh atronach already. It used to look like a bone dragon on the original design for the class....which was much cooler.
Please. No more hideous flesh atronach for my necromancer. >_>
@ArchangelIsraphel the only hideous thing here will be your face after I let my flesh atronach beat you with his tiny deformed arms. Take back what you said about flesh Atronachs! >:(
Fleshreaper wrote: »
Exactly! Plus do you also find it almost a crime the *necromancer* of all classes doesn't have an ult where it summons something?
Yeah. Honestly the class doesn’t reallly feel like a necromancer. They missed the mark imo. It needs a pet of some sort even if you can’t have the pet in towns.
But that would require a way to unsummon the pet. Currently, to unsummon a pet, youeither have to get it killed or remove the skill from your bar / switch to a bar that doesn't have it if it's not equipped on both.
Pet management in this game is a mess. No direct command input, and we even need an addon to display their health, FFS.
@Uryel
There’s a better idea. Make major towns unsummon zones. So it automatically unsummons pets once you enter into the city. It would be perfect and addresss the issue of pets in everyone’s way. 🙂
Problem with that is too many players duel in cities. Having those skills break the law, prevents necros from dueling in cities. But on the same hand using Vamp and Werewolf and sorc pets should also break the law.
Konstant_Tel_Necris wrote: »Make your own, you already know how if you done with Main Quest.