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Please Fix Draining Shot

Vapirko
Vapirko
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The knock back on this skill can knock you in the direction the arrow is fired from. So if I get hit in the back I get knocked backwards. It’s really annoying. Honestly there doesn’t seem to be a reason for knockback anymore now that it has such range on it.
  • Gilvoth
    Gilvoth
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    us archers need to keep enemies away from us in pvp, knock back pushes both you and myself away from eachother like i need in order to not be killed.
  • Vapirko
    Vapirko
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    Gilvoth wrote: »
    us archers need to keep enemies away from us in pvp, knock back pushes both you and myself away from eachother like i need in order to not be killed.

    This used to be the case when draining shot had a short range. But that’s no longer the case and the knock back causes a lot of issues and in some cases knocks me closer.
  • Gilvoth
    Gilvoth
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    no
    i stand by my comment.
  • JobooAGS
    JobooAGS
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    remove the knockback from draining keep it on magnum increase stun duration from 1.5 seconds to 2 seconds base cost to 3240 from 2970
  • Vapirko
    Vapirko
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    Gilvoth wrote: »
    no
    i stand by my comment.

    I’m sure that you do seeing as it’s one of the more overloaded skills currently available. Cheap, good damage, huge burst heal, devastating CC, far range. Man I’d kill for a burst heal on my Javalin.
  • CatchMeTrolling
    CatchMeTrolling
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    Gilvoth wrote: »
    us archers need to keep enemies away from us in pvp, knock back pushes both you and myself away from eachother like i need in order to not be killed.

    There’s only been one legit archer in the game and I’m pretty sure it was @Toc de Malsvi the rest are gankers and xv1ers that sit in the back.
    Edited by CatchMeTrolling on May 6, 2019 4:30AM
  • jcm2606
    jcm2606
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    Gilvoth wrote: »
    us archers need to keep enemies away from us in pvp, knock back pushes both you and myself away from eachother like i need in order to not be killed.

    Great, so you wouldn't mind the range being knocked back down to 15 meters, which is generally where a tool like this is actually necessary?
  • Thogard
    Thogard
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    Gilvoth wrote: »
    us archers need to keep enemies away from us in pvp, knock back pushes both you and myself away from eachother like i need in order to not be killed.

    There’s only been one legit archer in the game and I’m pretty sure it was @Toc de Malsvi the rest are gankers and xv1ers that sit in the back.

    Ahem
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Ahtu
    Ahtu
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    Gilvoth wrote: »
    us archers need to keep enemies away from us in pvp, knock back pushes both you and myself away from eachother like i need in order to not be killed.

    There’s only been one legit archer in the game and I’m pretty sure it was @Toc de Malsvi the rest are gankers and xv1ers that sit in the back.

    I'm a legit archer and I plan on using draining shot from now on as Cutting Dive is almost useless in PvP nowadays (light attacks are more effective). It will make it easier to land my shalks not to mention it's a great Xv1 tool (I'm never in the back and always lead the charge). Alessia bridge fights will be fun knocking people off the bridge with it as well.

    With Cutting Dive being nerfed and Draining shot buffed I probably should have switch sooner but it took me this long to put two and two together.
    Edited by Ahtu on May 8, 2019 3:02PM
  • Feanor
    Feanor
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    Thogard wrote: »
    Gilvoth wrote: »
    us archers need to keep enemies away from us in pvp, knock back pushes both you and myself away from eachother like i need in order to not be killed.

    There’s only been one legit archer in the game and I’m pretty sure it was @Toc de Malsvi the rest are gankers and xv1ers that sit in the back.

    Ahem

    I thought you were a No Questing Enforcer, not a legit archer. ;)

    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Toc de Malsvi
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    Gilvoth wrote: »
    us archers need to keep enemies away from us in pvp, knock back pushes both you and myself away from eachother like i need in order to not be killed.

    There’s only been one legit archer in the game and I’m pretty sure it was @Toc de Malsvi the rest are gankers and xv1ers that sit in the back.

    Dang, making my eyes water over here.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
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