I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
HEBREWHAMMERRR wrote: »So this has been a huge outcry from the community, only comparable to the 1s shield cast change they tried to roll out. I know a large portion of the playerbase in a fuss about this has not actually played this on PTS, myself included. That being said I have, in my opinion, a good solution for counterplay to mag characters while leaving the change.
Revert or buff up the shield uptime nerf. This offers mag characters counterplay similar to the old days when sorc / magblades would always keep shields up and they would actually last a reasonable amount of time. This buff wouldn’t affect a ton as the crittable shields go down pretty quick, but this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence.
In regard as to the incap change : I don’t think it’s a bad idea, the addition of another class having a silence, while solo target, is still very good in current pvp. Healing is rampant and a stamblades group utility is minimal at best currently. This provides more of a niche roll similar to a negate from a sorc on a smaller scale. The stamblade assassin class identity is back with this change and in a group environment having a solo target damage dealer able to silence a healer in a group environment is an interesting changed proposal. I like reave as it gives some sustain back in form of a somewhat “mini game”. I look forward to trying this on my magblade and think it isn’t the end of the world.
Tl;dr : keep the incap change, revert or buff the shield uptime nerf maybe to 15-20 seconds. Provides counterplay and nightblade has a new utility tool that provides some better counterplay to a healer.
Thoughts?
I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
HEBREWHAMMERRR wrote: »I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
MagDK have a lot of resistances and most good ones I know are using harness for sustain. Surely they could survive 3s of stamblade burst. Magplar im not entirely familiar with.
Sanguinor2 wrote: »HEBREWHAMMERRR wrote: »So this has been a huge outcry from the community, only comparable to the 1s shield cast change they tried to roll out. I know a large portion of the playerbase in a fuss about this has not actually played this on PTS, myself included. That being said I have, in my opinion, a good solution for counterplay to mag characters while leaving the change.
Revert or buff up the shield uptime nerf. This offers mag characters counterplay similar to the old days when sorc / magblades would always keep shields up and they would actually last a reasonable amount of time. This buff wouldn’t affect a ton as the crittable shields go down pretty quick, but this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence.
In regard as to the incap change : I don’t think it’s a bad idea, the addition of another class having a silence, while solo target, is still very good in current pvp. Healing is rampant and a stamblades group utility is minimal at best currently. This provides more of a niche roll similar to a negate from a sorc on a smaller scale. The stamblade assassin class identity is back with this change and in a group environment having a solo target damage dealer able to silence a healer in a group environment is an interesting changed proposal. I like reave as it gives some sustain back in form of a somewhat “mini game”. I look forward to trying this on my magblade and think it isn’t the end of the world.
Tl;dr : keep the incap change, revert or buff the shield uptime nerf maybe to 15-20 seconds. Provides counterplay and nightblade has a new utility tool that provides some better counterplay to a healer.
Thoughts?
Looking Forward to stacking 50k+ HP for igneous and sun Shield.
HEBREWHAMMERRR wrote: »I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
MagDK have a lot of resistances and most good ones I know are using harness for sustain. Surely they could survive 3s of stamblade burst. Magplar im not entirely familiar with.
Sanguinor2 wrote: »HEBREWHAMMERRR wrote: »I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
MagDK have a lot of resistances and most good ones I know are using harness for sustain. Surely they could survive 3s of stamblade burst. Magplar im not entirely familiar with.
But one precast harness wont be enough to stop 3 seconds of stamblade burst, it would still end up being Incredible pressure and some templars use harness too but most templars defense is blockcasting BoL because you have Nothing else.
That aside I find it very concerning that People actually think that disabling each and every ability one Player has without conterplay to make an Encounter completely onesided is actually fair and balanced.
HEBREWHAMMERRR wrote: »
Most magDK I know are rocking 25k+ resistances and harness. If they’ve got wings up too I don’t see a stamblade burning through this in 3s man. Plus the shield is just a buffer. Mag characters can still hit a roll dodge. In this meta if you’re mag and not running 13k+ stam I don’t think you’re doing it right.
HEBREWHAMMERRR wrote: »I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
MagDK have a lot of resistances and most good ones I know are using harness for sustain. Surely they could survive 3s of stamblade burst. Magplar im not entirely familiar with.
I’ve run magDK successfully with harness, with and without Crutch Master. It can work, but building the sole counter to stamblade into shields would be an unfortunate nerf to build diversity IMO.
Magplar hasn’t run shields of any kind (even in light armor) since the days of Blazing Shield being good.
HEBREWHAMMERRR wrote: »
Idk about access to HoTs but with nightblade doing 8% less damage while also losing defile and whatever buff they lost to their surprise attack I don’t think 3s is a huge deal. A nightblade isn’t going to build up a bow in 3s, if you know the build up is coming, bow is the easiest and most telegraphed burst in the game. Pre buff/shield/roll hots. Sacrifice some stam with a dodge roll. There’s plenty of counterplay in my opinion, it’s a single target ability. I didn’t see this huge outcry when negate tanks were running rampant in group play with an aoe silence and spamming roots on entire groups lol
HEBREWHAMMERRR wrote: »I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
MagDK have a lot of resistances and most good ones I know are using harness for sustain. Surely they could survive 3s of stamblade burst. Magplar im not entirely familiar with.
Sanguinor2 wrote: »HEBREWHAMMERRR wrote: »
Most magDK I know are rocking 25k+ resistances and harness. If they’ve got wings up too I don’t see a stamblade burning through this in 3s man. Plus the shield is just a buffer. Mag characters can still hit a roll dodge. In this meta if you’re mag and not running 13k+ stam I don’t think you’re doing it right.
If you are a mag character and have to use ca.10k+ stam to avoid a not cc and can get cced immidiately after you are *** unless you run the infamous bone pirate hulking draugr magplar in no cp.
Im running 15k stam in no cp so I seem to be doing it Right but 2 consecutive dodgerolls to avoid the majority of incap will cost 10k and god forbid I have to ever block or cc break something, so glad that actually never happens.
Stamblades dont give a damn About wings, with incap, master dual wield bleed, Twin blade and blunt bleed, SA spam and all that being increased by 20%, 25k+ resistances wont save you from heavy ticking bleeds from a 6k weapon dmg heavy armor "tankblade".
Its not alone About Burning through you in 3 seconds but in an Extended fight you will completely drain any Stamina of every mag character with incap+cc after Combo because either you stand there and take it and die or you dodge break free after and waste all your stam and die 6 seconds after.
HEBREWHAMMERRR wrote: »I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
MagDK have a lot of resistances and most good ones I know are using harness for sustain. Surely they could survive 3s of stamblade burst. Magplar im not entirely familiar with.
Doesnt matter. They never come alone to take out a magplar healer or warpriest.Any group has its priorities when it is about targets
In think most players wont see any difference between stun and silenced. Maybe duelists... Thats just a theoretical problem.. not a practical.
ZarkingFrued wrote: »YOU CAN NOT COUNTER THIS. THERE IS NO WAY TO STAY ALIVE ON A MAG CHARACTER WHILE SILENCED. IT IS IMPOSSIBLE. ITS NOT ACCEPTABLE TO PUT SKILLS THAT ARE IMPOSSIBLE TO COUNTER FOR EVERY MAG CLASS IN AN MMO. THIS IS NOT COUNTERPLAY, ITS A WIN BUTTON.
HEBREWHAMMERRR wrote: »Another interesting take, mag character could Slot mutagen. If you fall below the hp threshold you consume the heal and remove the silence or other negative effect. Just a thought. I think HoTs will be a big counter to this with no defile.
Sanguinor2 wrote: »HEBREWHAMMERRR wrote: »Another interesting take, mag character could Slot mutagen. If you fall below the hp threshold you consume the heal and remove the silence or other negative effect. Just a thought. I think HoTs will be a big counter to this with no defile.
Yes lets force every single mag build to run resto because one out of Control ultimate and make every Encounter a gamble if the Right or wrong debuff gets removed, its also very convenient that the silence will be the only debuff on you good Thing no stambuild runs bleeds, fracture, maim, defile, Poison injection depending on which weapons they use.
Sanguinor2 wrote: »HEBREWHAMMERRR wrote: »
Most magDK I know are rocking 25k+ resistances and harness. If they’ve got wings up too I don’t see a stamblade burning through this in 3s man. Plus the shield is just a buffer. Mag characters can still hit a roll dodge. In this meta if you’re mag and not running 13k+ stam I don’t think you’re doing it right.
If you are a mag character and have to use ca.10k+ stam to avoid a not cc and can get cced immidiately after you are *** unless you run the infamous bone pirate hulking draugr magplar in no cp.
Im running 15k stam in no cp so I seem to be doing it Right but 2 consecutive dodgerolls to avoid the majority of incap will cost 10k and god forbid I have to ever block or cc break something, so glad that actually never happens.
Stamblades dont give a damn About wings, with incap, master dual wield bleed, Twin blade and blunt bleed, SA spam and all that being increased by 20%, 25k+ resistances wont save you from heavy ticking bleeds from a 6k weapon dmg heavy armor "tankblade".
Its not alone About Burning through you in 3 seconds but in an Extended fight you will completely drain any Stamina of every mag character with incap+cc after Combo because either you stand there and take it and die or you dodge break free after and waste all your stam and die 6 seconds after.
HEBREWHAMMERRR wrote: »Sanguinor2 wrote: »HEBREWHAMMERRR wrote: »Another interesting take, mag character could Slot mutagen. If you fall below the hp threshold you consume the heal and remove the silence or other negative effect. Just a thought. I think HoTs will be a big counter to this with no defile.
Yes lets force every single mag build to run resto because one out of Control ultimate and make every Encounter a gamble if the Right or wrong debuff gets removed, its also very convenient that the silence will be the only debuff on you good Thing no stambuild runs bleeds, fracture, maim, defile, Poison injection depending on which weapons they use.
So my question is if you’re a mag char block casting with a s/b what’s the counterplay to this? A purgable defile? Gotta look at both sides of it. I’m a magblade so I don’t have much skin in this game but everyone acting like the sky is falling im trying to point out solutions and counterplay to this.
I wonder why. Could it be that it has gotten nerfed to oblivion because of qq? And it is a good contestant for weakest pvp shield next to igneous which gives secondary effects which sun shield doesnt give?Not enough templars using their class shield I guess
Sanguinor2 wrote: »I wonder why. Could it be that it has gotten nerfed to oblivion because of qq? And it is a good contestant for weakest pvp shield next to igneous which gives secondary effects which sun shield doesnt give?Not enough templars using their class shield I guess
Also cant cast it silenced since it costs magicka but is a health based shield.
HEBREWHAMMERRR wrote: »I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
MagDK have a lot of resistances and most good ones I know are using harness for sustain. Surely they could survive 3s of stamblade burst. Magplar im not entirely familiar with.
itscompton wrote: »HEBREWHAMMERRR wrote: »I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence
MagDK have a lot of resistances and most good ones I know are using harness for sustain. Surely they could survive 3s of stamblade burst. Magplar im not entirely familiar with.
Not trying to be snarky but if you aren't familiar with how an ability that silences will affect all the classes in regards to the counter play available to them then you probably aren't the best person to be proposing balance solutions.
HEBREWHAMMERRR wrote: »Do magplars not have access to shields / hots / self defensive buffs?
I think you mean it would let some mag classes counter the silence with shield uptime. Wouldn’t help magplar or magDK.this would force mag chars to be cautious of keeping shields up at all times as a form of counterplay to the silence