UntilValhalla13 wrote: »Depends on what you're trying to do exactly. Stam and mag are kinda low for me personally. Mines at 38k health, 17k mag, 19k stam on an argonian with ebon/alkosh, Lord mundus. Ice or lightning staff backbar. Green pact is more of a selfish set that doesn't really offer any group support or utility. Lord warden is a nice choice, as well. I run infused on the big pieces with tri glyphs, and sturdy on smaller pieces with health glyphs. I mostly run him in vet trials though, so it really just boils down to what content you're aiming to tank.
Seems kinda confused and all over the place.
Health regen is a bad stat. Like, trash-tier bad. You are better off with stacking anything else.
Not using tri-food on a tank also does not make much sense. Magicka higher than stamina means shards/orbs will give you magicka which is really not great. Also if you are going the way of low regen and using balance for sustain (like your build does stat-wise) you can go below 12k without too much trouble.
2h backbar... I mean, I know, it looks cool and stuff but it provides 0 benefits for tanking. Like, none.
You kinda have the right idea about monster sets but it's not a one or another choice. Get both Bloodspawn and Lord Warden. Different fights require different monster sets. I would also add Earthgore and Stonekeeper as must haves if you are serious about tanking.
Second set can be indeed upgraded to Alkosh or Powerful Assault if you want to provide more support. Something in the middle of the road will be Dragon (yes, it's an ulti set but it is still a very good mixed support/sustain set due to the way it interacts with battle roar. And you can't really have too many horns in dungeons). And something like Battalion Defender can be your tanky set for tougher fights. Again, don't just choose one, a good tank always has a variety of sets on hand to adjust to the situation.
Sturdy is an obvious trait choice. Either full sturdy if you tend to be a bit too trigger happy with blocking or aforementioned sturdy small/infused big option if you want to do it like "the cool kids" but have a bit less margin for error.
MartiniDaniels wrote: »How do you sustain on such low stamina? Probably a lot of heavy attacks, but unfortunately in harder content you won't have luxury to heavy attack a lot, actually you will hold block a lot and use your skills while holding block, not 100% of the time, but a lot. Usual trick is to have considerable amount of max magicka / max stamina and sustain through pots, ulti and healer support with very few heavy attacks. But this requires trial level healers so you'll need some magicka recovery in dungeons.
What I'll do? Change of green pact is not that critical at the moment, if you are learning harder content extra health is good. Change it to alkosh/torug/powerassault/dragon when you feel that you have enough HP.
I suggest changing mundus to atronach (magicka recovery), and 1 or 2 to glyphs on jewelry to magicka recovery. Other 1-2 glyphs to shield play enchants. Change food to tri-stat food (Longfin pasty with melon sauce). Re-distribute some attributes to stamina. Maybe 40 HP and 24 stamina.
HalvarIronfist wrote: »MartiniDaniels wrote: »How do you sustain on such low stamina? Probably a lot of heavy attacks, but unfortunately in harder content you won't have luxury to heavy attack a lot, actually you will hold block a lot and use your skills while holding block, not 100% of the time, but a lot. Usual trick is to have considerable amount of max magicka / max stamina and sustain through pots, ulti and healer support with very few heavy attacks. But this requires trial level healers so you'll need some magicka recovery in dungeons.
What I'll do? Change of green pact is not that critical at the moment, if you are learning harder content extra health is good. Change it to alkosh/torug/powerassault/dragon when you feel that you have enough HP.
I suggest changing mundus to atronach (magicka recovery), and 1 or 2 to glyphs on jewelry to magicka recovery. Other 1-2 glyphs to shield play enchants. Change food to tri-stat food (Longfin pasty with melon sauce). Re-distribute some attributes to stamina. Maybe 40 HP and 24 stamina.
Typically with green dragon blood, activating synergies and heavy attacking. I have completed a very good chunk of 'hard content' with this build as is. (Vet DLC, Vet 2's). I just felt like I should try new things yet. Essentially, I built a health-stack tank. While lacking in other departments, it does hold its own fairly.