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Ballista keeps channeling while dodge rolling

Illuvatarr
Illuvatarr
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Silly mechanic, it should break if you do anything at all. Fought an NB today that was channeling ballista while dodge rolling. Dont mind the damage, but it should break like other channeled abilities when you do something else.
  • Illuvatarr
    Illuvatarr
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    Illuvatarr wrote: »
    Silly mechanic, it should break if you do anything at all. Fought an NB today that was channeling ballista while dodge rolling. Dont mind the damage, but it should break like other channeled abilities when you do something else.

    Furthermore, the animation for it should be as noticeable as heavy overload (highly visible and noticeable) and dodge roll cancels the animation as it is currently.
  • Toc de Malsvi
    Toc de Malsvi
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    Ballista is not a channel. Ballista does have a highly visible animation.
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  • Ahzek
    Ahzek
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    The whole point of the ballista morph is that it is no longer a channel ...
    Jo'Khaljor
  • Gilvoth
    Gilvoth
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    Ballista is not a channel.
  • Taleof2Cities
    Taleof2Cities
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  • Illuvatarr
    Illuvatarr
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    Stand corrected. Thought it was channeled. It seems pretty cheesy that ability can be activated and then attacks dodge rolled.
  • Browiseth
    Browiseth
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    Illuvatarr wrote: »
    Stand corrected. Thought it was channeled. It seems pretty cheesy that ability can be activated and then attacks dodge rolled.

    that's the whole point of the morph...

    whether or not there should be a nerf i don't know.
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  • Colecovision
    Colecovision
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    Illuvatarr wrote: »
    Stand corrected. Thought it was channeled. It seems pretty cheesy that ability can be activated and then attacks dodge rolled.

    So that's cheese too? You pvpers have made things very clear. If it hits you, it's cheese.

  • lukoi
    lukoi
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    Illuvatarr wrote: »
    Stand corrected. Thought it was channeled. It seems pretty cheesy that ability can be activated and then attacks dodge rolled.

    Ballista can he dodged and LOS'd. It's great for applying some pressure. If you continue to sit there and soak up the hits, that's more on you than the skill tbh.
  • Strider__Roshin
    Strider__Roshin
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    Browiseth wrote: »
    Illuvatarr wrote: »
    Stand corrected. Thought it was channeled. It seems pretty cheesy that ability can be activated and then attacks dodge rolled.

    that's the whole point of the morph...

    whether or not there should be a nerf i don't know.

    Lol definitely not. It's so easy to counter, and it costs way more and does a lot less damage than Soul Assault which has fewer counters. That's the ability that needs nerfed. Not when it comes to damage or cost, but when it comes to counterplay.
  • Gnozo
    Gnozo
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    The only thing that is really broken about that skill is that the game fails to render the arrows so many times and you cant see that a ballista fires at you. You just pop and See 15k ballista damage in recap.
  • Grianasteri
    Grianasteri
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    Illuvatarr wrote: »
    Stand corrected. Thought it was channeled. It seems pretty cheesy that ability can be activated and then attacks dodge rolled.

    Well the flip side is Ballista does significantly less damage than the other morph, that requires a channel. Its for this reason I do not tend to use Ballista as I prefer to put my dots down then fire off the massive damage of the Toxic Barrage, (I think thats what its called).
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