LeinadOrarogep wrote: »I don't really get why all the hate towards specific tactics (either group or "solo") in PVP.
I mean... it's war. Everything goes.
Zerging is a valid tactic for swarming an enemy with numbers, bow is a valid weapon for whittling enemy forces from afar, and so on...
If one needs honorable, balanced matches, than it should look towards BG or Duels.
But war... war never changes.
It’s not a real war, it’s a game, it’s meant to be a bit of competitive fun and some people don’t like what they view as cheesy, no skill set ups. I couldn’t care less as I don’t PvP, but that’s the best answer I can give you.
LeinadOrarogep wrote: »I don't really get why all the hate towards specific tactics (either group or "solo") in PVP.
I mean... it's war. Everything goes.
Zerging is a valid tactic for swarming an enemy with numbers, bow is a valid weapon for whittling enemy forces from afar, and so on...
If one needs honorable, balanced matches, than it should look towards BG or Duels.
But war... war never changes.
LeinadOrarogep wrote: »I don't really get why all the hate towards specific tactics (either group or "solo") in PVP.
I mean... it's war. Everything goes.
Zerging is a valid tactic for swarming an enemy with numbers, bow is a valid weapon for whittling enemy forces from afar, and so on...
If one needs honorable, balanced matches, than it should look towards BG or Duels.
But war... war never changes.
LeinadOrarogep wrote: »I've been killed without knowing who or what killed me, and zerged down when i'm alone so many times... it's par for the course, as far as i am concerned.
Besides, on another thread, one had a very valid point: they zerged you down because they thought you could put down a camp and let your buddies respawn.
Zergs, gankers, and bowtards, are more often than not awful players that would never beat you in a fair 1v1. It's annoying "losing" to people that are well below your skill level, because they either vastly outnumber you, or crutch on exploitable skills like snipe.
That's my opinion on the matter.
Zergs, gankers, and bowtards, are more often than not awful players that would never beat you in a fair 1v1. It's annoying "losing" to people that are well below your skill level, because they either vastly outnumber you, or crutch on exploitable skills like snipe.
That's my opinion on the matter.
LeinadOrarogep wrote: »Zergs, gankers, and bowtards, are more often than not awful players that would never beat you in a fair 1v1. It's annoying "losing" to people that are well below your skill level, because they either vastly outnumber you, or crutch on exploitable skills like snipe.
That's my opinion on the matter.
I'm a bowtard, and i agree with you, i would never be able to beat even a mediocre PVP player.
But war is not 1v1... in war strength is in numbers and tactics.
And in war no one cares about being honorable.
LeinadOrarogep wrote: »I don't really get why all the hate towards specific tactics (either group or "solo") in PVP.
I mean... it's war. Everything goes.
Zerging is a valid tactic for swarming an enemy with numbers, bow is a valid weapon for whittling enemy forces from afar, and so on...
If one needs honorable, balanced matches, than it should look towards BG or Duels.
But war... war never changes.
LeinadOrarogep wrote: »"Strength in numbers" does not mean that strength is only in numbers. Skill is a factor too, it's just another factor and not the only one.
Of course 5 good players will win over 15 bad ones.
By a similar token, though, 15 bad players will win over 1 good one.
Though I have to say I was actually pleasantly surprised yesterday in Cyrodil when the Covenant - having dominated the entire map under the leadership of some person named "Fengrush"(who is supposedly our mortal enemy it seems) allowed me to quest unmolested. So I guess karma does eventually come around, even the good kind.
Nerf everything who has killed me in PvP.barney2525 wrote: »All true.
People hate to lose.
Nerf everything who has killed me in PvP.barney2525 wrote: »All true.
People hate to lose.
Also give me some cool abilities, replace the lame clanfear with an dragon like the ones roaming in Elsweir
LeinadOrarogep wrote: »"Strength in numbers" does not mean that strength is only in numbers. Skill is a factor too, it's just another factor and not the only one.
Of course 5 good players will win over 15 bad ones.
By a similar token, though, 15 bad players will win over 1 good one.
True. Thankfully ZOS has worked to make sure 1 player can't beat 10+ now days!

LeinadOrarogep wrote: »It’s not a real war, it’s a game, it’s meant to be a bit of competitive fun and some people don’t like what they view as cheesy, no skill set ups. I couldn’t care less as I don’t PvP, but that’s the best answer I can give you.
That makes sense actually, and i can get behind this... somewhat.
But you would not expect this on, for example, the "Battlefield" series of games. They are a "war game", and Cyrodiil is the same - it's the "Alliance War".
So i don't go in expecting to be treated fairly, i go there precisely knowing that i will be zerged, ganked, cheesed in every possible way.
But i go there for the spirit of battle, the thrill of conquering keeps with a band of brothers, the sieges, the chaos, the pushes and fallbacks...
So i understand where you're coming from, but i think people should change a bit their expectations, if this is the case.
On a side note, try PVP: i initially hated and was afraid of it, but i grew to really love it!Just prepare to die in million possible ways
LeinadOrarogep wrote: »Zergs, gankers, and bowtards, are more often than not awful players that would never beat you in a fair 1v1. It's annoying "losing" to people that are well below your skill level, because they either vastly outnumber you, or crutch on exploitable skills like snipe.
That's my opinion on the matter.
I'm a bowtard, and i agree with you, i would never be able to beat even a mediocre PVP player.
But war is not 1v1... in war strength is in numbers and tactics.
And in war no one cares about being honorable.
I’m Australian, so even if there was the slightest chance I’d be willing to go back in there, I wouldn’t as my game crashes and lags out the moment 3 or 4 enemies pop up on the screen.
Plus I hate Zerging and ganking. I don’t want to play those play styles and I don’t want to play with or against anyone who does, seeing as those two are two of the most common play styles that you see there, I ain’t interested. So don’t tell me to try PvP trying to paint it as this cool place that will grow on me. It won’t, so don’t give me that spiel.
You go there for the ‘thrill’ or ‘the feeling’ or whatever. Great, whatever floats your boat. But it’s still just a game, not a real war. So your always going to have people who are treating it like as a fun competitive game instead of a real war as some people seem too.
The "its war" comments crack me up. Must still be wet behind the ears because this is a video game. Far from war. The people who say it probably would struggle to be in a tough neighborhood let alone a war.
And no the strengh isn't with number. You have the strengh mainly with your brain, which means improve your skills, and using the field in your advantage. The numbers is just the easy way.