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Sword and board nerfs long overdue

Fawn4287
Fawn4287
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The quality of the game is constantly going downhill with the number of people playing tank builds that put everything into survival, the main factor supporting that playstyle is sword and board. The defensive weaponset offers major defile, major fracture & breach, minor maim and minor heroism, a cc and a gap close on a defensive set. It also has an and armour trait, a champion point option and a jewellery glyph that work to reduce its cost. The mitigation it offers is easily the far best option for nearly every build and there is no negative effect to continually block unlike streaking or dodge rolling making it have no downside for constantly using it. It is in fact so effective that you can easily make a permablock magica build that utilises it as well as a stamina build. A huge nerf to it would drastically improve and speed up gameplay.
  • TheRealPotoroo
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    Blocking costs stamina and I presume you're talking about PVP, in which case leave your nonsense out of PVE where sword and board tanks have suffered bitterly already because of PVP 'balancing'.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Kurat
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    Huh, what?

    If someone is unkillable tank then why bother, leave him and go after someone else. Most likely he can't kill you either.

    No need to make these nerf threads. Do you realize that pve also exists? What are tanks supposed to do then if they cant be tanky.
  • Zacuel
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    Noooooooooooooooooooooo






    .... No.
  • olsborg
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    I agree with op. Snb builds (with the sets available in heavy armor) can easily tank and deal decent dmg in pvp. A friend if mine call it the tank and spank meta😂

    PC EU
    PvP only
  • Vapirko
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    Lol SB nerf, NOW we've seen it all.
  • White wabbit
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    Lets just nerf everything into the ground and go round hitting each other with pillows
  • Zacuel
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    You guys see the episode of South Park about sarcastaball?
  • idk
    idk
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    The OP lacks a reason for a nerf. OP explains the buffs and debuffs the line has very well, but fails to explain why a nerf is needed.

    While OP tries to explain a couple things they find an issue, they fail to explain why it is S&B specifically that needs to be nerfed. They fail to take in the full picture of everything that goes into what OP is actually complaining about and creates a false narrative as a result.

    I think the need to gain more understanding of tank builds in PvP and how they work as a starting point.
  • Browiseth
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    what's this? tanks are tanky? they're...fufilling their role as a tank and are difficult to kill?

    what!?!?!?!?!?
    skingrad when zoscharacters:
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  • Banana
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    Im sensing a bitter nightblade
  • Kurat
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    Another typical PVPer nerf thread.
    If someone kills them then they say op and demand nerf, if they cant kill someone they say op and demand nerf. Lmao
  • The Uninvited
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    olsborg wrote: »
    I agree with op. Snb builds (with the sets available in heavy armor) can easily tank and deal decent dmg in pvp. A friend if mine call it the tank and spank meta😂

    The bolded part is the problem, not the S&B skill line.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

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  • sionIV
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    olsborg wrote: »
    I agree with op. Snb builds (with the sets available in heavy armor) can easily tank and deal decent dmg in pvp. A friend if mine call it the tank and spank meta😂

    The bolded part is the problem, not the S&B skill line.

    The sets are fine. Heavy Armor Passives have already been nerfed, and they aren't very strong compared to Medium and Light passives.
  • The Uninvited
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    sionIV wrote: »
    olsborg wrote: »
    I agree with op. Snb builds (with the sets available in heavy armor) can easily tank and deal decent dmg in pvp. A friend if mine call it the tank and spank meta😂

    The bolded part is the problem, not the S&B skill line.

    The sets are fine. Heavy Armor Passives have already been nerfed, and they aren't very strong compared to Medium and Light passives.

    So, you know what specific sets I was thinking about?
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

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  • therift
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    You are looking at PvP tank builds the wrong way.

    You see them as unkillable nuisances that suck up your time.

    I see them as walking recharge stations for my Ultimate pool.

    I enjoy having a couple enemy S&B tanks nearby. Very handy for spamming Permafrost.



    edit:spellcheck sucks
    Edited by therift on May 5, 2019 2:21PM
  • Kalgert
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    To Hell with your PvP demands.
  • rafaelcsmaia
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    Wanna one shot ppl? Try playing call of duty.

    What you're saying is like saying that no nfl team can have huge defensive players, they're too bulky and block your attacks -__-
  • Strider__Roshin
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    Blocking costs stamina and I presume you're talking about PVP, in which case leave your nonsense out of PVE where sword and board tanks have suffered bitterly already because of PVP 'balancing'.

    Yes because PvE is so difficult in this game lol
  • Strider__Roshin
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    5 pieces of heavy should reduce your damage output by 8%, and while we're at it remove defile from reverb, and tanks really don't need increased healing received as a passive.
  • MattT1988
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    Daus wrote: »
    Blocking costs stamina and I presume you're talking about PVP, in which case leave your nonsense out of PVE where sword and board tanks have suffered bitterly already because of PVP 'balancing'.

    Yes because PvE is so difficult in this game lol

    Screenshot of your Unchained title please?

    Please don’t turn this into a PvP vs PvE thread with rubbish like that. There’s enough of those threads already. Sick of this divided and bitter community.
    Edited by MattT1988 on May 6, 2019 12:23AM
  • thankyourat
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    Kurat wrote: »
    Another typical PVPer nerf thread.
    If someone kills them then they say op and demand nerf, if they cant kill someone they say op and demand nerf. Lmao

    What about all the PvEers getting classes nerfed because a particular class is pulling 2k to 3k more DPS than their favorite class
    Edited by thankyourat on May 6, 2019 12:23AM
  • Onefrkncrzypope
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    Kurat wrote: »
    Another typical PVPer nerf thread.
    If someone kills them then they say op and demand nerf, if they cant kill someone they say op and demand nerf. Lmao

    What about all the PvEers getting classes nerfed because a particular class is pulling 2k to 3k more DPS than their favorite class

    I remember when PvPers cried about monster helms critting, proc sets critting, how hard it was to get monster helms, how hard it is to get undaunted, how hard it is to get skill points..... Just saying
    -Immortal Redeemer-
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    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Vapirko
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    Daus wrote: »
    5 pieces of heavy should reduce your damage output by 8%, and while we're at it remove defile from reverb, and tanks really don't need increased healing received as a passive.

    What would you replace that with though? Healing received seems like a pretty good tank passive to me.
  • Strider__Roshin
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    MattT1988 wrote: »
    Daus wrote: »
    Blocking costs stamina and I presume you're talking about PVP, in which case leave your nonsense out of PVE where sword and board tanks have suffered bitterly already because of PVP 'balancing'.

    Yes because PvE is so difficult in this game lol

    Screenshot of your Unchained title please?

    Please don’t turn this into a PvP vs PvE thread with rubbish like that. There’s enough of those threads already. Sick of this divided and bitter community.

    I did veteran Black Rose Prison once, got my bow on the first try and didn't have a need to return. Wasn't a perfect run, but it was pretty fun. I'm a PvPer not a PvEer; I could care less about those titles. The only reason why I have Flawless Conquerer was because I got it while trying to get a Maelstrom 2H with sharpened back when it had 189 WD attached to it. Oh and I was wearing all impen PvP armor at the time when I got it too.

    But yeah I don't play this game for its PvE because honestly it isn't very intellectually stimulating. There are games out there with enjoyable PvE like Sekiro and Monster Hunter. ESO just isn't one of them and I find it comical when people whine about the possibility that PvE might become more difficult for them due to a PvP related nerf.
  • Iskiab
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    I agree with the OP. S&B mitigation is fine, it’s needed for pve. What isn’t needed is major defile and cc.

    If they leave pvp abilities in the S&B tree then of course people are going to spec S&B, it’s not really giving up any offense at all.

    All the responses are from people confusing being a tank with being a damage dealer using sword and board.
    Edited by Iskiab on May 6, 2019 1:50AM
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  • imredneckson
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    Blocking costs stamina and I presume you're talking about PVP, in which case leave your nonsense out of PVE where sword and board tanks have suffered bitterly already because of PVP 'balancing'.

    ^ Dudes right. We PvP players have destroyed much of the game for the PvE community like regening stamina while blocking, heavy attacks with bows, crits with proc sets, and Camo Hunter to name only a few.
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  • Xsorus
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    They nerfed major defile to 4 seconds... and you still have nubs whining lol.
    Edited by Xsorus on May 6, 2019 3:18AM
  • sionIV
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    sionIV wrote: »
    olsborg wrote: »
    I agree with op. Snb builds (with the sets available in heavy armor) can easily tank and deal decent dmg in pvp. A friend if mine call it the tank and spank meta😂

    The bolded part is the problem, not the S&B skill line.

    The sets are fine. Heavy Armor Passives have already been nerfed, and they aren't very strong compared to Medium and Light passives.

    So, you know what specific sets I was thinking about?

    Fury
    7th
    Ravager
    Veiled
    etc

    Those are some of the sets that are popular to complain about for being too strong. I would imagine those are the sets that you are thinking about. Sure you can pull a "You're wrong, I was thinking about... Shalk!" but we both know that isn't true.
  • MattT1988
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    Daus wrote: »
    MattT1988 wrote: »
    Daus wrote: »
    Blocking costs stamina and I presume you're talking about PVP, in which case leave your nonsense out of PVE where sword and board tanks have suffered bitterly already because of PVP 'balancing'.

    Yes because PvE is so difficult in this game lol

    Screenshot of your Unchained title please?

    Please don’t turn this into a PvP vs PvE thread with rubbish like that. There’s enough of those threads already. Sick of this divided and bitter community.

    I did veteran Black Rose Prison once, got my bow on the first try and didn't have a need to return. Wasn't a perfect run, but it was pretty fun. I'm a PvPer not a PvEer; I could care less about those titles. The only reason why I have Flawless Conquerer was because I got it while trying to get a Maelstrom 2H with sharpened back when it had 189 WD attached to it. Oh and I was wearing all impen PvP armor at the time when I got it too.

    But yeah I don't play this game for its PvE because honestly it isn't very intellectually stimulating. There are games out there with enjoyable PvE like Sekiro and Monster Hunter. ESO just isn't one of them and I find it comical when people whine about the possibility that PvE might become more difficult for them due to a PvP related nerf.

    What an arrogant way to look at it. I get that some people like PvP over PvE but to dismiss it completely as a challenge and turn your nose up and look down upon people who enjoy it is frankly ignorant and rude.

    Congrats on your Blackrose complete and Vet Maelstrom run, if that indeed happened.

    Anyway, you do you buddy.
    Edited by MattT1988 on May 6, 2019 4:23AM
  • idk
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    MattT1988 wrote: »
    Daus wrote: »
    MattT1988 wrote: »
    Daus wrote: »
    Blocking costs stamina and I presume you're talking about PVP, in which case leave your nonsense out of PVE where sword and board tanks have suffered bitterly already because of PVP 'balancing'.

    Yes because PvE is so difficult in this game lol

    Screenshot of your Unchained title please?

    Please don’t turn this into a PvP vs PvE thread with rubbish like that. There’s enough of those threads already. Sick of this divided and bitter community.

    I did veteran Black Rose Prison once, got my bow on the first try and didn't have a need to return. Wasn't a perfect run, but it was pretty fun. I'm a PvPer not a PvEer; I could care less about those titles. The only reason why I have Flawless Conquerer was because I got it while trying to get a Maelstrom 2H with sharpened back when it had 189 WD attached to it. Oh and I was wearing all impen PvP armor at the time when I got it too.

    But yeah I don't play this game for its PvE because honestly it isn't very intellectually stimulating. There are games out there with enjoyable PvE like Sekiro and Monster Hunter. ESO just isn't one of them and I find it comical when people whine about the possibility that PvE might become more difficult for them due to a PvP related nerf.

    What an arrogant way to look at it. I get that some people like PvP over PvE but to dismiss it completely as a challenge is quite frankly ignorant.

    But whatever, you do you. Ego or not.

    I completely agree with this comment. Oddly the games they find have challenging PvP lack the quality of raiding ESO has. Not even in the same ballpark.

    Then again, there are games I prefer for PvP. I still do Cyro here, but games designed for PvP offer a more robust challenge overall. There is a nice one I am testing now that is interesting.
    Edited by idk on May 6, 2019 4:24AM
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