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Extra ability slot

GeorgeBlack
GeorgeBlack
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Many class and weapon abilities are being reworked to become more useful.
5 years ago we had 5 ability slots. A lot has changed.
Recently (well...) we got psijic order, an additional skill line available to all classes that complements many playstyles: trickster, healer, brawler, mage.

Necro seemes to be a class with a lot of tools in it's kit (for stamina at least)
Let's add an extra ability slot.


PS. The topic isnt about abilities that need to be slotted to benefit from a passive.
It's about having new Guild skill lines coming up that are available to all classes and archtypes.
Edited by GeorgeBlack on April 29, 2019 9:30AM
  • Alienoutlaw
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    or at least take the need to double slot some skills away
  • ArenGesus
    ArenGesus
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    My PVP stam DK seems continuously short one slot - no matter how I configure my build, I always seem to be missing just that one thing.

    But that's kind of how it should be, isn't it? I feel like there should be a significant challenge to come up with whatever is close to the ideal set of abilities. If you're ever truly satisfied with your build, then you've left nothing behind - I don't think that's supposed to be how it is. Choices, choices, decisions, decisions - make them wisely.
  • idk
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    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.
  • sionIV
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    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    Those darn console players are holding us back again. :(
  • ArenGesus
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    sionIV wrote: »
    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    Those darn console players are holding us back again. :(

    Not by choice - I for one (and there are many of us) would transfer to PC gladly, if given the opportunity.
  • kypranb14_ESO
    kypranb14_ESO
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    I'd love the option to slot a non-ultimate ability in the ultimate slot. This would benefit all platforms equally.
  • Runkorko
    Runkorko
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    Just NO.
    Bye!!!

  • ccfeeling
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    I am on console ...
  • TheShadowScout
    TheShadowScout
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    Let's add an extra ability slot.
    No.

    The need to make -choices- as to what you want to slot is one of the good things about the ESO game, as you always have a wide selection of choices, but unly a very limited selection of slots to fill with your choises.
    Much better then spending your time staring at two dozend cooldown counters like in some other games I played...

    And then there is the issue of console controls...

    One thing that -might- be worth considering could be a extra slot for "automatic skills" where you can slot something but without any option to actively trigger the skill... by for example having whatever skill in there trigger automatically at a preset conditions (as in, entering combat for example); while still gaining the passive effects of such skills (like magelight stelth-attack protection)
  • Ackwalan
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    If we got 6 slots per bar, it wouldn't be long till people wanted 7. Having 5 is a good number, it requires people to make a choice.
  • twev
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    Ackwalan wrote: »
    If we got 6 slots per bar, it wouldn't be long till people wanted 7. Having 5 is a good number, it requires people to make a choice.

    '6' wouldn't require people to make a choice?
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • MattT1988
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    sionIV wrote: »
    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    Those darn console players are holding us back again. :(

    Console players make up a fair chunk of the population and help keep the game running. Stop whinging about them and deal with it.
  • twev
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    MattT1988 wrote: »
    sionIV wrote: »
    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    Those darn console players are holding us back again. :(

    Console players make up a fair chunk of the population and help keep the game running. Stop whinging about them and deal with it.

    Imagine how many more people would play if ZOS lowered the minimum standards for PCs to Windows 95 levels, too....

    ;)

    Maybe we should insist harder that the company make it possible to move an account from consoles to PCs for people who want to migrate but don't want to give up years of accomplishment?



    Edited by twev on April 29, 2019 5:36AM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Ackwalan
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    twev wrote: »
    Ackwalan wrote: »
    If we got 6 slots per bar, it wouldn't be long till people wanted 7. Having 5 is a good number, it requires people to make a choice.

    '6' wouldn't require people to make a choice?

    Yes it would, so people would want 7 and then 8 etc.
  • CatchMeTrolling
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    Console isn’t the reason they won’t add another slot, eso isn’t the only mmo on console you know. Besides there’s a such thing as keybinding and controllers with more buttons.
  • Gatviper
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    Always happen to miss just that one more slot as well. 1 more slot and Mark Target / Piercing Mark on my magicka NB would make a big difference in dps, otherwise I'd have to replace a dd ability with it, and that's about the same a drop as it is a raise. But maybe that's just why they won't add one more slot, to not make the game too easy.
    Life is a ride, like days in a train, cities rush by, like ghosts in the night.
    The rhythm of wheels, time fades away, stations of a journey, destination unknown.
  • idk
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    sionIV wrote: »
    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    Those darn console players are holding us back again. :(

    Yes and no. I do not recall Zos commenting about porting this game to console until late in the process.

    Besides, as pointed out, if Zos did give us another slot these rare thread on the subject would just move on to asking for a 7th slot. They would have the same solid justification as what is offered by the OP here. None.
  • Brrrofski
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    Even if console had the extra buttons - I like how it is. It forces you to a really made a decision and think things out carefully.
  • Altaire
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    THIS again! I got 12 "F" keys and want to assign them all to skills/spells/ability's.
    To be honest, 6 thru 12 assigned to dance moves and playing dead.

    BTW npcs see thru that 'play dead' emote, maybe w/ necros it works, heh
    Edited by Altaire on April 29, 2019 6:34AM
  • Red_Feather
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    I wish we got a slot just for healing.

    Even though I do not like Guild Wars 2's cooldowns system, I like its hotbar setup.
    ntt-guild-wars-2-skill-bar.jpg
    https://wiki.guildwars2.com/wiki/Skill_bar

    Edited by Red_Feather on April 29, 2019 6:33AM
  • andreasv
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    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    FFXIV works pretty well on a console and has way more than 6 skills available. The same for BDO. The console excuse is not working anymore.
  • Red_Feather
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    andreasv wrote: »
    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    FFXIV works pretty well on a console and has way more than 6 skills available. The same for BDO. The console excuse is not working anymore.

    Very true. I still play Black Desert Online because it's combat is so satisfying.
    https://www.youtube.com/watch?v=t3P69BAas8I&t=42s
    Edited by Red_Feather on April 29, 2019 6:44AM
  • zaria
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    Well sorcerer had the overload bar, ZoS took it away because no fun allowed.
    It was awesome for utility like having an execute on a healer.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Vandril
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    I'd like to see something a little different than just another skill slot on the bar.

    Maybe something like a single "passive skill slot", where you can place one of those many "gain X stat while slotted" abilities just for the passive effect but without the ability to activate the ability.

    Something more unique like that.
  • D0PAMINE
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    I'd love the option to slot a non-ultimate ability in the ultimate slot. This would benefit all platforms equally.

    Ultimates are just too valuable in a lot of situations.
  • Altaire
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    Vandril wrote: »
    I'd like to see something a little different than just another skill slot on the bar.

    Maybe something like a single "passive skill slot", where you can place one of those many "gain X stat while slotted" abilities just for the passive effect but without the ability to activate the ability.

    Something more unique like that.

    Nightblades get a special effect if slotted, not great but useful.
  • zyk
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    Please no. Limited bar space is the last vestige of intelligent gameplay in ESO. I would remove a slot before adding one.
  • MattT1988
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    twev wrote: »
    MattT1988 wrote: »
    sionIV wrote: »
    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    Those darn console players are holding us back again. :(

    Console players make up a fair chunk of the population and help keep the game running. Stop whinging about them and deal with it.

    Imagine how many more people would play if ZOS lowered the minimum standards for PCs to Windows 95 levels, too....

    ;)

    Maybe we should insist harder that the company make it possible to move an account from consoles to PCs for people who want to migrate but don't want to give up years of accomplishment?



    That would be fantastic for me personally as I’m currently putting money away to build a PC.

    Regardless your example about Windows 95 is really poor. There is a far greater potential playerbase on consoles then there is for people who still run PC’s from the 90’s. Also I think a majority of console players wouldn’t make the switch from console to PC even with the account transfer due to the high costs of PC gaming among other reasons.

    PC players just need to suck it up and deal with the fact that the game needs the large console playerbase to continue to keep the game running. So the game needs to be kept at a level that it can run at a somewhat similar level to PC. As in similar skill bars, similar content quality, etc. External add ons not factored in.

    Don’t like it? Tough luck, it’s a financial decision for ZOS.
    Edited by MattT1988 on April 29, 2019 8:36AM
  • Grianasteri
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    or at least take the need to double slot some skills away

    This ^

    This is what is required. Double slotting can be frustrating and a little counter intuitive. Why do some skills require double slotting to benefit on both bars, while others do not?

    I am unsure how adding an extra skill slot would work for console players with standard pads, so I say no to that idea, but absolutely yes to removing the double slot requirement for many skills.

    Its not a huge issue, its just a niggle. Id prefer not to have to make those judgement calls on which skill to slot where and if to double slot or not, but I do accept this is part of what is involved in creating effective builds.
  • Matthew_Galvanus
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    idk wrote: »
    It is very unlikely to happen because of consoles. Zos will not make a change like that if it cannot be done on all platforms.

    Besides, players and groups have been able to tackle the most challenging content with 5 skills and 1 ult per bar. It does not seem to be needed.

    this is not a viable excuse, i play games like FFXIV and controllers have no difficulty juggling 16 skill slots
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