i think it should be able to heal when not in combat like an heal ability and then if your in combat it sends a stun
I don't really care about the snare part tbh, but giving opponents 4 seconds of counterplay before the stun actually occurs is just way too generous for the opponents. It's Warden's only hard CC outside of Permafrost, so it should actually accomplish the job of stunning people first and foremost.
I'm all for buffing Arctic Blast but I'm not a fan of any of those solutions. : /
If they just add a damage component that scales on magicka stats it will be fine. The damage would be similar to Reach/Clench in the destruction line.
Arctic Blast: Frost AoE that scales with Magicka and has a minor healing component or some utility added to it.
Polar Wind: Old Arctic Blast put together with the old Polar Wind. AoE damage based on maximum health, and you heal one additional target.
Arctic Blast
Cost: 2835 Magicka (see note)
Fire a powerful blast of frost at an enemy, dealing x damage (see note) and stunning the target for 3 seconds. Upon impact, a shockwave will apply the Chilled status to enemies within 10m of the target.
Note: damage is similar to Destructive Touch without Master Staff while the cost is similar to Destructive Touch with Master Staff
Turning it into a useful stun that works nicely with Ice Staff while keeping in touch with the old Arctic Blast. Much more elegant solution, no?
ESO_Nightingale wrote: »Arctic Blast
Cost: 2835 Magicka (see note)
Fire a powerful blast of frost at an enemy, dealing x damage (see note) and stunning the target for 3 seconds. Upon impact, a shockwave will apply the Chilled status to enemies within 10m of the target.
Note: damage is similar to Destructive Touch without Master Staff while the cost is similar to Destructive Touch with Master Staff
Turning it into a useful stun that works nicely with Ice Staff while keeping in touch with the old Arctic Blast. Much more elegant solution, no?
tanks wouldn't use this in pve. as this no longer heals and requires a target. having the aoe chilled proc on a single target stun just seems really weird. it's not useless per-say but such an effect would be undesirable compared to other effects like making the single target damage closer to a spammable or exactly like a spammable.
ESO_Nightingale wrote: »Arctic Blast
Cost: 2835 Magicka (see note)
Fire a powerful blast of frost at an enemy, dealing x damage (see note) and stunning the target for 3 seconds. Upon impact, a shockwave will apply the Chilled status to enemies within 10m of the target.
Note: damage is similar to Destructive Touch without Master Staff while the cost is similar to Destructive Touch with Master Staff
Turning it into a useful stun that works nicely with Ice Staff while keeping in touch with the old Arctic Blast. Much more elegant solution, no?
tanks wouldn't use this in pve. as this no longer heals and requires a target. having the aoe chilled proc on a single target stun just seems really weird. it's not useless per-say but such an effect would be undesirable compared to other effects like making the single target damage closer to a spammable or exactly like a spammable.
Well it's not meant as a tank skill, the Polar Wind morph would.
An AoE Chilled proc at the end would actually be useful alongside the Ice Destro: Frost Blockade (AoE Chilled -> Root) and Clench (single target, stun + root). It's not that weird of an effect either, you got Shock Clench for instance dealing splash damage or Inevitable Detonation.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »Arctic Blast
Cost: 2835 Magicka (see note)
Fire a powerful blast of frost at an enemy, dealing x damage (see note) and stunning the target for 3 seconds. Upon impact, a shockwave will apply the Chilled status to enemies within 10m of the target.
Note: damage is similar to Destructive Touch without Master Staff while the cost is similar to Destructive Touch with Master Staff
Turning it into a useful stun that works nicely with Ice Staff while keeping in touch with the old Arctic Blast. Much more elegant solution, no?
tanks wouldn't use this in pve. as this no longer heals and requires a target. having the aoe chilled proc on a single target stun just seems really weird. it's not useless per-say but such an effect would be undesirable compared to other effects like making the single target damage closer to a spammable or exactly like a spammable.
Well it's not meant as a tank skill, the Polar Wind morph would.
An AoE Chilled proc at the end would actually be useful alongside the Ice Destro: Frost Blockade (AoE Chilled -> Root) and Clench (single target, stun + root). It's not that weird of an effect either, you got Shock Clench for instance dealing splash damage or Inevitable Detonation.
i think it's weird that a single target skill does the chilled in an aoe. i'd maybe understand if it was a single target skill applying chilled to the single target, but i mean, we also have glacial pressence. i just feel that applying chilled like that defeats the purpose of glacial presence. i do not think it should have this effect. i think we should be passively applying the debuff.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »Arctic Blast
Cost: 2835 Magicka (see note)
Fire a powerful blast of frost at an enemy, dealing x damage (see note) and stunning the target for 3 seconds. Upon impact, a shockwave will apply the Chilled status to enemies within 10m of the target.
Note: damage is similar to Destructive Touch without Master Staff while the cost is similar to Destructive Touch with Master Staff
Turning it into a useful stun that works nicely with Ice Staff while keeping in touch with the old Arctic Blast. Much more elegant solution, no?
tanks wouldn't use this in pve. as this no longer heals and requires a target. having the aoe chilled proc on a single target stun just seems really weird. it's not useless per-say but such an effect would be undesirable compared to other effects like making the single target damage closer to a spammable or exactly like a spammable.
Well it's not meant as a tank skill, the Polar Wind morph would.
An AoE Chilled proc at the end would actually be useful alongside the Ice Destro: Frost Blockade (AoE Chilled -> Root) and Clench (single target, stun + root). It's not that weird of an effect either, you got Shock Clench for instance dealing splash damage or Inevitable Detonation.
i think it's weird that a single target skill does the chilled in an aoe. i'd maybe understand if it was a single target skill applying chilled to the single target, but i mean, we also have glacial pressence. i just feel that applying chilled like that defeats the purpose of glacial presence. i do not think it should have this effect. i think we should be passively applying the debuff.
How about a tiny bit of splash damage, similar to the old Arctic Blast, instead of a Chilled proc then?
ESO_Nightingale wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »Arctic Blast
Cost: 2835 Magicka (see note)
Fire a powerful blast of frost at an enemy, dealing x damage (see note) and stunning the target for 3 seconds. Upon impact, a shockwave will apply the Chilled status to enemies within 10m of the target.
Note: damage is similar to Destructive Touch without Master Staff while the cost is similar to Destructive Touch with Master Staff
Turning it into a useful stun that works nicely with Ice Staff while keeping in touch with the old Arctic Blast. Much more elegant solution, no?
tanks wouldn't use this in pve. as this no longer heals and requires a target. having the aoe chilled proc on a single target stun just seems really weird. it's not useless per-say but such an effect would be undesirable compared to other effects like making the single target damage closer to a spammable or exactly like a spammable.
Well it's not meant as a tank skill, the Polar Wind morph would.
An AoE Chilled proc at the end would actually be useful alongside the Ice Destro: Frost Blockade (AoE Chilled -> Root) and Clench (single target, stun + root). It's not that weird of an effect either, you got Shock Clench for instance dealing splash damage or Inevitable Detonation.
i think it's weird that a single target skill does the chilled in an aoe. i'd maybe understand if it was a single target skill applying chilled to the single target, but i mean, we also have glacial pressence. i just feel that applying chilled like that defeats the purpose of glacial presence. i do not think it should have this effect. i think we should be passively applying the debuff.
How about a tiny bit of splash damage, similar to the old Arctic Blast, instead of a Chilled proc then?
well, just make it deal shock damage and you have shock clench.
i do not believe that this sort of stun should have any aoe properties. not anymore anyway. see my original Arctic Wind Master Plan for that. it's more realistic and helpful for it to do more damage. i like the cost reduction and listed it for my own suggestion. it's pretty friggin expensive for how little it does. i think if we are to list suggestions that it's a better idea to make them easy to implement or straightforward. or both. my idea i listed above is (what i feel to be pretty straightforward) i added the last part because i realised that nord is a thing and thus is immune to blast's stun.
It doesn't. There's no hidden benefit to using this skill--it really is as garbage as it sounds.But that brings up something important in regards to chilled, I am unaware of whether the projectile can proc chilled as it doesn't do any damage currently. Do you happen to know if it can proc chilled?
It doesn't. There's no hidden benefit to using this skill--it really is as garbage as it sounds.But that brings up something important in regards to chilled, I am unaware of whether the projectile can proc chilled as it doesn't do any damage currently. Do you happen to know if it can proc chilled?