Bug Fix/QoL team operates independently of Content Development team, so no.
barney2525 wrote: »I'm confused
Seems to me you are talking about two completely unrelated areas, and therefore two completely unrelated groups of people.
Why would you think that they would Not be working on improving performance, quite literally, All the time? Do you really think that they would Not want their product to run absolutely smoothly at all times?
Why would the devs who are working on new ideas for the future have any impact on performance issues? Do you think all Techs have the same skills and you just plug an additional X number into problem solving?
Your whole premise seems to me... and I say this with love... to be ridiculous
Are you asking them to hire more tech peeps? If so, then just say that.
I can not understand why you would think that one area has any effect on the other.
Blacknight841 wrote: »I would pay 40$ for the next chapter consisting of nothing but QOL and bug fixes.
I have encountered a grand total of zero game breaking bugs. I have also encountered a grand total of zero game crippling bugs with any repeatable regularity. The only bugs I encounter on any regular basis are minor and do not even remotely justify putting the brakes on new content to address. That's been true since day one of playing this game.
"OMGs Zenimax, this audio glitch that happens with crafting must be fixed NOW! No more content until you fix it!" No. Just... no. Not asking that ever.