I agree that can be the case. In fact I had a solid group like that yesterday. In this instance they were coordinating dawnbreaker dumps and they werent even playing the objectives they would kill us on a flag and then move on before taking it. They only won because time ran out and noone could stay alive long enough to take enough flags.
OP I feel the same as you mate. Also the lack of feedback from ZOS on the matter is actually quite rude considering the amount of negatively surrounding the issue. I feel the only way they will listen is if there is a platform wide boycott of BGs ... but then that wont happen so we are stuck with this until it changes which, as BGs don't make them any money then there won't be much focus put on them rectifying the issue I'm afraid (unlike the crown store).
All they need to do is create separate queues and provide some incentives for people to create teams. A couple of examples include: Skins, titles and loot specifically for premade teams only and also premade leaderboards so they can show off their epeens.
We've long surpased the point where we should just tolerate premades in the BG queue with everyone else. The power imbalance between premade groups, built to synergize with one another and make up for each others weaknesses, and solo grouped players is outrageous and uncompetitive.
Tonight I participated in the single worst BG round I have ever seen. Where a 4 man team was nearly unkillable and only other coordinated teams would have stood a chance.
This needs to change. Solo players need their own queue. Or 4 man premades need to be elliminated from BGs and 2 mans should be the max for queues.
There is zero fun being farmed for 10 minutes. And there is zero competition in it.
For the last 2 years we have been saying this is a problem. And instead of a fix or an attempt at a solution we get faction locking in cyrodil.
Unless we are considering a team k/d of 101/18 in crazy king healthy gameplay.
We've long surpased the point where we should just tolerate premades in the BG queue with everyone else. The power imbalance between premade groups, built to synergize with one another and make up for each others weaknesses, and solo grouped players is outrageous and uncompetitive.
Tonight I participated in the single worst BG round I have ever seen. Where a 4 man team was nearly unkillable and only other coordinated teams would have stood a chance.
This needs to change. Solo players need their own queue. Or 4 man premades need to be elliminated from BGs and 2 mans should be the max for queues.
There is zero fun being farmed for 10 minutes. And there is zero competition in it.
For the last 2 years we have been saying this is a problem. And instead of a fix or an attempt at a solution we get faction locking in cyrodil.
Unless we are considering a team k/d of 101/18 in crazy king healthy gameplay.
How is that even possible? Wouldn’t the game end before 50 killing blows due to a team hitting 500 points?
Looking at the overall kills/deaths it looks more like one good pvper in the starter BG tier (probably a sorc) rather then a premade.
First thing I thought was, "Stam Sorc, maybe" - then the OP confirmed my suspicions. I've seen numerous "brag shots" like that before, and every single time it has been on a Stamina build.We've long surpased the point where we should just tolerate premades in the BG queue with everyone else. The power imbalance between premade groups, built to synergize with one another and make up for each others weaknesses, and solo grouped players is outrageous and uncompetitive.
Tonight I participated in the single worst BG round I have ever seen. Where a 4 man team was nearly unkillable and only other coordinated teams would have stood a chance.
This needs to change. Solo players need their own queue. Or 4 man premades need to be elliminated from BGs and 2 mans should be the max for queues.
There is zero fun being farmed for 10 minutes. And there is zero competition in it.
For the last 2 years we have been saying this is a problem. And instead of a fix or an attempt at a solution we get faction locking in cyrodil.
Unless we are considering a team k/d of 101/18 in crazy king healthy gameplay.
How is that even possible? Wouldn’t the game end before 50 killing blows due to a team hitting 500 points?
Looking at the overall kills/deaths it looks more like one good pvper in the starter BG tier (probably a sorc) rather then a premade.
I believe the kill leader was a stam sorc who was just spamming dawnbreaker and steel tornado.
First thing I thought was, "Stam Sorc, maybe" - then the OP confirmed my suspicions. I've seen numerous "brag shots" like that before, and every single time it has been on a Stamina build.We've long surpased the point where we should just tolerate premades in the BG queue with everyone else. The power imbalance between premade groups, built to synergize with one another and make up for each others weaknesses, and solo grouped players is outrageous and uncompetitive.
Tonight I participated in the single worst BG round I have ever seen. Where a 4 man team was nearly unkillable and only other coordinated teams would have stood a chance.
This needs to change. Solo players need their own queue. Or 4 man premades need to be elliminated from BGs and 2 mans should be the max for queues.
There is zero fun being farmed for 10 minutes. And there is zero competition in it.
For the last 2 years we have been saying this is a problem. And instead of a fix or an attempt at a solution we get faction locking in cyrodil.
Unless we are considering a team k/d of 101/18 in crazy king healthy gameplay.
How is that even possible? Wouldn’t the game end before 50 killing blows due to a team hitting 500 points?
Looking at the overall kills/deaths it looks more like one good pvper in the starter BG tier (probably a sorc) rather then a premade.
No, I don't mean Stam Warden, I mean Stam anything. The reason I thought Stam Sorc was because you specifically mentioned the Sorcerer class. And while Mag Sorc is indeed strong, and is generally speaking the best offensive Magicka class, I've yet to see one get "those" types of screenshots, with 40+ killing blows and 0 deaths (or sometimes just a couple). Magicka can't steamroll in with a Dawnbreaker and Spin-to-Win to kill entire groups of not-so-great players.First thing I thought was, "Stam Sorc, maybe" - then the OP confirmed my suspicions. I've seen numerous "brag shots" like that before, and every single time it has been on a Stamina build.We've long surpased the point where we should just tolerate premades in the BG queue with everyone else. The power imbalance between premade groups, built to synergize with one another and make up for each others weaknesses, and solo grouped players is outrageous and uncompetitive.
Tonight I participated in the single worst BG round I have ever seen. Where a 4 man team was nearly unkillable and only other coordinated teams would have stood a chance.
This needs to change. Solo players need their own queue. Or 4 man premades need to be elliminated from BGs and 2 mans should be the max for queues.
There is zero fun being farmed for 10 minutes. And there is zero competition in it.
For the last 2 years we have been saying this is a problem. And instead of a fix or an attempt at a solution we get faction locking in cyrodil.
Unless we are considering a team k/d of 101/18 in crazy king healthy gameplay.
How is that even possible? Wouldn’t the game end before 50 killing blows due to a team hitting 500 points?
Looking at the overall kills/deaths it looks more like one good pvper in the starter BG tier (probably a sorc) rather then a premade.
You mean stamwarden. No idea why people don’t talk about that class a lot, it’s the strongest stamina class. Instead it’s NB this, NB that.
I’m thinking it’s because people play in a pvp guild that doesn’t allow Stamblades (ours doesn’t) and all their guildies play Stamwardens. Stamblades are an allowable cheap shot.
Yea Stamblades are OP, that’s probably where that one death came from on the 50 kills guy.
I recently did a BG against a ‘NB’ premade. Poor guys ended up with 40 points in a deathmatch.
Magicka can't steamroll in with a Dawnbreaker and Spin-to-Win to kill entire groups of not-so-great players.
PhoenixGrey wrote: »
But right now the imbalance between stam and mag classes not sorc is almost bordering at a point of certain classes being free AP.
He's preaching truth. In an offensive role, Stamina builds have been superior to Magicka builds since Morrowind's release, if not before (I didn't play for quite some time there, and only came back because of BGs). Magicka Sorcerer may be able to hang with Stam decently well, but even then their margin for error is usually a lot lower. And the more coordinated teams get, the bigger the gap between Stam and Mag becomes.bigelle.x3_ESO wrote: »PhoenixGrey wrote: »
But right now the imbalance between stam and mag classes not sorc is almost bordering at a point of certain classes being free AP.
What are you even talking about
bigelle.x3_ESO wrote: »
I believe the kill leader was a stam sorc who was just spamming dawnbreaker and steel tornado.
Surely you could've killed someone using only executes and ults. Even if you couldnt, not playing objectives on an objective map leads to a very long game. Surely there was enough time to coordinate the team. Just one sentence, "hey friend let's try and ult this guy at the same time," would've done it. No one's unbeatable.
oxygen_thief wrote: »bigelle.x3_ESO wrote: »
I believe the kill leader was a stam sorc who was just spamming dawnbreaker and steel tornado.
Surely you could've killed someone using only executes and ults. Even if you couldnt, not playing objectives on an objective map leads to a very long game. Surely there was enough time to coordinate the team. Just one sentence, "hey friend let's try and ult this guy at the same time," would've done it. No one's unbeatable.
have you ever played in a pug bgs? ppl cant even stay close to each other. nobody will listen to you because they think they are good and can handle alone.
oxygen_thief wrote: »bigelle.x3_ESO wrote: »
I believe the kill leader was a stam sorc who was just spamming dawnbreaker and steel tornado.
Surely you could've killed someone using only executes and ults. Even if you couldnt, not playing objectives on an objective map leads to a very long game. Surely there was enough time to coordinate the team. Just one sentence, "hey friend let's try and ult this guy at the same time," would've done it. No one's unbeatable.
have you ever played in a pug bgs? ppl cant even stay close to each other. nobody will listen to you because they think they are good and can handle alone.
Not only that but the entire team was coordinating burst and cross healing. One guy had 50 kills but the other 3 team members had another 50 combined kills. This was crazy king, not a death match. The fight literally timed out. And it isn't like they had zero deaths. But the sheer overwhelming capability a premade brings to a bg match is absurd.
He's preaching truth. In an offensive role, Stamina builds have been superior to Magicka builds since Morrowind's release, if not before (I didn't play for quite some time there, and only came back because of BGs). Magicka Sorcerer may be able to hang with Stam decently well, but even then their margin for error is usually a lot lower. And the more coordinated teams get, the bigger the gap between Stam and Mag becomes.
bigelle.x3_ESO wrote: »PhoenixGrey wrote: »
But right now the imbalance between stam and mag classes not sorc is almost bordering at a point of certain classes being free AP.
What are you even talking about
PhoenixGrey wrote: »bigelle.x3_ESO wrote: »PhoenixGrey wrote: »
But right now the imbalance between stam and mag classes not sorc is almost bordering at a point of certain classes being free AP.
What are you even talking about
You obviously don't PVP at a competitive level
bigelle.x3_ESO wrote: »PhoenixGrey wrote: »bigelle.x3_ESO wrote: »PhoenixGrey wrote: »
But right now the imbalance between stam and mag classes not sorc is almost bordering at a point of certain classes being free AP.
What are you even talking about
You obviously don't PVP at a competitive level
You obviously don't PVP at a competitive level. Most mag classes are fine. Free AP is the biggest overexaggeration I've heard all day.
PhoenixGrey wrote: »Apart from sorc which mag class can you solo pvp on.
I also call *** on the whole magicka offers utility argument. It's just an excuse to not buff garbage classes
PhoenixGrey wrote: »Apart from sorc which mag class can you solo pvp on.
I also call *** on the whole magicka offers utility argument. It's just an excuse to not buff garbage classes
I think this is an exaggeration.
BG class rank imo:
1. Magsorc
2. Magwarden
3. StamWarden
4. StamSorc
5. StamDK MagDK
6. Stamplar Magplar
7. Magblade Stamblade
Considering the top 2 classes in BG's at the moment are mag variants.. I think mag is doing ok.
The only issue with magicka in no-cp is a 15K max defensive pool when stam variants have a 30K defensive pool. Considering you can allocate resources at your discretion (ie dont attack when you need to defend/dodge/block), the stam variants have an easier time playing defense and countering. That said, streak, mist form, and natures embrace are incredible magicka variant defensive tools (wings and shimmering as well) giving magicka some relief.
PhoenixGrey wrote: »Apart from sorc which mag class can you solo pvp on.
I also call *** on the whole magicka offers utility argument. It's just an excuse to not buff garbage classes
I think this is an exaggeration.
BG class rank imo:
1. Magsorc
2. Magwarden
3. StamWarden
4. StamSorc
5. StamDK MagDK
6. Stamplar Magplar
7. Magblade Stamblade
Considering the top 2 classes in BG's at the moment are mag variants.. I think mag is doing ok.
The only issue with magicka in no-cp is a 15K max defensive pool when stam variants have a 30K defensive pool. Considering you can allocate resources at your discretion (ie dont attack when you need to defend/dodge/block), the stam variants have an easier time playing defense and countering. That said, streak, mist form, and natures embrace are incredible magicka variant defensive tools (wings and shimmering as well) giving magicka some relief.