SkysOutThizeOut wrote: »@MartiniDaniels damn that molten whip would hit so much harder as straight mag.
There is already damage set on back bar, i.e. senche. Of course you may go with Seventh legion, I prefer senche simply because of wood elf synergy with it and free 1500 weapon/spell penetration on roll-dodge, on other race it will be pointless and I think that nord or orc or dunmer here will do just fine or better.Jjitsuboy98 wrote: »So is pelenials a good damage set for mag DK. Say you run it in medium and add a damage set
SkysOutThizeOut wrote: »@MartiniDaniels you’ve seen my mag damage “hybrid” yeah? Emphasis is on magicka over stam.
18k whip on stam/hybrid?
damn looks like this is the new BiS setup for all those salty StamDK that got ignored comes June lol (me included)
this Is easier than swapping everything into a full-fledge MagDK.
holy *** that whip tho....
SkysOutThizeOut wrote: »@Jjitsuboy98 search my name you’ll find my threads on it. But yes pelinials is a good damage set if you run straight weapon damage. There are 2 version. Stam damage hybrid where pelinial is 1 bar’d and mag damage hybrid where it’s 2 bar’d. It’s hybrid in so far as heals, not necessarily damage. It’s more successful in no cp.
@MartiniDanielsMartiniDaniels wrote: »^
Savos, of course, I was never thinking that hybrid can provide more damage then specialized build. And in mage build your penetration is so much better, so you will hit much harder with fire, i guess it will be 20/30% advantage in no-CP/CP.
But you don't have execute, vigor and rally in that setup light attacks are much weaker too obviously, and ability to roll-dodge break-free is limited too.. still practice will show, I hope they'll fix majority of bugs to the next week and we can test this new builds at least in BG.
SkysOutThizeOut wrote: »@MartiniDaniels if we are investing into molten whip for big damage, then we need to invest primarily into one kind of damage. I recommend mag oriented damage. If you are intent on medium, that’s fine, I strongly recommend doing pierce armor and dropping an execute for it and running engulfing flames. If we stop to examine the 3x130wd x 1.25(medium armor and minor brutality) the damage loss isn’t as significant not running light. And we are maximizing our damage. Emphasis should also be put on mag resources.
@Savos_Saren
I’m strongly considering maintaining pelinials in light for my damage set so I can stay with rally/forward momentum. It gives me a bar slot. Maybe vigor.
Foo/inner/cauterize/igneous, embers, whip, rally, stun
Volatile, wings/RaTs, engulfing, vigor/coag/draw essence/ele drain.
This will work for cp and no cp. My thing is everyone just has a lower physical resistance and physical damage generally scales higher. So I’ve been on stam dk....
A real hybrid will not truly be viable to compete with meta builds until mag/stam or pen is factored like wd/sd on pelinials. Until then Pelinials will just be a damage/sustain set for mag dk and strictly a sustain set on stam dk.
So much damage is just sacrificed trying to do combination damage. I want it to work :-/
Jjitsuboy98 wrote: »SkysOutThizeOut wrote: »@MartiniDaniels if we are investing into molten whip for big damage, then we need to invest primarily into one kind of damage. I recommend mag oriented damage. If you are intent on medium, that’s fine, I strongly recommend doing pierce armor and dropping an execute for it and running engulfing flames. If we stop to examine the 3x130wd x 1.25(medium armor and minor brutality) the damage loss isn’t as significant not running light. And we are maximizing our damage. Emphasis should also be put on mag resources.
@Savos_Saren
I’m strongly considering maintaining pelinials in light for my damage set so I can stay with rally/forward momentum. It gives me a bar slot. Maybe vigor.
Foo/inner/cauterize/igneous, embers, whip, rally, stun
Volatile, wings/RaTs, engulfing, vigor/coag/draw essence/ele drain.
This will work for cp and no cp. My thing is everyone just has a lower physical resistance and physical damage generally scales higher. So I’ve been on stam dk....
A real hybrid will not truly be viable to compete with meta builds until mag/stam or pen is factored like wd/sd on pelinials. Until then Pelinials will just be a damage/sustain set for mag dk and strictly a sustain set on stam dk.
So much damage is just sacrificed trying to do combination damage. I want it to work :-/
When I get a chance ima key it into the builder but I was gonna try light pelenial with a medium damage set with infused weapon damage jewelry. Five one one setup
yeah the new whip is interesting but wasn't the point of the whip mainly the heal and used as a pressure tool rather then damage, I feel like if your going to try and make the new whip work that is firmly in the realm of magicka DK
though I do love the discussion.
Savos_Saren wrote: »yeah the new whip is interesting but wasn't the point of the whip mainly the heal and used as a pressure tool rather then damage, I feel like if your going to try and make the new whip work that is firmly in the realm of magicka DK
though I do love the discussion.
Honestly, I get most of my heals from Coag, Burning Embers, and Draw Essence. I'd much rather have the 18k burst damage from the whip AND the extra 750 spell damage on my abilities.