We Have a lot of focus on dps. We have a lot of ways to improve dps with practice.
Dps is only part of being a good player.
So here are some dummies that I would like to see added:
- Dps survivability dummy, Would deal damage to the player to help them practice responding to pressure. Help them practice self heals and keeping defenses up.
- Pvp dummy, damages player and heals itself. Deals an average amount of dmg for pvp and heals itself for also an average amount.
- Healer dummy, Shows the amount healed for and also gives a readout for buffs and debuffs uptimes with both applied to the dummy. For an average fight duration.Versions where you have to heal the dummy taking an average amount of dmg for normal and vet and hm, dungeons and trials Would also be welcome.
- Tank dummy, Would deal an average amount of damage to the player depending on the version. Normal, vet, hm for trials and dungeons. As well as give a readout for buff and debuff uptime. For an average fight duration.
Bonus:
Mirror house. Not sure about this one but the basic idea is that you port into a house that is exactly the same on the opposite side and also spawns a copy of you in the same spot on the opposite side of you. You can fight with it and it copies whatever you do to it. At least on paper this gives you a opponent that is always as good as you are. If you hit it with something that has to be blocked it hits you with something that needs to be blocked. If you block there attack then it blocks yours. Maybe have it hit and heal a little harder so its always better than you.
Bots, Add in a variety of bots with varying difficulties. Have them replicate popular and common fighting in cyro.
Practice mode. Add a practice mode for all pve content that has a team of bots preform the other roles. Normal isnt a good option for practice. It does a poor job of actually teaching you what to expect in the harder content versions because a lot of the mechanics arnt there or are necessary to follow. A practice mode would let you run the same content with a average team so you can work on perfecting your role.
Last 3 are just ideas but adding more dummies for a variety of roles besides dps would be a good start to helping players work on improving there skill besides just dps numbers