What I don’t get is whenever I ask this question to people there’s never an answer. People jump in and say ‘Nightblade OP’ and never answer the why. Embarrassed they’re talking about pvp and don’t pvp?
Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.
We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.
Hallelujah.
The problem is cloak, it allows ez ganks which in turn gets nb’s gutted
So give nb‘s a real defensive skill and heal and remove cloak..
Not the route I’d choose but it’ll happen after all these nerfs with no compensation anyways
This is a SUPER valid criticism, in my opinion.The sad part is nobody even tries to differ stamblades from magblades. First ones are OP and will be brought down which is good, but magblades.... are almost nonexistent, yet they also get the nerfed, literally MAGBLADE IS A WEAKEST CLASS FOR PVP AND STILL IT GETS NERFED EVEN MORE... I'm not surprised nobody cares because nobody plays them...
Shadowasrial wrote: »I mean they could have made it so minor mangle is for the duration of the extra damage you get against the target. Not duration of stun. Against any decent player that stun lasts half a second.
Second surprise attack they could have just given us major fracture if we use it from stealth. Instead of the 100% uptime for attacking out of stealth. I’m all for using the skill the way it was intended but 5% reduction to target is nothin. If you are against a 15,000 resistance player that only drops it by 550 which is nothing. Not only that but now we have to rely on a skill that absolutely defeats the purpose of assassinating. Mark target alerts your target to the fact that they are going to be attacked by you. They always buff up then block and then ulti dump you when you finally attack. If they were to make the mark visible only to us for one of the morphs then maybe I would use the skill.
Relentless focus is absolutely useless to a stam build now. No more extra stam recovery and no more minor berserk. The damage was negligible at best compared to the Magic morph for magic builds. I’d probably hit someone with a 5k arrow on my stamblade. They should have at least left the extra stamina recovery to give us some use for it.
This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.Shadowasrial wrote: »But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
Before you have time to react you're almost dead, or in an unrecoverable state.
Stamblade is the most idiotic thing I've ever encountered
WrathOfInnos wrote: »In PVP Nightblades picked up easy access to Minor Vulnerability on their gap closer, which should outweigh the loss of Minor Berserk. They also gained a powerful self heal attached to their hardest hitting ability. Also stationary fear will work better when combined with ground based DoTs (like Meteor) or proc sets (like Zaan or Selenes), opponents won’t be forced out of damage sources. Not sure I would call this “gutted”.
In PVE they are definitely being killed off. I think the Magblade trial meta peaked at Summerset release and has been declining every patch since then.
Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.
We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.
Hallelujah.
Every patch NB gets nerfs and yet some people seriously try to say NB is the “baby of ZOS”
MLGProPlayer wrote: »Warden was born gutted. We've had the lowest PvE usage rate since we launched (currently 8%, was 2% before we got minor toughness). At least NBs have had long periods of being in the meta (they were at 35-40% usage the entire past year). Wardens have never even sniffed the meta.
This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.Shadowasrial wrote: »But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
Before you have time to react you're almost dead, or in an unrecoverable state.
Stamblade is the most idiotic thing I've ever encountered
Wildberryjack wrote: »This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.Shadowasrial wrote: »But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
Before you have time to react you're almost dead, or in an unrecoverable state.
Stamblade is the most idiotic thing I've ever encountered
This is what a rogue does, it's the way they are in every game. Why should this game be any different? Just because some players can't counter a lone rogue that doesn't mean the class should be ruined. They weren't designed to AOE so they better be able to hit fast and hard SINGLE TARGET. It's what they ARE.
nah it’s just called balance.
https://www.youtube.com/watch?v=ztVMib1T4T4 Morgha_Kul wrote: »I dont think zos should be nerfing classes, i think they should be buffing classes that dont have as much as classes like nightblade, warden, necromancer, etc.. However, you are wrong about everything.
Nightblades are probably the best class for solo. They are very good at 1vx because they can kite like no one else with cloak and image. Plus they have massive damage to take down individual targets and move on to the next one. At least stam blades.
But the real point is their kit. Nightblades have access to so much. So many buffs, so many debuffs. So many combos and so many counters. Im not going to list them all out but there is a lot. The 4 strongest skills are definitely taking a hit, but the class will be fine. Again, i think zos should buff instead of nerf but apparently they wont.
The problem with buffing the classes is that you run the risk of trivializing all the content of the game (indeed, this is already an issue).
MooseKnuckles88 wrote: »MLGProPlayer wrote: »Warden was born gutted. We've had the lowest PvE usage rate since we launched (currently 8%, was 2% before we got minor toughness). At least NBs have had long periods of being in the meta (they were at 35-40% usage the entire past year). Wardens have never even sniffed the meta.
Worth posting twice.
Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.
We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.
Hallelujah.
BlackMadara wrote: »This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.Shadowasrial wrote: »But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
Before you have time to react you're almost dead in an unrecoverable state.
Stamblade is the most idiotic thing I've ever encountered
Well when you put it like that, it makes sense that they went with the nerfs they did.
From a PvP perspective...
Stamblades are currently overloaded. I'm running senches, eternal hunt, 1 Balorgh, 1 kena on mine currently. I have incredible sustain (including magica) and hit like a truck.
Incap - it needed looking at. Hits hard, cheap, applies major defile and increased damage against opponent. Not suprised 1 element got nerfed.
Suprise attack - is it strong? Yes, very. Did it need to lose major fracture though. Not really.
Minor beserk - big loss to lose this. Did gain minor vulernability on the gap closer though which is decent.
Minor endurance - pretty crap to lose this, not really warranted either. One of the only two ways to get this right? Warden has the other way.
They needed bringing down a bit, but not this much. They lost a LOT of damage.
Oh, and rip mageblade. Wtf are ZOS even doing with this class? Major beserk loss hits them harder than stamblade imo. Gutted dark cloak which was fine as it was. It was useful and not too strong. DKs aren't a complete hard counter anymore, just a big counter....which is something I guess?
Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.
We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.
Hallelujah.
I feel dumber having read this.
I think I know his class: forum warrior. Description: has never played the game but likes making silly posts he knows nothing about. Likely played less than 10 BGs making him an expert.
Illuvatarr wrote: »From a PvP perspective...
Stamblades are currently overloaded. I'm running senches, eternal hunt, 1 Balorgh, 1 kena on mine currently. I have incredible sustain (including magica) and hit like a truck.
Incap - it needed looking at. Hits hard, cheap, applies major defile and increased damage against opponent. Not suprised 1 element got nerfed.
Suprise attack - is it strong? Yes, very. Did it need to lose major fracture though. Not really.
Minor beserk - big loss to lose this. Did gain minor vulernability on the gap closer though which is decent.
Minor endurance - pretty crap to lose this, not really warranted either. One of the only two ways to get this right? Warden has the other way.
They needed bringing down a bit, but not this much. They lost a LOT of damage.
Oh, and rip mageblade. Wtf are ZOS even doing with this class? Major beserk loss hits them harder than stamblade imo. Gutted dark cloak which was fine as it was. It was useful and not too strong. DKs aren't a complete hard counter anymore, just a big counter....which is something I guess?
Adapt.