Nightblades got gutted

  • Knootewoot
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    I don't care about all these nerfs and i wil continue to main my melee magblade.

    To all those people gloating on the nerfs for the class i don't care either. They only hate it that NB's can cloak away, but can you blame the class? Magblade was made of poop anyway and without cloak they could not stand toe to toe with any class. Except for maybe 1-2 extreme good players.
    Yes, stamblade needed to be tones down a bit damagewise. Nobody wants to die in 1 second and not te be able to fight back. But that is also what happens if you play magblade against a good sorc who does a combination of animation cancelled skills and the magblade is dead. No good shields or self heal.

    I am glad we got these nerfs. Magblade was already the weakest PvP class and now even the mudcrabs in Cyrodill are above us. So next update, it is your turn.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • React
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    Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.

    We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.

    Hallelujah.
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  • ilcavallo
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    Iskiab wrote: »
    What I don’t get is whenever I ask this question to people there’s never an answer. People jump in and say ‘Nightblade OP’ and never answer the why. Embarrassed they’re talking about pvp and don’t pvp?

    Unskilled players that have died repeatedly to NBs because they never L2P and think they are "top tier pvp" as a result.
  • Kalante
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    Liam12548 wrote: »
    Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.

    We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.

    Hallelujah.

    seems you have more of a grudge against anyone who killed you as a good stamina nightblade main. Good stamina nightblade mains run a lot of damage and sustain already so idk where you are bringing "now they will have to" from, yea bad nightblades that hide and rely in ganking will. The only thing that really hurts is losing minor berserk not so much because of the damage loss but more because of the heal nerf that also comes with it which nightblades have the worst healing of all classes already.
    Edited by Kalante on April 16, 2019 6:38PM
  • Heimpai
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    The problem is cloak, it allows ez ganks which in turn gets nb’s gutted

    So give nb‘s a real defensive skill and heal and remove cloak..

    Not the route I’d choose but it’ll happen after all these nerfs with no compensation anyways
  • ilcavallo
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    Heimpai wrote: »
    The problem is cloak, it allows ez ganks which in turn gets nb’s gutted

    So give nb‘s a real defensive skill and heal and remove cloak..

    Not the route I’d choose but it’ll happen after all these nerfs with no compensation anyways

    Cloak is easily countered. There are skills and an increasing number of large AOEs that break cloak in addition to anti-stealth pots. That's one reason all of these nerfs to the class skill line are unacceptable.
    Edited by ilcavallo on April 16, 2019 6:34PM
  • milesrodneymcneely2_ESO
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    Mayrael wrote: »
    The sad part is nobody even tries to differ stamblades from magblades. First ones are OP and will be brought down which is good, but magblades.... are almost nonexistent, yet they also get the nerfed, literally MAGBLADE IS A WEAKEST CLASS FOR PVP AND STILL IT GETS NERFED EVEN MORE... I'm not surprised nobody cares because nobody plays them...
    This is a SUPER valid criticism, in my opinion.

    I've been running a Light Armor melee MagBlade and it has some GLARING holes in its playstyle, mainly susceptibility to roots and snares, as well as major problems with self-healing. I've been able to compensate for this by running Troll King + Dark Cloak, but the change to Dark Cloak seems like it's going to kill what little bit of survivability I had.

    I've said it before and I'll say it again: Concealed Weapon DESPERATELY needs a buff. The speed boost while stealthed is nice, but it is USELESS in a dueling context. CW needs either a cost reduction, or an additional secondary effect. I'd be happy with Minor Breach, Minor Prophecy, or Minor Sorcery, and would be delighted to give up the speed bonus - particularly since we have so many ways to boost speed in this meta to begin with. (I really think ZOS overlooked this when streamlining the speed boosts a while back.)

    Anyway, MagBlades - particularly the melee toons - need some love. StamBlades kinda had it coming, even though I think some of the changes ARE a bit heavy-handed.
  • Joosef_Kivikilpi
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    I mean they could have made it so minor mangle is for the duration of the extra damage you get against the target. Not duration of stun. Against any decent player that stun lasts half a second.

    Second surprise attack they could have just given us major fracture if we use it from stealth. Instead of the 100% uptime for attacking out of stealth. I’m all for using the skill the way it was intended but 5% reduction to target is nothin. If you are against a 15,000 resistance player that only drops it by 550 which is nothing. Not only that but now we have to rely on a skill that absolutely defeats the purpose of assassinating. Mark target alerts your target to the fact that they are going to be attacked by you. They always buff up then block and then ulti dump you when you finally attack. If they were to make the mark visible only to us for one of the morphs then maybe I would use the skill.

    Relentless focus is absolutely useless to a stam build now. No more extra stam recovery and no more minor berserk. The damage was negligible at best compared to the Magic morph for magic builds. I’d probably hit someone with a 5k arrow on my stamblade. They should have at least left the extra stamina recovery to give us some use for it.

    Ahhh yes, Minor mangle... Making the execute threshold for their health even lower to get to for us and even easier for them to heal to 100% health now. Their changes to defile are turning this to a heavy armor and heal meta even more to make everything unlikable if one Templar is in a group. And my thoughts exactly about the Mark Target. Absolutely stupid.
    Edited by Joosef_Kivikilpi on April 16, 2019 6:52PM
  • Joosef_Kivikilpi
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead, or in an unrecoverable state.
    Stamblade is the most idiotic thing I've ever encountered

    So because other people enjoy a different style of combat and tactics instead of brute force frontline work, they're cowards? Got it. Cool, man. Really diverse thinking to include other people's personal combat flavors and mentalities. /s
  • tactx
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    Well as an mmo vet I know wrecking ball nerfs are cyclical so I've been saving up a lot of questing for days like this that are coming. Sad but real.
    “No one's happiness but my own is in my power to achieve or to destroy.” - John Galt, Atlas Shrugged
  • Joosef_Kivikilpi
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    In PVP Nightblades picked up easy access to Minor Vulnerability on their gap closer, which should outweigh the loss of Minor Berserk. They also gained a powerful self heal attached to their hardest hitting ability. Also stationary fear will work better when combined with ground based DoTs (like Meteor) or proc sets (like Zaan or Selenes), opponents won’t be forced out of damage sources. Not sure I would call this “gutted”.

    In PVE they are definitely being killed off. I think the Magblade trial meta peaked at Summerset release and has been declining every patch since then.

    How does Minor vulnerability outweigh minor beserk at all? Vulnerability on one Target that you then have to jump close to to apply vs beserk on all damage output you do... I'm not seeing any type of out weigh there.
  • ruikkarikun
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    @ZOS_GinaBruno
    My main is a sorc.
    And you nerfing nb while we have such stupid health heavy troll unkillable builds? I saw how 10 ppl with legat + ranks tried to kill 1 stamsorc in troll build for a 5+ minutes.

    Yes, he didn't do epic damage to them, but he waited for DBoS and killed a few, just because of frustration. So imagine stack of such players in small and big group with same dks, wardens, templars.

    We need someone with high single target damage, who can burst ppl in seconds otherwise it will be just trash stupid tanks fight without any fun. Enjoy.
  • Lab3360
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    Liam12548 wrote: »
    Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.

    We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.

    Hallelujah.

    Congratulations. You just made the game dumber.
  • WeerW3ir
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    One little question. Why nerf magblade skills for overused stamblades in pvp. Why not nerf stamblades and Buff a bit the magblades? . As other before. I Say the same too. There is not much magblades in pvp. And now there wont even be one. Arent zos wants that everybody use everything? Now instead of making better. They buffing dks, sorcs. Nerfing (mag)blades.
    Edited by WeerW3ir on April 16, 2019 7:33PM
  • Massive_Stain
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    Jhalin wrote: »
    Every patch NB gets nerfs and yet some people seriously try to say NB is the “baby of ZOS”

    You obviously weren't around for clockwork city, dragon bones, summerset...
    PC: CP 1200+ DroDest, Bringer of light
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  • Ragnaroek93
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    I literally have no burst, no pressure and I'm squishy on med armor Nb on PTS, yeah this looks balanced... Going back to Overwatch, have fun in your tank/sorc/necro simulator. Unbelievable how the build which can be punished for mistakes get marked as the easymode OP class by magsorcs and tanks.
    Edited by Ragnaroek93 on April 16, 2019 7:44PM
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • twilightwarrick
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    exactly just because the other classes cant cope with ,us ,
    we all have our special abilities , now there may as well not be a night blade class,
    its being nerfed that badly
  • MooseKnuckles88
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    Warden was born gutted. We've had the lowest PvE usage rate since we launched (currently 8%, was 2% before we got minor toughness). At least NBs have had long periods of being in the meta (they were at 35-40% usage the entire past year). Wardens have never even sniffed the meta.

    Worth posting twice.
  • Wildberryjack
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead, or in an unrecoverable state.
    Stamblade is the most idiotic thing I've ever encountered

    This is what a rogue does, it's the way they are in every game. Why should this game be any different? Just because some players can't counter a lone rogue that doesn't mean the class should be ruined. They weren't designed to AOE so they better be able to hit fast and hard SINGLE TARGET. It's what they ARE.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • Lab3360
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead, or in an unrecoverable state.
    Stamblade is the most idiotic thing I've ever encountered

    This is what a rogue does, it's the way they are in every game. Why should this game be any different? Just because some players can't counter a lone rogue that doesn't mean the class should be ruined. They weren't designed to AOE so they better be able to hit fast and hard SINGLE TARGET. It's what they ARE.

    This game has more crybabies than any other mmo I have ever seen. Thays why.
  • Destyran
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    nah it’s just called balance.
  • Tommy_The_Gun
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    Destyran wrote: »
    nah it’s just called balance.
    https://www.youtube.com/watch?v=ztVMib1T4T4
  • Koronach
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    All these people that obviously never played an MMORPG before. In other games the Rogue/stealth class can stay in stealth indefinitely till canceled, pulled out with dmg, or atks someone. They don't have a magic bar to cap how long they can stealth. They also get an ability to completely vanish and exit combat to get away. Oh yeah and at some point you can totally nullify the movement penalty while in stealth without a gear set.
  • eso_lags
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    Morgha_Kul wrote: »
    eso_lags wrote: »
    I dont think zos should be nerfing classes, i think they should be buffing classes that dont have as much as classes like nightblade, warden, necromancer, etc.. However, you are wrong about everything.

    Nightblades are probably the best class for solo. They are very good at 1vx because they can kite like no one else with cloak and image. Plus they have massive damage to take down individual targets and move on to the next one. At least stam blades.

    But the real point is their kit. Nightblades have access to so much. So many buffs, so many debuffs. So many combos and so many counters. Im not going to list them all out but there is a lot. The 4 strongest skills are definitely taking a hit, but the class will be fine. Again, i think zos should buff instead of nerf but apparently they wont.

    The problem with buffing the classes is that you run the risk of trivializing all the content of the game (indeed, this is already an issue).

    Ya if they go over the top but they dont have to. Nightblade has always been at the top. Pvp, dueling, pve dps, even questing, its been at the top for a long time. If you compare the classes, every skill and passive they have and every combo/counter that they create, you can see its not equal but its not so far off either. Some slight buffs to other classes, and maybe slight nerfs to top classes, could even things out.

  • WeerW3ir
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    Warden was born gutted. We've had the lowest PvE usage rate since we launched (currently 8%, was 2% before we got minor toughness). At least NBs have had long periods of being in the meta (they were at 35-40% usage the entire past year). Wardens have never even sniffed the meta.

    Worth posting twice.

    The problem with new classes is they have 3 different skill line for 3 different role. Not like the base game ones. which actually worth to use. Base game ones are used on every kind of way. But Warden ones are not. On Warden. Most of the times you use 1- 2 class skill. The rest are guild or weapon.
    Edited by WeerW3ir on April 16, 2019 9:16PM
  • Iskiab
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    Liam12548 wrote: »
    Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.

    We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.

    Hallelujah.

    I feel dumber having read this.

    I think I know his class: Forum Warrior. Description: Very little time playing the game but likes making silly posts he knows nothing about. Likely played less than 10 BGs making him an expert.
    Edited by Iskiab on April 16, 2019 9:22PM
    Looking for any guildies I used to play with:
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  • Illuvatarr
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead in an unrecoverable state.
    Stamblade is the most idiotic thing I've ever encountered

    Well when you put it like that, it makes sense that they went with the nerfs they did.



    Edited by Illuvatarr on April 16, 2019 9:19PM
  • Illuvatarr
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    Brrrofski wrote: »
    From a PvP perspective...

    Stamblades are currently overloaded. I'm running senches, eternal hunt, 1 Balorgh, 1 kena on mine currently. I have incredible sustain (including magica) and hit like a truck.

    Incap - it needed looking at. Hits hard, cheap, applies major defile and increased damage against opponent. Not suprised 1 element got nerfed.

    Suprise attack - is it strong? Yes, very. Did it need to lose major fracture though. Not really.

    Minor beserk - big loss to lose this. Did gain minor vulernability on the gap closer though which is decent.

    Minor endurance - pretty crap to lose this, not really warranted either. One of the only two ways to get this right? Warden has the other way.

    They needed bringing down a bit, but not this much. They lost a LOT of damage.

    Oh, and rip mageblade. Wtf are ZOS even doing with this class? Major beserk loss hits them harder than stamblade imo. Gutted dark cloak which was fine as it was. It was useful and not too strong. DKs aren't a complete hard counter anymore, just a big counter....which is something I guess?

    Adapt.

  • Lab3360
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    Iskiab wrote: »
    Liam12548 wrote: »
    Pretty excited that they finally nerfed the class that has literally been top tier in pvp for years. Everyone crying about it being a result of "people dieing and complaining" are probably stamnb mains who have been carried by the class for years.

    We'll see how many stamnb mains are actually decent players once this patch goes live. They'll need to actually run damage to kill people, they'll need to build a little more into sustain to have good sustain, and you'll have a chance of recovering from an incap.

    Hallelujah.

    I feel dumber having read this.

    I think I know his class: forum warrior. Description: has never played the game but likes making silly posts he knows nothing about. Likely played less than 10 BGs making him an expert.

    Yeah. Pretty moronic post
  • Tommy_The_Gun
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    Illuvatarr wrote: »
    Brrrofski wrote: »
    From a PvP perspective...

    Stamblades are currently overloaded. I'm running senches, eternal hunt, 1 Balorgh, 1 kena on mine currently. I have incredible sustain (including magica) and hit like a truck.

    Incap - it needed looking at. Hits hard, cheap, applies major defile and increased damage against opponent. Not suprised 1 element got nerfed.

    Suprise attack - is it strong? Yes, very. Did it need to lose major fracture though. Not really.

    Minor beserk - big loss to lose this. Did gain minor vulernability on the gap closer though which is decent.

    Minor endurance - pretty crap to lose this, not really warranted either. One of the only two ways to get this right? Warden has the other way.

    They needed bringing down a bit, but not this much. They lost a LOT of damage.

    Oh, and rip mageblade. Wtf are ZOS even doing with this class? Major beserk loss hits them harder than stamblade imo. Gutted dark cloak which was fine as it was. It was useful and not too strong. DKs aren't a complete hard counter anymore, just a big counter....which is something I guess?

    Adapt.

    To what ? There is nothing left... And what for ? Only to adapt again after 3 months ? What is the point ?
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