Nightblades got gutted

  • Vapirko
    Vapirko
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    Ahh the sweet Stamblade tears (magblades you have my sympathy). Also you’re class is still strong, you’re still getting great secondary effects, you still have class identity. You’re just going to have to work for your kill instead of being able to wipe someone out in a couple hits from stealth with no effort.
  • FleetwoodSmack
    FleetwoodSmack
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead in an unrecoverable state.

    Soooo.... a typical "rogue" in just about every MMO pvp situation I've ever heard of?

    edit: I mean, I don't pvp because I hate it, but I'm just surprised at how offended some people get at single-target stealth assassin classes acting like single-target stealth assassins. Getting 'ganked' by some jackass griefer rogue #/&^!($ is a core part of the pvp experience.

    Quoted and bolded for trooth. Nightblades are apparently not assassins and should wear neon signs that say "I'm an assassin" instead.
    Tell me lies, tell me sweet little lies!
  • Rikumaru
    Rikumaru
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    Any non ganking medium armor stamblade is gonna be hit real hard by these nerfs. Meanwhile the superior heavy armor stamblades are going to be super strong still as there weren't any medium armor buffs or bleed nerfs.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • 1mirg
    1mirg
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    Vapirko wrote: »
    you’re still getting great secondary effects, you still have class identity. You’re just going to have to work for your kill instead of being able to wipe someone out in a couple hits from stealth with no effort.
    Funny you say that because Sorcs aren't that affected in this patch and they can do some crazy things. Infact they gave them some nice buffs.
    Bolt Escape: Fixed an issue where this ability and its morphs could stun targets behind walls.
    Streak (morph): This ability will now scale with your highest offensive stats, and increased the stun duration to 3 seconds from 1.8 seconds.
    Lightning Form
    Boundless Storm (morph): This morph now grants the 4 seconds of Major Expedition immediately, rather than starting at 2.5 seconds and ranking up as the ability progresses. This ability's damage will now get 1.1% stronger per rank, ending in a 3.3% damage increase at Rank IV.
    Lightning Splash: Increased the duration of this ability and its morphs to 8 seconds from 6 seconds.
    Liquid Lightning (morph): This morph now lasts 12 seconds to retain the extra 4 seconds of duration increase.
    Lighting Flood (morph): Increased the damage of this morph by 5%.
    ┬┴┬┴┬┴┬┴┬┴┬┴┤ ⅽ[ː̠̈ː̠̈ː̠̈] ͌ ├┬┴┬┴┬┴┬┴┬┴┬┴
  • Karmanorway
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    About time they got the nerfhammer,
    I have a stamblade too (Prefect rank), and always thought they were too OP compared to other classes
  • Insco851
    Insco851
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    About time they got the nerfhammer,
    I have a stamblade too (Prefect rank), and always thought they were too OP compared to other classes

    Nerfed sure... but this? This is just silly.
  • frostz417
    frostz417
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    Jhalin wrote: »
    frostz417 wrote: »
    Jhalin wrote: »
    Every patch NB gets nerfs and yet some people seriously try to say NB is the “baby of ZOS”

    I’m assuming you’re speaking on the behalf of magblades. Which i can somewhat agree. But if you’re speaking of stamblades.... you’re drunk

    Stamblade may not feel the brunt of nerfs, but they sure as hell haven’t gotten any buffs lately

    All the things that made them comparatively stronger were class independent changes, from LA damage, to sustain nerfs, to Enchant adjustments (the change to proc’ing reliably), to resistance/vulnerability changes, to LA based sets

    The class itself has not receive any meaningful buffs on live for about a year

    On PTS maybe you could try to be a CC annoyance with the extra targets on the fear traps, maybe, if every enemy is a potato, and even then you probably die because your healing is mediocre and your shields barely existent.

    Even magblade’s bombing potentional got nerfed with the DoT changes (delayed first ticks)

    Stam blades didn’t need any buffs. They were stupid strong and top tier in PvP and pve dps wise.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    @Shadowasrial dont worry...they haven't literally destroyed the assassin nightblade which was fine...they utterly destroyed the tank and the healer nb...which we got a taste for a while on how the "play the way you want" works...nope...templars heal...dks demigods...wardens beer holders...nbs test subjects...necromancer RP class... that's how things go right now...honestly 5 years in to the game and im finally at 90% to be done...this is almost as eso 1.0...almost.
  • Karmanorway
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    Insco851 wrote: »
    About time they got the nerfhammer,
    I have a stamblade too (Prefect rank), and always thought they were too OP compared to other classes

    Nerfed sure... but this? This is just silly.

    The only change i dont support is the one on Dark Cloak, everything else is fine IMO.

    Personally i would exchange some of their dmg for better heals and resistances, cuz we all know cloak only works against pve players lol
  • Zalathorm
    Zalathorm
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    Stamblades will see a cumulative effect of SO MANY NERFS:

    Incap
    Surprise Attack
    Relentless Focus
    Steel Tornado
    Snipe
    Advancing Yokeda (.5s timer on building stacks)
    Dubious Camoran Throne
  • BlackMadara
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead in an unrecoverable state.
    Stamblade is the most idiotic thing I've ever encountered

    Well when you put it like that, it makes sense that they went with the nerfs they did.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead in an unrecoverable state.
    Stamblade is the most idiotic thing I've ever encountered

    @Alucardo mate you are the voice of wisdom.
    Don't forget also to add that Bosmers previous passives made that ridiculous OP class the cancer at Cyrodiil.
    And personally I have no sympathy to the magNBs, who are as bad.

    In light also with the pet Sorc serious nerf, which seems everyone ignored, Cyrodiil would be a better place tbh.

    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead in an unrecoverable state.

    Soooo.... a typical "rogue" in just about every MMO pvp situation I've ever heard of?

    edit: I mean, I don't pvp because I hate it, but I'm just surprised at how offended some people get at single-target stealth assassin classes acting like single-target stealth assassins. Getting 'ganked' by some jackass griefer rogue #/&^!($ is a core part of the pvp experience.

    Following your own mindset, I say that NBs shouldn't be able to bring down a heavily armoured Templar or Dragonknight with just two strikes. Because NB is a simple a "rogue" class as you insist.
    Yet that obvious is happening in Cyrodiil the last 5 years. Hell, the only class that can recover and beat the NBs is the Magicka sorcerers and DKs.

    So, be thankful NBs escaped with just those few tweaks. The nerfhammer should have been heavier.



    And a history lesson. DAOC had similar PVP system with ESO. What killed the whole game PVP "selling point", was the huge amount of CC, against a pitiful amount of non existing "anti-CC". With a cherry on top, 3 very powerful stealth classes one-two shooting everyone and not giving a chance to the defender to react.

    Exactly what's happening in Cyrodiil 5 years now. FYI many of the DAOC game designers worked and working on ESO.

    Also if you ask people around, they will tell you that the best memorable experience in Cyrodiil, was when they met another "non stealth", "non one shoot trick pony", non jumping around like a fricking rabbit player, and had a battle lasting 15+ minutes. And what puts off the significant majority of the player base, is one shoot OP gang builds, which doesn't allow for anyone to react, making their whole Cyrodiil experience an endless trip on a horse trying to get to the battle and never getting there.

    That is why always advocated less CC, less ganging possibilities, and more long lasting fights resembling a war at Cyrodiil, not another mission for the Dark Brotherhood.
  • Jameliel
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    Yeah I have some straight up garbage players as "friends". They have great ping and love meleeing.. then they whine everytime they get sniped, talking about "no counterplay". Everyone should just run up to them mashing buttons with horrible ping. This game in general has turned rotten. Nerf nerf nerf nerf nerf. Its unprecedented for any major mmo.
    Edited by Jameliel on April 16, 2019 3:20AM
  • BahometZ
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    Imagine if you only had one character and it was an Argonian nightblade.
    Pact Magplar - Max CP (NA XB)
  • ccfeeling
    ccfeeling
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    Huge nerfed NB this chapter .
  • Heimpai
    Heimpai
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    Glad i finished making my stamden..wonder if i should make a stamknight or stamplar before necro?

    I have all the other classes done, and since my fav class magblade didn’t get buffed I’m shelving it
  • Insco851
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead in an unrecoverable state.
    Stamblade is the most idiotic thing I've ever encountered

    @Alucardo mate you are the voice of wisdom.
    Don't forget also to add that Bosmers previous passives made that ridiculous OP class the cancer at Cyrodiil.
    And personally I have no sympathy to the magNBs, who are as bad.

    In light also with the pet Sorc serious nerf, which seems everyone ignored, Cyrodiil would be a better place tbh.

    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead in an unrecoverable state.

    Soooo.... a typical "rogue" in just about every MMO pvp situation I've ever heard of?

    edit: I mean, I don't pvp because I hate it, but I'm just surprised at how offended some people get at single-target stealth assassin classes acting like single-target stealth assassins. Getting 'ganked' by some jackass griefer rogue #/&^!($ is a core part of the pvp experience.

    Following your own mindset, I say that NBs shouldn't be able to bring down a heavily armoured Templar or Dragonknight with just two strikes. Because NB is a simple a "rogue" class as you insist.
    Yet that obvious is happening in Cyrodiil the last 5 years. Hell, the only class that can recover and beat the NBs is the Magicka sorcerers and DKs.

    So, be thankful NBs escaped with just those few tweaks. The nerfhammer should have been heavier.



    And a history lesson. DAOC had similar PVP system with ESO. What killed the whole game PVP "selling point", was the huge amount of CC, against a pitiful amount of non existing "anti-CC". With a cherry on top, 3 very powerful stealth classes one-two shooting everyone and not giving a chance to the defender to react.

    Exactly what's happening in Cyrodiil 5 years now. FYI many of the DAOC game designers worked and working on ESO.

    Also if you ask people around, they will tell you that the best memorable experience in Cyrodiil, was when they met another "non stealth", "non one shoot trick pony", non jumping around like a fricking rabbit player, and had a battle lasting 15+ minutes. And what puts off the significant majority of the player base, is one shoot OP gang builds, which doesn't allow for anyone to react, making their whole Cyrodiil experience an endless trip on a horse trying to get to the battle and never getting there.

    That is why always advocated less CC, less ganging possibilities, and more long lasting fights resembling a war at Cyrodiil, not another mission for the Dark Brotherhood.

    You must have gotten trollolololed by every stamblade you could never catch. Talking about larger nerfs like this isn’t already crippling....

    15 minute duels... aka stall builds.

    I don’t even play stamblade but it’s pretty obvious you bagged any and every stamblade you ever managed to kill.
  • HighKinlady
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    Alucardo wrote: »
    But I definitely expect to be able to kill a player who I’ve taken by surprise and who is by themselves
    This right here is why Nightblades are god damn stupid. Any other class initiates a fight normally, and fairly. But no, not nightblades. They stalk in the shadows like cowards, hit you with a fat heal debuff, wiping out over half your health pool in one strike, while also increasing their damage against you by 20%, followed by their spammable which strips away your resistances and hits like a truck.
    Before you have time to react you're almost dead in an unrecoverable state.
    Stamblade is the most idiotic thing I've ever encountered

    Sounds like a learn to play issue.
    XB NA
    High Kinlady

    PC : Kinlady

  • Morgha_Kul
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    The trouble with the "quickly kill" anything classes (in any game) is that they're frequently designed in a way that renders them unplayable.

    For example, consider what we saw in City of Heroes/Villains. They created a class called a "Stalker," very like the Nightblade. The class was designed to attack, hit VERY hard and kill the enemy quickly, because they really didn't have the ability to survive a protracted battle... very like the Nightblade.

    However, what happened was that they were attacking and killing other players without the other player having ANY chance to counterattack or otherwise defend themselves. Keep in mind this was how it was INTENDED to be. However, for the Stalker's target, it was NO FUN at all, because there was nothing to do. You were attacked, and dead before you could do anything. What fun.

    This resulted in ONLY Stalkers going to the PvP zones, and since they were always invisible, there was NO MORE PvP. There might have been a hundred people in the zone, but they were all invisible Stalkers, so they could never find each other... and no one else could go in there because they were a target with no gameplay for themselves.

    Here, we have Nightblades. I've experienced it myself in Cyrodiil, where I'm running along and suddenly drop dead. I never see the attacker, and have no opportunity to counter or heal or do anything else. It's not any fun, so why would I go there?

    So the problem is the initial design premise. You can't make a class who is intended to defeat an enemy too fast for them to react or play the game themselves, because it leads to no one even trying. Thus, the Nightblades get nerfs.

    However, if they're going to nerf them in a way that allows people to counter or heal or something, then the Nightblade needs to be BUFFED in a way that allows them to survive more protracted battles and more numerous foes.
    Exploring Tamriel since 1994.
  • woe
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    Day one PTS, they are testing things. These will always most likely change. Get your panties out of your ass already.
    uwu
  • Vandril
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    Now the only way to give major fracture is mark target which defeats the purpose of surprise. When you get marked I bet you buff up and probably block until we attack. So it defeats the purpose of the mark.

    I'm a Nightblade main (as in, it was my first character, but I honestly play everything), so I understand what you're saying. But... You can just apply Mark Target after you open on someone. Sure, you lose the effect of it on the opening hit (compared to using it beforehand; which you wouldn't have had with Surprise Attack, anyway) and you lose the GCD you have to spend on Mark post-opener now, but you can still surprise your target and end up functioning quite well.

    And on the bright side, you could also use Mark as a misdirection. Mark some random dude to make him suddenly start playing defensively for a few seconds and then open on someone else who let their guard down while thinking you'll be going after the marked target. Psychological warfare is good fun in PvP.
    Edited by Vandril on April 16, 2019 4:58AM
  • SoLooney
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    Hail the magplar
  • MentalxHammer
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    I've mained brawler sNB for over 4 years, I refuse to rely on the gimmick of invisibility to win fights. Now the only strength that the class has relies on playing as a ganker. Stam NB has been pigeonholed into this one play style. After thousands and thousands of hours developing non-cookie cutter builds the playstyle is being dragged out from under my feet. I heavily considered quitting the game today, instead I changed the name of my main to Tarn the Fallen... he is my new crafting mule...
  • Insco851
    Insco851
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    I've mained brawler sNB for over 4 years, I refuse to rely on the gimmick of invisibility to win fights. Now the only strength that the class has relies on playing as a ganker. Stam NB has been pigeonholed into this one play style. After thousands and thousands of hours developing non-cookie cutter builds the playstyle is being dragged out from under my feet. I heavily considered quitting the game today, instead I changed the name of my main to Tarn the Fallen... he is my new crafting mule...

    Welcome to magblade
  • OwnerOfSuccuby
    OwnerOfSuccuby
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    After raids where only Mag NB is allowed - have no pitty about you at all.

    All is fine like you always say to us. Learn how to play not only use cheater skills. Just as you say to us. Are you suttisfied? I am :)

    By the way no big changes for trials - healer buff it. And now you have debuff for group on target.

    So it only targets party with only 8 NB.

    Do not see bad in it. May be it is not right when all party is N B ?
  • Austinseph1
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    They have been top dps the whole year I've been playing, Maybe its time to pass the torch :P
  • eso_lags
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    I dont think zos should be nerfing classes, i think they should be buffing classes that dont have as much as classes like nightblade, warden, necromancer, etc.. However, you are wrong about everything.

    Nightblades are probably the best class for solo. They are very good at 1vx because they can kite like no one else with cloak and image. Plus they have massive damage to take down individual targets and move on to the next one. At least stam blades.

    But the real point is their kit. Nightblades have access to so much. So many buffs, so many debuffs. So many combos and so many counters. Im not going to list them all out but there is a lot. The 4 strongest skills are definitely taking a hit, but the class will be fine. Again, i think zos should buff instead of nerf but apparently they wont.
  • Emma_Overload
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    Replace the word "rogue" with "coward", and the OP's rant makes perfect sense 😁
    #CAREBEARMASTERRACE
  • Morgha_Kul
    Morgha_Kul
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    eso_lags wrote: »
    I dont think zos should be nerfing classes, i think they should be buffing classes that dont have as much as classes like nightblade, warden, necromancer, etc.. However, you are wrong about everything.

    Nightblades are probably the best class for solo. They are very good at 1vx because they can kite like no one else with cloak and image. Plus they have massive damage to take down individual targets and move on to the next one. At least stam blades.

    But the real point is their kit. Nightblades have access to so much. So many buffs, so many debuffs. So many combos and so many counters. Im not going to list them all out but there is a lot. The 4 strongest skills are definitely taking a hit, but the class will be fine. Again, i think zos should buff instead of nerf but apparently they wont.

    The problem with buffing the classes is that you run the risk of trivializing all the content of the game (indeed, this is already an issue).
    Exploring Tamriel since 1994.
  • Brrrofski
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    From a PvP perspective...

    Stamblades are currently overloaded. I'm running senches, eternal hunt, 1 Balorgh, 1 kena on mine currently. I have incredible sustain (including magica) and hit like a truck.

    Incap - it needed looking at. Hits hard, cheap, applies major defile and increased damage against opponent. Not suprised 1 element got nerfed.

    Suprise attack - is it strong? Yes, very. Did it need to lose major fracture though. Not really.

    Minor beserk - big loss to lose this. Did gain minor vulernability on the gap closer though which is decent.

    Minor endurance - pretty crap to lose this, not really warranted either. One of the only two ways to get this right? Warden has the other way.

    They needed bringing down a bit, but not this much. They lost a LOT of damage.

    Oh, and rip mageblade. Wtf are ZOS even doing with this class? Major beserk loss hits them harder than stamblade imo. Gutted dark cloak which was fine as it was. It was useful and not too strong. DKs aren't a complete hard counter anymore, just a big counter....which is something I guess?
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