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Should people who have been kick voted be prevented from being put back in your group through finder

highkingnm
highkingnm
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So, was doing pledges today, first one was an unremarkable but fine vTempest. One wipe, not going to set the world on fire but pretty good and no deaths on any boss but last, with HM on.

So three of us dive into vDCII. New tank who takes a while to load in so we clear first trash without them. They have S&B, CP 500 or so, so I think it’s fine. No fake tank after all. Except this one was worse. They punctured one Enemy on trash pull and just kept spamming puncture. First boss comes up and I know it’ll be bad but think ‘so long as they at least taunt the boss, we’re fine. They taunt a single add. When it dies, they move to the next. After 4 they eventually move to the boss, only because he is next in line. With mobs everywhere, other DPS and healer wipe, I can’t get Rez due to aggro. I die. They then stand there spamming puncture. No attempt to Rez, just puncture. Worst thing is they clearly have the gear because they just won’t die. I launch vote kick, one team mate convinced me to give another try after saying they need to aggro boss and adds. Together. We try again, same exact thing. Vote kick passes.

That should be the end of it in my view. Once kicked, it is clear the group doesn’t want them, either for personal reasons or skill reasons. I won’t get into kicks where it’s three spiteful people kicking out low CP, I know it happens and I think it sucks. But clearly, those people should not be in a group together.

Except it doesn’t end there. Three more times, we get them dropped in as our tank. Three more quick votes, wasted time and eventually we just give up, knowing exactly who will port through the door the second we requeue. I don’t get why group finder can’t factor stuff like this in. Why should we keep being given someone we have chosen to boot out? It wastes our time. I would say it would also waste theirs, but let’s be honest, they are never clearing it and are just wasting their own time at this point.

So, back to the title. Should people who are kick voted be prevented from rejoining the group from finder?

E: rephrased to be clear - yes means should NOT be allowed to rejoin
Edited by highkingnm on April 15, 2019 11:34AM

Should people who have been kick voted be prevented from being put back in your group through finder 115 votes

Yes
55%
gimpdrb14_ESODestruentdavid_m_18b16_ESOSkworVandrilbeckamayVexariusMasterSpatulaEdaphonThe_AurorDDemonWoReiGarishhighkingnmTheEverwordSleep724Number_51RoyalPink06Fischblutpsychotic13 64 votes
Yes, but on a 15 minute timer
19%
WatchYourSixxLightspeedflashb14_ESOfelinith66Emma_OverloadSnowZeniaCrypticalBNOCessi2DrathlymikemaconVeeskBlackStormXBooPerScOOperValenorJadonSkyoxygen_thiefNulamiImperial_VoiceVermethysAnumaril 22 votes
No
20%
otis67RyknosNebthet78anitajoneb17_ESOManwithBeard9cyclonus11xxthir13enxxDalsinthusVikingBerserkerChunkyCatFleetwoodSmackDojohodaLioraValkyrieIrfindHoolieluluMudcrabbersatanioPeaBrainCarltodoketeStarlock 23 votes
Other/nuance
5%
profundidob16_ESOidkWolfkeksPeterUnlustigFierceSamStormeReigns 6 votes
  • Dalsinthus
    Dalsinthus
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    No
    The wording of your poll is confusing. Bolded text my answer is no - you shouldn’t have to deal with the person again. For not bolded text my answer is yes they should be prevented. The two questions are similar but flipped in the answers they are looking for. I think you’re going to get a weird distribution of votes because of this.
  • FierceSam
    FierceSam
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    Other/nuance
    Clearly there is no way ESO should force that person to play with you again. There's no way they should be repeatedly dumped into such a toxic environment.

    The solution to YOUR issue is - Find another friend who can put up with you and don't abuse the group finding system
  • White wabbit
    White wabbit
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    Make your own tank problem solved
  • MartiniDaniels
    MartiniDaniels
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    This is really a nuisance. If you left group as tank because dps was hopeless and immediately re-queue you would be immediately put back. Only way around this is to manually exclude previous dungeon from list.
  • LeagueTroll
    LeagueTroll
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    The wording is confusing AF.
  • jaws343
    jaws343
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    Yes
    If you vote kick someone, they should not be able to return to your group through the finder.

    Had an experience around when Scalecaller came out. Was in a PUG for vet Scale and we got a tank. He was good. But he also started harassing and berating everyone in the group because 1 of the DPS were going for their first attempt at the dungeon and needed to learn mechanics. He kept dying during the first boss fight, but we didn't wipe. And myself and the healer were teaching them during the fight. But this tank was raging and we decided to just kick the tank after the first boss rather than spend an hour with him being toxic. And then he proceeded to get pulled into our group by the finder on cooldown. Every 15 minutes for 45 minutes while we chatted and discussed the dungeon.

    The only good thing about it was we knew this guy wasn't running any dungeons during that time since he kept getting the 15 minute penalty every time we immediately booted him from our group. We finally got a tank that wasn't him and cleared the rest of the dungeon without a wipe.
  • Dashmatt
    Dashmatt
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    This goes both ways, too. The other day I got kicked from vet Depths of Malatar because we wiped on the first boss. Our healer was a Stam DPS using a bow... but they kicked the actual tank instead. The dungeon finder put me back into the group twice more. It was almost funny but not really.
  • greenmachine
    greenmachine
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    Yes
    I was running pledges with my friends, we're about CP160, and we go to Volenfell and get a random 4th from the group finder. He tells us he's looking for Treasure Hunter and doesn't say much else until the final boss. At that point he has an elaborate strategy for the boss fight and is insisting we do it his way. Fine, we'll try it his way. He dies on the pull and his strategy doesn't really work. We take the wipe and reset. We explain how we have done the fight many times before, but no, the only way he'll do the fight is his way. So we vote-kick and are about to 3-man the fight when the guy pops back into the group, calls dibs on any Treasure Hunter and starts telling us his ineffective strategy for the bossfight. Vote-kick, Treasure Hunter pops back into the group and we vote-kick again. And again. And again. We had to set the group finder to not replace the player and 3-manned the bossfight. The bright side was I got a whole set of Treasure Hunter to deconstruct.
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  • sevomd69
    sevomd69
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    Who is this "they"...were there more than one tank?
  • ChunkyCat
    ChunkyCat
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    No
    I love popping back into a group that just kicked me.

    :trollface:
  • highkingnm
    highkingnm
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    Yes
    FierceSam wrote: »
    The solution to YOUR issue is - Find another friend who can put up with you and don't abuse the group finding system

    Is the tank who wants a carry and not willing to put any effort in not the one abusing the system rather than the 3 people who want to complete a dungeon?
  • VikingBerserker
    VikingBerserker
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    No
    No, otherwise I wouldnt have been able to rub it in the faces of the jerks who kicked me on the last boss of vcoh2 for no reason.
  • Starlock
    Starlock
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    No
    The OP was long, but... did I miss the part where you communicated with this person what the problem was and aimed to work more cohesively as a team? Perhaps the game is trying to teach you a lesson in proper teamwork.
  • highkingnm
    highkingnm
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    Yes
    Starlock wrote: »
    The OP was long, but... did I miss the part where you communicated with this person what the problem was and aimed to work more cohesively as a team? Perhaps the game is trying to teach you a lesson in proper teamwork.

    We did, we asked them to taunt the boss at the very least and the adds as well. They ignored us both by not replying and by not changing tack.

  • StormeReigns
    StormeReigns
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    Other/nuance
    Should honestly be a two way street.
    The kicked shouldn't have to be queued back into the group that kicked them, be it if they nice or a jerk - so being away from that group for 15mins or so is okay... ish.

    As well, the other side of the same coin, the group shouldn't be kicking people all willy-nilly either. They should be stuck with a 15mins CD on the vote kick option and stuck with who ever just back filled the kicked person's spot/roll, be it good or bad dps/tank/heals, nice guy greg or tilting thomas for the next 15mins.

    Would you risk it, or was the kick ultimately worth it in the end? Reap what you sow. Damned if you do, damned if you don't.
    Edited by StormeReigns on April 15, 2019 2:10PM
  • profundidob16_ESO
    profundidob16_ESO
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    Other/nuance
    Imho people that are kicked from a specific dungeon instance should be prevented for a period of 15 minutes from entering the same dungeon instance again. This means that after the kick they can queue immediately and they will for sure enter a different group but never that same one for at least 15 minutes.

    This way a group that kicks a person will be 100% that whoever joins during the next 15min will be 'new' people.


    Note: I did not see this particular option in your proposed options as your closest option would actually prevent that person from joining ANY group at all (as I read it). This would be counterproductive since a group of 3 people could in fact abuse the system and prevent the 4th person from using group finder for the next 15min.
  • redlink1979
    redlink1979
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    Yes
    That awkward moment when the kicked gets back... Fake tanks need to go... lmao
    Edited by redlink1979 on April 15, 2019 2:35PM
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  • Moonsorrow
    Moonsorrow
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    I bet that tank been yelled at and kicked from group in the past when had no taunt.. now he Punctures everything that moves.

    A hero. *salutes*
  • Ertosi
    Ertosi
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    Yes
    Frankly it's just odd that this can happen. Makes it feel like the powers that be didn't think it through fully when setting up Group Finder. Once someone has been kicked, they should not be a valid match for the same group in Group Finder.

    For an example, once was grouped with a player that refused to participate in the dungeon and just berated everyone's builds. We vote kicked him and opened GF to replace him. GF replaced him with him... twice. In truth it was hysterical watching them rant and rave as the situation kept escalating and repeating, but stuff like that should never happen. It neither benefits the group nor the player leaving it.


    The reverse should also be stopped from happening. Specifically, if a player chooses to leaves a group, GF should be prevented from placing them back into that same group. For example, I usually tank and if I'm with a group with horrid total DPS (I define it as such when it feels like a slog and I know it's going to take significantly longer to finish than the rest of the 15 minute cooldown for leaving group), then I have no problems politely dropping group. After doing so, I was once put back into the same group still waiting for someone to carry them through. That shouldn't be able to happen either.

    To avoid this variation of the problem, I now change zones before requeuing if I've left a group. This seems to prevent it, but it's not like I do it often so I don't have a large sample size, meaning it could just be random results. I guess a player could also prevent it from happening on their end by adding someone from a bad group to their Ignore list, but that seems an excessive reason to ignore a player.
    Edited by Ertosi on April 15, 2019 2:50PM
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  • highkingnm
    highkingnm
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    Yes
    Moonsorrow wrote: »
    I bet that tank been yelled at and kicked from group in the past when had no taunt.. now he Punctures everything that moves.

    A hero. *salutes*

    I wish he punctured everything that moved. Rather than one thing and one thing only.
  • highkingnm
    highkingnm
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    Yes
    Imho people that are kicked from a specific dungeon instance should be prevented for a period of 15 minutes from entering the same dungeon instance again. This means that after the kick they can queue immediately and they will for sure enter a different group but never that same one for at least 15 minutes.

    This way a group that kicks a person will be 100% that whoever joins during the next 15min will be 'new' people.


    Note: I did not see this particular option in your proposed options as your closest option would actually prevent that person from joining ANY group at all (as I read it). This would be counterproductive since a group of 3 people could in fact abuse the system and prevent the 4th person from using group finder for the next 15min.

    I know I wasn’t hugely clear, this is what I was thinking. Not 15 minutes preventing queue, 15 minutes preventing a rejoin.
  • Neyane
    Neyane
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    Yes
    Had a similar situation but with a very toxic tank, yelling at us for dps (which was fine) blaming heals for no reason. So we kicked requeued and oh look we got him... five more times. In the end we just gave up and 3 manned the dungeon.
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  • idk
    idk
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    Other/nuance
    Our ignore list should be used by GF so to not group us with anyone on that list.

    This is a pretty straight forward and logical way to handle the issue and is done in other games because it makes sense. Not that it would be easy to code but much simpler than what OP is suggesting.

    This is also much easier to do that trying to have the GF remember who you just vote kicked for X number of minutes or as long as that GF group remains together. That is probably much more complicated to code.
  • xxthir13enxx
    xxthir13enxx
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    No
    But but but maybe after a lil bit y’all had some time to think things through and realize it weren’t a big deal and everyone can get together and do a Happy Dance!!!
    giphy.gif

  • Dojohoda
    Dojohoda
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    No
    No, I believe a system that tags players to not play with certain other players could be abused. Also if it bugs out, that would be an actual time waster, not the fake time waster of being entitled to 4 knowledgeable players in a PUG.

    (suggestion) If you want to do dungeons with players who are experienced, form a full group before queuing.

    I also like the comment that suggests that you make a tank. Reading the forums has given me the impression that the game needs more tanks.

    Fan of playing magblade since 2015. (PC NA)
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  • highkingnm
    highkingnm
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    Yes
    Dojohoda wrote: »
    No, I believe a system that tags players to not play with certain other players could be abused. Also if it bugs out, that would be an actual time waster, not the fake time waster of being entitled to 4 knowledgeable players in a PUG.

    (suggestion) If you want to do dungeons with players who are experienced, form a full group before queuing.

    I also like the comment that suggests that you make a tank. Reading the forums has given me the impression that the game needs more tanks.

    I have three tanks but hate putting them in finder or running with unfamiliar groups as low DPS makes it an absolute chore. Given I play on the NA server from the U.K., the odds of getting a full group before queue is always low.
  • jaws343
    jaws343
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    Yes
    Dojohoda wrote: »
    No, I believe a system that tags players to not play with certain other players could be abused. Also if it bugs out, that would be an actual time waster, not the fake time waster of being entitled to 4 knowledgeable players in a PUG.

    (suggestion) If you want to do dungeons with players who are experienced, form a full group before queuing.

    I also like the comment that suggests that you make a tank. Reading the forums has given me the impression that the game needs more tanks.

    There is a difference between playing with inexperienced players and being forced to play with abusive players or players who refuse to learn and make completion of a dungeon impossible.

    Inexperienced players who wish to learn are fine. Players who ignore advice, like taunt the boss, repeatedly and who contribute regularly to group failure in a dungeon deserve to be kicked from the group. Players who berate and belittle other team members for mistakes or for any other number of reasons deserve to be kicked from the group.
  • zaria
    zaria
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    We had one run in vCoS, one got disconnect (or thought group was weak)
    Asked for new DD in finder, he asked to be kicked as he did not want to do an vet dlc.
    We did and queued again and same guy came in :)
    This was pretty late at night so probably few in queue, luckily some guild mate joined.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Dojohoda
    Dojohoda
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    No
    jaws343 wrote: »
    Dojohoda wrote: »
    No, I believe a system that tags players to not play with certain other players could be abused. Also if it bugs out, that would be an actual time waster, not the fake time waster of being entitled to 4 knowledgeable players in a PUG.

    (suggestion) If you want to do dungeons with players who are experienced, form a full group before queuing.

    I also like the comment that suggests that you make a tank. Reading the forums has given me the impression that the game needs more tanks.

    There is a difference between playing with inexperienced players and being forced to play with abusive players or players who refuse to learn and make completion of a dungeon impossible.

    Inexperienced players who wish to learn are fine. Players who ignore advice, like taunt the boss, repeatedly and who contribute regularly to group failure in a dungeon deserve to be kicked from the group. Players who berate and belittle other team members for mistakes or for any other number of reasons deserve to be kicked from the group.

    Everyone in group can advertise in their guilds for a tank. Maybe that is not always realistic, but it's better than asking for a system that can be abused.
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  • highkingnm
    highkingnm
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    Yes
    Dojohoda wrote: »
    Everyone in group can advertise in their guilds for a tank. Maybe that is not always realistic, but it's better than asking for a system that can be abused.

    We did

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