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New Wood Elf passive

Monte_Cristo
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Had an idea for what the Wood Elf passive skill Hunter's Eye could be changed to to make it more useful and 'Wood Elfy' than the current one. Make it add weapon damage to range abilities, maybe add 1 or 2 to their range, too. It'd work well with their bow focused lore.
What do you all think in internetland?
  • Vietfox
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    AD doesn't need more snipe spammers, thanks.
  • Spiderg1rl
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    Makes sense. My wood elf is in the dominion and I prefer her using a bow to other weapons
  • Nemesis7884
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    the whole idea was to make racials more universally applicable this is the opposite...racials aren't "i want a bonus that fits my character the way i want to play it best"
  • wedgebert
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    the whole idea was to make racials more universally applicable this is the opposite...racials aren't "i want a bonus that fits my character the way i want to play it best"

    Taking stealth away from Bosmer, which all people could use to do justice gameplay or in lesser PvE combat (overland, delves, etc) and replacing it with stealth detection which is exclusively a PvP ability (and a near useless one at that) is also counter to being universally applicable.

    So was giving them a penetration bonus on roll dodge because it's always a DPS loss to use it offensively and most PvE players are already at the normal pen cap anyways.

    Racials should come in two types. The standard resource ones that drive races to roles (Bomser = stamina, Breton = magicka, etc) and flavor ones that use the lore to make the races live up to their history.

    Bomser are supposed to be stealthy and good with bows. Nords, rugged and combative, Altmer masters of magic, etc.

    Look at the redguard passive that recharges stamina on a melee attack. That's pretty much what the OP asked for but for melee and not bows.
  • BlueRaven
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    Hi!

    There are several long threads on this topic already.

    https://forums.elderscrollsonline.com/en/discussion/459007/wood-elf-bosmer-losing-stealth-passive-an-open-letter/p1

    https://forums.elderscrollsonline.com/en/discussion/453572/bosmer-racial-change-that-is-illogical-and-unnecessary/p1

    Suffice to say the Bosmer racial "Hunter's eye" is a mess. Bosmer's, who are supposed to be stealthy archers, are now not very good at stealth (in fact one of the worst in stealth in PvP), nor archery. It does not seem that the developers who worked on it really gave the racial much thought or care. And it really feels like this was written without a lore master suggesting a better alternative.

    While I personally like your idea, I don't think the developers are going to give a bonus to Stam, Stam regen, AND a bonus to weapon damage to one race.

    But Bosmer's racials do need to be given another pass (hopefully we will see something tomorrow in the PTS notes).
    Edited by BlueRaven on April 14, 2019 2:50PM
  • Red_Feather
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    Give them increased speed to go into stealth and also increased steal detection while stationary. By a lot. Then they can be sentries or good at escaping.


    Edited by Red_Feather on April 14, 2019 3:27PM
  • Cundu_Ertur
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    Give them increased speed to go into stealth and also increased steal detection while stationary. By a lot. Then they can be sentries or good at escaping.


    Provide one, just ONE example from the lore where Bosmer are good sentries. Actually, don't bother, you can't, there isn't any. On the other hand in the threads linked above there are many examples of Bosmers being stealthy sneaky thieves. What you are suggesting is not just not in the lore, it is completely contrary to it.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • wedgebert
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    Give them increased speed to go into stealth and also increased steal detection while stationary. By a lot. Then they can be sentries or good at escaping.

    As mentioned in the open letter thread that BlueRaven linked, giving them increased hiding speed would conflict with the vampire passive Dark Stalker. Not only does DS require rank 9, but it also needs you to be a stage 4 vampire. Having a racial passive directly compete with that is not something that's likely to happen. Especially since ZOS sells vampirism in the crown store.

    And it doesn't help you escape because you can't be in combat to stealth.
  • MartiniDaniels
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    Give them increased speed to go into stealth and also increased steal detection while stationary. By a lot. Then they can be sentries or good at escaping.

    Yep, with current 3 meters I still can't detect anybody using Expert hunter, only detection pots help. I'm gonna try using radiant magelight, but that is suboptimal skill for stamina character to put it mildly.
  • Monte_Cristo
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    BlueRaven wrote: »
    While I personally like your idea, I don't think the developers are going to give a bonus to Stam, Stam regen, AND a bonus to weapon damage to one race.

    But Bosmer's racials do need to be given another pass (hopefully we will see something tomorrow in the PTS notes).

    Was thinking of something like the Orc's Swift Warror passive, but purely for ranged stamina combat. Would just an increased range (1, 2 and 3) be more likely?
  • Alucardo
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    Vietfox wrote: »
    AD doesn't need more snipe spammers, thanks.
    Amen.
  • Alucardo
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    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.
  • Nerftheforums
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    wedgebert wrote: »
    the whole idea was to make racials more universally applicable this is the opposite...racials aren't "i want a bonus that fits my character the way i want to play it best"

    Taking stealth away from Bosmer, which all people could use to do justice gameplay or in lesser PvE combat (overland, delves, etc) and replacing it with stealth detection which is exclusively a PvP ability (and a near useless one at that) is also counter to being universally applicable.

    So was giving them a penetration bonus on roll dodge because it's always a DPS loss to use it offensively and most PvE players are already at the normal pen cap anyways.

    Racials should come in two types. The standard resource ones that drive races to roles (Bomser = stamina, Breton = magicka, etc) and flavor ones that use the lore to make the races live up to their history.

    Bomser are supposed to be stealthy and good with bows. Nords, rugged and combative, Altmer masters of magic, etc.

    Look at the redguard passive that recharges stamina on a melee attack. That's pretty much what the OP asked for but for melee and not bows.

    No, they took stealth damage away, which is very fine and welcome in pvp, and added stealth detection. You still have your stealth related lore: a hunter should be able to detect its prey with ease, even if it's hiding.
  • BlueRaven
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    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Sigh.

    If you played a bow character you would know “all races/races” get a better speed boost after a roll if they have a bow attached. And your increased armor pen is a overall dps loss if used offensively.

    PvP players would welcome Bosmer bow players as it means one less kahjit one (who are the recommended race for bow PvP by Alcast - https://alcasthq.com/eso-stamina-nightblade-bow-gank-build-pvp/).
  • wishlist14
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    It would be cool if woodelfs could have camouflage skin that changes to blend into their surroundings like grass etc...as a skill.
  • Tasear
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    Give them increased speed to go into stealth and also increased steal detection while stationary. By a lot. Then they can be sentries or good at escaping.


    ^ this
  • BlueRaven
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    BlueRaven wrote: »
    While I personally like your idea, I don't think the developers are going to give a bonus to Stam, Stam regen, AND a bonus to weapon damage to one race.

    But Bosmer's racials do need to be given another pass (hopefully we will see something tomorrow in the PTS notes).

    Was thinking of something like the Orc's Swift Warror passive, but purely for ranged stamina combat. Would just an increased range (1, 2 and 3) be more likely?

    You will notice that with orcs they have increased stamina and weapon damage, but do not have a stam regen (They just passively heal them selves which coupled with a higher over all dps makes them a far better choice then bosmers in PvP.)

    I suppose they could increase range, that would at least give a nod to bows.

    (Note: I am pretty sure I am remembering the orc passive correctly, I am on a bus at the moment.)
    Edited by BlueRaven on April 15, 2019 11:13AM
  • Alucardo
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    BlueRaven wrote: »
    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Sigh.

    If you played a bow character you would know “all races/races” get a better speed boost after a roll if they have a bow attached. And your increased armor pen is a overall dps loss if used offensively.
    What I meant is the bow speed stacks with Bosmers roll dodge bonus, so you have more movement speed than any other class, except maybe Orc but they are limited to sprinting.
    In PvE, sure, the roll dodging might be annoying because you're fighting a lot of monsters that barely move, so it seems pointless. But in open world PvP it's all about movement and footwork. Being able to lay down your ballista while roll dodging for the extra armor pen and speed feels great. Nobody can convince me they don't already work well with a bow.
  • BlueRaven
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    Alucardo wrote: »
    BlueRaven wrote: »
    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Sigh.

    If you played a bow character you would know “all races/races” get a better speed boost after a roll if they have a bow attached. And your increased armor pen is a overall dps loss if used offensively.
    What I meant is the bow speed stacks with Bosmers roll dodge bonus, so you have more movement speed than any other class, except maybe Orc but they are limited to sprinting.
    In PvE, sure, the roll dodging might be annoying because you're fighting a lot of monsters that barely move, so it seems pointless. But in open world PvP it's all about movement and footwork. Being able to lay down your ballista while roll dodging for the extra armor pen and speed feels great. Nobody can convince me they don't already work well with a bow.

    How do know “it feels great” if you don’t already have a PvP Bosmer?
    Alucardo wrote: »
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Also all racials should work in PvP and pve, you freely admit this racial is not intended for pve. I am primarily a pve player, and I know the racials should not revolve around pve only, but they should not revolve around PvP only either.

    Simply bringing back stealth to the passive would make the racial usable in both PvP and PvE. Right now it is entirely one sided. All pve players should be at armor pen cap already. They get a speed boost from roll already. And they don’t need stealth detect... ever. Stealth detect is NEVER used in pve. Ever.

    P.S. it sounds like you don’t do vet trials, I move much more in trials then I ever do in Cyrodiil. And STILL that passive is pointless in trials.
    Edited by BlueRaven on April 15, 2019 11:38AM
  • Uryel
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    BlueRaven wrote: »
    PvP players would welcome Bosmer bow players as it means one less kahjit one (who are the recommended race for bow PvP by Alcast - https://alcasthq.com/eso-stamina-nightblade-bow-gank-build-pvp/).

    Funny that, when the racial change was announced lots of PvP people were like "Huzzah ! No morebow ganking !". I was like "don't rejoice too fast, bow gankers will simply switch to Khajiit, it won't change a thing for ganking, it will only make life as a thief way more miserable for us PvE-only thieving Bosmers".

    'lo and behold, I was right. One more reason to consider that Bosmer racial change a complete failure. It was thinly veiled behind fake lore as some "good, lore-friendly" change, while very obviously being targeted at PvP only. And it even failed at that.
  • Alucardo
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    BlueRaven wrote: »
    Alucardo wrote: »
    BlueRaven wrote: »
    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Sigh.

    If you played a bow character you would know “all races/races” get a better speed boost after a roll if they have a bow attached. And your increased armor pen is a overall dps loss if used offensively.
    What I meant is the bow speed stacks with Bosmers roll dodge bonus, so you have more movement speed than any other class, except maybe Orc but they are limited to sprinting.
    In PvE, sure, the roll dodging might be annoying because you're fighting a lot of monsters that barely move, so it seems pointless. But in open world PvP it's all about movement and footwork. Being able to lay down your ballista while roll dodging for the extra armor pen and speed feels great. Nobody can convince me they don't already work well with a bow.

    How do know “it feels great” if you don’t already have a PvP Bosmer?
    Alucardo wrote: »
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Also all racials should work in PvP and pve, you freely admit this racial is not intended for pve. I am primarily a pve player, and I know the racials should not revolve around pve only, but they should not revolve around PvP only either.

    Simply bringing back stealth to the passive would make the racial usable in both PvP and PvE. Right now it is entirely one sided. All pve players should be at armor pen cap already. They get a speed boost from roll already. And they don’t need stealth detect... ever. Stealth detect is NEVER used in pve. Ever.

    P.S. it sounds like you don’t do vet trials, I move much more in trials then I ever do in Cyrodiil. And STILL that passive is pointless in trials.

    I have 2 Bosmers, and come sub time I will replace my Redguard with a third.

    Even as a PvPer I've done my fair share of PvE, and even trials (mostly for the skins and dyes, not out of enjoyment). You've made a lot of assumptions about me that were entirely incorrect to try and further your argument, so I see no point in continuing this debate at all.
  • MartiniDaniels
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    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    I am happy there are persons who understand this too :) not that i use this for kiting more for overall mobility but that ability to move at nearly sprint speed for cost of roll-dodge which you do anyway.. and senche's set to synergize it even more.. having so much fun with my bosmer now. Though she is DK, so ganking passives were kinda useless for me before (in combat).

    But detection part is not working. I'm hunting nightblades all the day know and only with radiant magelight i finally can reliably detect some of them fast enough to cc them before they reset again. With expert hunter it's nearly impossible to caught them even with those 3m bonus. I think ZOS should increase this bonus radius to 10m or buff expert hunter's radius (given that both morphs are PoS anyway imo).
  • BlueRaven
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    Alucardo wrote: »
    BlueRaven wrote: »
    Alucardo wrote: »
    BlueRaven wrote: »
    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Sigh.

    If you played a bow character you would know “all races/races” get a better speed boost after a roll if they have a bow attached. And your increased armor pen is a overall dps loss if used offensively.
    What I meant is the bow speed stacks with Bosmers roll dodge bonus, so you have more movement speed than any other class, except maybe Orc but they are limited to sprinting.
    In PvE, sure, the roll dodging might be annoying because you're fighting a lot of monsters that barely move, so it seems pointless. But in open world PvP it's all about movement and footwork. Being able to lay down your ballista while roll dodging for the extra armor pen and speed feels great. Nobody can convince me they don't already work well with a bow.

    How do know “it feels great” if you don’t already have a PvP Bosmer?
    Alucardo wrote: »
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Also all racials should work in PvP and pve, you freely admit this racial is not intended for pve. I am primarily a pve player, and I know the racials should not revolve around pve only, but they should not revolve around PvP only either.

    Simply bringing back stealth to the passive would make the racial usable in both PvP and PvE. Right now it is entirely one sided. All pve players should be at armor pen cap already. They get a speed boost from roll already. And they don’t need stealth detect... ever. Stealth detect is NEVER used in pve. Ever.

    P.S. it sounds like you don’t do vet trials, I move much more in trials then I ever do in Cyrodiil. And STILL that passive is pointless in trials.

    I have 2 Bosmers, and come sub time I will replace my Redguard with a third.

    Even as a PvPer I've done my fair share of PvE, and even trials (mostly for the skins and dyes, not out of enjoyment). You've made a lot of assumptions about me that were entirely incorrect to try and further your argument, so I see no point in continuing this debate at all.

    What?

    You have not done much pve if you think “In PvE, sure, the roll dodging might be annoying because you're fighting a lot of monsters that barely move, so it seems pointless” that is entirely wrong. Do CR+3 or vMoL and see how much standing around you do.

    i hate to be the one to break it to you but all that “extra armor pen” you are getting from the roll is EASILY negated by anyone one who went in prepared for PvP. The only ones you are doing extra damage against are the normal pve players who might be sticking their toe in.
  • Alucardo
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    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    I am happy there are persons who understand this too :) not that i use this for kiting more for overall mobility but that ability to move at nearly sprint speed for cost of roll-dodge which you do anyway.. and senche's set to synergize it even more.. having so much fun with my bosmer now. Though she is DK, so ganking passives were kinda useless for me before (in combat).

    But detection part is not working. I'm hunting nightblades all the day know and only with radiant magelight i finally can reliably detect some of them fast enough to cc them before they reset again. With expert hunter it's nearly impossible to caught them even with those 3m bonus. I think ZOS should increase this bonus radius to 10m or buff expert hunter's radius (given that both morphs are PoS anyway imo).

    Good to hear! Yeah, Bosmer is definitely a way more versatile race now since the changes.

    As for detection, it can be very wonky. The only thing that works decently is detect pots. Sometimes with evil hunter I can be standing on top of a nightblade and it still won't detect them. For such a high cost skill I'd expect it to work a little better. 10m detect on the Bosmer would probably be a little OP, but I'd be down for buffing evil hunter, or at least reduce the cost so we can spam it a bit more when it fails to work.
  • MartiniDaniels
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    BlueRaven wrote: »
    Alucardo wrote: »
    BlueRaven wrote: »
    Alucardo wrote: »
    BlueRaven wrote: »
    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Sigh.

    If you played a bow character you would know “all races/races” get a better speed boost after a roll if they have a bow attached. And your increased armor pen is a overall dps loss if used offensively.
    What I meant is the bow speed stacks with Bosmers roll dodge bonus, so you have more movement speed than any other class, except maybe Orc but they are limited to sprinting.
    In PvE, sure, the roll dodging might be annoying because you're fighting a lot of monsters that barely move, so it seems pointless. But in open world PvP it's all about movement and footwork. Being able to lay down your ballista while roll dodging for the extra armor pen and speed feels great. Nobody can convince me they don't already work well with a bow.

    How do know “it feels great” if you don’t already have a PvP Bosmer?
    Alucardo wrote: »
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Also all racials should work in PvP and pve, you freely admit this racial is not intended for pve. I am primarily a pve player, and I know the racials should not revolve around pve only, but they should not revolve around PvP only either.

    Simply bringing back stealth to the passive would make the racial usable in both PvP and PvE. Right now it is entirely one sided. All pve players should be at armor pen cap already. They get a speed boost from roll already. And they don’t need stealth detect... ever. Stealth detect is NEVER used in pve. Ever.

    P.S. it sounds like you don’t do vet trials, I move much more in trials then I ever do in Cyrodiil. And STILL that passive is pointless in trials.

    I have 2 Bosmers, and come sub time I will replace my Redguard with a third.

    Even as a PvPer I've done my fair share of PvE, and even trials (mostly for the skins and dyes, not out of enjoyment). You've made a lot of assumptions about me that were entirely incorrect to try and further your argument, so I see no point in continuing this debate at all.

    What?

    You have not done much pve if you think “In PvE, sure, the roll dodging might be annoying because you're fighting a lot of monsters that barely move, so it seems pointless” that is entirely wrong. Do CR+3 or vMoL and see how much standing around you do.

    i hate to be the one to break it to you but all that “extra armor pen” you are getting from the roll is EASILY negated by anyone one who went in prepared for PvP. The only ones you are doing extra damage against are the normal pve players who might be sticking their toe in.

    Bro, how it can be negated? Only by some build which build over the cap, but then ton of popular builds are useless too from that PoW because that ton builds use spriggans.
    Alucardo wrote: »
    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    I am happy there are persons who understand this too :) not that i use this for kiting more for overall mobility but that ability to move at nearly sprint speed for cost of roll-dodge which you do anyway.. and senche's set to synergize it even more.. having so much fun with my bosmer now. Though she is DK, so ganking passives were kinda useless for me before (in combat).

    But detection part is not working. I'm hunting nightblades all the day know and only with radiant magelight i finally can reliably detect some of them fast enough to cc them before they reset again. With expert hunter it's nearly impossible to caught them even with those 3m bonus. I think ZOS should increase this bonus radius to 10m or buff expert hunter's radius (given that both morphs are PoS anyway imo).

    Good to hear! Yeah, Bosmer is definitely a way more versatile race now since the changes.

    As for detection, it can be very wonky. The only thing that works decently is detect pots. Sometimes with evil hunter I can be standing on top of a nightblade and it still won't detect them. For such a high cost skill I'd expect it to work a little better. 10m detect on the Bosmer would probably be a little OP, but I'd be down for buffing evil hunter, or at least reduce the cost so we can spam it a bit more when it fails to work.

    Pots are effective yes, but some nightblades are very nasty with their bursts so sacrificing tri-pot to get them in 1v1 situation sometimes turns bad. And for detect pot bosmer is an overkill. So hunter's version of radiant magelight is direly required imo. Not to mention that is costs like cloak and counter acts only cloak for several seconds. So if nightblade is not a squish and not outnumbered he is literally immortal.
  • BlueRaven
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    Bro, how it can be negated? Only by some build which build over the cap, but then ton of popular builds are useless too from that PoW because that ton builds use spriggans.

    @wedgebert already answered this in another thread.

    https://forums.elderscrollsonline.com/en/discussion/comment/5887225
    wedgebert wrote: »
    I'm curious as to what your build is that you're getting 72% (1000) - 77% (800) roll cost reduction. Sounds like you're giving up quite a bit in order to achieve that. Especially considered that in PvP, I can put a single piece of white protective jewelry and more than completely negate that pen buff. White protective gives an extra 1624 resistance, so that means I'm still getting 124 extra resist (344 if it's gold instead) and you're left with a build that has roll just to not fall behind.

    It's weird how the more I talk about this trait and the more I delve into the math the worse it gets. Even with a super niche build like yours, it loses out because you the opportunity costs to make it usable are too high. Even at a mere 800 per roll, you need 267 extra stamina recovery to break even. Since Y'ffre's Endurance only gives 258, it's a losing battle. Bosmer are supposed to be a sustain race, but we don't even have the sustain to keep one of our PASSIVES going with massive cost reductions. Let alone the 1200 recovery we'd need at base roll cost. And it's near worthless in PvE where hitting the pen cap isn't hard and negated by a single piece of jewelry in PvP (or by just blocking)

    Compare that to the previously mentioned Orc passive that is up 100% of the time for free on melee strikes and is worth more than the 2.25% that Hunter's Eye gives at cost. Looking at the Alcast PvE stam nightblade (using Murkmire data), his parsed weapon damage is between 4098-4210. If we had the Orc passive for that, he'd gain over 6% extra weapon damage. Since he has 0% overpenetration on that parse, that means only 2.25% extra damage at best at the cost of other abilities.

    In the end, I think most of us just want stealth back. But it's pretty apparent that Hunter's Eye is absolute trash. There's no build you can make around it that wouldn't do more damage with a light attack instead. The only possible exception would be something with a lot of set bonuses that trigger on roll. But no racial (or class) ability should be 100% dependent on getting an exact set of gear or end up being worthless.

    Put two points in Soul Trap, as a stamina character you'll still do more damage and still have a free skill point to spend.

  • anadandy
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    No, they took stealth damage away, which is very fine and welcome in pvp, and added stealth detection. You still have your stealth related lore: a hunter should be able to detect its prey with ease, even if it's hiding.

    No, they took the stealth radius bonus away (useful in both modes) and replaced it with stealth detection (useful only marginally in PVP). No one is complaining about losing the damage bonus.
  • susmitds
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    BlueRaven wrote: »
    Alucardo wrote: »
    In a way they still synergise with the bow greater than any other class. The roll dodge passive works with the bow roll dodge passive, and at the same time you get extra physical penetration and speed for 6 seconds, which will amp your damage. Perfect for kiting with a bow.
    If I hated humanity and wanted to make a bow char, I'd most definitely go with a Bosmer without question just because of their current racials.

    Sigh.

    If you played a bow character you would know “all races/races” get a better speed boost after a roll if they have a bow attached. And your increased armor pen is a overall dps loss if used offensively.

    PvP players would welcome Bosmer bow players as it means one less kahjit one (who are the recommended race for bow PvP by Alcast - https://alcasthq.com/eso-stamina-nightblade-bow-gank-build-pvp/).

    Bosmer speed buff stacks with Bow speed buff. What are you saying is factually wrong. Khajiit are better gankers obviously which should be the case anyways as ganking is about critical damage. No disrespect to Alcast, he is a good player no doubt, but he is mostly about PvE, and for most brawler NB builds, Bosmer is on par or even better than Khajiit.
  • wedgebert
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    susmitds wrote: »

    Bosmer speed buff stacks with Bow speed buff. What are you saying is factually wrong. Khajiit are better gankers obviously which should be the case anyways as ganking is about critical damage. No disrespect to Alcast, he is a good player no doubt, but he is mostly about PvE, and for most brawler NB builds, Bosmer is on par or even better than Khajiit.

    But why? There are two options for Bosmers after roll dodging with the bow out
    1: You walk at 140% move speed which is equal to sprinting for about 1.5 seconds, then have another 4 seconds of 110%. This assumes that Hunter's Eye and Hasty Retreat are additive. If they are multiplicative, it's 143%/110%.
    2: You sprint at 196%/200% of base move speed. This is pretty much the move speed cap I believe, so for that first 1.5 seconds, any additional bonuses you have are going to waste.

    So you get a quick dash, followed by a marginal increase, all the low low cost of 3,600 stamina before cost reductions. The best I can find says that sprinting costs 546 stamina per second base. Assuming that's true, you're getting < 6 seconds of about equal sprint speed for the cost of ~6.5 seconds of sprinting. So it's not going to be like you can escape with Hunter's Eye because you'll be draining stamina faster than a sprinter without focusing on roll-cost reduction sets/CP.

    And even if you can out run people, a single Teleport Strike or Critical Charge (or similar skill) will, for the same cost, let me instantly catch up to you while doing damage at the same time.

    If I search for anything post-Wrathstone, the only time I see anybody recommend Bosmer for PvP is if the choice is Bosmer or Khajiit. Otherwise people choose Orc or Redguard. Hunter's Eye doesn't bring anything meaningful to the table mechanics-wise because it requires very niche builds and it brings nothing to the PvE side of things or the racial flavor/lore part of the game.
  • BlueRaven
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    wedgebert wrote: »
    susmitds wrote: »

    Bosmer speed buff stacks with Bow speed buff. What are you saying is factually wrong. Khajiit are better gankers obviously which should be the case anyways as ganking is about critical damage. No disrespect to Alcast, he is a good player no doubt, but he is mostly about PvE, and for most brawler NB builds, Bosmer is on par or even better than Khajiit.

    But why? There are two options for Bosmers after roll dodging with the bow out
    1: You walk at 140% move speed which is equal to sprinting for about 1.5 seconds, then have another 4 seconds of 110%. This assumes that Hunter's Eye and Hasty Retreat are additive. If they are multiplicative, it's 143%/110%.
    2: You sprint at 196%/200% of base move speed. This is pretty much the move speed cap I believe, so for that first 1.5 seconds, any additional bonuses you have are going to waste.

    So you get a quick dash, followed by a marginal increase, all the low low cost of 3,600 stamina before cost reductions. The best I can find says that sprinting costs 546 stamina per second base. Assuming that's true, you're getting < 6 seconds of about equal sprint speed for the cost of ~6.5 seconds of sprinting. So it's not going to be like you can escape with Hunter's Eye because you'll be draining stamina faster than a sprinter without focusing on roll-cost reduction sets/CP.

    And even if you can out run people, a single Teleport Strike or Critical Charge (or similar skill) will, for the same cost, let me instantly catch up to you while doing damage at the same time.

    If I search for anything post-Wrathstone, the only time I see anybody recommend Bosmer for PvP is if the choice is Bosmer or Khajiit. Otherwise people choose Orc or Redguard. Hunter's Eye doesn't bring anything meaningful to the table mechanics-wise because it requires very niche builds and it brings nothing to the PvE side of things or the racial flavor/lore part of the game.

    I was trying to write the same thing (but not as succinctly as you did). Thank you!
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