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The hypocrisy of the forums...(dk wings)

  • AngelFires333
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    Skwor wrote: »
    And again having mained a Templar since beta I just can't see why this change is causing such a big deal.

    I have a max DK and this is no where near a nerf many are trying to make it out as

    People love drama.
    Makes me feel like I'm not human at times.
  • TheValar85
    TheValar85
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    manny254 wrote: »
    The only problem with wings on live is that the skill is not as well telegraphed as Warden's ice shield. You can clearly see when the ice shield is active and how many charges remain. Allowing for counter play to be straightforward.

    Edit: BTW mSorc and mDK are both in an amazing place for PVP right now. If you are complaining that either are weak, you need to evaluate how you are playing and focus on improving.

    Agree 90% of the current Blade palyers are have no clue how does that class actualy works. What are the priorities, they cant adapt for situations mostly, so what comes from that? cry for nerfs. typical...
    GM Of The Lusty Argonian ERP
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  • MaxwellC
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    @Tan9oSuccka
    Lol mate umm I've been playing this game longer than you most likely (since before ICP was introduced during the days Standard of might had a 50% defile) and most definitely have more AvA kills then you/gotten emperor more times than you as well.
    If you've got over 70k AvA kills as a Stam DK (Solo) & gotten Emp I believe it's either 10-12 times (Solo) then you got me beat but I'd refrain from making an assumption about why I'm against this.

    I'm against this because it's an unnecessary nerf to a class built on short ranged combat. I've even suggested for you cry babies to allow cripple grasp be un-reflect-able since you guys can't seem to oh I don't know use your brain and strategize how to combat someone using wings.
    I strategize how to fight a NB who spams cloak, a sorc who spam that crystal soft cc, a templar who continually has their circle on the ground slowing me, etc; Why can't you guys do the same thing... it's because you want everything handed to you.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
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    l
  • Tan9oSuccka
    Tan9oSuccka
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    MaxwellC wrote: »
    @Tan9oSuccka
    Lol mate umm I've been playing this game longer than you most likely (since before ICP was introduced during the days Standard of might had a 50% defile) and most definitely have more AvA kills then you/gotten emperor more times than you as well.
    If you've got over 70k AvA kills as a Stam DK (Solo) & gotten Emp I believe it's either 10-12 times (Solo) then you got me beat but I'd refrain from making an assumption about why I'm against this.

    I'm against this because it's an unnecessary nerf to a class built on short ranged combat. I've even suggested for you cry babies to allow cripple grasp be un-reflect-able since you guys can't seem to oh I don't know use your brain and strategize how to combat someone using wings.
    I strategize how to fight a NB who spams cloak, a sorc who spam that crystal soft cc, a templar who continually has their circle on the ground slowing me, etc; Why can't you guys do the same thing... it's because you want everything handed to you.

    I think you might have your wires twisted. Or are confused with another poster. Also, My join date is before yours. (Oops on you)

    I also disagree with changing wings.

    I main a Stam DK since PS4 launch at midnight launch June of 2015. I’ve seen every possible change you mentioned.

    As far as assuming PVP prowess, I’ve learned never to assume anything. I suggest you do the same.

    The only thing kill tallies tell me is you play a lot and take it very seriously.
  • Toc de Malsvi
    Toc de Malsvi
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    MaxwellC wrote: »
    @Tan9oSuccka
    Lol mate umm I've been playing this game longer than you most likely (since before ICP was introduced during the days Standard of might had a 50% defile) and most definitely have more AvA kills then you/gotten emperor more times than you as well.
    If you've got over 70k AvA kills as a Stam DK (Solo) & gotten Emp I believe it's either 10-12 times (Solo) then you got me beat but I'd refrain from making an assumption about why I'm against this.

    I'm against this because it's an unnecessary nerf to a class built on short ranged combat. I've even suggested for you cry babies to allow cripple grasp be un-reflect-able since you guys can't seem to oh I don't know use your brain and strategize how to combat someone using wings.
    I strategize how to fight a NB who spams cloak, a sorc who spam that crystal soft cc, a templar who continually has their circle on the ground slowing me, etc; Why can't you guys do the same thing... it's because you want everything handed to you.

    I think you might have your wires twisted. Or are confused with another poster. Also, My join date is before yours. (Oops on you)

    I also disagree with changing wings.

    I main a Stam DK since PS4 launch at midnight launch June of 2015. I’ve seen every possible change you mentioned.

    As far as assuming PVP prowess, I’ve learned never to assume anything. I suggest you do the same.

    The only thing kill tallies tell me is you play a lot and take it very seriously.

    Unfortunately the Join date is only related to when you joined the forums, not when you began your account. I don't know when @MaxwellC began playing but they could have joined in the alpha/beta, as long as they didn't start their forum account until later their forum account won't show their starting play time.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • JumpmanLane
    JumpmanLane
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    TheValar85 wrote: »
    It is kinda ridiculous that a skill exists that completely reflects light attacks from staves and bows. This game very much encourages light attack weaves, and the current version of wings 100% discourages that. At least the shield skill only does it once on magicka attacks, and the other is an ultimate.

    4 projectiles 6 seconds geeze... THAT is not op and you weak ol light attacks bring it down so your stronger attacks actually hit for something.

    As an aside, in the end it’s individual skill, then your build determines the outcome of most fights. You can’t nerf skill. Gain some. Get better before flooding the forums with nerf requests.

    And ZOS combat team. Play your game; then, develop an objective basis for balanced. THEN encourage players to rise up to your objective standard. Please quit catering to the lowest common denominator.

    When players first start the game they are unskilled. Everyone must learn and get better. Dying and crying for nerfs won’t help. You’ll still die to a more skilled player despite ZOS’s nerfs.

    can you tell me why didnt you made the same post when it came to the sorc nerfs as well? :d becasue what you say in defence of the DK's it amazingly true for both DK and Sorcerers as well. :) And on that note i agree with you.

    I bet somewhere I DID. If I EVER said nerf Sorc I was joking. I don’t believe nerfing ANYTHING to cater to the worst players out there, (new players and casual players in particular) is the proper route to “balancing” the game.

    Sure, inexperienced players are the majority. ZOS should devote more time to tutorials or something, encourage dueling or SOMETHING so inexperienced players can improve.

    All ZOS seems to do is encourage grouping and zerging in Cyrodiil and nerfing skills down to the 70% of players out there.

    A guy once told me this: “build your builds to kill 70% of the players out there. The other 30% are skilled players; so develop your own skill and try to outskill them. Remember, there’s always gonna be something out there you just can’t beat. Crying for nerfs won’t fix that. Unless you get better, the top 30% of players in the game will always outskill you, no matter what ZOS nerfs.”

    The best players in the game can kill the bottom 70% naked with a broom lol. Definitely naked with just weapons and jewelry.

    #nerfskill! And good luck with that.
    Edited by JumpmanLane on April 13, 2019 4:26AM
  • SoggyBizkit
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    what do wings actually reflect these days anyway ? I have been away from the game for a while and feel it's only basic attacks. I'm still getting melted by poison injection and snipe, then finished off with an execute.
  • brandonv516
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    MaxwellC wrote: »
    @Tan9oSuccka
    Lol mate umm I've been playing this game longer than you most likely (since before ICP was introduced during the days Standard of might had a 50% defile) and most definitely have more AvA kills then you/gotten emperor more times than you as well.
    If you've got over 70k AvA kills as a Stam DK (Solo) & gotten Emp I believe it's either 10-12 times (Solo) then you got me beat but I'd refrain from making an assumption about why I'm against this.

    I'm against this because it's an unnecessary nerf to a class built on short ranged combat. I've even suggested for you cry babies to allow cripple grasp be un-reflect-able since you guys can't seem to oh I don't know use your brain and strategize how to combat someone using wings.
    I strategize how to fight a NB who spams cloak, a sorc who spam that crystal soft cc, a templar who continually has their circle on the ground slowing me, etc; Why can't you guys do the same thing... it's because you want everything handed to you.

    Ah such lovely writings. Makes my empathy turn into that "IDGAF feeling".

    Let em burn.
  • TheValar85
    TheValar85
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    TheValar85 wrote: »
    It is kinda ridiculous that a skill exists that completely reflects light attacks from staves and bows. This game very much encourages light attack weaves, and the current version of wings 100% discourages that. At least the shield skill only does it once on magicka attacks, and the other is an ultimate.

    4 projectiles 6 seconds geeze... THAT is not op and you weak ol light attacks bring it down so your stronger attacks actually hit for something.

    As an aside, in the end it’s individual skill, then your build determines the outcome of most fights. You can’t nerf skill. Gain some. Get better before flooding the forums with nerf requests.

    And ZOS combat team. Play your game; then, develop an objective basis for balanced. THEN encourage players to rise up to your objective standard. Please quit catering to the lowest common denominator.

    When players first start the game they are unskilled. Everyone must learn and get better. Dying and crying for nerfs won’t help. You’ll still die to a more skilled player despite ZOS’s nerfs.

    can you tell me why didnt you made the same post when it came to the sorc nerfs as well? :d becasue what you say in defence of the DK's it amazingly true for both DK and Sorcerers as well. :) And on that note i agree with you.

    I bet somewhere I DID. If I EVER said nerf Sorc I was joking. I don’t believe nerfing ANYTHING to cater to the worst players out there, (new players and casual players in particular) is the proper route to “balancing” the game.

    Sure, inexperienced players are the majority. ZOS should devote more time to tutorials or something, encourage dueling or SOMETHING so inexperienced players can improve.

    All ZOS seems to do is encourage grouping and zerging in Cyrodiil and nerfing skills down to the 70% of players out there.

    A guy once told me this: “build your builds to kill 70% of the players out there. The other 30% are skilled players; so develop your own skill and try to outskill them. Remember, there’s always gonna be something out there you just can’t beat. Crying for nerfs won’t fix that. Unless you get better, the top 30% of players in the game will always outskill you, no matter what ZOS nerfs.”

    The best players in the game can kill the bottom 70% naked with a broom lol. Definitely naked with just weapons and jewelry.

    #nerfskill! And good luck with that.

    I agree with you completly my friend. Sorcerers nerf was completly usless steps from ZOS including this one with DK's.
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
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  • TheValar85
    TheValar85
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    MaxwellC wrote: »
    @Tan9oSuccka
    Lol mate umm I've been playing this game longer than you most likely (since before ICP was introduced during the days Standard of might had a 50% defile) and most definitely have more AvA kills then you/gotten emperor more times than you as well.
    If you've got over 70k AvA kills as a Stam DK (Solo) & gotten Emp I believe it's either 10-12 times (Solo) then you got me beat but I'd refrain from making an assumption about why I'm against this.

    I'm against this because it's an unnecessary nerf to a class built on short ranged combat. I've even suggested for you cry babies to allow cripple grasp be un-reflect-able since you guys can't seem to oh I don't know use your brain and strategize how to combat someone using wings.
    I strategize how to fight a NB who spams cloak, a sorc who spam that crystal soft cc, a templar who continually has their circle on the ground slowing me, etc; Why can't you guys do the same thing... it's because you want everything handed to you.

    Now i am in love with you :D
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • MaxwellC
    MaxwellC
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    @Tan9oSuccka
    Maybe I @'d the wrong person so, sorry if that's the case thought you claimed I had not played the DK class because I suggested the changes to wings was stupid and an unnecessary nerf to a class that is heavily focused on close range combat e.g Mag DK skills/Stam DK skills (most Stam DKs off-load their entire bar to weapon line skills which are way more close ranged weapons).

    I've been playing since PC and only joined forums since 2015? Like I stated I've played this game when Standard of might had it's 50% defile which was before console even launched since it never launched with it to begin with. My first time playing this game was when my friend showed me Flames of Oblivion AoE and it was one of the main reasons why I played a DK and have only played a DK since 2014.

    @brandonv516
    Just saying mate sorry if the words you bolded got you irritated but literally on the forums arguging against this change is me and other level headed people while the majority of the time it's people who state they're playing a Mag NB and can't kill a Mag DK.
    Just look at the PTS/Combat/ heck even my forum discussion about this; so of course I'm fed up with Mag NBs telling me they want wings nerfed because they can't kill a Mag DK easily when we Stam DKs use the damn skill too; not only when you guys have so many options to disengage/debuff targets at will.
    Edited by MaxwellC on April 13, 2019 12:10PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Aurielle
    Aurielle
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    Stop crying and adapt. I had to turn my magNB into a healer against my will because no ranged magNB skills could bypass wings, and because the only effective stamNBs are gankers (I hate ganking). Wings-spamming DKs are ubiquitous on PS4. Thanks to the upcoming changes to wings, I will actually be able to deal ranged class damage on my magNB again without having 100% of it reflected back in my face.
  • Betty_Booms
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    Sanguinor2 wrote: »
    It is kinda ridiculous that a skill exists that completely reflects light attacks from staves and bows. This game very much encourages light attack weaves, and the current version of wings 100% discourages that. At least the shield skill only does it once on magicka attacks, and the other is an ultimate.

    Depending on the Situation wings actually encourage weaving to make them drop faster so that the dk either has to recast quicker or he might miss one recast and is fully vulnerable to stronger projectiles.
    Ofc if you are a melee stamblade with an ice staff you might not want to weave or if you are a pure ranged build which only has reflectable light attacks and absolutely Nothing else that can be reflected.
    If you are a templar that runs total dark wings actually encourage you to weave to use the dks defense against him as much as you can before he cc breaks.
    So weaving not being encouraged depends on the Situation you find yourself in, your build, class etc., if you know wings is bugged and want to abuse said bug and other factors.

    This also adds a dynamic component to pvp Encounters, so you are not encouraged to Always use the exact same strategy regardless of Opponent, just like absorb magic might encourage you to try avoiding throwing a projectile or light attack at it so your target does not get healed.

    I dont recommend taking this advice. Risking killing yourself on the DK in case he may have missed puting wings up is not an incentive to LA weave. The last thing you want to do is damage yourself whilst being pressured by a dk....

    The templar skill gimmick is very niche and still hurts the templar. I suspect the change would benefit DKs in this instance provided they fix it...





  • Sanguinor2
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    I dont recommend taking this advice. Risking killing yourself on the DK in case he may have missed puting wings up is not an incentive to LA weave. The last thing you want to do is damage yourself whilst being pressured by a dk....

    The templar skill gimmick is very niche and still hurts the templar. I suspect the change would benefit DKs in this instance provided they fix it...

    As was said multiple times during my post you quoted it is entirely situational, just because you Chose a Situation where you are being pressured and should look to either defend yourself or Reposition doesnt mean that there isnt situations where weaving against wings can be better than not weaving against them. Also your light attacks will hardly kill yourself…

    The templar skill hurts the dk more than it hurts the templar and it also heals the templar so you have literally 0 reasons to not weave against a dk with wings up has total dark on him. Also what fix are you speaking About? Total dark returning Damage from reflected projectiles is working as intended.





    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • prototypefb
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    this change is welcome imo, at least now will be possible to proc enchants and proc sets ranged vs wing-spammers.
  • ochsinator
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    Give us 50 percent damage reduction and major exposition and make it a stamina morph XD
  • Austinseph1
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    I started this game less than a year ago and my magdk has been nerfed more than a few times.. some by blanket adjustments and some directly. They may not be huge but they add up. Range reduction to meele range, shied nerfs, reduced flame damage through race adjustments. Dot adjustments (searing) and wing changes will now take away even more survivability... wings are particularly useful for a class that already struggles in vMA and it will just push new players away. This change will obviously only help people that can 1vx and is the definition of balancing for the 1%. It’s a skill that, where it is useful, gives great survivability and and damage for a small time. And now if it just becomes a niche reduction skill for people soloing zergs then you are moving in the wrong direction. I don’t know why but balance lately feels less like balance but just cutting off the head of what is useful and momogonizing the classes to be less unique. I don’t even play pvp and use this skill because it is very useful for ranges targets (which for some reason do much more damage than short ranged ones). Please no more MagDK changes because that benefit only the 1%.
    Edited by Austinseph1 on April 13, 2019 5:44PM
  • ku5h
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    Kikke wrote: »
    Kikke wrote: »
    Kikke wrote: »
    Adapt.

    Meanwhile.......

    Kikke: Snipe, snipe, snipe, poison injection, snipe, snipe, snipe......

    I'm a magsorc? since when did we use bows... Something I've missed?

    You're just kicking dirt in people's face.

    What did the DK community say when every patch nerfed sorcs? I guess the word was "adapt". So we did.

    Now, it's your turn =)

    It’s like comparing an apple to a rotten, squished orange.

    Sorcerers did everything well. Massive offensive output, insane defensive capabilities, excellent execute, excellent spammable, great mobility, superb hard cc, and at range as well.

    DKs have....Um. Riiiiigggghhttttt.

    Lol!
    Yes, good offensive output, but by no means the best.
    Yes, great def vs 1 player, but as number of enemies grow it starts to gravitate to worst.
    Excellet execute, yea maybe long time ago, now no one use it.
    Excellent spammable, lol what?!
    Great mobility, yes, not the best-stam sorc.
    Superb hard cc, lol what??!
    At range is irrelevant.
  • asuzab16_ESO
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    I understand that some people are frustrated with wings and are happy with a change, but it is not the right one. The only thing that ZOS would be doing is take away yet another mechanic, reducing the strengths/weaknesses of classes and thus destroying their identities even more. We've seen what such a direction can do with WoW and I don't wish that for ESO.

    There are already a lot of interesting suggestions that would keep the ability and class's uniqueness, like only reflecting projectiles from 14+ meters, increasing the magicka cost, or limiting the number of projectiles reflected to 2 per enemy. Making more MagNB abilities go through wings would also be a good idea as they're really the only class that gets shut down by it.

    I don't expect people to stop complaining about wings, but I wish you guys were a little less selfish and would realize that taking mechanics away from the game doesn't benefit anyone. There are way better ways to make everyone happy.
    Edited by asuzab16_ESO on April 14, 2019 3:14AM
  • ZirconJunkie
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    MaxwellC wrote: »
    Issue with DK wing change is the following.

    Nearly destroys closing the gap as damage will hit you hard before you make it to them.
    Poisons will now be stacked on you from a distance
    DoTs will do 100% of the damage and stack on you from a distance
    Any ranged slowing abilities will now drag you down further reducing your combative prowess
    DKs are close ranged combative classes.

    Sounds like you're describing exactly what Templars deal with. Welcome to the party! Templars have had to deal with these issues since they completely took away our spell reflect (at least wings still gives you 50% ranged damage reduction), nerfed our class damage shields, and took away our major mending. And blind. Remember blind?

    Solution - you're now required to slot a gap closer.
  • D0PAMINE
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    MaxwellC wrote: »
    @Tan9oSuccka
    Maybe I @'d the wrong person so, sorry if that's the case thought you claimed I had not played the DK class because I suggested the changes to wings was stupid and an unnecessary nerf to a class that is heavily focused on close range combat e.g Mag DK skills/Stam DK skills (most Stam DKs off-load their entire bar to weapon line skills which are way more close ranged weapons).

    I've been playing since PC and only joined forums since 2015? Like I stated I've played this game when Standard of might had it's 50% defile which was before console even launched since it never launched with it to begin with. My first time playing this game was when my friend showed me Flames of Oblivion AoE and it was one of the main reasons why I played a DK and have only played a DK since 2014.

    @brandonv516
    Just saying mate sorry if the words you bolded got you irritated but literally on the forums arguging against this change is me and other level headed people while the majority of the time it's people who state they're playing a Mag NB and can't kill a Mag DK.
    Just look at the PTS/Combat/ heck even my forum discussion about this; so of course I'm fed up with Mag NBs telling me they want wings nerfed because they can't kill a Mag DK easily when we Stam DKs use the damn skill too; not only when you guys have so many options to disengage/debuff targets at will.

    And all the outcry on wings started recently too. On my Stam DK I have gotten melted by MagNB's who were simply better than me. That also applies to all classes. Ever reflect a clench back at a MagDK? They're not as invincible as everyone makes them out to be. I can snare them right back with talons or fosselize. No one ever thinks that a class can also counter itself. No one ever seems to talk about it.
  • dazee
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    Don't call out "Sorcs" as being crybabies when plenty of us who have mained Sorc for a long time such as myself are against the wings nerf.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Tonnopesce
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    Aurielle wrote: »
    Stop crying and adapt. I had to turn my magNB into a healer against my will because no ranged magNB skills could bypass wings, and because the only effective stamNBs are gankers (I hate ganking). Wings-spamming DKs are ubiquitous on PS4. Thanks to the upcoming changes to wings, I will actually be able to deal ranged class damage on my magNB again without having 100% of it reflected back in my face.

    Actually mag nb is the class that kill me the most in pvp they apply so much ranged pressure with theyr ability to cloack and reset, that i waste half of my resouces in wing flapping.
    LA spam +timed crippling and skoria meteors combo with the stun is super effective, maybe you need to l2p?
    Sorry i'm not the type of guy that usually says such a thing but really wings don't negate the mag nb playstile if you know what you are doing, even i when i play my mag nb i simply count to four and apply pressure till the next flappy wings.
    Signature


  • Tonnopesce
    Tonnopesce
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    MaxwellC wrote: »
    Issue with DK wing change is the following.

    Nearly destroys closing the gap as damage will hit you hard before you make it to them.
    Poisons will now be stacked on you from a distance
    DoTs will do 100% of the damage and stack on you from a distance
    Any ranged slowing abilities will now drag you down further reducing your combative prowess
    DKs are close ranged combative classes.

    Sounds like you're describing exactly what Templars deal with. Welcome to the party! Templars have had to deal with these issues since they completely took away our spell reflect (at least wings still gives you 50% ranged damage reduction), nerfed our class damage shields, and took away our major mending. And blind. Remember blind?

    Solution - you're now required to slot a gap closer.

    Yeah but dk's dont have an instant cast "oh ***" button that restores 11-13k health don't have a ranged execute ,a ranged hig damage skill or a low cost purge and we will lose our reflect (that templars still have btw)
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  • Olupajmibanan
    Olupajmibanan
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    As long as the mitigation provided with new wings is additive with other mitigation bonuses (and not multiplicative) I am mostly fine with it. Because if they make it multiplicative it will be 40% projectile mitigation at most, scaling down with your increasing resistance.

    The one thing I will miss the most is the immunity to dots and secondary effects tied to projectiles. I don't mind being hit by projectile for reduced damage and not reflecting it. But please keep the immunity to dots and secondary effects which come from projectiles such as Poison Injection, Shock Clench etc.


  • Aurielle
    Aurielle
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    Tonnopesce wrote: »
    Aurielle wrote: »
    Stop crying and adapt. I had to turn my magNB into a healer against my will because no ranged magNB skills could bypass wings, and because the only effective stamNBs are gankers (I hate ganking). Wings-spamming DKs are ubiquitous on PS4. Thanks to the upcoming changes to wings, I will actually be able to deal ranged class damage on my magNB again without having 100% of it reflected back in my face.

    Actually mag nb is the class that kill me the most in pvp they apply so much ranged pressure with theyr ability to cloack and reset, that i waste half of my resouces in wing flapping.
    LA spam +timed crippling and skoria meteors combo with the stun is super effective, maybe you need to l2p?
    Sorry i'm not the type of guy that usually says such a thing but really wings don't negate the mag nb playstile if you know what you are doing, even i when i play my mag nb i simply count to four and apply pressure till the next flappy wings.

    Are you playing mDK or sDK? If the former, then perhaps you need to L2P. All the best mDKs I know can sustain wings with ease and keep them up 90-95% of the time. The burst window you get against a good mDK is EXTREMELY narrow. If you’re a sDK, then you need to use other tools at your disposal in addition to wings to take care of mNBs (guess what? There’s a reflect in the S&B line too). It is also widely known that magNBs are currently the weakest PVP class in ESO.

    Seriously, if magNBs kill you the most in PVP, then I honestly don’t know what else to tell you...
    Edited by Aurielle on April 14, 2019 9:16AM
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