Hello,
I yave been playing BG since it was interduced to the game, main templar healer. Almost everything in pvp does some sort of debuff, even just looking at your opponent for 10 secs with out doing anything, there is 50% chance they let you go. Point is, debuffs everywhere, talking pvp mainly, I hope this doesn't reach/intervene with pve.
There should be cooldowns on debuffs. It is simply out ragious to have 100% up time on major defiler just because someone at the end of the map spamming lethal arrow. You cleanse (sniper laughs at you) you get lethal arrow, you cleanse, another lethal arrow, and the story goes on and on. Just like how cc immunity works, other debuffs should do the same. Getting 100% uptime on immoplization as warden is also plain +?%&:€. I literally cleanse the immobaliztion and gets immoblized again right after. Also, 100uptime on major fracture/breach from dk, wardens, and NB.
No time to cleanse everying thing as I usally get average of 6-7 debuffs at the same time, as soons as I cleanse, same debuffs are up again. FYI templar cleanse only remove 5 de uffs from self and unlimited from synrgy, puge is redcuing the time of de uffs by 50%, all still not enough.
This has to stop.
Please don't bring up the potions usage in this matter, like everyone can afford using crafter potions all the time(talking about myself).