Why is it so hard to find people to run veteran dlc dungeons?

  • ArenGesus
    ArenGesus
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    Xerikten wrote: »
    a in game voice channel would help immensely.

    It wouldn't, actually. Consoles have in-game voice chat and I rarely run into a pug where somebody is using it. So even though you could just talk through the mechanics, you have to try to pound it out on tiny little keys while playing at the same time - I think it actually adds to the frustration.
  • dazee
    dazee
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    Becuase only about 20% of the community has a character capable of pulling their weight in Vet DLC content.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Rustyfish101
    Rustyfish101
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    I'd be interested in helping you get the personality (can do any role if you have a group), if you're on PC/NA mail me in game. Lots of people are willing to help each other its just about being able to find them.
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  • disintegr8
    disintegr8
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    Unless you want the personality or are an achievement hunter, most DLC vet dungeons do not offer sufficient reward for effort. I don't think I've even run the vet dungeons from the last 3 DLC's as I have no reason to.

    If I ran them, I'd only run them if I know the people who I am running it with and they know me and what I am capable of.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Facefister
    Facefister
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    Because your average DD pulls of like 10k dps at best, isn't willing to listen and pays 0 attention to any mechanic.
  • Matthew_Galvanus
    Matthew_Galvanus
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    disintegr8 wrote: »
    Unless you want the personality or are an achievement hunter, most DLC vet dungeons do not offer sufficient reward for effort. I don't think I've even run the vet dungeons from the last 3 DLC's as I have no reason to.

    If I ran them, I'd only run them if I know the people who I am running it with and they know me and what I am capable of.

    the personality is why i want to get fang lair's achievements done. i really want Worm Wizard so i can use it with my Imperial necromancer after Elswyr comes out
  • BadShogun
    BadShogun
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    Just find a good guild. DLC dungeons, especially the later ones are a lot more fun and easy with a good group on voice chat.
  • Darkenarlol
    Darkenarlol
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    because after completing all achievements (or at least ones requiered

    for skin/personality/whatever revarding) you have nothing to do there

    especially with pugs
  • Mancombe_Nosehair
    Mancombe_Nosehair
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    The trick is to do the dungeon on pledge day, then you will more likely find people to go with.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Xerikten wrote: »
    a in game voice channel would help immensely.

    There is one, at least on ps4
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Xerikten wrote: »
    a in game voice channel would help immensely.

    from what i understand there used to be one, though i think it was removed when One Tamriel was released

    Ps4 still have one
  • FrancisCrawford
    FrancisCrawford
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    Jeremy wrote: »
    Xerikten wrote: »
    a in game voice channel would help immensely.

    That's a two way street. It would make communication easier. But having to listen to other players run their mouths while playing (especially obnoxious ones who like to hear themselves talk) can ruin your game faster than anything. So to be honest, I'd probably just have it turned off most of the time anyway.

    Voice chat can be good for guilds or among friends - but I don't really think they are worthwhile for pugs.

    I used to PUG skirmishes on LOTRO with in-game chat. It was fine. But skirmishes didn't have mechanics more difficult than identifying which of several places you had to defend were receiving the main attack.
  • Kurat
    Kurat
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    I agree with others who said find a guild. Dlc dungeons should always be done with guildys and friends only when going after achievements. BUT, make sure you can pull your weight. I have been in alot of competitive and endgame guilds over the years and I often see someone wanting to do dlc speed, no death etc. or just wanting mask and later in dungeon only pulling 10k, dying and expecting carry. Guilds these days are also full of PUGs, especially large ones. They recruit everyone from zone. Guild may be advertised as hardcore but unless you are in core, chances are you still get PUGs when putting group together in guild chat.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    It's one thing for the dungeons that came with the vanilla game, but trying to find people to run dungeons like Fang Lair on veteran feels impossible. I search high and low amongst the zone chats, guild chats and more and yet i can never find anyone willing to help me get this done. I've been trying for weeks to pull together a group so i can get that damned enticing Worm Wizard personality, something i want so badly to have for my future Imperial necromancer.

    oh sure i can find a DD and Healer, but tanks are where i really struggle, i would tank myself, but im still learning, and i seriously doubt i can do veteran fang lair with him.

    Surely there are others who feel the same?

    As I am having 3 tanks here are my thoughts.
    No we do not PUG DLC dungeons, not even in normal. Why? Because 90% of the DDs are really really bad and cannot do more than 10,000 damage. They do not listen, nor want to learn mechanics, and simply they want to be carried by the tank expecting from him to transform the bosses into static training dummies.

    Secondly, because half the healers are sub par for DLC dungeons also. Just casting a BoL and Mutagen, not using AOE, not bothering about mechanics, and even combat prayer is rare. Let alone synergies to keep the tank going, or triggering sets like Alkosh.

    Third, Many vet DLC dungeons are harder than vAA and vCR+0. Like Malatar.

    And all those issues are more profound on the EU server where more than half of the population doesn't even speak English at all. To the point even translating to 7 languages the phrase "interrupt the boss please", leads to 5 wipes.

  • DenMoria
    DenMoria
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    pauli133 wrote: »
    DLC dungeons are actively designed to be unpleasant and taxing to play. This tends to decrease the available pool of interested players, even before you get to the whole "can these random fools actually do their jobs here" thing.

    I know I'm out.

    The last thing I want is unpleasant and actually taking skill and work to complete.

    I like my Vet Dungeons easy and enjoyable.

    With kittens, if at all possible.
  • DenMoria
    DenMoria
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    As someone who would like to run vet DLC dungeons - including PGUging them - but doesn't, I can explain...
    - Because those dungeons are too hard for average players like me (big design error imho, but ZOS choice)
    - Because I don't want to be a pita for players potentially better than me
    - Because I don't want to face hate whispers and harassment if I don't carry my own weight in a PUG.

    I think that explains it all, for me as well as for the big crowd of "average players" like me.

    Well... the crowd that runs the Vets are a bit elitest after all.

    I mean, if you've put in the time to actually build up amazing skills and equipment, you're better than the rest of us.

    Of course, you're also probably not juggling family, business, work, an actual social life offline and a satisfied spouse/partner, so there's that...

    :)
  • Kadoin
    Kadoin
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    Not rewarding enough, especially if farming for gear.
  • Facefister
    Facefister
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    DenMoria wrote: »
    As someone who would like to run vet DLC dungeons - including PGUging them - but doesn't, I can explain...
    - Because those dungeons are too hard for average players like me (big design error imho, but ZOS choice)
    - Because I don't want to be a pita for players potentially better than me
    - Because I don't want to face hate whispers and harassment if I don't carry my own weight in a PUG.

    I think that explains it all, for me as well as for the big crowd of "average players" like me.

    Well... the crowd that runs the Vets are a bit elitest after all.

    I mean, if you've put in the time to actually build up amazing skills and equipment, you're better than the rest of us.

    Of course, you're also probably not juggling family, business, work, an actual social life offline and a satisfied spouse/partner, so there's that...

    :)
    "I have no time to play!"
    Why do you play a MMO in the first place?
  • Osteos
    Osteos
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    I'd be interested in helping you get the personality (can do any role if you have a group), if you're on PC/NA mail me in game. Lots of people are willing to help each other its just about being able to find them.

    I am also on PC/NA and I am willing to help out. I have the personality and I am willing to help someone else get it.
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • Androconium
    Androconium
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    The Veteran Dungeon Gestapo have done a great job of frightening any imperfect individual from joining them in their quest for perfection and loot-gathering in world record times.

  • lokulin
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    I find the same thing. If I queue as tank for a random veteran I get an instant queue pop but if I ask around in guild or zone to run a particular DLC dungeon for an achievement unless it is the daily pledge mostly I get no response. I think most people just feel the DLC dungeons are not worth the reward for the effort. I've pretty much given up trying to even find people any more and just use the dungeon finder and hope for the best. With five tanks (one of each class), if the dps is no good I can drop and try on a different character.
    I've hidden your signature.
  • CipherNine
    CipherNine
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    because the majority of players are terrified of anything that's an actual challenge. They want everything spoon fed to them with no effort given.
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  • MaxJrFTW
    MaxJrFTW
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    ESO has a very casual player base. DLC dungeons are actually faily easy, but take some effort. Effort you say? You should know where this is going.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Tasear
    Tasear
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    I started a guild for vet dungeons, since then seen a lot more types of this guild over years
  • Tigerseye
    Tigerseye
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    Because they are too hard.

    There is too much of a gap between Normals and Vets and most people aren't yet ready for them and/or have no interest in wiping repeatedly.

    That is not to say there should be no hard content, but there needs to be a gradual path to it, for most people.
  • Tigerseye
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    Facefister wrote: »
    DenMoria wrote: »
    As someone who would like to run vet DLC dungeons - including PGUging them - but doesn't, I can explain...
    - Because those dungeons are too hard for average players like me (big design error imho, but ZOS choice)
    - Because I don't want to be a pita for players potentially better than me
    - Because I don't want to face hate whispers and harassment if I don't carry my own weight in a PUG.

    I think that explains it all, for me as well as for the big crowd of "average players" like me.

    Well... the crowd that runs the Vets are a bit elitest after all.

    I mean, if you've put in the time to actually build up amazing skills and equipment, you're better than the rest of us.

    Of course, you're also probably not juggling family, business, work, an actual social life offline and a satisfied spouse/partner, so there's that...

    :)
    "I have no time to play!"
    Why do you play a MMO in the first place?

    Probably to meet charmers like you. :wink:
  • Jayman1000
    Jayman1000
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    Why is it so hard to find people to run veteran dlc dungeons?

    Because it's... hard?

  • Jayman1000
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    Jeremy wrote: »
    Xerikten wrote: »
    a in game voice channel would help immensely.

    That's a two way street. It would make communication easier. But having to listen to other players run their mouths while playing (especially obnoxious ones who like to hear themselves talk) can ruin your game faster than anything.

    A simple mute button for each player would easily fix that so you wouldnt have to listen to anything obnoxious.
  • Casdha
    Casdha
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    My guess, most of the folks who have ESO+ didn't get it to have access to Dungeon DLCs and fewer folks actually purchased the dungeon DLCs compared to those who own the game.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • MLGProPlayer
    MLGProPlayer
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    1. They take a long time if the group isn't experienced
    2. There is no voice chat to explain mechanics to people

    If we had voice chat, I would run vet DLC PUGs.
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