Why is it so hard to find people to run veteran dlc dungeons?

Matthew_Galvanus
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It's one thing for the dungeons that came with the vanilla game, but trying to find people to run dungeons like Fang Lair on veteran feels impossible. I search high and low amongst the zone chats, guild chats and more and yet i can never find anyone willing to help me get this done. I've been trying for weeks to pull together a group so i can get that damned enticing Worm Wizard personality, something i want so badly to have for my future Imperial necromancer.

oh sure i can find a DD and Healer, but tanks are where i really struggle, i would tank myself, but im still learning, and i seriously doubt i can do veteran fang lair with him.

Surely there are others who feel the same?
  • VDoom1
    VDoom1
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    Well DLC dungeons are typically more difficult, especially on veteran. I recently did Veteran Fang Lair...ahh took 2h. xD K we had bad luck with a DD who didn't speak English and left so had to get a new one. But Fang Lair....tricky for sure.

    It's possible people just don't feel confident enough to tank DLC dungeons. I was the tank in my vFL but I was nervous about it. Nerves and confidence are two big reasons which decides if someone goes as tank or not.

    What you can do is select specific dungeons in group finder and only have Veteran Fang Lair selected. Once inside just ask the group if their okay with going for that achievement required to the personality.
    Edited by VDoom1 on April 11, 2019 4:52PM
    We Fight For Cyrodiil.
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    PC - EU
  • Matthew_Galvanus
    Matthew_Galvanus
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    VDoom1 wrote: »
    Well DLC dungeons are typically more difficult, especially on veteran. I recently did Veteran Fang Lair...ahh took 2h. xD K we had bad luck with a DD who didn't speak English and left so had to get a new one. But Fang Lair....tricky for sure.

    It's possible people just don't feel confident enough to tank DLC dungeons. I was the tank in my vFL but I was nervous about it. Nerves and confidence are two big reasons which decides if someone goes as tank or not.

    is there anywhere i can look to find guilds who run veteran dlc stuff? I just want this so badly, im willing to bust my butt for it, no matter how long it takes.
  • idk
    idk
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    Find a decent active guild and you will likely start finding players to run the dlc dungeons with.
  • pauli133
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    DLC dungeons are actively designed to be unpleasant and taxing to play. This tends to decrease the available pool of interested players, even before you get to the whole "can these random fools actually do their jobs here" thing.
  • VDoom1
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    VDoom1 wrote: »
    Well DLC dungeons are typically more difficult, especially on veteran. I recently did Veteran Fang Lair...ahh took 2h. xD K we had bad luck with a DD who didn't speak English and left so had to get a new one. But Fang Lair....tricky for sure.

    It's possible people just don't feel confident enough to tank DLC dungeons. I was the tank in my vFL but I was nervous about it. Nerves and confidence are two big reasons which decides if someone goes as tank or not.

    is there anywhere i can look to find guilds who run veteran dlc stuff? I just want this so badly, im willing to bust my butt for it, no matter how long it takes.

    For guilds you can ask here in the forums in the guild recruitment section. Ingame you can ask in zone chat in more populated zones. Like Elden Root or Glenumbra.
    Edited by VDoom1 on April 11, 2019 4:54PM
    We Fight For Cyrodiil.
    We fight for The Daggerfall Covenant.
    We fight for The Aldmeri Dominion.
    We fight for The Ebonheart Pact.
    We fight for Tamriel!
    CP 1200+
    Grand Master Crafter | Tamriel Hero
    Imperial Dragonknight
    Khajiit Necromancer
    Altmer Templar | Dunmer Nightblade
    Khajiit Nightblade | Argonian Dragonknight
    Altmer Sorcerer | Breton Nightblade
    Nord Warden | Dunmer Sorcerer
    Guild - Priests Of Hircine
    ESO Since 2014
    PC - EU
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    From what i see they aren't really popular in part due to the difficulity

    Completion rate are low
    here is the % of ps4 player who got the psn trophies for the vet dlc
    complete botn SotH =0.5%
    Complete both Db= 0.2%
    Complete both HotR=0.1%
    Complete both Wrathsone =0.1%

    They really are giving Half of the year dlc to that percentage of the plyer base

    Edited to ad completion %
    Edited by Dark_Lord_Kuro on April 12, 2019 3:40AM
  • Koolio
    Koolio
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    It would help if the Motif was in there when the Dungeons release and not available on the crown store the same day
  • Starlock
    Starlock
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    I would be willing to try to tank vet DLC dungeons, but I've barely even run most of them on normal. I would need someone to explain mechanics to me and do it with chill people who won't stress out about failing. I'm sure I could do it - even on my unconventional tank character - but I don't find that level of challenge in a game to be fun. Based on my experiences tanking some of those dungeons on normal, I am really, really reluctant to even touch them on vet. So yeah, as @VDoom1 said, it's something of a confidence thing.
  • Nemesis7884
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    I find it much faster to find veteran pugs than normal ones in group finder tbh
  • Vahrokh
    Vahrokh
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    Because average and social guilds have players only willing / able to play old, simple 4 men.

    Competitive guilds, tend to only play trials.

    DLC 4 men fall in a tight spot: too difficult for the former and too easy for the latter.

    Does not help that some of the best drops come from the original instances.
  • LeagueTroll
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    Better question? Do u do l33t dps? Most of the pugs fail because the dd is mediocre or worse. Inexperienced tank can totally learn mechanics on the spot.
  • VDoom1
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    I've done every single dungeon on normal as Tank, for the Undatunted Trophies so I feel quite confident. Only a couple on Veteran. Though I sure did not start out like that. More like a nervous wreck terrified to screw up. xD Doing dungeons as a tank is in general something you work at. You get more confident with each run.
    We Fight For Cyrodiil.
    We fight for The Daggerfall Covenant.
    We fight for The Aldmeri Dominion.
    We fight for The Ebonheart Pact.
    We fight for Tamriel!
    CP 1200+
    Grand Master Crafter | Tamriel Hero
    Imperial Dragonknight
    Khajiit Necromancer
    Altmer Templar | Dunmer Nightblade
    Khajiit Nightblade | Argonian Dragonknight
    Altmer Sorcerer | Breton Nightblade
    Nord Warden | Dunmer Sorcerer
    Guild - Priests Of Hircine
    ESO Since 2014
    PC - EU
  • essi2
    essi2
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    I don't even tank veteran dungeons I know how to tank with randoms if I can help it.

    Even tanking nDLC can be a pain if you get a group that either don't understand the mechanics or don't listen.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

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  • p00tx
    p00tx
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    I've been pulled into too many terrible groups full of terrible players that sucked all of the joy out of my day and wasted too much of my time in DLC dungeons to personally risk jumping into a random pug for one. I think a lot of players capable of running this type of content probably feel the same way and avoid pugging it for the same reasons. Someone above mentioned joining a guild that runs this stuff, and I have to agree with them. You'll find a lot more like minded and able players that way.
    PC/Xbox NA
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  • Canned_Apples
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    hardmode, speed run, no deaths...
  • Jeremy
    Jeremy
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    It's one thing for the dungeons that came with the vanilla game, but trying to find people to run dungeons like Fang Lair on veteran feels impossible. I search high and low amongst the zone chats, guild chats and more and yet i can never find anyone willing to help me get this done. I've been trying for weeks to pull together a group so i can get that damned enticing Worm Wizard personality, something i want so badly to have for my future Imperial necromancer.

    oh sure i can find a DD and Healer, but tanks are where i really struggle, i would tank myself, but im still learning, and i seriously doubt i can do veteran fang lair with him.

    Surely there are others who feel the same?

    Because a lot of times they are more trouble than they are worth is the short answer.
    Edited by Jeremy on April 11, 2019 7:17PM
  • Matthew_Galvanus
    Matthew_Galvanus
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    i can definitely understand a reluctance to run with pugs. it is extremely frustrating, which is why i am trying to find people who are serious about clearing it for achievements
  • Xerikten
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    a in game voice channel would help immensely.
  • Matthew_Galvanus
    Matthew_Galvanus
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    Xerikten wrote: »
    a in game voice channel would help immensely.

    from what i understand there used to be one, though i think it was removed when One Tamriel was released
  • essi2
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    ESO has never had in-game VoIP and likely never will.

    There is no reason for ZOS to spend the time and resources integrating their own VoIP solution.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • Jeremy
    Jeremy
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    Xerikten wrote: »
    a in game voice channel would help immensely.

    That's a two way street. It would make communication easier. But having to listen to other players run their mouths while playing (especially obnoxious ones who like to hear themselves talk) can ruin your game faster than anything. So to be honest, I'd probably just have it turned off most of the time anyway.

    Voice chat can be good for guilds or among friends - but I don't really think they are worthwhile for pugs.
    Edited by Jeremy on April 11, 2019 7:39PM
  • method__01
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    just a reminder : Worm Wizard personality comes only from HM which is a nightmare with ppl learning
    the dungeon
    be prepared :)
    done it (vet-not HM) with pugs and friends and is very challenging even with experienced players

    edit: typo
    Edited by method__01 on April 11, 2019 7:49PM
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • Matthew_Galvanus
    Matthew_Galvanus
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    method__01 wrote: »
    just a reminder : Worm Wizard personality comes only from HM which is a nightmare with ppl learningthe dungeon
    be prepared :)
    done it (not HM) with pugs and friends and is very challenging even with experienced players

    uh, doesn't it unlock from getting all 4 achievements?

    clearing on vet
    clearing under 30m (speed run)
    clearing with no deaths
    clearing hard mode

  • method__01
    method__01
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    method__01 wrote: »
    just a reminder : Worm Wizard personality comes only from HM which is a nightmare with ppl learningthe dungeon
    be prepared :)
    done it (not HM) with pugs and friends and is very challenging even with experienced players

    uh, doesn't it unlock from getting all 4 achievements?

    clearing on vet
    clearing under 30m (speed run)
    clearing with no deaths
    clearing hard mode

    yes and can be done separately
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • Kryser
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    Find a group that will be hunting for the same content you are, and learn together.

    Plugging dlc dungeons is a chore and is never smooth. 80% of the player base doesnt pull over 25k dps.

    Learn with a group of friends and get together a few times a week to progress.
  • Tyrobag
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    They're more difficult, and for most people its not worth the time (and likely failure) to run them in a pug. Also dungeon pugging in general has been on a serious decline for a long time. These days 80% of decent players run exclusively with a predefined group rather than risking a pug. This, naturally, makes it almost impossible to play the dungeons you want if you don't have a specific group of friends to play with.
  • anitajoneb17_ESO
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    As someone who would like to run vet DLC dungeons - including PGUging them - but doesn't, I can explain...
    - Because those dungeons are too hard for average players like me (big design error imho, but ZOS choice)
    - Because I don't want to be a pita for players potentially better than me
    - Because I don't want to face hate whispers and harassment if I don't carry my own weight in a PUG.

    I think that explains it all, for me as well as for the big crowd of "average players" like me.
  • Imperial_Voice
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    Im hoping to find a good guild just running vet dungeons and trails, to be honest i think thats the only way to get them done.
  • anitajoneb17_ESO
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    Xerikten wrote: »
    a in game voice channel would help immensely.

    from what i understand there used to be one, though i think it was removed when One Tamriel was released

    Nope, there never was one on PC/Mac. ZOS assumed we had enough third-party alternatives. Which is true.
    It's even more true now with Discord being free. Back in the days, we had to use a public TeamSpeak, or find a friend's TeamSpeak server... nowadays, you can setup a Discord server for free within minutes.
    I agree that there's no need for an ingame voice channel.

  • mongoLC
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    DLC dungeons are to long with to many mechanics and lazy one shot ***. ZOS needs to develop content people actually want to do. Done Fang Lair few times and don't even think its as bad as some of the other pure *** for DLC dungeons zos has put out in the last few years. I know they have been doing some work on brining some of them inline but its not fast enough or far enough.
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