What would make it better?
What would make it better?
Silver_Strider wrote: »Make it a flat reduction to ability cost and maybe it would be worth something.
redspecter23 wrote: »It's a horrible trait that is basically just an awkward copy of reinforced. I'd say it needs a rework on armor to be a bit more unique. Lazy design.
What would make it better?
Fortified Nirncrux --- have it add a small % to all --- resources, recovery, and resistances (not inclusive of crit), starting at 0.5 (or less) for white and capping at 2% on legendary.. So figure 7 pieces, you'd get 14% (16% for sword and board) max resource, recovery, resistances, at cost of flat damage or mitigation increases. It'd reflect well what the weapon variant does (boosting damage) and actually be fortifying you, so the name is appropriate.
What would make it better?
Silver_Strider wrote: »Make it a flat reduction to ability cost and maybe it would be worth something.
That would be kind of interesting. Like 1% cost reduction on all abilities per piece of armor. Would probably never get used in PvP, but I imagine PvE tanks would very much like the cheaper ultimates and mag/stam ability costs.
BretonMage wrote: »
I don't see why it shouldn't come close to competing with Divines for BIS tbh. Giving us more options makes things more interesting.
BretonMage wrote: »
I don't see why it shouldn't come close to competing with Divines for BIS tbh. Giving us more options makes things more interesting.
BretonMage wrote: »
I don't see why it shouldn't come close to competing with Divines for BIS tbh. Giving us more options makes things more interesting.
Is more for PvP, but if you want, throw some extra wpn/spell dmg too
disintegr8 wrote: »Fortified nirn was 1k or less each last time I checked - has the price shot up or something?
I've got over 100 and no use for them.