Take the reflect component off completely and have it heal you like the Templar bubble that was given the same treatment.The current iteration of Wings is just silly. Look at the sword & shield reflect by comparison, wings is essentially 4 times as effective. And the new 50% damage reduction without a cap is hardly useless.
In what part it says is a 50% damage reduction ON ALL ATTACKS? Is just 50% dmg reduction against projectiles. Force pulse, Soul Assaut and even elemental ring/Bombard will still do 100% dmg against DK. Melee skills? Just the same.
People read what they want to read
When have you died died to Force pulse and Soul Assault alone?
Force pulse and Soul Assault hahaha
So because your gap closers don’t work for you sometimes, I can’t use any magblade projectiles on you when you’re spamming wings. Ever.
K. Good argument.
Sanguinor2 wrote: »
So because your gap closers don’t work for you sometimes, I can’t use any magblade projectiles on you when you’re spamming wings. Ever.
K. Good argument.
Now you are just putting words in my mouth, Im simply listing what is wrong with mdk mobility, nowhere did I say that the current Iteration of wings in combination with a suboptimal magnb kit against them is fine.
Thing, that you should Keep in mind, is that this wing Change will help you when Fighting 1v1 against a mdk yes, but it wont help you with any other ranged counter at all. The second wings Change is live and you fight a warden you will have the exact same Problem, so what magnb Needs is not a Change to wings, but a Change to their toolkit to make either ranged playstyle less punishing against counters or good working Options that you could take if you are not willing to accept weakness against ranged counters. Well that or every ranged counter in this game banished from it. Your choice which you prefer, I know which one I do prefer.
Edit: Also @Aurielle I expected it to be common courtesy to not place wild Statements, which the Person in Question did not make, in the mouth of the Person you are trying to argue with but the more you know I guess. Usually when trying to argue against someones Points you do not conjure those out of thin air.
Again, no single skill should have the capacity to hard counter one class’s entire ranged damage tool kit. Currently, all a DK has to do to force a ranged mNB out of a match is spam wings.
Again, no single skill should have the capacity to hard counter one class’s entire ranged damage tool kit. Currently, all a DK has to do to force a ranged mNB out of a match is spam wings.
So it's Wings fault... and in 2 monthes it'll be shimmering shields fault.... and then defensive posture...
then what, you meet another NB that'll cloak too much and you cry for the cloak nerf, cause you cannot land your abilites?
How about proposing some good suggestion for mag NBs instead of gutting unique defensive tool?
You disputed my claim that you have other valid tools at your disposal to force ranged players into melee range; ergo, it only seemed logical to me that you support wings in its current iteration, primarily because it keeps ranged projectile players like myself (when I’m on my NB or my sorc) at bay. A single non-ultimate skill should not have the capacity to shut down an entire playstyle indefinitely. I can get around it somewhat on my magsorc, as I have other forms of ranged CC I can use besides reach, and my execute can’t be reflected. On magNB, I can do NO ranged damage besides force pulse and heavy resto attacks against DKs, forcing me to switch to a tanky healer spec just to be able to bring SOME utility to my team. That is an utter joke, and you know it.
Again, no single skill should have the capacity to hard counter one class’s entire ranged damage tool kit. Currently, all a DK has to do to force a ranged mNB out of a match is spam wings.
Again, no single skill should have the capacity to hard counter one class’s entire ranged damage tool kit. Currently, all a DK has to do to force a ranged mNB out of a match is spam wings.
So it's Wings fault... and in 2 monthes it'll be shimmering shields fault.... and then defensive posture...
then what, you meet another NB that'll cloak too much and you cry for the cloak nerf, cause you cannot land your abilites?
How about proposing some good suggestion for mag NBs instead of gutting unique defensive tool?
My suggestion for helping ranged magNBs (if the wings change is too much for you to adapt to) is to make at least 50% of the magNB’s ranged skills non-reflectable. My magNB is well-balanced against other classes; only DKs can completely shut it down because literally every ranged class skill I have can be reflected. At the VERY least, Impale and Swallow Soul should go through wings. EVERY OTHER MAGICKA CLASS besides mNB can use ranged executes and class spammables on DKs without having them reflected back in their face.
Sanguinor2 wrote: »
My suggestion for helping ranged magNBs (if the wings change is too much for you to adapt to) is to make at least 50% of the magNB’s ranged skills non-reflectable. My magNB is well-balanced against other classes; only DKs can completely shut it down because literally every ranged class skill I have can be reflected. At the VERY least, Impale and Swallow Soul should go through wings. EVERY OTHER MAGICKA CLASS besides mNB can use ranged executes and class spammables on DKs without having them reflected back in their face.
Out of curiosity how is it that only wings shut you down but shimmering doesnt?
Sanguinor2 wrote: »
My suggestion for helping ranged magNBs (if the wings change is too much for you to adapt to) is to make at least 50% of the magNB’s ranged skills non-reflectable. My magNB is well-balanced against other classes; only DKs can completely shut it down because literally every ranged class skill I have can be reflected. At the VERY least, Impale and Swallow Soul should go through wings. EVERY OTHER MAGICKA CLASS besides mNB can use ranged executes and class spammables on DKs without having them reflected back in their face.
Out of curiosity how is it that only wings shut you down but shimmering doesnt?
Sanguinor2 wrote: »
My suggestion for helping ranged magNBs (if the wings change is too much for you to adapt to) is to make at least 50% of the magNB’s ranged skills non-reflectable. My magNB is well-balanced against other classes; only DKs can completely shut it down because literally every ranged class skill I have can be reflected. At the VERY least, Impale and Swallow Soul should go through wings. EVERY OTHER MAGICKA CLASS besides mNB can use ranged executes and class spammables on DKs without having them reflected back in their face.
Out of curiosity how is it that only wings shut you down but shimmering doesnt?
I pulled my Chrystal Ball out and here is what I saw:
ZOS reads feedback here and see people (some) are very happy with 50% reduction and even call it a buff.
>ZOS puts Wings on PTS at 40%.
>DK haters start screaming they can't put a dent on DK's and 40% is too much.
>ZOS puts new Wings on Live at 30%.
After a while DK haters continue winning they can't kill a good DK and that it's Wing's fault.
>ZOS nerfs Wings to 15% - or reworks the way the damage reduction is calculated to make the 30% on paper be effectively 15%.
Meanwhile, in the next-next patch, ZOS reworks weapon skill line abilities and removes Reflect from SnB altogether.
>The game now loses yet another universal and fun mechanic without anything to replace it.
And no, I don't have a DK main, although I do have all classes max leveled, I just play Templar and Sorc more.
I'm just concerned when I look at the list of mechanics lost and I barely see anything new added, at least not anything universal - basically the only new mechanic introduced in Years(!) is the time reverse thing from Psijiic.
It's sad to see the game I used to love just become a sad shadow of itself, combat wise.
You're basically building an argument that a mechanic is being lost on the hypothesis that they will also remove Spell Wall.
Calm down.
Savos_Saren wrote: »There we have it, folks! NBs and Sorcs who can burn DKs down from a range of 28+ meters (outside of our 22 meter gap closer) all agree that this is a good and balanced change!
Luckily our major expedition is tied to our gap closer- so we can’t run up to get them in melee range. Oh, and of course these two classes have the best mobility in game... so they can use major expedition to kite us... or streak to keep us at range... or cloak constantly outside of a detect potion range while pewpewing us at 28+ meters with no repercussions.
Trancestor wrote: »yeah there's snipetards but what makes you think you are the only ones entitled to dealing with them properly?
Trancestor wrote: »I don't understand the MagDK sob story that they cant properly gapclose ranged enemies and how removing reflect from Wings is going to make it worse?...
I don't see any Magplar or Magden who also have to be in close range complaining about this and they have it worse with no snare removal in their kit unlike DK's who have wings (pretty ironic), i play both these classes and gap closing is never an issue for me. I don't run a gap closer on any of my stam classes and neither do most people and it's rarely an issue. Yes even without major expedition. I don't know if you realize this but rarely do magsorcs or magblades actually attack you from 40 meters they almost always attack from close range especially when outnumbered, yeah there's snipetards but what makes you think you are the only ones entitled to dealing with them properly? They're a nuisance to everyone. Even if you actually do have this terrible issue then how is wings reflecting helping with that?
Wings is OP, and they know it. I guess they fear that if they don’t cry loud enough, they won’t be able to continue to shut down entire play styles with little to no effort.
P.s.:Imagine that your precious cloak would be turned into "invisibility + you get 2sec of snare imunnity, you take 50% dmg of dots." Would you like that?
P.s.:Imagine that your precious cloak would be turned into "invisibility + you get 2sec of snare imunnity, you take 50% dmg of dots." Would you like that?
i think that every decent nightblade would clap his hands to this as long as invisibility stop being broken from any random skill and effectivly lasts 2s
Wings is OP, and they know it. I guess they fear that if they don’t cry loud enough, they won’t be able to continue to shut down entire play styles with little to no effort.
You're just not being constructive right now. You're just butthurt that the playstyle that you want to play is not good enough against one of X builds. Well, hell, I would love to play some double snb stamDK and destroy people but I can't. Should I go and cry in some generic nb topic that I am unable to change my DK playstyle, so they should nerf XYZ?
Turning wings into plain % buff is uninteresting, not exciting and the most of all, boring. ONCE MORE: IF WINGS SPAM IS THE PROBLEM, GIVE IT STREAK/ROLL TREATMENT.
P.s.:Imagine that your precious cloak would be turned into "invisibility + you get 2sec of snare imunnity, you take 50% dmg of dots." Would you like that?
So now to prolong fatigue is impossible right? jesus maria. It's like you don't even try to hide that you just don't want effective reflect in DK toolkit.A "wings fatigue" won't work as well, because the skill lasts so long when it's not pressured. I mean what's the cost increase sickness, four seconds - on a four to six second skill? Not going to work, the devs are smart guys and figured this out already.