xxthir13enxx wrote: »A PvP consumable item purchased from crown store that after X amount of kills...you Nuke server! All enemies in zone die...
Kuramas9tails wrote: »I only call it a Pay to Win if it gives an advantage over other players in which they can not achieve any other way than paying for it. So if ZOS added a new Skill tree that you can only access through buying, yes, that is pay to win. If crown crates added bonus sets that are better than in game sets, pay to win.
But with that last statement, are DLC sets that bind pay to win?Hmmmm.
But under your definition a brand new person could come into the game have a completelly maxed character with all the best armor and weapons and all skills without playing a minute of the actual game. You would not define that as a win. They just bypassed 100s of hours of gameplay.
Well, the thing is, if the line for some seems to only be the ability to buy something in crown store that isn't available in game and is super powerful.
If that's the line, then ZoS has a lot of room for abuse and IMO we are at the point of abuse with things they are labeling as "convenience".
Kuramas9tails wrote: »I only call it a Pay to Win if it gives an advantage over other players in which they can not achieve any other way than paying for it. So if ZOS added a new Skill tree that you can only access through buying, yes, that is pay to win. If crown crates added bonus sets that are better than in game sets, pay to win.
But with that last statement, are DLC sets that bind pay to win?Hmmmm.
But under your definition a brand new person could come into the game have a completelly maxed character with all the best armor and weapons and all skills without playing a minute of the actual game. You would not define that as a win. They just bypassed 100s of hours of gameplay.
What do they win, though? Other than the opportunity to walk around town going "look at my shinies!! Look at them!!" all the while knowing nothing about the game, except that they'll most likely die 20 times or so running normal FG1?
Not much win in that, imho
Edit: because spelling is hard w/o coffee
Kuramas9tails wrote: »I only call it a Pay to Win if it gives an advantage over other players in which they can not achieve any other way than paying for it. So if ZOS added a new Skill tree that you can only access through buying, yes, that is pay to win. If crown crates added bonus sets that are better than in game sets, pay to win.
But with that last statement, are DLC sets that bind pay to win?Hmmmm.
But under your definition a brand new person could come into the game have a completelly maxed character with all the best armor and weapons and all skills without playing a minute of the actual game. You would not define that as a win. They just bypassed 100s of hours of gameplay.
What do they win, though? Other than the opportunity to walk around town going "look at my shinies!! Look at them!!" all the while knowing nothing about the game, except that they'll most likely die 20 times or so running normal FG1?
Not much win in that, imho
Edit: because spelling is hard w/o coffee
But they have absolutely the same power as anyone playing the game. Absolutely nothing differentiates them from that person who has spent 100s of hours in the game. They have reached the pinnacle of possibilities. All by doing nothing but paying some money.
Kuramas9tails wrote: »I only call it a Pay to Win if it gives an advantage over other players in which they can not achieve any other way than paying for it. So if ZOS added a new Skill tree that you can only access through buying, yes, that is pay to win. If crown crates added bonus sets that are better than in game sets, pay to win.
But with that last statement, are DLC sets that bind pay to win?Hmmmm.
But under your definition a brand new person could come into the game have a completelly maxed character with all the best armor and weapons and all skills without playing a minute of the actual game. You would not define that as a win. They just bypassed 100s of hours of gameplay.
What do they win, though? Other than the opportunity to walk around town going "look at my shinies!! Look at them!!" all the while knowing nothing about the game, except that they'll most likely die 20 times or so running normal FG1?
Not much win in that, imho
Edit: because spelling is hard w/o coffee
But they have absolutely the same power as anyone playing the game. Absolutely nothing differentiates them from that person who has spent 100s of hours in the game. They have reached the pinnacle of possibilities. All by doing nothing but paying some money.
So what? This doesn't impact me or my play in the least. I still don't se this as anything other than winning the chance to get booted from every group they join by being bad in good gear.
Kuramas9tails wrote: »I only call it a Pay to Win if it gives an advantage over other players in which they can not achieve any other way than paying for it. So if ZOS added a new Skill tree that you can only access through buying, yes, that is pay to win. If crown crates added bonus sets that are better than in game sets, pay to win.
But with that last statement, are DLC sets that bind pay to win?Hmmmm.
But under your definition a brand new person could come into the game have a completelly maxed character with all the best armor and weapons and all skills without playing a minute of the actual game. You would not define that as a win. They just bypassed 100s of hours of gameplay.
What do they win, though? Other than the opportunity to walk around town going "look at my shinies!! Look at them!!" all the while knowing nothing about the game, except that they'll most likely die 20 times or so running normal FG1?
Not much win in that, imho
Edit: because spelling is hard w/o coffee
But they have absolutely the same power as anyone playing the game. Absolutely nothing differentiates them from that person who has spent 100s of hours in the game. They have reached the pinnacle of possibilities. All by doing nothing but paying some money.
So what? This doesn't impact me or my play in the least. I still don't se this as anything other than winning the chance to get booted from every group they join by being bad in good gear.
No guarantee of that Time does not necessarily make you good as well as lack of time does not make you bad. Anybody who has played lots of MMOs could pick up the gameplay of this game in an hour
Dragneel1207 wrote: »its already p2W when sets like zaan ,earthengore are behind paywall which are OP and that is the 10th point u mentioned
Shokasegambit1 wrote: »I'm super confused on the OP, what are you winning this isn't an Esport ?
Kombinator wrote: »Shokasegambit1 wrote: »I'm super confused on the OP, what are you winning this isn't an Esport ?
It's just a question. And as you can see there are many different answers. I win the satisfaction of my curiosity by reading other people's answers. I would only bothered, if people would greatly outperform, or start kicking me from group content, because i'm not willing to pay more.
Kombinator wrote: »At what point you think the game would become P2W?
Paul Sage wrote:Our goal with the Crown store is to offer convenience and cosmetic items. Convenience will allow people to save themselves time. It will not allow people to get the best items or become more powerful in the game than another player could achieve. I will say openly that some people feel 'time-saving' items are buy-to-win such as being able to gain experience faster. But our perspective is that removing time barriers is something players want, without providing an unfair advantage in power.
Paul Sage wrote:We have no plans to sell weapon or armor sets in the crown store.
Matt Firor wrote:We have no plans to sell armor or armor pieces in the Crown Store, just costumes that look like them.
As someone who hates Pay2Win but loves The Elder Scrolls, will there be items in the Real Money store that empower your character ( armor, weapons etc.) ?Lee Ridout wrote:Convinience and Customization!
Dragneel1207 wrote: »its already p2W when sets like zaan ,earthengore are behind paywall which are OP and that is the 10th point u mentioned
How is that pay-to-win ? The sets are in DLC-s that if you don't have make no difference as you would not play any DLC content where these sets would be "better". If you dont have DLCs you would play base content so the "better" monster sets like Zaan or Earthgore would not impact your gameplay. Yes they would make you "stronger" than other players that dont have the DLC but it would not affect the game experience at all. Not having them makes no difference to the gameplay at all so it cannot be called P2W.
Kiralyn2000 wrote: »Modern MMOs are adding this in, not as a "p2w" feature, but in an attempt to stop the third-party gold sellers & reduce hacking & stolen accounts.
Ollowaiin2 wrote: »They paid real life money to get an advantage in the game. It is obtainable ingame, but would take a loong time to get a few Million gold. This system is unfair In my opinion, because it gives then a major advantage.
It would be easier, if you write why it has nothing to do with p2w.
Most_Awesome wrote: »If some one has spent 4 years grinding to level 50 and completed all quests and done everything, and then someone else spends 5 grand to have the same. Where is the advantage, there isn't one they are both in the exact same spot.