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If necromancy is evil, then what about usage of soul gem?

Ildun
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In previous game, we can ensure normal soul gem only contain animal or monster soul. And I heard there is theory about normal soul gem only trap life energy but not soul from animal and monster, because they do not appear in Soul Cairn.

But in ESO, you can use soul gem to trap anything, including man and mer enemies. Even you are not the one who trap their soul, you might using man and mer soul.

By the way, if you just use necromancer's living death skills to heal and resurrect people, is that still consider evil? In lore and game mechanic wise?
  • VaranisArano
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    https://elderscrolls.fandom.com/wiki/Guild_Memo_on_Soul_Trapping
    In this, Vanus explains that mystics selling soul gems and the prevalence of soul trapping in the 2nd era is due to Mannimarco and his Order convincing everyone that its totally okay. Vanus disagrees, but he recognizes that it will take time to convince the rest of Tamriel to agree.

    https://elderscrolls.fandom.com/wiki/Souls,_Black_and_White
    A little more on souls.

    Healing is generally part of Restoration. Necromancy is generally Conjuration and Mysticism.
    Edited by VaranisArano on April 5, 2019 3:01AM
  • Nerouyn
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    Ildun wrote: »
    By the way, if you just use necromancer's living death skills to heal and resurrect people, is that still consider evil? In lore and game mechanic wise?

    Probably considered, though possibly not. We don't know exactly how they're doing it.

    Are they merely rebinding the recently departed soul to the body? If so, I'd say that's good. Especially since our typical method of resurrection uses a filled soul gem - i.e. it's fueled by someone / something else's soul.

    But the line long held by the likes of the Mages Guild is that all knowledge in the vicinity of necromancy is too prone to abuse so it should all be considered taboo and they would probably paint this as evil regardless. See the section on responsible necromancy.

    https://en.uesp.net/wiki/Lore:Necromancy
  • Fur_like_snow
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    Here is a well made video about the immoral nature of soul trapping and the implications of enchanting.

    https://m.youtube.com/watch?v=7m17yT8Yd4M&t=636s
  • dazee
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    Soul trapping humans requires a black soul gem. non black soul gems are animal souls.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • BretonMage
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    Soul trapping has never been morally good in Elder Scrolls. It is considered cruel, at the very least for human souls (arguably for animal souls too, but that's just my opinion). That said, I admit I don't roleplay as much in ESO as Skyrim. However if you RP a morally good person, I just don't see how you can reconcile soul trapping with your alignment.
  • Ankael07
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    Youre essentially taking souls from the Dreamsleeve (sort of like a realm where souls get recycled) and sending them to whatever patron/matron youre worshipping to (generally Ideal Masters or Molag Bal).
    But this is an overly simplified statement so its better if you dig into Imperial Library to uncover your own truth.
    Edited by Ankael07 on April 5, 2019 4:19AM
    If you want me to reply to your comment type @Ankael07 in it.
  • Gilvoth
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    Here is a well made video about the immoral nature of soul trapping and the implications of enchanting.

    https://m.youtube.com/watch?v=7m17yT8Yd4M&t=636s

    that was a good video
  • Kombinator
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    According to Skyrim's Dawnguard DLC only humanoid souls ends in Soul Cairn when used. We don't know what happens to animals, and the undead (non-vampires). My theory is that their souls are different, and cannot be used the same way by higher entities. Because of this their souls are let gone to whatever place they go when used for enhancing.

    My characters in skyrim uses a bat file to destroy any filled, and non-filled black soul gem. In my roleplay this destruction is purely to let the soul go to where it belongs instead of soul cairn, and avoid trapping humanoids in the first place. I get no reward for doing it so i don't consider cheating.

    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    As for necromancy being evil. I'm not entirely sure about that. A dunmer necromancer in Skyrim has an excellent point. "The dead should serve the living, and not reverse." "Your ancestors are in Sovngarde nord. These are just their bodies used as tools." I think, that there are different type of reanimation spells.

    1. Quick revive. Revive the dead before the soul departs as undead. I consider this neutral, if the cause is right, and evil if the undead kept for long no matter the cause. For example if it helps winning a battle against a Daedric cult, then you let them depart, then it's neutral.
    2. Zombie/skeleton revive. You use the dead body as a tool for your powers. You only reanimate the body without tearing the soul it belonged to. These undead are barely more, than animals, and have no coherent thoughts, or will. In my opinion doing this is entirely ok. You simply "recycle" the dead bodies for a better use.
    3. Spirit summoning/binding. You tear the soul from Atherius, and bind it to something. The right cause can justify this, if the soul relased afterwards, but keeping them long term is evil once again.

    The greatest evil is "selling" the humanoid souls to a daedra, or the ideal masters. You aren't just killing someone, but even deny their afterworld. This kind of practice is unforgivable.
  • Ildun
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    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?
  • zaria
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    Ildun wrote: »
    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?
    This is correct.
    Pretty sure you can soul trap humanoids in eso in white gems.
    Also one of the perks in the soul skill line have an chance of trapping souls automatic.
    This is why you never run out of soul gems.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Tonnopesce
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    Apply our world morality in Tamriel is kinda lame.
    Signature


  • Gilvoth
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    zaria wrote: »
    Ildun wrote: »
    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?
    This is correct.
    Pretty sure you can soul trap humanoids in eso in white gems.
    Also one of the perks in the soul skill line have an chance of trapping souls automatic.
    This is why you never run out of soul gems.

    that should not be happening
    breaks lore
  • Nerouyn
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    BretonMage wrote: »
    However if you RP a morally good person, I just don't see how you can reconcile soul trapping with your alignment.

    I don't RP as such but I just use soul gems for rezzing - cos there's no alternative but wayshrines. I don't recharge weapon enchants and have several weapons I haven't even bothered enchanting.

    I have a chest just for soul gems. I like to think that one day I might be able to release them somehow.
  • Ildun
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    So the developer are belong to the worm cult, they play us like a damn fiddle :smiley:
  • Recremen
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    https://elderscrolls.fandom.com/wiki/Guild_Memo_on_Soul_Trapping
    In this, Vanus explains that mystics selling soul gems and the prevalence of soul trapping in the 2nd era is due to Mannimarco and his Order convincing everyone that its totally okay. Vanus disagrees, but he recognizes that it will take time to convince the rest of Tamriel to agree.

    https://elderscrolls.fandom.com/wiki/Souls,_Black_and_White
    A little more on souls.

    Healing is generally part of Restoration. Necromancy is generally Conjuration and Mysticism.

    Hold up, other than Soul Trap, what other spells effects from Mysticism are Necromantic? The Absorb spells? What about when they get shifted over to the Restoration school in Oblivion? Or when Soul Trap gets shifted to Conjuration in Skyrim? IDK I'm 100% with you on Conjuration but totes not for Mysticism.
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  • VaranisArano
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    Recremen wrote: »
    https://elderscrolls.fandom.com/wiki/Guild_Memo_on_Soul_Trapping
    In this, Vanus explains that mystics selling soul gems and the prevalence of soul trapping in the 2nd era is due to Mannimarco and his Order convincing everyone that its totally okay. Vanus disagrees, but he recognizes that it will take time to convince the rest of Tamriel to agree.

    https://elderscrolls.fandom.com/wiki/Souls,_Black_and_White
    A little more on souls.

    Healing is generally part of Restoration. Necromancy is generally Conjuration and Mysticism.

    Hold up, other than Soul Trap, what other spells effects from Mysticism are Necromantic? The Absorb spells? What about when they get shifted over to the Restoration school in Oblivion? Or when Soul Trap gets shifted to Conjuration in Skyrim? IDK I'm 100% with you on Conjuration but totes not for Mysticism.

    Good question. I'd vaguely remembered a connection - Mannimarco studied Mysticism under the Psijics, and is the master of multiple schools which is not usually true for most of his students - and so I went looking.

    There's this: https://en.uesp.net/wiki/Lore:The_Black_Arts_On_Trial
    Its a series of arguments back and forth in favor of Necromancy and Against, in the Mages Guild of Oblivion.

    (Pro-necromancy)Argument by Master gra-Kogg: The Guild already permits some forms of Necromancy. The 'Schools' of magicka are, as we know, artificial constructs, originally formulated by Vanus Galerion to divide and thereby simplify study. They have changed many times throughout the years, but at their heart, every Master knows, they are all linked together. When a student of Conjuration summons a guardian ghost, he is touching on the School of Necromancy. When a student of Enchantment uses a trapped soul, he too may be considered guilty of a Black Art. The School of Mysticism, as I have stated before, has some kinship with Necromancy as well. To state that students may not learn the ways of Necromancy is to stifle common skills in the other, more historically legitimate Schools of the Guild.

    (Against Necromancy) Counter-Argument by Master Karlyss: Yes, the Schools are intertwined, but the standard spells of each School have passed the proof of time. We know that a student of Mysticism, properly instructed, will not be permanently harmed by his experience. In many ways, it is a question of extremes - how far we would permit our studies to take us. Necromancy by its nature relies on the practitioner going further into the darkness than is wise, virtually guaranteeing his destruction. It has no place in the Mages Guild.

    There may be more than I can search for right now as I have limited time. Nevertheless, I suspect I was merely remembering the connection between mysticism and Mannimarco as he was developing necromancy.
  • Ermiq
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    Souls trapped by Black Soul Gems are going to Soul Cairn because Black Soul Gems are Molag Bal's artifacts actually, it's him who I believe was a creator of Black Soul Gems. As said in "Legend of Vastarie" ( https://elderscrolls.fandom.com/wiki/The_Legend_of_Vastarie ) Mannimarco and Vastarie have found Black Soul Gems in Molag Bal's plan, and they've never seen such Gems before that day.

    In "Souls, Black and White" ( https://elderscrolls.fandom.com/wiki/Souls,_Black_and_White ) it is said that White Soul Gems cannot hold man/mere souls, they are too small for that, so the only way to trap a man/mere soul is to use a Black Soul Gem, a rare type of Soul Gems (because you have to go to Molag Bal's plan to get those).

    So, as a conclusion: the fact that we can trap man/mere souls in ESO with usual Soul Gems is just a game mechanics flaw, and it does contradict with the lore.
    The resurrection mechanic in ESO is also just a game mechanic, because you just cannot create fully lore-friendly resurrection mechanic in TES. In TES death is death most of the time, just like in real world, the only difference is the soul could stay in Nirn for some time or could be trapped by Black Soul Gem, but you cannot just resurrect a dead person in that simple way we do in ESO. And you cannot create a MMO without resurrection mechanic. That simple. You should never get ressurection in MMOs too seriously.

    About Necromancy being evil: Necromancy in TES is about using man/mere trapped soul against its will, as a slave, manipulating it as a marionette, trapped soul cannot break free, cannot go in Aurbis, and it forced to do what Necromancer tell them to do, and that's why Necromancy considered evil in TES. Necromancy in TES is not about resurrecting soulless corpses, but about slavering souls.
    Edited by Ermiq on April 6, 2019 3:22PM
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  • zaria
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    Gilvoth wrote: »
    zaria wrote: »
    Ildun wrote: »
    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?
    This is correct.
    Pretty sure you can soul trap humanoids in eso in white gems.
    Also one of the perks in the soul skill line have an chance of trapping souls automatic.
    This is why you never run out of soul gems.

    that should not be happening
    breaks lore
    Never tested it soul trap works on humanoids.
    it should be simple enough to set an flag and don't let soul trapping work on them.
    Never used soul trap sice back at launch there I don't think the passive was active or I was skill point starved so remember having to fill souls for pvp.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Ertosi
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    Gilvoth wrote: »
    zaria wrote: »
    Ildun wrote: »
    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?
    This is correct.
    Pretty sure you can soul trap humanoids in eso in white gems.
    Also one of the perks in the soul skill line have an chance of trapping souls automatic.
    This is why you never run out of soul gems.

    that should not be happening
    breaks lore

    Yes, in ESO you don't need black soul gems to trap humanoid souls. Is it lore breaking? Also yes, but this is one of the cases where lore had to be bent in order to avoid overly tedious gameplay. Imagine having to target different kinds of creatures to "properly" fill up different soul gems? While some might find such gameplay interesting, I'm sure most players would not enjoy having the extra worry of keeping track of such things.

    Consider if they had taken the other approach and fully implemented a system that distinguished black soul gems, and their collection. Which would be more powerful? Most likely the black gems. Now all players have to make the choice of either purposely hunting down men and mer to create them, or be forced to use lesser gear. Such a system would have only highlighted the morality issues even more.
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  • NordSwordnBoard
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  • rei91
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    Ermiq wrote: »
    The resurrection mechanic in ESO is also just a game mechanic, because you just cannot create fully lore-friendly resurrection mechanic in TES. In TES death is death most of the time, just like in real world, the only difference is the soul could stay in Nirn for some time or could be trapped by Black Soul Gem, but you cannot just resurrect a dead person in that simple way we do in ESO. And you cannot create a MMO without resurrection mechanic.

    They actually explained that. Vestige is more a human-shaped daedra than human, he doesn't really die. He just reassembles his physical body like daedra does, using energy from soul gem or nearest sacred place on which a shrine built. Clever move, I like how they actually implemented MMO resurrection into game lore.
  • ZaroktheImmortal
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    Ildun wrote: »
    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?

    Yep, I know I've used soul trap on humanoid enemies that I've come across and filled soul gems by doing so.
  • Gilvoth
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    Ildun wrote: »
    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?

    Yep, I know I've used soul trap on humanoid enemies that I've come across and filled soul gems by doing so.

    that should only be allowed to be put into black soul gems.
    if not then Lore is broken.

    it should also be illegal and should also be illegal to even have them in your inventory.

    Edited by Gilvoth on April 6, 2019 6:27PM
  • ZaroktheImmortal
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    Gilvoth wrote: »
    Ildun wrote: »
    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?

    Yep, I know I've used soul trap on humanoid enemies that I've come across and filled soul gems by doing so.

    that should only be allowed to be put into black soul gems.
    if not then Lore is broken.

    I don't think black soul gems exist in ESO as far as I know. You can just pick up any empty soul gem and fill it with a soul regardless of if they are humanoid or not the same soul gems work for both.
  • Ertosi
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    Gilvoth wrote: »
    Ildun wrote: »
    Kombinator wrote: »
    In this game i haven't encountered black soul gem, and i get enough filled soul gem from the dungeons to ignore the soul trap ability.

    But in ESO, you don't need black soul gem to trap man and mer soul, normal soul gem can do that, what if the filled soul gem you found is trapping sentient soul?

    Yep, I know I've used soul trap on humanoid enemies that I've come across and filled soul gems by doing so.

    that should only be allowed to be put into black soul gems.
    if not then Lore is broken.

    I don't think black soul gems exist in ESO as far as I know. You can just pick up any empty soul gem and fill it with a soul regardless of if they are humanoid or not the same soul gems work for both.

    They do, at least as replica furnishings:

    Replica-Black-Soul-Gem-400x400.jpg

    Available at the alliance capitals' Achievement Furnisher if you have the Daughter of Giants achievement for a mere 2,500 gold.

    Note that these replicas are crazy big when compared to the black soul gems of previous TES games. I could be misremembering but could swear I had also once pickpocketed a Treasure from a Mage that was named or described as a Black Soul Gem.


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    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
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  • Nerouyn
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    Recremen wrote: »
    Hold up, other than Soul Trap, what other spells effects from Mysticism are Necromantic? The Absorb spells? What about when they get shifted over to the Restoration school in Oblivion? Or when Soul Trap gets shifted to Conjuration in Skyrim? IDK I'm 100% with you on Conjuration but totes not for Mysticism.

    I understood what they said to mean something different.

    It's not that mysticism and conjuration are necromantic. It's that necromancy relies heavily on those schools.

    eg. necromancy uses conjuration, but that school also includes daedra summoning, which isn't necromantic.

    https://en.uesp.net/wiki/Lore:Mysticism
    The art has been described as allowing a mage "to alter the nature of magic itself" and as involving "the manipulation of magical forces and boundaries to bypass the structures and limitations of the physical world." The spells in the school have their origins with the Psijic Order of Artaeum, who call their study the "Old Way", and the school has occasionally been referred to as the Way of the Psijic.

    and...
    Later, when Hannibal Traven, Archmage of the Mages Guild in the closing years of the Third Era, launched his investigation that led to Necromancy being banned in the Guild, an attempt was made by necromancers to involve Mysticism in the debate to protect their favored school.

    The spells in the school can be divided into five main sections: transport spells, detection spells, absorption spells, reflection spells and "other". The Other spells work directly upon magical forces of the unseen world, with effects such as dispel, soul trap, and telekinesis. Absorption magic is often considered part of the college of Restoration rather than Mysticism.

    Also.

    https://en.uesp.net/wiki/Lore:Souls
    While the precise nature of the soul is not known, it is considered to be a potent form of mystic energy. Soul Magic, Enchanting, Necromancy, Mysticism, and Conjuration all make use of this energy. Soul gems are the most common method of trapping souls, especially for enchanting, although items such as animus geodes can be used in some cases.

    and defining necromancy...
    Mortal souls can become trapped on Nirn, where they linger as undead.
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