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Dragon knight class is poor designing comparing to Warden or neco or any other classes on (passives)

Nser
Nser
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FYI
I'm just talking about passives are still outdated and sucks comparing to other classes
not all of them most of them I hope they check and rework on these passives.

@Kser
@ZOS_GinaBruno
@ZOS_RichLambert
@ZOS_BrianWheeler

Edited by Nser on April 4, 2019 5:09PM
  • DenMoria
    DenMoria
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    Why?

    DK is fine.

    Basically you're asking for DK's to have the same as Wardens & Necros.

    That's just silly.

    Learn to use the DK as it should be and there isn't a problem.

    Besides, Necros are going to change immensely in the next couple of months. We all know it.
  • Sanctimonia
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    Dragon knights are actually one of the best classes regarding passives, still. Take your time to check out that of templars'.
  • hakan
    hakan
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    micheal wordan
  • Nser
    Nser
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    DenMoria wrote: »
    Why?

    DK is fine.

    Basically you're asking for DK's to have the same as Wardens & Necros.

    That's just silly.

    Learn to use the DK as it should be and there isn't a problem.

    Besides, Necros are going to change immensely in the next couple of months. We all know it.

    can u take a round on dk passives?

    how you saying its fine?

    I'm been playing mdk since launch never played any other class not just me saying that & I'm talk about mdk on pvp environment.
  • Nser
    Nser
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    Dragon knights are actually one of the best classes regarding passives, still. Take your time to check out that of templars'.

    Templars are on same boat with dk's lol

  • Ratzkifal
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    @DenMoria @Sanctimonia

    Searing heat
    Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 3% and the duration by 2 seconds.

    Eternal Mountain
    Increases the duration of Earthen Heart abilities by 20%.

    These passives are badly designed because all they do is give the illusion of improvement. These skills could have these improvements on default and make room for more meaningful passives. Necromancer and Warden don't have passives like that, but Sorcerer (Persistence), Templar (Enduring Rays) and Nightblade (Dark Veil) do, which makes this look like a more general problem of older classes (and weapons!) rather than exclusively DK.

    However since OP hasn't been going into much detail and update 22 will be focused on the classes I think this thread can be safely dismissed.
    This Bosmer was tortured to death. There is nothing left to be done.
  • DenMoria
    DenMoria
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    Nser wrote: »
    DenMoria wrote: »
    Why?

    DK is fine.

    Basically you're asking for DK's to have the same as Wardens & Necros.

    That's just silly.

    Learn to use the DK as it should be and there isn't a problem.

    Besides, Necros are going to change immensely in the next couple of months. We all know it.

    can u take a round on dk passives?

    how you saying its fine?

    I'm been playing mdk since launch never played any other class not just me saying that & I'm talk about mdk on pvp environment.

    Well... PvP... that's a different kettle of fish.

    I'm out. I don't PvP. I'm not a sadist or a masochist.
  • Kuramas9tails
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    Your case is 100% weak atm. Sharing examples, analysis and detailed reasons as to why you think this will give you a more solid argument.

    As of now, this like me saying "Nightblades are OP" and leaving it that without any real solid proof other than that is what I say. This post is more of a "because I said so" rather than showing proof to back your opinion up.
    Edited by Kuramas9tails on April 3, 2019 7:05PM
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    • TriangularChicken
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      Actually I'd say stamsorc and stamplar have worse passives.
      But yeah, old classes need some love and stam NB needs a nerf / change.
    • Oreyn_Bearclaw
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      DK is not the worst designed class IMO in terms of passives and buffs. Sorcs are in dead last since they overhauled the major/minor buff system.

      The major/minor buff system is one of the most crucial things to discuss when talking balance between classes. Wardens and now Necromancers were designed after this system was implemented, so naturally they fit better into it.
    • Gretzel
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      DenMoria wrote: »
      Nser wrote: »
      DenMoria wrote: »
      Why?

      DK is fine.

      Basically you're asking for DK's to have the same as Wardens & Necros.

      That's just silly.

      Learn to use the DK as it should be and there isn't a problem.

      Besides, Necros are going to change immensely in the next couple of months. We all know it.

      can u take a round on dk passives?

      how you saying its fine?

      I'm been playing mdk since launch never played any other class not just me saying that & I'm talk about mdk on pvp environment.

      Well... PvP... that's a different kettle of fish.

      I'm out. I don't PvP. I'm not a sadist or a masochist.

      While I actually am a sadist you dont need to be either of those to enjoy pvp. I know tons of great people who are neither and love pvp.
      Sorc dps / DK tank / Templar healer - Xbox NA - Black Marsh Legion - cp 270
    • ruikkarikun
      ruikkarikun
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      Who is "Wordan"?
    • Xvorg
      Xvorg
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      DK is not the worst designed class IMO in terms of passives and buffs. Sorcs are in dead last since they overhauled the major/minor buff system.

      The major/minor buff system is one of the most crucial things to discuss when talking balance between classes. Wardens and now Necromancers were designed after this system was implemented, so naturally they fit better into it.

      You sure? Sorcs already have a passive that decreases costs: that's huge. Compared to DKs, who don't have any passive like that...

      Sorcs do have extra dmg on 2 specific elements, the rare and useful shock dmg (which can proc concussion) and one of the most common types of dmgs, physical. Dks have extra dmg on AoE flame or poison dmg skills. In the case of stamDK that's crap. In the case of mDK, you should fare much, much better using a lit staff (not only increases flame dmg skills, but also all AoE skills, even the first hit of inhale, or DBoS). Not to mention the health recovery passive on a class that must go Vamp to have some way of extra regen in stam or mag, while sorcs do have those naturally.

      I'm not saying that sorcs passives are not bad, which they are, but they are much, much better than DKs pasives, that are only oriented to tank, but hell, if you go with a tank build to PvP, everyone and their grand mothers cry...
      Edited by Xvorg on April 5, 2019 1:39AM
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    • D0PAMINE
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      DK passive are really good. Helping Hands and Battle Roar are bad? lol
    • Nerouyn
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      DenMoria wrote: »
      Why?

      DK is fine.

      Rubbish.

      Look at helping hands. It restores stamina on use of an earthen heart ability - all of which are support abilities which consume magicka.

      How crazy is that ***?!

      I don't love all the warden passives but the OP right. They're better and at least make sense.
    • HowlKimchi
      HowlKimchi
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      Laughs in stam sorc
      previously @HaruKamui but I outgrew my weeb phase (probably)

      PC/NA - EP - Howl Bragi/Howl Kimchi
    • Draxys
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      D0PAMINE wrote: »
      DK passive are really good. Helping Hands and Battle Roar are bad? lol

      “The classes passives are good, because 2 out of 12.” Really?

      I can’t say this problem is unique to DKs, I know all 4 original classes have some lame ones. But DKs passives are especially bad in the damage dept. Specifically, ones that add duration are worthless. That duration needs to be added to the original skill and the passive replaced with something actually useful. And while they’re at it, stone fist has been useless for 5 years, let’s do something about that too.
      2013

      rip decibel
    • TheValar85
      TheValar85
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      You kidding me? XD worst troll thread ever.
      DK is so OP and so over performing, and so on, so it is actualy perfectly designed.
      GM Of The Lusty Argonian ERP
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    • MaxJrFTW
      MaxJrFTW
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      Worst of all? Let me guess. You didn't take a second of your time to read sorc, templar, or even nightblade passives?
      "I don't know you, and I don't care to know you."
      ―Ulrich Leland, 3E 433
    • Anhedonie
      Anhedonie
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      Yes. But warden is also a failure of game design.
      Profanity filter is a crime against the freedom of speech. Also gags.
    • TheValar85
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      MaxJrFTW wrote: »
      Worst of all? Let me guess. You didn't take a second of your time to read sorc, templar, or even nightblade passives?

      oh damn right sorc passives for bertons are sheet :D no sustain no increased damage meh...
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    • RedGirl41
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      A lot of other classes are very poor in comparison to a necro and warden. It’s really unbelievable. Open work mag dk is pretty rough unless you heavy armor and tank people to death. Single target open world mag Nightblade is the same. Both have poor healing u less you have aids meta builds on...
    • r34lian
      r34lian
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      Waiting for sorc thread :trollface:
      2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
    • Gnozo
      Gnozo
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      DenMoria wrote: »
      Why?

      DK is fine.

      Basically you're asking for DK's to have the same as Wardens & Necros.

      That's just silly.

      Learn to use the DK as it should be and there isn't a problem.

      Besides, Necros are going to change immensely in the next couple of months. We all know it.

      Ye, @Nser you should learn how to DK :smiley:

      Its not like you were on of the best DKs and Killing zergs with @Kser .....

      But back to topic. DK needs some Love, atm its really weak in pvp compared to other classes.

      Healing is weak compared to warden/templar, damage is mostly based on dots and pressure while most of it can be cleansed and powerlash can now be dodged making it not a reliable heal.

      "Stand your ground" is simply not possible anymore due to crazy block cost, many unblockable skills... So many high Tier MDK player switching to other classes like magwarden cause mDK is simply underperforming when it comes to PvP....
    • Alucardo
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      "Increases duration" passives are such a cop out. Why can't you just get additional duration as you level the particular skill. Why does it have to waste an entire passive in the skill tree? I mean sure, you can probably unlock its full potential quicker via passives, but I'd rather more useful passives that make the class feel better as a whole.
      I mean, other than that, I'm pretty happy with the passives. Obviously the passives locked behind a paywall are going to be better ( ͡° ͜ʖ ͡°)
    • Brrrofski
      Brrrofski
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      HaruKamui wrote: »
      Laughs in stam sorc

      Yeh, stam sorc presents 4 really good passives, 2 average passives, 2 very very situational passives and a load of actual useless passives (as in are not actually applicable to them).
    • Alucardo
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      Waiting for sorc thread :trollface:

      15% ult reduction, 20% stam and health regen, 5% magicka and stam cost reduction, 10% magicka regen, increased damage for each sorc skill slotted, increased shock and physical damage by 5% are all nothing to shake a stick at.
    • Dragneel1207
      Dragneel1207
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      TheValar85 wrote: »
      You kidding me? XD worst troll thread ever.
      DK is so OP and so over performing, and so on, so it is actualy perfectly designed.

      burst with DK without stun
    • Dragneel1207
      Dragneel1207
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      Anhedonie wrote: »
      Yes. But warden is also a failure of game design.

      yah
    • D0PAMINE
      D0PAMINE
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      Draxys wrote: »
      D0PAMINE wrote: »
      DK passive are really good. Helping Hands and Battle Roar are bad? lol

      “The classes passives are good, because 2 out of 12.” Really?

      I can’t say this problem is unique to DKs, I know all 4 original classes have some lame ones. But DKs passives are especially bad in the damage dept. Specifically, ones that add duration are worthless. That duration needs to be added to the original skill and the passive replaced with something actually useful. And while they’re at it, stone fist has been useless for 5 years, let’s do something about that too.

      I simply named two good passives off the top of my head that are useful because OP said they were all bad in the original post. Lol these forums.
      Edited by D0PAMINE on April 5, 2019 8:46AM
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