HappyLittleTree wrote: »full strenght on hand but no enchantment on shield maybe?
HappyLittleTree wrote: »full strenght on hand but no enchantment on shield maybe?
HappyLittleTree wrote: »full strenght on hand but no enchantment on shield maybe?
HappyLittleTree wrote: »full strenght on hand but no enchantment on shield maybe?
No need for that. Shields use a stat enchant anyway and they were in no way OP prior to the nerf.
HappyLittleTree wrote: »full strenght on hand but no enchantment on shield maybe?
No need for that. Shields use a stat enchant anyway and they were in no way OP prior to the nerf.
True, snb used to have a full strength weapon enchant in addition to the shield max stat enchant.
But then they changed that.
This leads me to believe ZOS does not want any single weapon bar having more than one full strength weapon enchant, be it in the form of two weapon enchants like dw, or one full strength weapon enchant and max stats like snb.
Adding a shield glyph that boosts the power of the main hand enchant would still limit snb to no more than one full strength enchant by sacrificing the max stats on the shield, while also giving them the option to keep the max stats on the shield by using a half strength 1h enchant.
Cundu_Ertur wrote: »I think the way this should have been handled is that 2h weapons should have gotten an extra enchantment and trait slot, and the 1h weapons and shield should have been left alone. That way the cost for enchantments would not have been affected, and for a double strength enchantment you would have needed two glyphs, the same as for 1h.