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MagDK - lose spammable in rotation?
Just a quick one I'm gonna throw out there and hopefully get this tested later when I get home.
Thinking of replacing Molten Whip for Flame Clench on the front bar, dropping a spammable all-together, it's expensive but leaves a DoT and is then cheaper than 2 or 3 whips. Pile Therma up to 75 and see what I get.
Watchya reckon?