Karmanorway wrote: »#Buff wardens for pve
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#Nerf wardens in BGs , Making my game 70pct slower, spin2win me to death , oh and being immortal in their pool of earthgore
Emmagoldman wrote: »Should a class be fully centered on one aspect of the game?
Its pprobably one of the best group classes you can play in pvp
MLGProPlayer wrote: »Emmagoldman wrote: »Should a class be fully centered on one aspect of the game?
Its pprobably one of the best group classes you can play in pvp
A class should be good in PvE and PvP. Warden is only good in PvP.
Bouldercleave wrote: »MLGProPlayer wrote: »Emmagoldman wrote: »Should a class be fully centered on one aspect of the game?
Its pprobably one of the best group classes you can play in pvp
A class should be good in PvE and PvP. Warden is only good in PvP.
Again, I disagree. It appears they are not quite up to the leaderboard, but that does NOT make them unfit for PvE.
MLGProPlayer wrote: »Bouldercleave wrote: »MLGProPlayer wrote: »Emmagoldman wrote: »Should a class be fully centered on one aspect of the game?
Its pprobably one of the best group classes you can play in pvp
A class should be good in PvE and PvP. Warden is only good in PvP.
Again, I disagree. It appears they are not quite up to the leaderboard, but that does NOT make them unfit for PvE.
Leader board underrepresentation means they need PvE buffs. If you balance around the lowest common denominator, every class would be fine and there would be no need for balance adjustments. That's why we balance around endgame performance.
Bouldercleave wrote: »MLGProPlayer wrote: »Bouldercleave wrote: »MLGProPlayer wrote: »Emmagoldman wrote: »Should a class be fully centered on one aspect of the game?
Its pprobably one of the best group classes you can play in pvp
A class should be good in PvE and PvP. Warden is only good in PvP.
Again, I disagree. It appears they are not quite up to the leaderboard, but that does NOT make them unfit for PvE.
Leader board underrepresentation means they need PvE buffs. If you balance around the lowest common denominator, every class would be fine and there would be no need for balance adjustments. That's why we balance around endgame performance.
No it does not. Only a VERY small portion of the player base chase the leaderboard. I guarantee you that they have a much better metric for determining the overall viability of a class than it is under represented on the top 20 list.
That's just dumb and elitist.
Bouldercleave wrote: »And just because they don't make the leaderboard doesn't mean they are ineffective. They balance around a much bigger example than the leaderboard. Especially THIS game that balances around PvE AND PvP together.
Just because you parse 5k below in a progression group doesn't mean you are in a bad place or need buffing.
Bouldercleave wrote: »And just because they don't make the leaderboard doesn't mean they are ineffective. They balance around a much bigger example than the leaderboard. Especially THIS game that balances around PvE AND PvP together.
Just because you parse 5k below in a progression group doesn't mean you are in a bad place or need buffing.
And this is an problem for classes as you can not buff them much and they get loads of nerf requests.MLGProPlayer wrote: »
Bouldercleave wrote: »I guess I'm just not as concerned about being on the leaderboard or dealing with the elitist *** that would ask that I change characters to a "more useful" class.
The group that asks me to change characters is a group that I don't want to be a part of. If the 1%ers act like that, I'll stick to the 99% crowd that is fun to hang out with.
Bouldercleave wrote: »I guess I'm just not as concerned about being on the leaderboard or dealing with the elitist *** that would ask that I change characters to a "more useful" class.
The group that asks me to change characters is a group that I don't want to be a part of. If the 1%ers act like that, I'll stick to the 99% crowd that is fun to hang out with.