My Dream Molten Armaments Change

TeIvanni
TeIvanni
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Currently In PvE:
Magicka Nightblade, Magicka Sorcerer, and Magicka Templar are all pretty close/competitive in terms of dps.

Magicka Dragonknight and Magicka Warden trail pretty far behind.
When was the last time you saw a Magicka Dragonknight in a competetive raid environment?

There is one easy skill change that I'd suggest to remedy that, and that is to Molten Armaments.

Currently:
My Molten Armaments IV tooltip reads:
Charge you and your allies' weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by 20% for 33 seconds.
Your own damage with fully-charged Heavy Attacks is increased by 40% while active.
(without Eternal Mountain passive, which increases duration by 20%)

Proposed Change:
Molten Armaments IV:
Charge you and your allie's weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by 20% for 20 seconds
While this ability is active you gain Empower, increasing the damage of your Light Attacks by 40%.
(without Eternal Mountain passive, which increases duration by 20%)

Conclusion:
DPS in mid to endgame PvE don't heavy attack often. This is because it is a dps loss to heavy attack over a light attack + spamable. Even with Molten Armaments active, heavy attacking is still a dps loss. This small change to Molten Armaments would instantly increase PvE Magicka Dragonknight dps by a fair bit, hopefully enough to make it at least competetive with the other three top magicka classes. I'm still not convinced many people would play Magicka Dragonknight dps... because even with this change I think it would still lag a bit behind the other classes. But it would be a small gap (we're probably talking 2-3k dps less rather than 7-8k) and at least allow them to be viable as a dps class.
-Telvanni
The Greatest of the Great Houses

Late Night ERP GM
Nightfighters - Officer/Raid Lead
[Immortal Redeemer]
[Gryphonheart]
[Tick-Tock Tormentor]

  • WoppaBoem
    WoppaBoem
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    I use the heavy attack portion of this skill in PVP and its very nice, killing with a inferno heavy is very possible. But I do like your suggestion and would mean a very good buff to my normal weaving damage output.

    For PVE making mDK viable needs to be done, their so cool :D
    Edited by WoppaBoem on March 28, 2019 5:10PM
    Xbox EU & NA - PVP Only
  • skinnycheeks
    skinnycheeks
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    Seems like a good change to me! I'd love to see more mag dks in raids.
  • TheZachinator
    TheZachinator
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    >When was the last time you saw a Magicka Dragonknight in a competetive raid environment?

    Yesterday, specced as a tank. :*
    Edited by TheZachinator on March 28, 2019 6:08PM
    PC/NA

    Magsorc Immortal Redeemer & Gryphon Heart
  • Banana
    Banana
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    Id rather keep the 40% heavy buff. No, I dont raid and weaving light attacks with my ping is painful.
  • Toc de Malsvi
    Toc de Malsvi
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    I would like a general overhaul to Molten Weapons and morphs, they are behind the times.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
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