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Can we have an option for prologue quests to be account completed?

richo262
richo262
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I really enjoyed this one, and the Murkmire one was great too but it really is annoying running through a zone and having somebody telling me my present goals are not worthwhile (looking at you Concordia). Prologue quests are really just advertisements to main event right?

I was thinking, if, under the 'Stories' tab, there is Zones, Dungeons, why not Prologue too? If you own the DLC/Chapter the Prologue is referring to, and have completed it any one character, where the other DLC's have 'Accept Quest' the Prologue could have 'Deem Completed'.
  • Nerouyn
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    At least this time the achievement just requires 30, as opposed to 150 for Murkmire.

    Seriously. I may never finish the Murkmire one.
  • ArchMikem
    ArchMikem
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    I'm guessing you mean the prologue repeatables, and not the prologue story?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • richo262
    richo262
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    Nah repeatables aren't bothersome they are tucked away in their respective zones somewhere.

    Prologue story quests are the ones constantly trying to prompt you, either having some guy in every tavern or next to most bankers, or standing beside wayshrines trying to be as annoying as Stuga (Wrothgar quest starter).

    ESO in 2030, would have 50 NPC's chasing after you in Davonswatch telling you how long they have been looking for you.
  • TheShadowScout
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    327.gif
    I mean, whats next, have the starter isle questlines "account completed"? The mainstory questslines? Guild questlines? Any other quests?

    Its not like those prolouge quests are -just- advertisment, they also bridge the story a little, AND gice nice questing rewards, right? And most importantly... you can do them, or not and just bypass them, as you like! Just like you can do with any regional, guild or DLC questline... yeah, it means there will be that "quest here!" marker reminding you of what you did not do on that particular character. Well, duh! Same with ANY other quest you skip! Same with the regional questings, same with the guild questlines or any DLC questlines...

    Why should ANY of that be account wide??? Why?

    What would be the benefit for ZOS to make it so???
  • richo262
    richo262
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    No, just prologue quests.

    I never said account wide by default, I said have a 'deem completed' button so on other characters you can just dismiss them so you do not have to have a shrieking banshee following you around every town.

    Why should you have the option to dismiss them if another character has done it, AND you own the DLC it is referencing? So you don't get annoyed by 50 NPC's shrieking at you.

    How does this benefit ZOS? So they can fill every entrance to every city with 100's of shrieking NPC quest givers to give full exposure of the quest without turning the entrance of every city into a mess.
  • Prof_Bawbag
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    327.gif
    I mean, whats next, have the starter isle questlines "account completed"? The mainstory questslines? Guild questlines? Any other quests?

    Its not like those prolouge quests are -just- advertisment, they also bridge the story a little, AND gice nice questing rewards, right? And most importantly... you can do them, or not and just bypass them, as you like! Just like you can do with any regional, guild or DLC questline... yeah, it means there will be that "quest here!" marker reminding you of what you did not do on that particular character. Well, duh! Same with ANY other quest you skip! Same with the regional questings, same with the guild questlines or any DLC questlines...

    Why should ANY of that be account wide??? Why?

    What would be the benefit for ZOS to make it so???

    God, there's always one. Always someone who just goes to an extreme to make a point. No where did he or she even insinuate starter quests or even zone quests were an annoyance/issue. You just made that up because you had nothing else. Some people dislike having prologue markers and npcs repeatedly in their face. Ok, you love it, but even having an option to turn these things off would be better than nothing or what we currently have.

    It is an annoyance on a new character. When you're running around picking up 101 quests and keep bumping into the same guy at every tavern, bank or port just to make sure it's not a zone quest. When running around on my main, it's not an issue as I know I can ignore it because all normal quests are completed.

    Edited by Prof_Bawbag on March 26, 2019 11:39AM
  • Numerikuu
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    It is an annoyance on a new character. When you're running around picking up 101 quests and keep bumping into the same guy at every tavern, bank or port just to make sure it's not a zone quest.

    Then pick it up, but don't do it. Problem solved.

    Having quests be account bound is an awful idea.
  • richo262
    richo262
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    Numerikuu wrote: »
    It is an annoyance on a new character. When you're running around picking up 101 quests and keep bumping into the same guy at every tavern, bank or port just to make sure it's not a zone quest.

    Then pick it up, but don't do it. Problem solved.

    Having quests be account bound is an awful idea.

    Almost there. So, pick up the quest, but instead of it going into your quest journal taking up one of 25 quest slots, it goes in the bin and it is deemed complete, if already done on another toon. Now remove the picking up the quest bit, and have it as an option instead.
  • todokete
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    Yeah let's numb everything down to account completion... NO
  • richo262
    richo262
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    todokete wrote: »
    Yeah let's numb everything down to account completion... NO

    Yeah, that isn't what anybody has said here. Option for (by default, no), to remove clutter, yes.
  • Prof_Bawbag
    Prof_Bawbag
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    Numerikuu wrote: »
    It is an annoyance on a new character. When you're running around picking up 101 quests and keep bumping into the same guy at every tavern, bank or port just to make sure it's not a zone quest.

    Then pick it up, but don't do it. Problem solved.

    Having quests be account bound is an awful idea.

    Pay my sub and reimburse me for the game, then feel free to tell me what I should and shouldn't be doing. Options are always good. Like having an option to hide prologue quests on a new toon that is usually inundated with quests right, left and centre. I don't want to pick up quests I have no intention of doing. If I picked up every quest i had no intention of doing, I'd have no room for the quests I actually wanted to do. Too many quest givers use pester power to unload their quests on you (off the top of my head Wrothgar quest giver, Riften quest giver, that dog in Glenumbra etc etc) to make picking every quest up a viable solution.

    People bang on about these type of suggestions dumbing down the game, imo, having markers for the same quest everywhere you turn and having quest givers follow you here, there and everywhere is holding your hand more than having them stand in the same place. The latter you actually have to go find them. Plus prologue quests are nothing more than glorified advertising quests.
    Edited by Prof_Bawbag on March 26, 2019 1:13PM
  • TheShadowScout
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    No where did he or she even insinuate starter quests or even zone quests were an annoyance...
    No, just the "prolouge quests".
    But why makes those different from any other quests, hmmm?
    What makes those different from the starter isle quests, the story quests, the guild quests...

    They are all the same, are they not?
    Pick up quest, follow quest marker, fight mobs on the way, turn in quest.
    Why should -any- of that be account wide? Especially when you can choose for yourself if you want to do them, or bypass them? None lf the prolouge quests are -required- to play any expansion, DLC or whatever, right?
    It is an annoyance on a new character...
    ...but... Do You Know How Long They Have Been Looking For You?!? :p:trollface:

    Yeah, I get what you mean, but... same for every other quest. Doesn't matter if its prolouge, guild, region, dlc, or that annoying "watch the prophets memories for the dozenth time" thing (though really, they could add an "nah, me dumb, who I kill?" opt-out to that last one...) No reason to go "gimme account wide questings!" since that would be a rather slippery slope...

    If anything...
    ...they -could- add another visual distinction, just like the ydaily questings are turquise, and the storyline questings have a neat new icon... they could make a difference between in-region questings and prolouge-questlines that would take you out of your current region to do astrology, visit orc kings, chase missing oracles, hunt agressive shadows or help tomb raiders prepare for expeditions of whatever... so people know which they should pick up and which to leave for later...
  • Nestor
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    If they would just add an Ignore or Not Interested option on these quest givers. We would still see a Quest Giver marker, but they would stop proactively trying to give us a quest. They do this now with a couple of them. The guy that hangs out in every Inn is one I am thinking of.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ArchMikem
    ArchMikem
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    Then just ignore the givers. As far as i know Stuga is the only one that follows you, everyone else is in a static position. Its not hard to just ignore them and go about your day.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • WeerW3ir
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    sERIOU
    richo262 wrote: »
    I really enjoyed this one, and the Murkmire one was great too but it really is annoying running through a zone and having somebody telling me my present goals are not worthwhile (looking at you Concordia). Prologue quests are really just advertisements to main event right?

    I was thinking, if, under the 'Stories' tab, there is Zones, Dungeons, why not Prologue too? If you own the DLC/Chapter the Prologue is referring to, and have completed it any one character, where the other DLC's have 'Accept Quest' the Prologue could have 'Deem Completed'.

    Seriously. THIS AGAIN? dude just stop playing this game if you cant handle to do a damn quest. ppl like your kind just boiling my head up with this kind of 💩
  • DaveMoeDee
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    They should just add a dialogue option "stop bothering me."
  • pauli133
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    DaveMoeDee wrote: »
    They should just add a dialogue option "stop bothering me."

    ...for every quest NPC.

    I'm talking about you, Stuga. Yes, I know how long you've been looking for me.
  • WeerW3ir
    WeerW3ir
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    pauli133 wrote: »
    DaveMoeDee wrote: »
    They should just add a dialogue option "stop bothering me."

    ...for every quest NPC.

    I'm talking about you, Stuga. Yes, I know how long you've been looking for me.

    Do quest. avoid npc. problem solved ;D
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