Server: PC / EU
Location: Cyrodill
This afternoon I encountered several bugs found in Cyrodill after the patch:
- Chat is lagging behind by over 5 minutes at times
- Keeps are not being marked under attack until the door is 25%
- A door at 0% took a minute to actually be open (i.e.: there was still a physical door, which was marked at 0%, but it wouldn't open) -> happened twice, both while attacking and while defending an outpost
- Fully repaired door actually still open and able to be crossed (i.e.: we repaired the door to 100% but it was still shown as broken, and anyone could go in and out)
- If logging off in Cyrodill, and then logging back in, you get an eternal loading screen (I am still there, as I am writing this)
I only got a screenshot of the issue with a fully repaired door still being open: