Does no one RP using Discord?
It would seem to be way easier than chatting and would be almost impossible for other players to notice.
Maybe RP has moved on
SantieClaws wrote: »This one knows no one presently who thinks themselves to be a bread roll.
Khajiit is not sure she would play with them anyway …
Khajiit has an apprentice who believes she is a tomato yes?
That is sort of the same shape as a bread roll no? So Pomidorra counts perhaps?
Yours with paws
Santie Claws
https://youtu.be/tt9HW2PKKDs I don't have a lot of RP experience outside of ESO, so I may miss something
But from all the rp experience in ESO I had, I see 99% of RP are done within RP guilds, that is, done only within an organization, it is VERY rare to see someone just roleplaying during playtime and actually interact with ppl that are interested in joining the action (the ones in good spirit, that is, not the troll ones) (Well, at least I failed most of the time, and it's already a rare occasion to see anyone RP at all, most are busy farming some stuff or getting somewhere, don't bother to talk unless trading or LFM)
What do you think the reason behind this?
The RP from RPG is a constant. By playing the game, you're by definition RPing. You choose looks, gear, race, where you go, what you do. That's RPing, just not on fanfiction way.
I don't have a lot of RP experience outside of ESO, so I may miss something
But from all the rp experience in ESO I had, I see 99% of RP are done within RP guilds, that is, done only within an organization, it is VERY rare to see someone just roleplaying during playtime and actually interact with ppl that are interested in joining the action (the ones in good spirit, that is, not the troll ones) (Well, at least I failed most of the time, and it's already a rare occasion to see anyone RP at all, most are busy farming some stuff or getting somewhere, don't bother to talk unless trading or LFM)
What do you think the reason behind this?
The RP from RPG is a constant. By playing the game, you're by definition RPing. You choose looks, gear, race, where you go, what you do. That's RPing, just not on fanfiction way.
Nope thats not roleplay, thats just play. You dont play out your role to anybody but the games npc's.
Roleplay is when you STOP playing the games hero/Vestige. and start playing something else, like for example a random thief, or a barmaid. Roleplay is when you dive in to the game and become an npc for others. When your Khajiit character response to somebody else starts with "Khajiit thinks" in the same way the npc Khajiit talk. thats roleplay.
Why some people hate rp-ers. that can be debated. some might have had a bad experience. Other only ever heard hateful stories about people getting banned over "nothing". for the record, disrupting another players fun is not "nothing". You don't like it when other people steal your resource nodes. Why should rp-ers like it when you cover our view with random skill effects for no reason.
Some people refer to rp-ers as "furries". never mind that, that is a completely diff hobby. That is mostly enjoyed in the real world. And for the record, no Furries are not ***. they are people who enjoy dressing up as an animal. it is no diff from wearing dragonborn armor to Bethesda-con. Furries or fur-suit lovers are one of the nicest generous people you'll ever encounter. Some might roleplay their fur-suit persona in game. but that is just the point where two hobbies might overlap.
In general, if all players would respect that other players are actual human beings and so would act like they should in real life. meaning, you'd behave yourself and not actively disrupted other peoples fun. Then you'd prob see more roleplay. But as long as there are people who think its fun to disrupt our play. we'll find places where we can control who comes in or not. And so you don't see more of our play. Which is a shame, because some rp guilds stories are epic.
I don't have a lot of RP experience outside of ESO, so I may miss something
But from all the rp experience in ESO I had, I see 99% of RP are done within RP guilds, that is, done only within an organization, it is VERY rare to see someone just roleplaying during playtime and actually interact with ppl that are interested in joining the action (the ones in good spirit, that is, not the troll ones) (Well, at least I failed most of the time, and it's already a rare occasion to see anyone RP at all, most are busy farming some stuff or getting somewhere, don't bother to talk unless trading or LFM)
What do you think the reason behind this?
The RP from RPG is a constant. By playing the game, you're by definition RPing. You choose looks, gear, race, where you go, what you do. That's RPing, just not on fanfiction way.
Nope thats not roleplay, thats just play. You dont play out your role to anybody but the games npc's.
Roleplay is when you STOP playing the games hero/Vestige. and start playing something else, like for example a random thief, or a barmaid. Roleplay is when you dive in to the game and become an npc for others. When your Khajiit character response to somebody else starts with "Khajiit thinks" in the same way the npc Khajiit talk. thats roleplay.
Why some people hate rp-ers. that can be debated. some might have had a bad experience. Other only ever heard hateful stories about people getting banned over "nothing". for the record, disrupting another players fun is not "nothing". You don't like it when other people steal your resource nodes. Why should rp-ers like it when you cover our view with random skill effects for no reason.
Some people refer to rp-ers as "furries". never mind that, that is a completely diff hobby. That is mostly enjoyed in the real world. And for the record, no Furries are not ***. they are people who enjoy dressing up as an animal. it is no diff from wearing dragonborn armor to Bethesda-con. Furries or fur-suit lovers are one of the nicest generous people you'll ever encounter. Some might roleplay their fur-suit persona in game. but that is just the point where two hobbies might overlap.
In general, if all players would respect that other players are actual human beings and so would act like they should in real life. meaning, you'd behave yourself and not actively disrupted other peoples fun. Then you'd prob see more roleplay. But as long as there are people who think its fun to disrupt our play. we'll find places where we can control who comes in or not. And so you don't see more of our play. Which is a shame, because some rp guilds stories are epic.
Well your post is a bit informative, I may be a roleplayer in my own way, for example I've created characters I played in old tes games (sort of relatives of those characters, I imagine), or the fact there is no way I would change race to benefit from racial passive even if I'm doomed to play in inferior condition if that's an important character for me, so no way I would transform that character in something else, you see there is a roleplayer in me lol.
Though this is like some personal/low-profile roleplaying, in multiplayer I have no idea how all that works, it seems there is a lot involved, I mean it seems they get organized and I always wonder if they plane for specific characters to interact with others specific characters, if they arrange scenes, but in that case (among themselves) doesn't happen to have immersion breaking issues because one character could behave in a way another one could find unfitting in that situation he want to "live" or something like that? I don't know, it seems to me very complex to build a well-tuned setup in which everyone could experiment an exciting and fulfilling experience.
Sorry guys, don't want to hijack the thread but this thing gets me curious really, I would like to understand how it's structured.
I don't have a lot of RP experience outside of ESO, so I may miss something
But from all the rp experience in ESO I had, I see 99% of RP are done within RP guilds, that is, done only within an organization, it is VERY rare to see someone just roleplaying during playtime and actually interact with ppl that are interested in joining the action (the ones in good spirit, that is, not the troll ones) (Well, at least I failed most of the time, and it's already a rare occasion to see anyone RP at all, most are busy farming some stuff or getting somewhere, don't bother to talk unless trading or LFM)
What do you think the reason behind this?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I don't have a lot of RP experience outside of ESO, so I may miss something
But from all the rp experience in ESO I had, I see 99% of RP are done within RP guilds, that is, done only within an organization, it is VERY rare to see someone just roleplaying during playtime and actually interact with ppl that are interested in joining the action (the ones in good spirit, that is, not the troll ones) (Well, at least I failed most of the time, and it's already a rare occasion to see anyone RP at all, most are busy farming some stuff or getting somewhere, don't bother to talk unless trading or LFM)
What do you think the reason behind this?
I don't have a lot of RP experience outside of ESO, so I may miss something
But from all the rp experience in ESO I had, I see 99% of RP are done within RP guilds, that is, done only within an organization, it is VERY rare to see someone just roleplaying during playtime and actually interact with ppl that are interested in joining the action (the ones in good spirit, that is, not the troll ones) (Well, at least I failed most of the time, and it's already a rare occasion to see anyone RP at all, most are busy farming some stuff or getting somewhere, don't bother to talk unless trading or LFM)
What do you think the reason behind this?
Because 99.9% of people dont roleplay.

Look, I entered in an tree inn in Grathwood or Greenshade one day and seen a lot of chat with purple color going on, I've read it and it seemed to me a lot weird and someone said something about a Dunmer and it was like the description of my character that just walked in, so I typed in say: What the hell are you talking about guys?
I don't know if they thought I was trolling or what, one of them even replayed I was going to get reported, I tried to genuinely ask what the f they were about, later on I've learned about roleplayers and I still don't have the faintest idea how that works exactly, I just know to stay the hell away because they are salty af.
If one of them had explained to me how to play instead of jumping at my neck, I would have even gave a damn to play for them for a bit if they needed a Dunmer, they were hella toxic.
I don't have a lot of RP experience outside of ESO, so I may miss something
But from all the rp experience in ESO I had, I see 99% of RP are done within RP guilds, that is, done only within an organization, it is VERY rare to see someone just roleplaying during playtime and actually interact with ppl that are interested in joining the action (the ones in good spirit, that is, not the troll ones) (Well, at least I failed most of the time, and it's already a rare occasion to see anyone RP at all, most are busy farming some stuff or getting somewhere, don't bother to talk unless trading or LFM)
What do you think the reason behind this?
The RP from RPG is a constant. By playing the game, you're by definition RPing. You choose looks, gear, race, where you go, what you do. That's RPing, just not on fanfiction way.
Nope thats not roleplay, thats just play. You dont play out your role to anybody but the games npc's.
Roleplay is when you STOP playing the games hero/Vestige. and start playing something else, like for example a random thief, or a barmaid. Roleplay is when you dive in to the game and become an npc for others. When your Khajiit character response to somebody else starts with "Khajiit thinks" in the same way the npc Khajiit talk. thats roleplay.
Why some people hate rp-ers. that can be debated. some might have had a bad experience. Other only ever heard hateful stories about people getting banned over "nothing". for the record, disrupting another players fun is not "nothing". You don't like it when other people steal your resource nodes. Why should rp-ers like it when you cover our view with random skill effects for no reason.
Some people refer to rp-ers as "furries". never mind that, that is a completely diff hobby. That is mostly enjoyed in the real world. And for the record, no Furries are not ***. they are people who enjoy dressing up as an animal. it is no diff from wearing dragonborn armor to Bethesda-con. Furries or fur-suit lovers are one of the nicest generous people you'll ever encounter. Some might roleplay their fur-suit persona in game. but that is just the point where two hobbies might overlap.
In general, if all players would respect that other players are actual human beings and so would act like they should in real life. meaning, you'd behave yourself and not actively disrupted other peoples fun. Then you'd prob see more roleplay. But as long as there are people who think its fun to disrupt our play. we'll find places where we can control who comes in or not. And so you don't see more of our play. Which is a shame, because some rp guilds stories are epic.
Well your post is a bit informative, I may be a roleplayer in my own way, for example I've created characters I played in old tes games (sort of relatives of those characters, I imagine), or the fact there is no way I would change race to benefit from racial passive even if I'm doomed to play in inferior condition if that's an important character for me, so no way I would transform that character in something else, you see there is a roleplayer in me lol.
Though this is like some personal/low-profile roleplaying, in multiplayer I have no idea how all that works, it seems there is a lot involved, I mean it seems they get organized and I always wonder if they plane for specific characters to interact with others specific characters, if they arrange scenes, but in that case (among themselves) doesn't happen to have immersion breaking issues because one character could behave in a way another one could find unfitting in that situation he want to "live" or something like that? I don't know, it seems to me very complex to build a well-tuned setup in which everyone could experiment an exciting and fulfilling experience.
Sorry guys, don't want to hijack the thread but this thing gets me curious really, I would like to understand how it's structured.
It's like ad-lib acting.
Everyone creates a character, who needs to be appropriate to the world and preferably not totally absurd (so no 'I'm actually a Navy Seal from Earth who was sucked through a portal to Tamriel but I know all about modern technology and can build loads of stuff from scrap'). As well as the options you actually have to go through in the character creator you'll probably want to have some idea of their personality and at least a rough backstory.
Then the group sets a scene, which can be as simple as saying everyone gets together in a certain location to discuss what to do next or might involve some pre-planning. For example someone in an RP guild might take on a 'dungeon master' role by creating a character that acts like an NPC giving the group a quest, or a couple of members might pre-plan that they're going to get into a fight and one is going to reveal something shocking and mysterious about another person then die/run away/get knocked out and the group has to figure out what to do from there.
Then it's pretty much all ad-lib. Each person has their character react in whatever way they think is appropriate based on their personality and the story progresses based on their decisions and actions. If someone else does something you don't think is appropriate hopefully it's because their character is not who you thought they were (just like how people in real life can sometimes surprise you) and not because they're breaking character, and then you react however you think your character would. Maybe they're impressed, maybe they're angry, maybe they're confused. That reaction will also move the story on.
If someone had a specific storyline they want to do and they want to make sure everyone else goes along with it they'd need to speak to the group out of character to get them to agree. Which would probably depend on what it is - it needs to be interesting for everyone, not just one person's time in the spotlight with everyone else doing as they're told. And like any other story you need to remember everyone else's characters will react how they think they should, not do what you tell them, so you need to allow for some variation, but that's what makes it interesting.
Probably the most important part is people stay in character, even when doing normal game activities. For example if you were doing a dungeon you wouldn't say "I got a build for this from youtube so I'll tank the boss, you guys DPS" you'd say something like "I heard about this thing from some of the Undaunted who escaped their last attack on this place. I've got a spell I think can stop him, wait for my mark then attack." It might seem like a small thing but it adds a bit more realism to things.
I don't know much about RP, and although I find the concept mildly intriguing, it's probably not something I'd be into.
Anyway, one day my wife was randomly traveling to other fellow guild members while they were in their houses; she's really into player housing and she likes to see other folk's houses. In our experience, most players seem to enjoy unexpected visitors, as they are proud of their homes and they like to show them off. So she travels to a random player's house, and there's a group of players there. They immediately told her to get the f*** out, as they were doing ERP. We didn't know what that was until we Googled it.