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The immortal easy vampire tank build

  • josiahva
    josiahva
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    BloodStorm wrote: »
    In some DLC veterans you have to block / bash so ya the mist form won't always work but I can do everything. Also single bar is better for tanking often because switching bars means more thinking and chance to mess up while holding aggro. It works fine and did 3 man Veteran fang lair with ease. Only died at last boss because had to learn mechanics a couple times / never did it before but completed easily overall.
    Thr DPS was good but considering I tanked a DLC veteran I never did before on my first time doing it and without a healer then I would say it works very well :). On most dungeons I use elemental blockade or other Aoe CC often. I personally think tanks with less than 50k health are fake tanks. Especially the 35k tanks I see are sad as they just are weak as they sacrifice their survivability for more damage
    And are not tanks :).
    People love saying how hybrids don't work yet if you have less than 50k health then that's not a tank but a hybrid one again :). I can survive lots of 1 shot mechanics and if you have so little health that you have to play perfectly / block all the time then that's not a tank. I can survive basically anything in non-Dlc veteran without blocking. My heal fully heals me from almost death if somehow that low or if needed and is infinite basically. Never had issue with any dungeons if know mechanics. Also ebon is a bad tank set and don't know why people run it other than aesthetics. Maybe I'm just a better player than most but I know it's the build mostly. Point of actual tank is to not risk dying if possible. I have done countless dungeons where players failed to avoid mechanics and all died and I was able to revive everyone so we didn't have to restart the boss. You can't die mostly and you can revive players and or keep alive while team revives whoever. Selfish set tanking is better overall but depends on playstyle. People can disagree but I stand by the statement that if you have even just less than 50K health then you are barely a tank. Point of a tank is you can mess up on occasion and still survive. DPS doesn't have such luxury often :). I guarantee this build works on just about everything and if it doesn't it's the player not the build. The build is great but mist form can be switched out most of the time for a CC ability if wish as you just block if needed like usual tanks / bash of needed.

    Tanking isn't about health and being able to survive in this game so much as it is in bringing some type of group utility, whether its buffs, shields, or heals. If you aren't constantly helping out the group they are better off replacing you with a DPS or a DPS/Off-tank build. On my shield spamming group I have high health too...but the high health is simply a means to larger shields for the group...I will shield the group, buff, taunt, and CC during any given fight. Personal survival is only one aspect of the role...and for that, there is a little skill called meditation that does wonders if you need to mitigate huge amounts of damage...its a skill that doesn't require you to sacrifice your whole build to it and allows to wear whatever armor sets are optimal for the content at hand

    P.S. I agree with you that Ebon is a garbage set, but I do sometimes still run it just to make other people happy...that 5% extra health does nothing 99.9% of the time.
    Edited by josiahva on March 12, 2019 3:54PM
  • BloodStorm
    BloodStorm
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    Jeremy wrote: »
    BloodStorm wrote: »
    Jeremy wrote: »
    BloodStorm wrote: »
    1 bar only, Weapon: Frost staff. Sets: Plague Doctor, Warrior-poet and Bloodspawn or engine guardian I like but whatever probably works if defensive / resource/ heal. Imperial race. Class: Sorc. Skills: Clannfear ( Burst emergency heal ), Structured entropy, Immovable brute or Hurricane, Dark conversion, Elusive mist and Devouring Swarm Ultimate / but can use aggressive warhorn for dungeons if want or whenever, I just prefer the Vampire theme. 70-75K health PVE / 80k PVP. With Bloodspawn you can gain ultimate while spamming Elusive mist and in 7 heavy and CP your self heals if needed are amazing. After 3-4 elusive mists you cast Dark conversion 2-3 times and you get health back and full magicka and spam elusive mist again. No need to heavy attack for magicka but can if need. 1 bar build and you are immortal in dueling guaranteed. You won't kill anyone but if you are looking for a very simple 1 bar build that can chase/ Escape and live forever with ease for PVP or Veteran dungeons then there you go. Mastering heavy attack taunt is important but not that hard. Having a range taunt that takes no skill slot is beyond beautiful!!!

    Looks good for PvP. Though I'm not sure how you got your health to 80k. I'd be curious how you managed that.

    For tanking in PvE though I'm skeptical. A lot of people do sing praises about how amazing mist form is for tanks in PvE but I didn't care for it.
    Imperial, Lord mundus stone ,7 heavy, large gear pieces all infused, and smaller pieces all divines. My characters name is " Lord Harkon of Volkihar " wouldn't be right if it took anything less than a dragonborn to nuke me :).With sword and board it would be more but melee taunt can be annoying vs a lot of fights. Also regaining resource from range is nice. With backbar of course you could taunt with undaunted skill line but this does its job/funny/and is fun. Going to try same gear on a Vampire necromancer collosus tank :)

    You're an Imperial, I see. That probably helps explain that then.

    Magicka Regen looks like it would be an issue with your set up. But I guess you get around that with "Dark Conversion" which I'm guessing is some kind of sorcerer move that gives you back magicka. I find that heavy attacks are often a risky business to rely on in PvP for resource gain due to the endless vomit spew of stuns, knock backs, interrupts and everything else.

    Is giving up impenetrable for infused/divine traits worth it for PvP? Because it didn't seem like it was to me, though I exclusively play none-CP PvP so that may be why.
    players wont crit everytime usually but also the heals are % based so more health a huge heal. With 2 dark conversion casts you have full magicka again basically. You can clannfear heal then dark conversion back and forth to never run out of magicka and that summons the engine guardian as well often conversion also heals for more than 10k besides all the magicka it gives imperial is nice because health but also stamina for tri stat food and more dark conversions plus you pop heavy armor skill occasionally which also can proc engine guardian :). Between all skills engine guardian uptime is high and for being / having all enchantments health and attributes the sustain on resources is amazing. If health procs then good, if magicka great, if stamina version of engine guardian procs then more conversion /roll, run :). You don't need to to heavy attack for Resources but can on occasion if really bad management but in PvE you do anyway of course because its your taunt after all. I figured it out myself but a lot people use it for needed sustain and have guides of course. I like when people make their own builds but reading things to add a set, monster helm set, or just 1 ability from someone else and it feeding your own builds is always awesome :).Great chatting btw.

    Edited by BloodStorm on March 12, 2019 4:07PM
  • Jeremy
    Jeremy
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    BloodStorm wrote: »
    Jeremy wrote: »
    BloodStorm wrote: »
    Jeremy wrote: »
    BloodStorm wrote: »
    1 bar only, Weapon: Frost staff. Sets: Plague Doctor, Warrior-poet and Bloodspawn or engine guardian I like but whatever probably works if defensive / resource/ heal. Imperial race. Class: Sorc. Skills: Clannfear ( Burst emergency heal ), Structured entropy, Immovable brute or Hurricane, Dark conversion, Elusive mist and Devouring Swarm Ultimate / but can use aggressive warhorn for dungeons if want or whenever, I just prefer the Vampire theme. 70-75K health PVE / 80k PVP. With Bloodspawn you can gain ultimate while spamming Elusive mist and in 7 heavy and CP your self heals if needed are amazing. After 3-4 elusive mists you cast Dark conversion 2-3 times and you get health back and full magicka and spam elusive mist again. No need to heavy attack for magicka but can if need. 1 bar build and you are immortal in dueling guaranteed. You won't kill anyone but if you are looking for a very simple 1 bar build that can chase/ Escape and live forever with ease for PVP or Veteran dungeons then there you go. Mastering heavy attack taunt is important but not that hard. Having a range taunt that takes no skill slot is beyond beautiful!!!

    Looks good for PvP. Though I'm not sure how you got your health to 80k. I'd be curious how you managed that.

    For tanking in PvE though I'm skeptical. A lot of people do sing praises about how amazing mist form is for tanks in PvE but I didn't care for it.
    Imperial, Lord mundus stone ,7 heavy, large gear pieces all infused, and smaller pieces all divines. My characters name is " Lord Harkon of Volkihar " wouldn't be right if it took anything less than a dragonborn to nuke me :).With sword and board it would be more but melee taunt can be annoying vs a lot of fights. Also regaining resource from range is nice. With backbar of course you could taunt with undaunted skill line but this does its job/funny/and is fun. Going to try same gear on a Vampire necromancer collosus tank :)

    You're an Imperial, I see. That probably helps explain that then.

    Magicka Regen looks like it would be an issue with your set up. But I guess you get around that with "Dark Conversion" which I'm guessing is some kind of sorcerer move that gives you back magicka. I find that heavy attacks are often a risky business to rely on in PvP for resource gain due to the endless vomit spew of stuns, knock backs, interrupts and everything else.

    Is giving up impenetrable for infused/divine traits worth it for PvP? Because it didn't seem like it was to me, though I exclusively play none-CP PvP so that may be why.
    players wont crit everytime usually but also the heals are % based so more health a huge heal. With 2 dark conversion casts you have full magicka again basically. You can clannfear heal then dark conversion back and forth to never run out of magicka and that summons the engine guardian as well often conversion also heals for more than 10k besides all the magicka it gives imperial is nice because health but also stamina for tri stat food and more dark conversions plus you pop heavy armor skill occasionally which also can proc engine guardian :). Between all skills engine guardian uptime is high and for being / having all enchantments health and attributes the sustain on resources is amazing. If health procs then good, if magicka great, if stamina version of engine guardian procs then more conversion /roll, run :). You don't need to to heavy attack for Resources but can on occasion if really bad management but in PvE you do anyway of course because its your taunt after all. I figured it out myself but a lot people use it for needed sustain and have guides of course. I like when people make their own builds but reading things to add a set, monster helm set, or just 1 ability from someone else and it feeding your own builds is always awesome :).Great chatting btw.

    It does sounds interesting.

    I wish I had a sorcerer so I could try something similar. I might have to start working on one.
    Edited by Jeremy on March 12, 2019 5:17PM
  • BloodStorm
    BloodStorm
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    For PVP mostly but can do easy DLC normals and non-dlc veterans but can do if a good group of course, however not ideal perhaps for most. Using reduce weapon damage enchantment for staff and defending trait. Replaced food with Health /Magicka instead of tri-stat and replaced unstoppable with invigorating drain as emergency heal ult regen and the CC/stun helps your dps group members kill players :). Also using shadowrend for 2 clannfears and minor maim. Pure vampire build as in all skills and the stun drain spam / mist form is fun. Maybe a troll build to some but the stun is actually very helpful in battlegrounds / Cyrodill. I like bat swarm but aggressive warhorn makes more sense if doing group play as your 3 uses are Warhorn, invigorating drain stun, and needing 2-4 very geared players to kill you.
    Edited by BloodStorm on March 13, 2019 12:27PM
  • BloodStorm
    BloodStorm
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    Werewolf does a better job in PVP though and might switch to it until bone Colossus tank. Werewolf has fear and major defile and better heals/ resists. Still a fun build but as of now Nord / imperial werewolf health tank for pvp is better for battlegrounds.
    Edited by BloodStorm on March 13, 2019 2:21PM
  • max_only
    max_only
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    SaltySudd wrote: »
    BloodStorm wrote: »
    Keep crying human its what you do best clearly you cute baby tank :).

    Aaand that's how you get people to stop taking you seriously...
    Pm.
    Psycho_Wes wrote: »
    BloodStorm wrote: »
    Psycho_Wes wrote: »
    BloodStorm wrote: »
    Psycho_Wes wrote: »
    BloodStorm wrote: »
    Psycho_Wes wrote: »
    This has to be the most elaborate troll thread I’ve ever seen.
    I can do any dungeon but if it humors you then giving a laugh is nice :). I'll try not to stray off the topic and assume post will be dead eventually obviously but am not trolling :).

    Yea, try the hard hard modes without a healer and see what happens. I guarantee my “fake tank” with 38k health in spc/olorimes and ebon can tank everything in the game better than you. And I’ll be puncturing, chaining and completing stuff faster as I do it.

    I solo qued and 3 manned veteran fang lair without healer on last boss with only a couple wipes on last boss because never did mechanics / learned them quick. So your statement is false on most parts. My job isn't damage it's to keep aggro and stay alive nomatter what. If you can die in a duel vs anyone then it's not a tank. I have yet to find a player who can kill me 1 vs 1 and even 1 vs 2 at times often because I am a proper tank. Again you have a hybrid not a tank but we can disagree and that's fine :).

    I’m sorry to tell you this bud...but vet fang lair isn’t hard, and if you’re saying you did hm your first time in there, I’m calling you out right now on it.

    You say no one can kill you 1v1? That’s not something to brag about. I guarantee my TANK with 38k or whatever health can do anything yours can, only better, because I am better...and have more experience...and know how the game works.

    You see, this is why the game sucks now and why people like me get called elitists. Because people like you tell new players what you do(thinking they’re good ideas) and then literally telling them what not to do(which is what makes them a better player).

    So it’s a never ending cycle of noobs teaching noobs and then said noobs being carried thru *** by elitists like me.

    Fact is ANYONE can sit there and hold aggro and stand in stupid, till you do get 1shot. Tank the hardest *** in the game while buffing and debuffing everything, while holding aggro, actually stacking mobs, and keeping yourself alive, then make a garbage selfish build like this one and come on the forums to brag about it. Atleast get some cred first.
    you lack knowledge of combat heavily. You want effective yet simple style just like in real life. Less needing to think about rotation while focusing on targets is the goal :). Keep crying human its what you do best clearly you cute wannabe baby tank :).

    LOL Meme. For. Months.

    Yea keep focusing on your targets that are spread throughout the room as your dps goto each one 1 by 1 to kill them while you sit there being pretty much useless. That’s until you get to the first boss, then you heavy attack every what? 20 seconds because you don’t want to “over taunt the boss” and just perma block away while adding absolutely nothing to the group other than a meat shield that will probably use aggro once or twice. So yea, go pug a vet trial or god forbid apply to a respectable trial guild and watch how fast you get kicked out the group or laughed off the server. I’ll see you tomorrow tho, after I get the new skin and wtf ever that other dungeon gives you since, you know, you only have to beat them on vet without doing the extra *** since zos caters to scrubs like you.

    With ya right up to end, scrubs just wanna have fun.
    Edited by max_only on March 16, 2019 10:59AM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
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