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Sorc NEEDS stam morphs

NinchiTV
NinchiTV
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Ive played sorc for 5 years, its mine, ive done everything on it so this year i decided to go hard on stamsorc and master it and i feel stamsorc needs more variety in morphs for its own flavor. These skills are ones i've tried and found them to be ineffective against their counterpart so why not make them into stam? I believe most sorcs here will agree that these skills are not used often.

Summon Charged Atronach - make it do physical damage, Rocky can emit tornados for its AOE.

Unstable Clannfear - It does so little physical damage, i mean so so little, give it a boost in damage so a stamsorc would want to actually pick it, the heal is fine, but it needs damage. (how do you feel about pets being able to be put on one bar and youre good? If this happen i feel people would actually use pets and stamsorcs could utilize the summoning tree)

Summon Twilight Tormentor - Make it do physical damage, keep the + damage to 50% and above HP to targets. Then each version of sorc has their pet to do damage or heal.

Crystal Blast - You already know what im gonna say, huh? Yep, make it physical.

Daedric Tomb - Not sure what to do with these, but i KNOW nobody uses them over minefield. Make it viable for stam some how.

Power Overload - Turn it into tornados emitting from your hands, light attacks send a strong gust of wind, heavy you blast everything in your way with both hands of tornados. Maybe even Get stam back like its counter part?

Mage's Wrath - More tornado fun! (or change animation or something) Just make it physical, have the AOE when killing something or get stam when you kill something.

Lightning Flood - Massive tornado.

Exploitation - I think this should also grant weapon crit.

What do you guys think?

  • Crixus8000
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    As a stamsorc main I think it really needs some love. There is countless threads giving ideas for the class.

    We don't even have one class ult, hardly any usable skills, basically no buffs/debuffs and many missing passives. The class feels half done. And to make things worse we have been nerfed over and over. Mostly indirect nerfs but still nerfs. I would be happy to see anything at this point.
  • VaranisArano
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    All the stam builds need more class morphs, while magicka builds need more variety for weapon lines.

    Now, whether ZOS is interested in adding lots more skills to the game? Who knows?
  • Dracan_Fontom
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    I saw someone suggest making Crystal Blast a stam spamable and be a Crystal Sword. Sounded pretty cool
  • psychotic13
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    As a stamsorc main;

    Give me stam curse, that will also let me put that back bar for the daedric summoning passive which requires us to slot a daedric summoming ability for our stam regen, only 1 skill in that skill line is useable for stam, so i have to currently backbar the useless atro.

    Just delete overload and give us a normal burst ultimate.

    Apart from that i think the class is ok to be honest
  • Alucardo
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    I'll say this; Hurricane needs its cost reduced. It does negligible damage, grants your standard major resistances, and gives you minor expedition (hardly noticeable unless you're running a speed build) all for the cost of 3442 stamina.

    My stamplar on the other hand has Rune Focus. Let's see what this offers *clears throat* ahem:

    - Major resistances
    - 240 stamina return every second
    - Standing in the rune boosts resistances by 50%
    - Grants minor mending
    - Snares enemies

    This costs a whopping 920 base stamina. In medium armor that's pretty much a free cast. Please explain to me why the "benefits" of Hurricane are worth an extra 2522 stamina? I'd really like to know.

    Edit: btw Rune Focus lasts 2 seconds longer than Hurricane also
    Edited by Alucardo on March 14, 2019 10:02PM
  • NinchiTV
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    Alucardo wrote: »
    I'll say this; Hurricane needs its cost reduced. It does negligible damage, grants your standard major resistances, and gives you minor expedition (hardly noticeable unless you're running a speed build) all for the cost of 3442 stamina.

    My stamplar on the other hand has Rune Focus. Let's see what this offers *clears throat* ahem:

    - Major resistances
    - 240 stamina return every second
    - Standing in the rune boosts resistances by 50%
    - Grants minor mending
    - Snares enemies

    This costs a whopping 920 base stamina. In medium armor that's pretty much a free cast. Please explain to me why the "benefits" of Hurricane are worth an extra 2522 stamina? I'd really like to know.

    Edit: btw Rune Focus lasts 2 seconds longer than Hurricane also

    AGREE 100% it really is lackluster.
  • zvavi
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    Hurricane had it's cost reduced this patch. I don't think stamina sorcs lack a lot of love, but I do believe they lack some. I also believe that a strong single target ultimate instead of the charged atronach will solve it, give strong support to damage, let them swap out the second bound arnaments and keep passives. I mean execute and spammable would be amazing, but a guy can only dream.
  • DoonerSeraph
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    I saw someone suggest making Crystal Blast a stam spamable and be a Crystal Sword. Sounded pretty cool

    Not sure if you're talking about my idea, because I'm probably not the only one who thought about that. I would make it a Crystal Sword (that procs instant cast from stam abilites) that you "smash" on the enemy (think like a glass bottle lol) and either causes a bleed or a short silence effect.
    Edited by DoonerSeraph on March 15, 2019 12:31AM
  • fullheartcontainer
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    Templar too. The passives completely forget Stamplar exists, and while it's nice we have stam morphs of our spammable and javelin, stamplars have:
    • no combat heal
    • no gap close/mobility
    • no damage mitigation
    • no aoe damage
    • no ranged defense

    all of which are options our magicka versions have access to
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I have 5 class skills on my bars for Stam sorcs, they all do good at what they do.
  • Chilly-McFreeze
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    I have 5 class skills on my bars for Stam sorcs, they all do good at what they do.

    In pve i barely use 3, in groups even only 2. which one of that is a dead Slot for passives only.

    Pvp is another matter. But since most of our skills aren't tightly packed I often run into barspace issues and have to leave something out.

    "They all do good at what they do" is a bit subjective. Surge is lackluster on anything but dot builds, streak has immense terrain issues, hurricane is weak even on high dmg builds (and with the fear of implosion gone it doesn't even worries anyone anymore to avoid it), armaments is mostly dead.

    If they however would do more, it could lessen the strain that's put on our bars. I'm all for more stam morphs & better passives. But I'm also for a bigger rework.

    Adding a snare removal to streak, form or bound armor is the least and allows me to not run shuffle or fm.
  • Lightspeedflashb14_ESO
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    "They all do good at what they do" is a bit subjective

    Of course it is. This whole thread is subjective.
    . Surge is lackluster on anything but dot builds,

    Surge/hurricane is the single best way to survive in pve on any class. Fight me. In pve, every class is a dot build.
    hurricane is weak even on high dmg builds

    Hurricane does more damage then poison injection on my build. To the point I stopped running poison injection. Easier to line up hail/caltrops/hurricane/trap without poison injection.

    . armaments is mostly dead.

    Yes you slot it for the passives but that 36% damage reduction on blocking on the active ablity is better then major protection, see here, https://forums.elderscrollsonline.com/en/discussion/comment/5757750#Comment_5757750 . Very worthy front bar skill.


    What 3 skills do you use in pve?



  • Chilly-McFreeze
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    "They all do good at what they do" is a bit subjective

    Of course it is. This whole thread is subjective.
    . Surge is lackluster on anything but dot builds,

    Surge/hurricane is the single best way to survive in pve on any class. Fight me. In pve, every class is a dot build.
    hurricane is weak even on high dmg builds

    Hurricane does more damage then poison injection on my build. To the point I stopped running poison injection. Easier to line up hail/caltrops/hurricane/trap without poison injection.

    . armaments is mostly dead.

    Yes you slot it for the passives but that 36% damage reduction on blocking on the active ablity is better then major protection, see here, https://forums.elderscrollsonline.com/en/discussion/comment/5757750#Comment_5757750 . Very worthy front bar skill.


    What 3 skills do you use in pve?



    I should have mentioned I'm talking about PvP when I commented on these. Not everyone (even if it's popular right now) runs dot builds there. So then surge uptime suffers a bit, especially in no CP where you don't have extra crit chance.

    In PvE I use Hurricane, Armaments and Surge, while surge often can get dropped if I run in a decent group.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    .In PvE I use Hurricane, Armaments and Surge, while surge often can get dropped if I run in a decent group

    You don't use the atro? By far the best single target ulti the stamsorc has. Love calling it in
    . I should have mentioned I'm talking about PvP when I commented on these.

    I don't PvP. I really wish people would use the PvP forums if they wanted to talk about PvP specific issues. Here- https://forums.elderscrollsonline.com/en/categories/PvP-combat-skills
  • Alucardo
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    .In PvE I use Hurricane, Armaments and Surge, while surge often can get dropped if I run in a decent group

    You don't use the atro? By far the best single target ulti the stamsorc has. Love calling it in
    . I should have mentioned I'm talking about PvP when I commented on these.

    I don't PvP. I really wish people would use the PvP forums if they wanted to talk about PvP specific issues. Here- https://forums.elderscrollsonline.com/en/categories/PvP-combat-skills

    That forum is for PvP skills. Sorc abilities are not PvP related. It should be discussed in a general place because changes made to a class will affect EVERYONE, not just PvPers.

    I also use the atro, but just backbar it for the daedric protection passive (stam and health regen)
  • Alucardo
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    I saw someone suggest making Crystal Blast a stam spamable and be a Crystal Sword. Sounded pretty cool

    Not sure if you're talking about my idea, because I'm probably not the only one who thought about that. I would make it a Crystal Sword (that procs instant cast from stam abilites) that you "smash" on the enemy (think like a glass bottle lol) and either causes a bleed or a short silence effect.

    You're certainly not alone. I also brought up the crystal sword on multiple occasions. Last one was here: https://forums.elderscrollsonline.com/en/discussion/comment/5871425/#Comment_5871425

    I was thinking it could work like uppercut at first, with a wind up time, but has a chance to proc when casting physical abilities turning it into an insta cast with more damage and half the cost.
    Essentially a crystal frag for stamina users, but melee based.

    If they added this and reduced the cost of Hurricane I would be one happy dude.
  • Lightspeedflashb14_ESO
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    Alucardo wrote: »
    .In PvE I use Hurricane, Armaments and Surge, while surge often can get dropped if I run in a decent group

    You don't use the atro? By far the best single target ulti the stamsorc has. Love calling it in
    . I should have mentioned I'm talking about PvP when I commented on these.

    I don't PvP. I really wish people would use the PvP forums if they wanted to talk about PvP specific issues. Here- https://forums.elderscrollsonline.com/en/categories/PvP-combat-skills

    That forum is for PvP skills. Sorc abilities are not PvP related. It should be discussed in a general place because changes made to a class will affect EVERYONE, not just PvPers.

    I also use the atro, but just backbar it for the daedric protection passive (stam and health regen)

    You are talking about the sorc skills in a PvP context, ergo, that belongs in the PvP forum. You think that they would have a while forum for just the alliance war skill line?
    Edited by Lightspeedflashb14_ESO on March 15, 2019 10:08AM
  • Alucardo
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    Alucardo wrote: »
    .In PvE I use Hurricane, Armaments and Surge, while surge often can get dropped if I run in a decent group

    You don't use the atro? By far the best single target ulti the stamsorc has. Love calling it in
    . I should have mentioned I'm talking about PvP when I commented on these.

    I don't PvP. I really wish people would use the PvP forums if they wanted to talk about PvP specific issues. Here- https://forums.elderscrollsonline.com/en/categories/PvP-combat-skills

    That forum is for PvP skills. Sorc abilities are not PvP related. It should be discussed in a general place because changes made to a class will affect EVERYONE, not just PvPers.

    I also use the atro, but just backbar it for the daedric protection passive (stam and health regen)

    You are talking about the sorc skills in a PvP context, ergo, that belongs in the PvP forum. You think that they would have a while forum for just the alliance war skill line?

    I do both PvE and PvP, so I'm talking about sorc skills in a whatever context. If you are so tight about forum categories, please start your own thread and complain about it there. Don't pollute this one, thanks.
    Edited by Alucardo on March 15, 2019 10:19AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Alucardo wrote: »
    Alucardo wrote: »
    .In PvE I use Hurricane, Armaments and Surge, while surge often can get dropped if I run in a decent group

    You don't use the atro? By far the best single target ulti the stamsorc has. Love calling it in
    . I should have mentioned I'm talking about PvP when I commented on these.

    I don't PvP. I really wish people would use the PvP forums if they wanted to talk about PvP specific issues. Here- https://forums.elderscrollsonline.com/en/categories/PvP-combat-skills

    That forum is for PvP skills. Sorc abilities are not PvP related. It should be discussed in a general place because changes made to a class will affect EVERYONE, not just PvPers.

    I also use the atro, but just backbar it for the daedric protection passive (stam and health regen)

    You are talking about the sorc skills in a PvP context, ergo, that belongs in the PvP forum. You think that they would have a while forum for just the alliance war skill line?

    I do both PvE and PvP, so I'm talking about sorc skills in a whatever context. If you are so tight about forum categories, please start your own thread and complain about it there. Don't pollute this one, thanks.

    Okay, captain planet.
  • Anyron
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    Stamsorc is good enought with what they already have

    Also, making more sorcrer skills to stamina only limits magicka sorcs. Lightning flood -both morphs have its usefulness and also as you said twilight matriarch.

    Which morph you wanna remove? Magicka twilight tormentor used in pve or twilight matriarch, used in pvp?
  • SoLooney
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    Agreed

    Pve stam sorcs are just lacking, pvp they're still beasts

    I dont enjoy using a bunch of weapon skills to play a stam sorc. Sure they have hurricane, crit surge, and bound armaments, but no class spammable is really hurting, this goes for mag sorc too.

    I just feel like the sorcerer class is just way to heavy into magicka morphs. When I first played eso, i didn't even know stam sorcs could even exist...
  • Xvorg
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    SoLooney wrote: »
    Agreed

    Pve stam sorcs are just lacking, pvp they're still beasts

    I dont enjoy using a bunch of weapon skills to play a stam sorc. Sure they have hurricane, crit surge, and bound armaments, but no class spammable is really hurting, this goes for mag sorc too.

    I just feel like the sorcerer class is just way to heavy into magicka morphs. When I first played eso, i didn't even know stam sorcs could even exist...

    Ok, you give stam sorc a class spammable, and Magsorc is still forced to slot the same stupid destro staff that has ben used since 2014?

    If you want a solution, try a solution for the whole class, otherwise this is going to become the very same struggle sDK have with mDKs
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Starlock
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    While I wouldn't mind some more stamina options for sorcerer, keep in mind that just because some particular morph isn't popular for you doesn't mean nobody uses it or that it needs to be changed. I would be a little miffed if all the abilities listed in the OP were changed to stamina morphs.
  • Wuuffyy
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    Templar too. The passives completely forget Stamplar exists, and while it's nice we have stam morphs of our spammable and javelin, stamplars have:
    • no combat heal
    • no gap close/mobility
    • no damage mitigation
    • no aoe damage
    • no ranged defense

    all of which are options our magicka versions have access to

    Lol wut. Please tell me you don’t believe what you wrote
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • fullheartcontainer
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    Templar too. The passives completely forget Stamplar exists, and while it's nice we have stam morphs of our spammable and javelin, stamplars have:
    • no combat heal
    • no gap close/mobility
    • no damage mitigation
    • no aoe damage
    • no ranged defense

    all of which are options our magicka versions have access to

    Lol wut. Please tell me you don’t believe what you wrote

    I'm sorry but you're wrong with whatever you think. These are the stamina abilities templar has:

    Power of the Light
    Jabs
    Javelin
    I actually take back damage mitigation, because I guess rune exists.
  • zvavi
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    Templar too. The passives completely forget Stamplar exists, and while it's nice we have stam morphs of our spammable and javelin, stamplars have:
    • no combat heal
    • no gap close/mobility
    • no damage mitigation
    • no aoe damage
    • no ranged defense

    all of which are options our magicka versions have access to

    Combat heal: repentance. I know, not as good as surge (Magicka ability btw) but battle wise vigor does good anyway.

    Gap closer: focused charge and morphs (ye ye, costs Magicka, but so does bolt escape)

    Damage mitigation: u said it on your own, restoring focus.

    AoE damage: jabs.

    Ranged defense: not even sure what you mean by that, DK wings?

    So back to topic, spammable huh? Nice.
  • fullheartcontainer
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    zvavi wrote: »
    Templar too. The passives completely forget Stamplar exists, and while it's nice we have stam morphs of our spammable and javelin, stamplars have:
    • no combat heal
    • no gap close/mobility
    • no damage mitigation
    • no aoe damage
    • no ranged defense

    all of which are options our magicka versions have access to

    Combat heal: repentance. I know, not as good as surge (Magicka ability btw) but battle wise vigor does good anyway.

    Gap closer: focused charge and morphs (ye ye, costs Magicka, but so does bolt escape)

    Damage mitigation: u said it on your own, restoring focus.

    AoE damage: jabs.

    Ranged defense: not even sure what you mean by that, DK wings?

    So back to topic, spammable huh? Nice.

    Repentance is an after combat heal. Healing it during a fight does nothing unless you're a zerg fighting zergs and there's *always* dead people around you

    Focused charge is unusable even if you are a magplar due to its speed and how much it misses. Then you factor in magicka cost which is something stamplars can't use. If you think putting this on a stamplar is a viable option, you've clearly never played stamplar

    Jabs doesn't count as aoe; it's a channeled cleave. It has a main target, and a few adjacent targets take smaller amounts of damage. There is no aoe in the game that works like that, so I'm not sure you could say it is. It also is the only aimed channel in the game, and if you play templar at all you know exactly how small that "aoe" is.

    Ranged defense having a broad definition, could be anything that if you are being attacked at a distance you can use it to help prevent the damage or stop the attack, like: DK wings, Warden wings, Total Dark for magplars, bound armor for sorcs, cloak for nightblades
  • Crixus8000
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    Ranged defense having a broad definition, could be anything that if you are being attacked at a distance you can use it to help prevent the damage or stop the attack, like: DK wings, Warden wings, Total Dark for magplars, bound armor for sorcs, cloak for nightblades

    What does bound armor do to help with ranged attacks ? I admit stamplar having nothng to deal with ranged spam is annoying, but it's the same for us stamsorcs, in fact in my opinion and for how I play (solo/smallscale) it's the main thing I hate about stamsorc atm. In the past we had speed to help get to los and avoid high hitting ranged spam, or we could close the gap easier, plus we used to be able to build tankier due to not needing as much sustain. But now when I'm outnumbered it's ALWAYS the high hitting frags/snipes that causes my death and I have nothing to counter it, I use bol but it's expensive, very clunky, doesn't affect snipe and only affects projectiles that is cast 2 secs after you use it, it's not a reliable counter during a fight.

    It's depressing how much easier I survive on stamden with shimmering shield to stop those high hitting ranged spammers while I'm outnumbered.

  • fullheartcontainer
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    I see your point. Stamplar and stamsorc are in the same boat in a lot of ways I think. We get neglected due to the power of our magicka alternatives
  • Digiman
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    Summon Charged Atronach - make it do physical damage, Rocky can emit tornados for its AOE.

    Don't see why not... could scale from highest damage whether that be spell and physical.
    Unstable Clannfear - It does so little physical damage, i mean so so little, give it a boost in damage so a stamsorc would want to actually pick it, the heal is fine, but it needs damage. (how do you feel about pets being able to be put on one bar and youre good? If this happen i feel people would actually use pets and stamsorcs could utilize the summoning tree)

    I can see that.
    Summon Twilight Tormentor - Make it do physical damage, keep the + damage to 50% and above HP to targets. Then each version of sorc has their pet to do damage or heal.

    Nah this is either a DPS or healer pet...
    Crystal Blast - You already know what im gonna say, huh? Yep, make it physical.

    Honestly they should and make the instant cast baseline to proc on stamina abilities. But instead of a damage boost it stuns.
    Daedric Tomb - Not sure what to do with these, but i KNOW nobody uses them over minefield. Make it viable for stam some how.

    I would prefer them to hit the target instead of point and click. Remove the travel time... just make them spawn from the ground.
    Power Overload - Turn it into tornados emitting from your hands, light attacks send a strong gust of wind, heavy you blast everythig in your way with both hands of tornados. Maybe even Get stam back like its counter part?

    Doubt the stamina regen but physical damage like bound daedric weapons sounds fun. Couldn't be tornadoes for a melee type build.
    Mage's Wrath - More tornado fun! (or change animation or something) Just make it physical, have the AOE when killing something or get stam when you kill something.

    Nah too many use this over and magicka regen is somewhat useful for PvP if you kill the guy, where as this is really use for PvE.
    Lightning Flood - Massive tornado.

    I use this on my magicka sorc for burst.... You have hurricane... no need for a ranged AoE ability.
    Exploitation - I think this should also grant weapon crit.

    Can't understand why it doesn't....
    What do you guys think?

    Too many abilities you are asking for would ruin magicka for a magicka class.... You need only a few and they can't all be use stamina.
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