It depend a bit on that the bug is. If it require lots of coding it might not reach the console update.alexthomp92 wrote: »That's great previous patches we haven't been as lucky as to receive updates for bugs that PC users had suffered.
Very happy to know this has been done already!
ZOS_GinaBruno wrote: »It was fixed, yes, so you won't run into the siege issue.
ZOS_GinaBruno wrote: »It was fixed, yes, so you won't run into the siege issue.
ZOS_GinaBruno wrote: »It was fixed, yes, so you won't run into the siege issue.
@alexthomp92alexthomp92 wrote: »IMO for XBOX EU, increased siege damage will kill pvp for DC, our population is so low that even in prime time we struggle to reach 2 bars, all hostile keeps contain more defenders than attackers already, and siege stifles most attacks from blue.
if 20 blues are attacking anything on the emp ring 60 yellow or reds are defending.
alexthomp92 wrote: »IMO for XBOX EU, increased siege damage will kill pvp for DC, our population is so low that even in prime time we struggle to reach 2 bars, all hostile keeps contain more defenders than attackers already, and siege stifles most attacks from blue.
if 20 blues are attacking anything on the emp ring 60 yellow or reds are defending.
alexthomp92 wrote: »IMO for XBOX EU, increased siege damage will kill pvp for DC, our population is so low that even in prime time we struggle to reach 2 bars, all hostile keeps contain more defenders than attackers already, and siege stifles most attacks from blue.
if 20 blues are attacking anything on the emp ring 60 yellow or reds are defending.
Come to NA, the blues team up with the yellows to constantly gate cap red.