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Does Charged Need a Buff?

Koolio
Koolio
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Where is this trait Bis?
I use it on a few niche builds for specific reasons. It doesn’t proc the status against shields. Or argonian/woodelf/dunmer. I personally feel this trait should receive a buff. Maybe I’m wrong. Should it work on shields? Maybe increase the status effect duration by 25-30%?

Coming from a PvP perspective. So I don’t know how this would effect Pve but welcome to discuss.
Edited by Koolio on September 14, 2018 4:35PM
  • WrathOfInnos
    WrathOfInnos
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    Increasing duration would be cool. If someone could run a charged lightning staff and make off-balance last 7 or 8 seconds instead of 5 that would definitely see some use.
  • Koolio
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    Increasing duration would be cool. If someone could run a charged lightning staff and make off-balance last 7 or 8 seconds instead of 5 that would definitely see some use.

    I dont really pve endgame only PvP. What would be the downside of the additional duration from a pve perspective?

    Would that help to get 2 heavy attack resource returns?

  • WrathOfInnos
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    A little power creep would be the downside, maybe 1-2% group DPS increase. It would allow 2 heavy attacks, even with the slowest weapons.
  • Toast_STS
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    IT SHOULD WORK AGAINST DAMAGE SHIELDS!!!
    VR14 DK Leaps-in-keeps
  • WrathOfInnos
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    I wasn’t aware that was an issue TBH. You cannot proc things like Burning or Poisoned against a shielded enemy?
  • SilverWF
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    I dunno why so many traits exists, they can be easily halved...

    Increase duration is an OK idea, but this is just a version of Infused.
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  • LiquidPony
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    Koolio wrote: »
    Where is this trait Bis?
    I use it on a few niche builds for specific reasons. It doesn’t proc the status against shields. Or argonian/woodelf/dunmer. I personally feel this trait should receive a buff. Maybe I’m wrong. Should it work on shields? Maybe increase the status effect duration by 25-30%?

    Coming from a PvP perspective. So I don’t know how this would effect Pve but welcome to discuss.

    I'm not sure if people are doing it, but in PvE healers *can* run Charged Lightning backbars with Shock enchants. Can keep Minor Vulnerability up close to 100% that way without having to run Infallible Aether.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    LiquidPony wrote: »
    Koolio wrote: »
    Where is this trait Bis?
    I use it on a few niche builds for specific reasons. It doesn’t proc the status against shields. Or argonian/woodelf/dunmer. I personally feel this trait should receive a buff. Maybe I’m wrong. Should it work on shields? Maybe increase the status effect duration by 25-30%?

    Coming from a PvP perspective. So I don’t know how this would effect Pve but welcome to discuss.

    I'm not sure if people are doing it, but in PvE healers *can* run Charged Lightning backbars with Shock enchants. Can keep Minor Vulnerability up close to 100% that way without having to run Infallible Aether.

    Better to have infused with a shock enchantment, you get the same chance essentially, as the echant goes off twice as much, the base rate is 20%, that goes to 40% when on the back bar with a destro and the passives from that and to 82% with charged but when you swap to the front bar, your resto, it drops to 20% again. With infused, the enchantment still goes off twice as much, even on the front bar and it does more damage.
  • WrathOfInnos
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    I think you can double dip traits for this. Infused Shock glyph backbar activated by lightning wall, then swap to a charged front bar staff for a higher chance at status effects while the enchant procs every 2s.
  • Emma_Overload
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    It should boost poisons in some way.
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  • mr_wazzabi
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    It should boost poisons in some way.

    Please no. I don't want a 20s duration of cost increase poisons. No thanks
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  • Silver_Strider
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    I tend to run Charged on my Tanks and Healers to proc Chilled and Concussion effects.

    I can maybe see DK using Charged Weapons to proc burned/poisoned status effects for sustain purposes but Idk how effective that is for them, nor do I see it being effective on other DPS.

    While not against giving it a buff, I'm not sure of any change it could gain that wouldn't be covered already by infused or other traits.
    Argonian forever
  • Masel
    Masel
    Class Representative
    It could use a buff yeah... Increased duration could be nice, or maybe just amplify the damage. I ran it on heavy attack builds for a while and still do, but it's not really that beneficial over infused.

    It's just better when you want that guaranteed off-balance debuff, on any other occasion Infused is better
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  • Pulque
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    Charge: increase potency of elemental effects by 30%. Concussion now gives 10.4% boost, burning does 30% more damage, chilling reduces damage by 19.5%.
  • sly007
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    How about changing charges to increasing status effect damage and duration by 200%. Then we might see people use charged for damage, no just to debuff bosses in a trial setting.
  • WrathOfInnos
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    Pulque wrote: »
    Charge: increase potency of elemental effects by 30%. Concussion now gives 10.4% boost, burning does 30% more damage, chilling reduces damage by 19.5%.

    That might put us in a situation where others are discouraged from using status effects though. If the weak version could overwrite the charged version. Kind of like how nobody in group should use a Crusher enchant if someone else has an Infused or Torugs Crusher.
  • Wuuffyy
    Wuuffyy
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    Please just add increase duration with it. Not increased potency.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
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  • Toast_STS
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    I wasn’t aware that was an issue TBH. You cannot proc things like Burning or Poisoned against a shielded enemy?

    Burning, shock and chill wont proc if the opponent has a damage shield. I haven't tested poison though
    VR14 DK Leaps-in-keeps
  • Koolio
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    Does charged work with shields yet?
  • Koolio
    Koolio
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    Would still like something for charged trait
  • ccmedaddy
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    Pretty sure you can proc status effects through shields with weapon enchants now, so Charged is a much more attractive option than it was before Murkmire.

    Right now, Infused overshadows pretty much every other trait that exists in the game though so...
  • Koolio
    Koolio
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    Can this be made a more viable trait now
  • Xvorg
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    There's something weird with charged. It can be quite useful IF the glyph used in the weapon is an elemental one. If not, then the effect of the trait is greatly reduced. On DKs it could seem great until you find a Bosmer or a Dunmer, then the trait is useless.

    Any change to the trait should be more universal and not so situational. Something like increasing the dmg of DoT skills
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  • Tasear
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    Masel wrote: »
    It could use a buff yeah... Increased duration could be nice, or maybe just amplify the damage. I ran it on heavy attack builds for a while and still do, but it's not really that beneficial over infused.

    It's just better when you want that guaranteed off-balance debuff, on any other occasion Infused is better

    Increased duration of status effects would be nice addition.
  • SirMewser
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    "Does Charged Need a Buff?"
    Yes, Charged Storm Atronach needs a buff.
    Greater Storm Atronach is superior.

    As for the charged trait.
    Koolio wrote: »
    It doesn’t proc the status against shields. Or argonian/woodelf/dunmer.
    • "Poisons and Weapon Enchantments can now proc even if the damage done by the Light Attack, Heavy Attack, or Weapon Ability is fully absorbed by a damage shield."
    Source: https://forums.elderscrollsonline.com/en/discussion/comment/5453059/#Comment_5453059
    What you were saying is outdated, since Mirkmire, enchantments do proc now thus applying status effects (before both were ignored).

    As someone who mostly plays PvE, I do in fact; burn, become vulnerable, chilled/maimed, poisoned, and diseased.
    That doesn't change in PvP.

    In PvE, a healer may run charged to increase uptime of vulnerability (usually).
    In PvP, it is useless because yes, you consider races (NPCs don't necessarily have racial bonuses lol).

    I personally don't like the trait, maybe the PvE healers do, but in conjunction with Lightning Blockade, a DoT AoE has a 1% chance to apply status effect, a 200% multiplier only makes that 3%. Perhaps with a shock enchant to
    a single target will have a 60% chance up from a 20% chance of becoming vulnerable. I feel like there are better options.

    In PvP I can assume those numbers are even less significant.
    And even further diminishing returns since there are class/weapon passives and multiple sources of damage that increase the chance.


    I think charged should add flavor to elemental status effects like a secondary effect or improve them in some way.
  • Minno
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    Should be for buffs/debuffs too.
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  • Tasear
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    Minno wrote: »
    Should be for buffs/debuffs too.

    That would be interesting but would im balance the other traits.
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