im just making up some suggestions for polearm skills
so...zos can steal them if they want^^
i never went deep into balancing tho, so feel free to correct me or just put in your suggestions :v
its not weeby, i just made this in the loading screens u know :v
cyclone---ultimate---spins the polearm, to damage all surrounding enemies for 800 physical damage
cost: 175 ultimate---cast time: instant---range: 6m radius
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|___eye of the storm---spins the polearm, to pull all surrounding enemies to the player and deal 800 physical damage---cost: 175 ultimate---cast time: instant---range: 18m radius
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|___guarding cyclone---spins the polearm for 3 secoconds, to damage all surrounding enemies
for 300 physical damage every second and block all direct attacks for the duration
cost: 175 ultimate---cast time: instant--range: 6m radius
sweep---active---deal 300 physical damage and knock back the target 3m, stunning it for 2 seconds
cost: 2500 stamina---cast time: instant---range: 5m
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|___knock out---deal 500 physical damage, stun the target for 5 seconds and gain empower for 5 seconds
increasing the damage of your next attack by 20%
cost: 2500 stamina---cast time: instant---range: 5m
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|___(name?)---deal 300 physical damage to all surrounding enemies,
knocking them back 3m, stunning them for 2 seconds
cost: 2500 stamina---cast time: instant---range: 5m radius
dust storm---active---create a dust storm around you, for 25 seconds,
to grand all allies in the storm, minor protection, reducing their damage taken by 8%
cost: 1750 stamina---cast time: 2 seconds---range: 7m radius
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|___endless storm---create a dust storm around you, for 40 seconds,
to grand all allies in the storm, minor protection, reducing their damage taken by 8%
cost: 1750 stamina---cast time: 2 seconds---range: 15m radius
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|___biting wind---create a dust storm around you, for 25 seconds, to grand all allies in the storm, minor protection,
reducing their damage taken by 8 and damaging enemies
in the area for 200 physical damage every second
cost: 1750 stamina---cast time: 2 seconds---range: 7m radius
stab---active---a heavy blow with the tip of the weapon, damages the target for 1000 physical damage
cost: 2000 stamina---cast time: instant---range: 8m
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|___push---a heavy blow with the tip of the weapon,
damages the target for 1000 physical damage, knocking them back 6m and stunning them for 2 seconds
cost: 2000 stamina---cast time: instant---range: 8m
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|___impale---a heavy blow with the tip of the weapon, damages the target for 1200 physical damage
and lets them bleed for 800 damage, over 10 seconds
cost: 2000 stamina---cast time: instant---range: 8m
battle focus---active---concentrate, to get immunity to knockback and disabling effects for 5 seconds
and gain major brutality, increasing your Weapon Damage by 20% for 35 seconds
cost: 3500 stamina---cast time: 2 seconds---range: self
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|___defensive focus---concentrate, to get immunity to knockback and disabling effects for 5 seconds
and gain major resolve and major ward,
to increase your physical and magic resistance by 5280 for 35 seconds
cost: 3500 stamina---cast time: 2 seconds---range: self
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|___bloodthirst---enrage, to gain major brutality, increasing your weapon damage by 20% for 35 seconds
dealing physical damage, will heal you for 20% of the damage dealt, while the effect lasts
cost: 3500 stamina---cast time: 2 seconds---range: self
wide attacks---passive---rank I---your fully-charged heavy attacks deal 50% damage to all surrounding enemies
rank II---your fully-charged heavy attacks deal 100% damage to all surrounding enemies
your light attacks deal 50% damage to all surrounding enemies
(name?)---passive---rank I---grants bonus based on the type of weapon equipped:
spears increase your weapon critical rating by 5%
poleaxes grant your melee attacks 8% chance to apply a bleed, dealing 800 physical damage over 6 seconds
bo staffs cause your attacks to ignore 8% of your target's physical resistance
rank II---grants bonus based on the type of weapon equipped:
spears increase your weapon critical rating by 10%
poleaxes grant your melee attacks 15% chance to apply a bleed, dealing 800 physical damage over 6 seconds
bo staffs cause your attacks to ignore 18% of your target's physical resistance
pugnacity---passive---rank I---every enemy hit, by your direct damage, polearm abilities, refounds 100 stamina
this effect can occur every 10 seconds
rank II---every enemy hit, by your direct damage, polearm abilities, refounds 300 stamina
this effect can occur every 5 seconds
anatomy---passive---rank I---increases the duration of disabling effects, caused by polearm abilities, by 0,5 seconds
rank II---increases the duration of disabling effects, caused by polearm abilities, by 1,5 seconds
Edited by lolli42 on March 11, 2019 3:39PM